
Brute family · Advanced
Werewolf
Attack & defence · Pet Lv55+: use an Advanced Blood Certificate.
See this form in the family planner →How to raise Werewolf
Route 1
Treatment order: MeanMeanNice
Brute's EggObtain and use the egg.
MeanorNeutralYoung WolfTreat Brute's Egg this way. Hatches at pet Lv15.
MeanorNeutralBlood WolfTreat Young Wolf this way. Pet Lv35+: use a Medium Blood Certificate.
NiceWerewolfTreat Blood Wolf this way. Pet Lv55+: use an Advanced Blood Certificate.
Exact growth requirements
If you have mixed Mean and Nice answers, check these conditions before evolving. Each new evolution starts fresh.
- Brute's Egg → Young Wolf: Growth score ≤ 0.
- Young Wolf → Blood Wolf: Growth score ≤ 0.
- Blood Wolf → Werewolf: Growth score > 0.
Route 2
Treatment order: MeanNiceMean
Brute's EggObtain and use the egg.
MeanorNeutralYoung WolfTreat Brute's Egg this way. Hatches at pet Lv15.
NiceWind WolfTreat Young Wolf this way. Pet Lv35+: use a Medium Blood Certificate.
MeanorNeutralWerewolfTreat Wind Wolf this way. Pet Lv55+: use an Advanced Blood Certificate.
Exact growth requirements
If you have mixed Mean and Nice answers, check these conditions before evolving. Each new evolution starts fresh.
- Brute's Egg → Young Wolf: Growth score ≤ 0.
- Young Wolf → Wind Wolf: Growth score > 0.
- Wind Wolf → Werewolf: Growth score ≤ 0.
Evolves from: Blood Wolf, Wind Wolf.
Advanced is the last stage for this family. There is no further evolution listed for this form.
Stats by level
Attack & defence growth. Base stats depend on level and growth type. Evolution rolls add permanent bonuses. The natural range includes the possible bonuses from every earlier stage on the routes shown above.
| Attribute | Level base | This evolution adds | Natural total range |
|---|---|---|---|
| HP | 1,971 | 325–397 | 2,502–2,620 |
| MP | 791 | 109–133 | 1,006–1,067 |
| Average attack | 428 | 147–179 | 670–726 |
| Defence | 552 | 148–275 | 700–949 |
| Spell attack | 214 | 43–79 | 267–395 |
| Spell defence | 216 | 0 | 216–287 |
| Rigor | 287 | 76–142 | 381–536 |
| Agility | 177 | 43–81 | 220–258 |
| Thunder attack | 0 | 0 | 0 |
| Fire attack | 0 | 0 | 0 |
| Ice attack | 0 | 0 | 0 |
| Corrosion attack | 0 | 0 | 0 |
| Thunder resistance | 28 | 0 | 28 |
| Fire resistance | 28 | 0 | 28 |
| Ice resistance | 28 | 0 | 28 |
| Corrosion resistance | 28 | 0 | 28 |
| Constitution resistance | 0 | 0 | 0 |
| Spirit resistance | 0 | 0 | 0 |
Attack variance at this level: ±21 around average attack. Fusion, stars, special feeding, equipment and temporary buffs can change your pet’s actual totals.
