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Patch notes

Follow the fixes, additions, and progress toward the public release.

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Consolidated Patch Notes: Updates through Version 8.8.8.8

Update

Throughout Alpha testing, we introduced new progression systems, expanded crafting and rewards, adjusted class balance, and resolved issues affecting combat, pets, housing and character persistence. The following notes consolidate these changes into their final Alpha state.

Progression & Skill Learning

Character progression: Set the level cap to 130 and rebalanced EXP requirements, including a further 50% reduction through reaching level 100.

Skill progression: Reduced requirements above skill level 40 to 2,066 EXP per level across all 36 schools.

Skill affordability: Reduced spell and stance purchase prices by 30–50%, based on their original price tier.

Rank-V access: Added V Spell Angel at Angel Lyceum (159, 93), offering 171 eligible scrolls for one Top Super V Voucher each. V Bags provide a 0.2% voucher chance and a 0.6% chance per listed scroll.

Growth rewards: Expanded Growth Boxes with training supplies and seven-day equipment, including Shadow Blade at level 20 and Moon Blade at level 30.

Reward corrections: Restored missing prerequisite scrolls to shops and corrected monthly login labels to days 1, 7, 14, 21 and 28.

Class Balance & Combat

Priest / Life: Improved healing and selected offensive skills. Mighty Cure I–V restores 1,500 / 2,500 / 2,800 / 3,000 / 3,500 HP. Angel’s Tears I–V restores 1,000 / 1,300 / 1,500 / 1,800 / 2,500 HP. Binding duration is now 2 / 3 / 4 / 5 / 6 seconds.

Summoner / Wraith: Strengthened Poison Hit and Corrosion Claw, with rank-specific casting and life-steal adjustments.

Wizard / Chaos: Rebalanced affected spells’ casting times, damage, durations, resource costs and control effects.

Magician / Earth: Corrected transformation attributes, summon parameters and learned-form visibility.

Swordsman: Increased affected skills’ reach and adjusted SP costs, cooldowns, repeat attacks and control effects.

Warrior / Axe: Improved reach and initial attack speed, increased Great Beat follow-up chances, and reduced Heavy Axe Cleave reuse to 0.5 seconds.

Spearman: Improved multi-hit timing and reach while adjusting SP costs and cooldowns. Endless Energy restores 1–5% of maximum HP, depending on rank.

Archer: Eligible equipped arrows and bullets are no longer consumed by attacks or skills. Ammunition requirements still apply. Corrected multi-shot behavior.

Assassin: Sneak supports ordinary mounts, activates in 0.5 seconds and has a 15-second cooldown. Removed its forced movement-speed cap; robots remain excluded. Corrected stealth returning after it had been cancelled.

Magic damage: Increased Curse spell-attack scaling from 2 + rank to 2 + twice rank. Fixed overflow that could reduce large spell hits to 1 damage.

Equipment & Enhancement

Rebalanced armour HP/MP progression and Jade/Top weapon attributes. Increased eligible wand spell attack by a further 30%.

Added 15% incoming physical and magical damage reduction to Jade/Top shields, balanced by 10% lower outgoing damage.

Doubled eligible robots’ carrying capacity and maximum hardiness.

Reduced durability loss by 30% for eligible robots, rides and robot parts, and 20% for eligible ordinary equipment.

Protected normal Pestle and Ride Feed failures through +5 from destruction or downgrade. Standard success chances remain unchanged.

Updated Maid enhancement guarantees according to house rank: 4–8: +5 | 9–11: +7 | 12–14: +8 | 15–20: +9. Normal equipment eligibility still applies.

Updated selected-stat Lucky Hammer exchanges to require 1 / 2 / 4 vouchers for 10 / 12 / 14 stars.

Crafting & Ride Production

Added eleven Technician ride-crafting paths with failed-part recovery.

Each five-second attempt requires 200 ingots, 200 strips and one Mechanical Bolts. Outcomes are 98.2% for one part, 1.5% for two parts and 0.3% for a complete ride.

Recovery requires 50 matching parts for the first nine rides, or 150 for Aircraft and Excavator.

Reduced recipe-book prices to 99,999–7,499,999 gold. Updated Aircraft and Excavator materials to Graphite Ingots and Silk Cypress Strips.

Made failed parts tradable and stackable to 1,000. Corrected Jade Craftsman shop access, exchange menus and missing-definition recipe errors.

Pets & Pet Equipment

Reduced pet EXP requirements by 90% through level 80, with graduated reductions at higher levels.

Applied character-Rank growth and summoning limits, progressing from 1.9 stars at Rank 1–2 to 8.0 stars at Rank 18–20. Existing pets are not downgraded.

Capped effective green bonuses at 12,000 per field while preserving stored growth. Aligned spell-attack fusion weighting with Attack.

Corrected unintended enhanced-star changes during normal leveling. Failed enhancement and deliberate growth changes can still reduce stars.

Added and rebalanced Grey, Blue and S equipment at pet levels 60, 80, 100 and 120. Equipment now checks pet level rather than a star requirement.

Added eligible boss pet-gear drops at 5%. Bag quality chances are 89% Grey, 10% Blue and 1% S.

Expanded boss-egg availability through Desert, improved normal and Craftsman Poke Egg capture strength, and enabled guaranteed Luxurious Poke Egg capture for valid eligible targets.

Added Pet Expert supplies: feed for 4 million gold, filling satiation up to 200, and bound Blessed Fusion Potion for 5 million gold.

