
Brute family · Advanced
Silver Wolf
Attack · Pet Lv55+: use an Advanced Blood Certificate.
See this form in the family planner →How to raise Silver Wolf
Treatment order: MeanMeanMean
Brute's EggObtain and use the egg.
MeanorNeutralYoung WolfTreat Brute's Egg this way. Hatches at pet Lv15.
MeanorNeutralBlood WolfTreat Young Wolf this way. Pet Lv35+: use a Medium Blood Certificate.
MeanorNeutralSilver WolfTreat Blood Wolf this way. Pet Lv55+: use an Advanced Blood Certificate.
Exact growth requirements
If you have mixed Mean and Nice answers, check these conditions before evolving. Each new evolution starts fresh.
- Brute's Egg → Young Wolf: Growth score ≤ 0.
- Young Wolf → Blood Wolf: Growth score ≤ 0.
- Blood Wolf → Silver Wolf: Growth score ≤ 0.
Evolves from: Blood Wolf.
Advanced is the last stage for this family. There is no further evolution listed for this form.
Stats by level
Attack growth. Base stats depend on level and growth type. Evolution rolls add permanent bonuses. The natural range includes the possible bonuses from every earlier stage on the routes shown above.
| Attribute | Level base | This evolution adds | Natural total range |
|---|---|---|---|
| HP | 1,971 | 325–397 | 2,502–2,620 |
| MP | 654 | 109–133 | 880–930 |
| Average attack | 439 | 151–184 | 687–742 |
| Defence | 503 | 136–253 | 639–756 |
| Spell attack | 214 | 53–99 | 322–415 |
| Spell defence | 216 | 0 | 216 |
| Rigor | 287 | 71–131 | 415–525 |
| Agility | 200 | 49–91 | 249–291 |
| Thunder attack | 0 | 0 | 0 |
| Fire attack | 0 | 0 | 0 |
| Ice attack | 0 | 0 | 0 |
| Corrosion attack | 0 | 0 | 0 |
| Thunder resistance | 28 | 0 | 28 |
| Fire resistance | 28 | 0 | 28 |
| Ice resistance | 28 | 0 | 28 |
| Corrosion resistance | 28 | 0 | 28 |
| Constitution resistance | 0 | 0 | 0 |
| Spirit resistance | 0 | 0 | 0 |
Attack variance at this level: ±22 around average attack. Fusion, stars, special feeding, equipment and temporary buffs can change your pet’s actual totals.
- Movement speed
- 90
- Attack speed
- 110
- Attack range
- 1
- Critical chance
- 5%
Skills for this form
Slam 26 skill ranks
| Rank | Skill | MP | Range | Effect |
|---|---|---|---|---|
| 1 | Slam I | 34 | 1 | Attacks single target within short range. It can cause 3x original damage |
| 2 | Slam II | 46 | 1 | Attacks single target within short range. It can cause 3x original damage |
| 3 | Slam III | 63 | 1 | Attacks single target within short range. It can cause 3x original damage |
| 4 | Slam IV | 80 | 1 | Attacks single target within short range. It can cause 3x original damage |
| 5 | Slam V | 105 | 1 | Attacks single target within short range. It can cause 3x original damage |
| 6 | Slam VI | 130 | 1 | Attacks single target within short range. It can cause 3x original damage |
| 7 | Slam VII | 164 | 1 | Attacks single target within short range. It can cause 3x original damage |
| 8 | Slam VIII | 197 | 1 | Attacks single target within short range. It can cause 3x original damage |
| 9 | Slam IX | 239 | 1 | Attacks single target within short range. It can cause 3x original damage |
| 10 | Slam X | 290 | 1 | Attacks single target within short range. It can cause 3x original damage |
| 11 | Slam XI | 351 | 1 | Attacks single target within short range. It can cause 3x original damage |
| 12 | Slam XII | 426 | 1 | Attacks single target within short range. It can cause 3x original damage |
| 13 | Slam XIII | 501 | 5 | Attacks single target within short range. It can cause 3x original damage |
| 14 | Slam XIV | 586 | 5 | Attacks single target within short range. It can cause 3x original damage |
| 15 | Slam XV | 681 | 5 | Attacks single target within short range. It can cause 3x original damage |
| 16 | Slam XVI | 838 | 1 | Attacks a single target within short range. It can cause 3x original damage |
| 17 | Slam XVII | 960 | 1 | Attacks a single target within short range. It can cause 3x original damage |