- Movement speed
- 90
- Attack speed
- 110
- Attack range
- 1
- Critical chance
- 5%
Skills for this form
Blood Carol 26 skill ranks
| Rank | Skill | MP | Range | Effect |
|---|---|---|---|---|
| 1 | Bloody Song I | 31 | 0 | Increase player's melee damage ability within the effective time |
| 2 | Bloody Song II | 42 | 0 | Increase player's melee damage ability within the effective time |
| 3 | Bloody Song III | 59 | 0 | Increase player's melee damage ability within the effective time |
| 4 | Bloody Song IV | 78 | 0 | Increase player's melee damage ability within the effective time |
| 5 | Bloody Song V | 101 | 0 | Increase player's melee damage ability within the effective time |
| 6 | Bloody Song VI | 126 | 0 | Increase player's melee damage ability within the effective time |
| 7 | Bloody Song VII | 153 | 0 | Increase player's melee damage ability within the effective time |
| 8 | Bloody Song VIII | 185 | 0 | Increase player's melee damage ability within the effective time |
| 9 | Bloody Song IX | 216 | 0 | Increase player's melee damage ability within the effective time |
| 10 | Bloody Song X | 248 | 0 | Increase player's melee damage ability within the effective time |
| 11 | Bloody Song XI | 284 | 0 | Increase player's melee damage ability within the effective time |
| 12 | Bloody Song XII | 326 | 0 | Increase player's melee damage ability within the effective time |
| 13 | Bloody Song 13 | 369 | 0 | Increase player's melee damage ability within the effective time |
| 14 | Bloody Song 14 | 416 | 0 | Increase player's melee damage ability within the effective time |
| 15 | Bloody Song 15 | 467 | 0 | Increase player's melee damage ability within the effective time |
| 16 | Bloody Song XVI | 522 | 0 | Increase player's melee damage ability within the effective time |
| 17 | Bloody Song XVII | 688 | 0 | Increase player's melee damage ability within the effective time |
| 18 | Bloody Song XVIII | 794 | 0 | Increase player's melee damage ability within the effective time |
| 19 | Bloody Song XIX | 912 | 0 | Increase player's melee damage ability within the effective time |
| 20 | Bloody Song XX | 1042 | 0 | Increase player's melee damage ability within the effective time |
| 21 | Bloody Song XXI | 1187 | 0 | Increase player's melee damage ability within the effective time |
| 22 | Bloody Song XXII | 1342 | 0 | Increases caster's melee damage for a limited period of time. |
| 23 | Bloody Song XXIII | 1507 | 0 | Increases caster's melee damage for a limited period of time. |
| 24 | Bloody Song XXIV | 1685 | 0 | Increases caster's melee damage for a limited period of time. |
| 25 | Bloody Song XXV | 1877 | 0 | Increases caster's melee damage for a limited period of time. |
| 26 | Bloody Song XXVI | 2084 | 0 | Increases caster's melee damage for a limited period of time. |
Spirit Shield 26 skill ranks
| Rank | Skill | MP | Range | Effect |
|---|---|---|---|---|
| 1 | Fighting Shield I | 31 | 0 | Spell damage resistance: +5. Lasts 300 seconds. |
| 2 | Fighting Shield II | 42 | 0 | Spell damage resistance: +6. Lasts 300 seconds. |
| 3 | Fighting Shield III | 59 | 0 | Spell damage resistance: +6. Lasts 300 seconds. |
| 4 | Fighting Shield IV | 78 | 0 | Spell damage resistance: +7. Lasts 300 seconds. |
| 5 | Fighting Shield V | 101 | 0 | Spell damage resistance: +7. Lasts 300 seconds. |
| 6 | Fighting Shield VI | 126 | 0 | Spell damage resistance: +8. Lasts 600 seconds. |
| 7 | Fighting Shield VII | 153 | 0 | Spell damage resistance: +8. Lasts 900 seconds. |
| 8 | Fighting Shield VIII | 185 | 0 | Spell damage resistance: +9. Lasts 1200 seconds. |
| 9 | Fighting Shield IX | 216 | 0 | Spell damage resistance: +9. Lasts 1500 seconds. |
| 10 | Fighting Shield IX | 248 | 0 | Spell damage resistance: +10. Lasts 1800 seconds. |
| 11 | Fighting Shield XI | 284 | 0 | Spell damage resistance: +11. Lasts 1800 seconds. |
| 12 | Fighting Shield XII | 326 | 0 | Spell damage resistance: +12. Lasts 1800 seconds. |
| 13 | Fighting Shield 13 | 369 | 0 | Spell damage resistance: +13. Lasts 1800 seconds. |
| 14 | Fighting Shield 14 | 416 | 0 | Spell damage resistance: +14. Lasts 1800 seconds. |
| 15 | Fighting Shield 15 | 467 | 0 | Spell damage resistance: +15. Lasts 1800 seconds. |
| 16 | Fighting Shield XVI | 522 | 0 | Spell damage resistance: +16. Lasts 1800 seconds. |
| 17 | Fighting Shield XVII | 688 | 0 | Spell damage resistance: +17. Lasts 1800 seconds. |
| 18 | Fighting Shield XVIII | 804 | 0 | Spell damage resistance: +18. Lasts 1800 seconds. |
| 19 | Fighting Shield XIX | 932 | 0 | Spell damage resistance: +19. Lasts 1800 seconds. |
| 20 | Fighting Shield XX | 1072 | 0 | Spell damage resistance: +20. Lasts 1800 seconds. |
| 21 | Fighting Shield XXI | 1227 | 0 | Spell damage resistance: +20. Lasts 1815 seconds. |
| 22 | Fighting Shield XXII | 1392 | 0 | Spell damage resistance: +20. Lasts 1830 seconds. |
| 23 | Fighting Shield XXIII | 1567 | 0 | Spell damage resistance: +20. Lasts 1845 seconds. |