Improved pet buff and card persistence after disconnects when a native save completes. Expiry and deliberate removal remain effective.

Quests, Exploration & Rewards

Restored Rank Credit, achievement and title catch-up across eight regions, including faction-switch routes. Quest Credit Angel at Lyceum (150, 87) supports duplicate-safe recovery.

Added eight reusable transformations earned through regional quest completion, providing a movement bonus for up to 24 hours or until casting.

Added paginated reward menus and adjusted eight Boss Rival achievements to require 10 qualifying kills.

Expanded boss-egg rewards across 190 groups on 77 maps. Selected instance loot has a 1.85% base gacha chance; Lost World bosses award two of the selected gacha type through their shared reward roll.

Established Alpha content through Desert, including Dragon Field, Hermit Wetland, Flower Corridor and Sunshine Palace. Later expansion access remains restricted.

Corrected Totem Mysterious Area entry, movement and return routes across both channels.

Housing, Farming & Battlefield

Corrected house capacity, scenery, furniture saving, Clear All, entry/exit and return-location behavior.

Restored farm initialization, planting and crop persistence.

Rebalanced farming, house-party and Holy Battlefield EXP rewards according to participation, care, attendance, scoring and applicable caps.

Established four daily Holy Battlefield sessions with automatic registration and battle notices.

Disabled scheduled World Boss spawning and announcements.

Rebalanced 64 stationary forts, excluding guards and capturable totems.

Leagues & Communication

Restored league invitation feedback, including explanations for rejected invitations.

Donations now update personal contribution and league EXP together, persist across relogs and channels, and display donor names and amounts.

Existing league EXP and membership are preserved. Historical personal contribution cannot be recovered; the repaired counter tracks new donations.

Corrected league-bank slot swaps, repeated withdrawals and stale saves overwriting newer transfers.

Restored broadcast and cross-channel messaging. Whispers now correctly report unavailable recipients.

Economy & Item Mall

Rebalanced monster gold and corrected invalid payout variation ranges.

Reduced 593 existing priced Mall offers by at least 50% during the repricing pass.

Added working 1 / 5 / 10 / 25 / 150 / 225 AG vouchers with duplicate-redemption protection.

Added featured pet bags at 99 AG each or 999 AG for eleven, and 200 Improved Pet Feed for 300 AG.

Added 341 fashion listings across 86 sets at 500 AG per listing.

Increased eligible Mall container stacks to 200. Reduced Superwing weight to 1 and selected consumable weights to zero.

Removed NPC resale value from selected upgrade and lucky consumables.

Stability & Quality of Life

Corrected learned-skill visibility, starter profession persistence and equipped-school activation.

Improved inventory save batching, item ownership validation and responsiveness during saves.

Corrected EXP/HP/MP synchronization, recovery displays and EXP-card handling at the level cap.

Repaired Revival Scrolls, Bound Safe Key rentals, Deity portal arrivals and playground/channel persistence.

Resolved several transfer-related freezes and house-entry/exit disconnect cases.

Version 8.8.8.8 — Final Launch-Package Additions

Separate from the cumulative Alpha changes above.

Jade Green crafting: Added 240 permanent equipment recipes for levels 20–130 at Jade Craftsman, Angel Lyceum (179, 57). Corrected 50 recipes that referenced timed or Growth equipment.

Ride requirements: Aligned learning, crafting, recovery and equipment requirements across eleven tiers, from level 30 through 130.

Jade Green stones: Added twelve tiers priced at 100,000–1,200,000 gold, with a 5% chance for one matching stone in 190 boss loot tables. Corrected single-piece quantities; stones stack to 2,000.

Desert quest economy: Reduced gold rewards for 25 quests while preserving other reward types. Most retain 25% of their previous gold. Revised major rewards include 2.4 million gold for Run into the Restricted Area and 1.5 million each for Conspiracy about the Poisonous Liquid and Be a Maid Today?

Thank you to everyone who participated in Alpha testing and helped identify issues throughout development.

Angels Online Eternal • Beta Launch

Notice

The wait is almost over! Angels Online Eternal launches into Beta today, 25 October, at 11:15 UTC.

Thank you to everyone who joined Alpha testing and shared your feedback. We’re excited to welcome you into Beta!

⚔️ Get ready for launch

Download the client: https://angelsonlineeternal.com/download

💬 Join our Discord for announcements, updates and community support:

https://discord.gg/gPC4nhcRKM

See you in Eden! ✨

Angels Online Eternal: Open Alpha Testing

Notice

Dear Angels,

Our servers will open for Alpha Testing on 10 October 2026, with account registration opening on the same day.

As a thank-you for joining us during this testing phase, players who register during Alpha Testing will receive the exclusive Jade Green Phoenix Ride PD.

Thank you for your patience and support. We look forward to welcoming you to Angels Online Eternal!

Kind regards,

The Angels Online Eternal Team

Angels Online Eternal: Closed Alpha Testing

Notice

Hi, Angels!

The server is currently in closed Alpha testing. We’re fixing bugs and fine-tuning game progression to make the experience smooth and enjoyable for everyone.

Our goal is to make Angels Online Eternal welcoming to all players, whether you play for free or support the server by purchasing Angel Gold. Everyone deserves the chance to enjoy the world of Angels Online.

Thank you for your patience and support. We are working toward the open beta launch and will keep you updated.

Kind regards,

The Angels Online Eternal Team

These notes describe work we’ve checked during development. Public release dates will be announced here when confirmed.