
Fire family · Advanced
Fast Zealot
Attack & defence · Pet Lv55+: use an Advanced Blood Certificate.
See this form in the family planner →How to raise Fast Zealot
Route 1
Treatment order: MeanMeanNice
FireElf EggObtain and use the egg.
MeanorNeutralFire ElfTreat FireElf Egg this way. Hatches at pet Lv15.
MeanorNeutralGas WorkerTreat Fire Elf this way. Pet Lv35+: use a Medium Blood Certificate.
NiceFast ZealotTreat Gas Worker this way. Pet Lv55+: use an Advanced Blood Certificate.
Exact growth requirements
If you have mixed Mean and Nice answers, check these conditions before evolving. Each new evolution starts fresh.
- FireElf Egg → Fire Elf: Growth score ≤ 0.
- Fire Elf → Gas Worker: Growth score ≤ 0.
- Gas Worker → Fast Zealot: Growth score > 0.
Route 2
Treatment order: MeanNiceMean
FireElf EggObtain and use the egg.
MeanorNeutralFire ElfTreat FireElf Egg this way. Hatches at pet Lv15.
NiceGang LeaderTreat Fire Elf this way. Pet Lv35+: use a Medium Blood Certificate.
MeanorNeutralFast ZealotTreat Gang Leader this way. Pet Lv55+: use an Advanced Blood Certificate.
Exact growth requirements
If you have mixed Mean and Nice answers, check these conditions before evolving. Each new evolution starts fresh.
- FireElf Egg → Fire Elf: Growth score ≤ 0.
- Fire Elf → Gang Leader: Growth score > 0.
- Gang Leader → Fast Zealot: Growth score ≤ 0.
Evolves from: Gas Worker, Gang Leader.
Advanced is the last stage for this family. There is no further evolution listed for this form.
Stats by level
Attack & defence growth. Base stats depend on level and growth type. Evolution rolls add permanent bonuses. The natural range includes the possible bonuses from every earlier stage on the routes shown above.
| Attribute | Level base | This evolution adds | Natural total range |
|---|---|---|---|
| HP | 1,971 | 325–397 | 2,498–2,628 |
| MP | 791 | 154–188 | 1,008–1,070 |
| Average attack | 428 | 143–175 | 666–722 |
| Defence | 552 | 148–275 | 700–934 |
| Spell attack | 214 | 83–155 | 297–369 |
| Spell defence | 216 | 101–187 | 347–481 |
| Rigor | 287 | 65–121 | 409–521 |
| Agility | 177 | 43–81 | 232–326 |
| Thunder attack | 0 | 0 | 0 |
| Fire attack | 0 | 0 | 0 |
| Ice attack | 0 | 0 | 0 |
| Corrosion attack | 0 | 0 | 0 |
| Thunder resistance | 28 | 0 | 28 |
| Fire resistance | 28 | 0 | 28 |
| Ice resistance | 28 | 0 | 28 |
| Corrosion resistance | 28 | 0 | 28 |
| Constitution resistance | 0 | 0 | 0 |
| Spirit resistance | 0 | 0 | 0 |
Attack variance at this level: ±21 around average attack. Fusion, stars, special feeding, equipment and temporary buffs can change your pet’s actual totals.