| 18 | Slam XVIII | 1104 | 1 | Attacks a single target within short range. It can cause 3 times as much damage |
| 19 | Slam XIX | 1269 | 1 | Attacks a single target within short range. It can cause 3 times as much damage |
| 20 | Slam XX | 1457 | 1 | Attacks a single target within short range. It can cause 3 times as much damage |
| 21 | Slam XXI | 1668 | 1 | Attacks a single target within short range. It can cause 3 times as much damage |
| 22 | Slam XXII | 1899 | 1 | Attacks a single target nearby, dealing three times the usual damage. |
| 23 | Slam XXIII | 2154 | 1 | Attacks a single target nearby, dealing three times the usual damage. |
| 24 | Slam XXIV | 2431 | 1 | Attacks a single target nearby, dealing three times the usual damage. |
| 25 | Slam XXV | 2729 | 1 | Attacks a single target nearby, dealing three times the usual damage. |
| 26 | Slam XXVI | 3047 | 1 | Attacks a single target nearby, dealing three times the usual damage. |
Blood Carol 26 skill ranks
| Rank | Skill | MP | Range | Effect |
|---|---|---|---|---|
| 1 | Bloody Song I | 31 | 0 | Increase player's melee damage ability within the effective time |
| 2 | Bloody Song II | 42 | 0 | Increase player's melee damage ability within the effective time |
| 3 | Bloody Song III | 59 | 0 | Increase player's melee damage ability within the effective time |
| 4 | Bloody Song IV | 78 | 0 | Increase player's melee damage ability within the effective time |
| 5 | Bloody Song V | 101 | 0 | Increase player's melee damage ability within the effective time |
| 6 | Bloody Song VI | 126 | 0 | Increase player's melee damage ability within the effective time |
| 7 | Bloody Song VII | 153 | 0 | Increase player's melee damage ability within the effective time |
| 8 | Bloody Song VIII | 185 | 0 | Increase player's melee damage ability within the effective time |
| 9 | Bloody Song IX | 216 | 0 | Increase player's melee damage ability within the effective time |
| 10 | Bloody Song X | 248 | 0 | Increase player's melee damage ability within the effective time |
| 11 | Bloody Song XI | 284 | 0 | Increase player's melee damage ability within the effective time |
| 12 | Bloody Song XII | 326 | 0 | Increase player's melee damage ability within the effective time |
| 13 | Bloody Song 13 | 369 | 0 | Increase player's melee damage ability within the effective time |
| 14 | Bloody Song 14 | 416 | 0 | Increase player's melee damage ability within the effective time |
| 15 | Bloody Song 15 | 467 | 0 | Increase player's melee damage ability within the effective time |
| 16 | Bloody Song XVI | 522 | 0 | Increase player's melee damage ability within the effective time |
| 17 | Bloody Song XVII | 688 | 0 | Increase player's melee damage ability within the effective time |
| 18 | Bloody Song XVIII | 794 | 0 | Increase player's melee damage ability within the effective time |
| 19 | Bloody Song XIX | 912 | 0 | Increase player's melee damage ability within the effective time |
| 20 | Bloody Song XX | 1042 | 0 | Increase player's melee damage ability within the effective time |
| 21 | Bloody Song XXI | 1187 | 0 | Increase player's melee damage ability within the effective time |
| 22 | Bloody Song XXII | 1342 | 0 | Increases caster's melee damage for a limited period of time. |
| 23 | Bloody Song XXIII | 1507 | 0 | Increases caster's melee damage for a limited period of time. |
| 24 | Bloody Song XXIV | 1685 | 0 | Increases caster's melee damage for a limited period of time. |
| 25 | Bloody Song XXV | 1877 | 0 | Increases caster's melee damage for a limited period of time. |
| 26 | Bloody Song XXVI | 2084 | 0 | Increases caster's melee damage for a limited period of time. |
Acute Eyes 26 skill ranks
| Rank | Skill | MP | Range | Effect |
|---|---|---|---|---|
| 1 | Acute Eyes I | 34 | 12 | Increases the target's hit chance during physical attacks. |
| 2 | Acute Eyes II | 74 | 12 | Increases the target's hit chance during physical attacks. |
| 3 | Acute Eyes III | 120 | 12 | Increases the target's hit chance during physical attacks. |