| 24 | Fighting Shield XXIV | 1755 | 0 | Spell damage resistance: +20. Lasts 1860 seconds. |
| 25 | Fighting Shield XXV | 1957 | 0 | Spell damage resistance: +20. Lasts 1875 seconds. |
| 26 | Fighting Shield XXVI | 2174 | 0 | Spell damage resistance: +20. Lasts 1890 seconds. |
Defensive Stab 26 skill ranks
| Rank | Skill | MP | Range | Effect |
|---|---|---|---|---|
| 1 | Defensive Stab I | 26 | 2 | Attacks a single target within short range and repulses the target |
| 2 | Defensive Stab II | 36 | 2 | Attacks a single target within short range and repulses the target |
| 3 | Defensive Stab III | 48 | 2 | Attacks a single target within short range and repulses the target |
| 4 | Defensive Stab IV | 62 | 2 | Attacks a single target within short range and repulses the target |
| 5 | Defensive Stab V | 82 | 2 | Attacks a single target within short range and repulses the target |
| 6 | Defensive Stab VI | 102 | 2 | Attacks a single target within short range and repulses the target |
| 7 | Defensive Stab VII | 128 | 2 | Attacks a single target within short range and repulses the target |
| 8 | Defensive Stab VIII | 155 | 2 | Attacks a single target within short range and repulses the target |
| 9 | Defensive Stab IX | 188 | 2 | Attacks a single target within short range and repulses the target |
| 10 | Defensive Stab X | 234 | 2 | Attacks a single target within short range and repulses the target |
| 11 | Defensive Stab XI | 278 | 2 | Attacks a single target within short range and repulses the target |
| 12 | Defensive Stab XII | 334 | 2 | Attacks a single target within short range and repulses the target |
| 13 | Defensive Stab XIII | 393 | 2 | Attacks a single target within short range and repulses the target |
| 14 | Defensive Stab XIV | 458 | 2 | Attacks a single target within short range and repulses the target |
| 15 | Defensive Stab XV | 530 | 2 | Attacks a single target within short range and repulses the target |
| 16 | Defensive Stab XVI | 666 | 2 | Attacks a single target within short range and repulses the target |
| 17 | Defensive Stab XVII | 800 | 2 | Attacks a single target within short range and repulses the target |
| 18 | Defensive Stab XVIII | 959 | 2 | Attacks a single target within short range and repulses it |
| 19 | Defensive Stab XIX | 1142 | 2 | Attacks a single target within short range and repulses it |
| 20 | Defensive Stab XX | 1347 | 2 | Attacks a single target within short range and repulses it |
| 21 | Defensive Stab XXI | 1574 | 2 | Attacks a single target within short range and repulses it |
| 22 | Defensive Stab XXII | 1824 | 2 | Attacks a single target nearby, knocking the target back. |
| 23 | Defensive Stab XXIII | 2098 | 2 | Attacks a single target nearby, knocking the target back. |
| 24 | Defensive Stab XXIV | 2394 | 2 | Attacks a single target nearby, knocking the target back. |
| 25 | Defensive Stab XXV | 2713 | 2 | Attacks a single target nearby, knocking the target back. |
| 26 | Defensive Stab XXVI | 3055 | 2 | Attacks a single target nearby, knocking the target back. |
Open a skill to compare its ranks. The list describes the form’s skill set; it does not mean all ranks unlock at once.
Which answers should I choose?
Choose strict or harsh answers.
Choose kind or encouraging answers.
Keep your current training unchanged.
This is the final form shown for this family. You can still use these labelled answers when training it.
| When your pet… | Choose the answer with your treatment label |
|---|---|
| Your pet is excitedly licking its owner you's face. |
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| Your pet is playfully leaning on its owner you's back. |
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| Your pet is downheartedly grovelling on the ground. |
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| Your pet lays down with it's belly facing it's owner you. |
No Neutral reply for this question. Automatic Neutral training keeps growth unchanged. |
| Your pet ruins it's owner's boots. |
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| Your pet suddenly cries out towards something in the distance. |
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| Your pet gives a big yawn. |
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| Your pet randomly scratches itself. |
No Neutral reply for this question. Automatic Neutral training keeps growth unchanged. |
| Your pet grovels with it's owner you, to play with it. |
No Neutral reply for this question. Automatic Neutral training keeps growth unchanged. |
| Your pet is scampering about in a high spirits. |
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| Your pet is staring at it's owner you with begging eyes. |
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| Your pet is crying at it's owner you unhappily. |
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