- Movement speed
- 90
- Attack speed
- 110
- Attack range
- 1
- Critical chance
- 5%
Skills for this form
Rebound Spell 26 skill ranks
| Rank | Skill | MP | Range | Effect |
|---|---|---|---|---|
| 1 | Rebound Spell I | 16 | 12 | Transfer some lost damage to the attacker within the effective time. The effect will last 300 seconds |
| 2 | Rebound Spell II | 36 | 12 | Transfer some lost damage to the attacker within the effective time. The effect will last 300 seconds |
| 3 | Rebound Spell III | 58 | 12 | Transfer some lost damage to the attacker within the effective time. The effect will last 300 seconds |
| 4 | Rebound Spell IV | 82 | 12 | Transfer some lost damage to the attacker within the effective time. The effect will last 300 seconds |
| 5 | Rebound Spell V | 108 | 12 | Transfer some lost damage to the attacker within the effective time. The effect will last 300 seconds |
| 6 | Rebound Spell VI | 136 | 12 | Transfer some lost damage to the attacker within the effective time. The effect will last 300 seconds |
| 7 | Rebound Spell VII | 164 | 12 | Transfer some lost damage to the attacker within the effective time. The effect will last 300 seconds |
| 8 | Rebound Spell VIII | 192 | 12 | Transfer some lost damage to the attacker within the effective time. The effect will last 300 seconds |
| 9 | Rebound Spell IX | 222 | 12 | Transfer some lost damage to the attacker within the effective time. The effect will last 300 seconds |
| 10 | Rebound Spell X | 254 | 12 | Transfer some lost damage to the attacker within the effective time. The effect will last 300 seconds |
| 11 | Rebound Spell XI | 287 | 12 | Transfer some lost damage to the attacker within the effective time. The effect will last 600 seconds |
| 12 | Rebound Spell XII | 321 | 12 | Transfer some lost damage to the attacker within the effective time. The effect will last 900 seconds |
| 13 | Rebound Spell 13 | 356 | 12 | Transfer some lost damage to the attacker within the effective time. The effect will last 1200 seconds |
| 14 | Rebound Spell 14 | 392 | 12 | Transfer some lost damage to the attacker within the effective time. The effect will last 1500 seconds |
| 15 | Rebound Spell 15 | 428 | 12 | Transfer some lost damage to the attacker within the effective time. The effect will last 1800 seconds |
| 16 | Rebound Spell XVI | 488 | 12 | Transfers some lost damage to the attacker within effective time and lasts 1800 seconds. |
| 17 | Rebound Spell 17 | 567 | 12 | Returns part of the damage received to the attacker for the duration. |
| 18 | Rebound Spell XVIII | 616 | 12 | Transfer some lost damage to the attacker within the effective time. The effect will last 1800 seconds |
| 19 | Rebound Spell XIX | 667 | 12 | Transfer some lost damage to the attacker within the effective time. The effect will last 1800 seconds |
| 20 | Rebound Spell XX | 721 | 12 | Transfer some lost damage to the attacker within the effective time. The effect will last 1800 seconds |
| 21 | Rebound Spell XXI | 776 | 12 | Transfer some lost damage to the attacker within the effective time. The effect will last 1815 seconds |
| 22 | Rebound Spell XXII | 832 | 12 | For a limited period of time, a portion of damage received is transferred back to the attacker. Effect lasts for 1830 seconds. |
| 23 | Rebound Spell XXIII | 892 | 12 | For a limited period of time, a portion of damage received is transferred back to the attacker. Effect lasts for 1845 seconds. |
| 24 | Rebound Spell XXIV | 956 | 12 | For a limited period of time, a portion of damage received is transferred back to the attacker. Effect lasts for 1860 seconds. |
| 25 | Rebound Spell XXV | 1025 | 12 | For a limited period of time, a portion of damage received is transferred back to the attacker. Effect lasts for 1875 seconds. |
| 26 | Rebound Spell XXVI | 1097 | 12 | For a limited period of time, a portion of damage received is transferred back to the attacker. Effect lasts for 1890 seconds. |
Provocate 26 skill ranks
| Rank | Skill | MP | Range | Effect |
|---|---|---|---|---|
| 1 | Provocation I | 31 | 1 | Single target. Draw target's attention to the player |
| 2 | Provocation II | 42 | 1 | Single target. Draw target's attention to the player |
| 3 | Provocation III | 59 | 1 | Single target. Draw target's attention to the player |
| 4 | Provocation IV | 78 | 1 | Single target. Draw target's attention to the player |
| 5 | Provocation V | 101 | 1 | Single target. Draw target's attention to the player |
| 6 | Provocation VI | 126 | 1 | Single target. Draw target's attention to the player |
| 7 | Provocation VII | 153 | 1 | Single target. Draw target's attention to the player |
| 8 | Provocation VIII | 185 | 1 | Single target. Draw target's attention to the player |
| 9 | Provocation IX | 216 | 1 | Single target. Draw target's attention to the player |
| 10 | Provocation X | 248 | 1 | Single target. Draw target's attention to the player |