| 4 | Acute Eyes IV | 170 | 12 | Increases the target's hit chance during physical attacks. |
| 5 | Acute Eyes V | 222 | 12 | Increases the target's hit chance during physical attacks. |
| 6 | Acute Eyes VI | 276 | 12 | Increases the target's hit chance during physical attacks. |
| 7 | Acute Eyes VII | 332 | 12 | Increases the target's hit chance during physical attacks. |
| 8 | Acute Eyes VIII | 392 | 12 | Increases the target's hit chance during physical attacks. |
| 9 | Acute Eyes IX | 452 | 12 | Increases the target's hit chance during physical attacks. |
| 10 | Acute Eyes X | 514 | 12 | Increases the target's hit chance during physical attacks. |
| 11 | Acute Eyes XI | 584 | 12 | Increases the target's hit chance during physical attacks. |
| 12 | Acute Eyes XII | 664 | 12 | Increases the target's hit chance during physical attacks. |
| 13 | Acute Eyes XIII | 744 | 12 | Increases the target's hit chance during physical attacks. |
| 14 | Acute Eyes XIV | 826 | 12 | Increases the target's hit chance during physical attacks. |
| 15 | Acute Eyes XV | 916 | 12 | Increases the target's hit chance during physical attacks. |
| 16 | Acute Eyes XVI | 1011 | 12 | Increases the target's hit rate during physical attacks. |
| 17 | Acute Eyes XVII | 1144 | 12 | Increases the target's hit rate during physical attacks. |
| 18 | Acute Eyes XVIII | 1227 | 12 | Increase shooting rate within the effective time |
| 19 | Acute Eyes XIX | 1319 | 12 | Increase shooting rate within the effective time |
| 20 | Acute Eyes XX | 1418 | 12 | Increase shooting rate within the effective time |
| 21 | Acute Eyes XXI | 1524 | 12 | Increase shooting rate within the effective time |
| 22 | Acute Eyes XXII | 1638 | 12 | Increase target's melee shooting rate for a limited period of time. |
| 23 | Acute Eyes XXIII | 1761 | 12 | Increase target's melee shooting rate for a limited period of time. |
| 24 | Acute Eyes XXIV | 1891 | 12 | Increase target's melee shooting rate for a limited period of time. |
| 25 | Acute Eyes XXV | 2029 | 12 | Increase target's melee shooting rate for a limited period of time. |
| 26 | Acute Eyes XXVI | 2175 | 12 | Increase target's melee shooting rate for a limited period of time. |
Open a skill to compare its ranks. The list describes the form’s skill set; it does not mean all ranks unlock at once.
Which answers should I choose?
Choose strict or harsh answers.
Choose kind or encouraging answers.
Keep your current training unchanged.
This is the final form shown for this family. You can still use these labelled answers when training it.
| When your pet… | Choose the answer with your treatment label |
|---|---|
| Your pet is excitedly licking its owner you's face. |
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| Your pet is playfully leaning on its owner you's back. |
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| Your pet is downheartedly grovelling on the ground. |
|
| Your pet lays down with it's belly facing it's owner you. |
No Neutral reply for this question. Automatic Neutral training keeps growth unchanged. |
| Your pet ruins it's owner's boots. |
|
| Your pet suddenly cries out towards something in the distance. |
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| Your pet gives a big yawn. |
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| Your pet randomly scratches itself. |
No Neutral reply for this question. Automatic Neutral training keeps growth unchanged. |
| Your pet grovels with it's owner you, to play with it. |
No Neutral reply for this question. Automatic Neutral training keeps growth unchanged. |
| Your pet is scampering about in a high spirits. |
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| Your pet is staring at it's owner you with begging eyes. |
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| Your pet is crying at it's owner you unhappily. |
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