| 11 | Provocation XI | 284 | 1 | Single target. Draw target's attention to the player |
| 12 | Provocation XII | 326 | 1 | Single target. Draw target's attention to the player |
| 13 | Provocation XIII | 369 | 5 | Single target. Draw target's attention to the player |
| 14 | Provocation XIV | 416 | 5 | Single target. Draw target's attention to the player |
| 15 | Provocation XV | 467 | 5 | Single target. Draw target's attention to the player |
| 16 | Provocation XVI | 525 | 1 | Single target. Draw target's attention to the player |
| 17 | Provocation XVII | 605 | 1 | Single target. Draw target's attention to the player |
| 18 | Provocation XVIII | 689 | 1 | Single target. Draw target's attention to the player |
| 19 | Provocation XIX | 777 | 1 | Single target. Draw target's attention to the player |
| 20 | Provocation XX | 867 | 1 | Single target. Draw target's attention to the player |
| 21 | Provocation XXI | 959 | 1 | Single target. Draw target's attention to the player |
| 22 | Provocation XXII | 1054 | 1 | Draws a target towards the caster. |
| 23 | Provocation XXIII | 1153 | 1 | Draws a target towards the caster. |
| 24 | Provocation XXIV | 1254 | 1 | Draws a target towards the caster. |
| 25 | Provocation XXV | 1358 | 1 | Draws a target towards the caster. |
| 26 | Provocation XXVI | 1465 | 1 | Draws a target towards the caster. |
Tendon Chop 26 skill ranks
| Rank | Skill | MP | Range | Effect |
|---|---|---|---|---|
| 1 | Tendon Chop I | 24 | 1 | Attacks a single target within short range. Cuts target the Achilles tendon of the target. And within the effective time, |
| 2 | Tendon Chop II | 32 | 1 | Attacks a single target within short range. Cuts target the Achilles tendon of the target. And within the effective time, |
| 3 | Tendon Chop III | 43 | 1 | Attacks a single target within short range. Cuts target the Achilles tendon of the target. And within the effective time, |
| 4 | Tendon Chop IV | 56 | 1 | Attacks a single target within short range. Cuts target the Achilles tendon of the target. And within the effective time, |
| 5 | Tendon Chop V | 73 | 1 | Attacks a single target within short range. Cuts target the Achilles tendon of the target. And within the effective time, |
| 6 | Tendon Chop VI | 92 | 1 | Attacks a single target within short range. Cuts target the Achilles tendon of the target. And within the effective time, |
| 7 | Tendon Chop VII | 116 | 1 | Attacks a single target within short range. Cuts target the Achilles tendon of the target. And within the effective time, |
| 8 | Tendon Chop VIII | 139 | 1 | Attacks a single target within short range. Cuts target the Achilles tendon of the target. And within the effective time, |
| 9 | Tendon Chop IX | 169 | 1 | Attacks a single target within short range. Cuts target the Achilles tendon of the target. And within the effective time, |
| 10 | Tendon Chop X | 211 | 1 | Attacks a single target within short range. Cuts target the Achilles tendon of the target. And within the effective time, |
| 11 | Tendon Chop XI | 250 | 1 | Attacks a single target within short range. Cuts target the Achilles tendon of the target. And within the effective time, |
| 12 | Tendon Chop XII | 301 | 1 | Attacks a single target within short range. Cuts target the Achilles tendon of the target. And within the effective time, |
| 13 | Tendon Chop XIII | 354 | 1 | Attacks a single target within short range. Cuts target the Achilles tendon of the target. And within the effective time, |
| 14 | Tendon Chop XIV | 412 | 1 | Attacks a single target within short range. Cuts target the Achilles tendon of the target. And within the effective time, |
| 15 | Tendon Chop XV | 478 | 1 | Attacks a single target within short range. Cuts target the Achilles tendon of the target. And within the effective time, |
| 16 | Tendon Chop XVI | 616 | 1 | Attacks a single target within short range. Cuts target the Achilles tendon of the target. And within the effective time, |
| 17 | Tendon Chop XVII | 848 | 1 | Attacks a single target within short range. Cuts target the Achilles tendon of the target. And within the effective time, |
| 18 | Tendon Chop XVIII | 1095 | 1 | Attacks a single target within short range. Cuts target the Achilles tendon of the target. And within the effective time, |
| 19 | Tendon Chop XIX | 1356 | 1 | Attacks a single target within short range. Cuts target the Achilles tendon of the target. And within the effective time, |
| 20 | Tendon Chop XX | 1629 | 1 | Attacks a single target within short range. Cuts target the Achilles tendon of the target. And within the effective time, |
| 21 | Tendon Chop XXI | 1914 | 1 | Attacks a single target within short range. Cuts target the Achilles tendon of the target. And within the effective time, |
| 22 | Tendon Chop XXII | 2212 | 1 | Attacks a single target nearby, wounding the target's tendons. For a limited period of time, the target |
| 23 | Tendon Chop XXIII | 2524 | 1 | Attacks a single target nearby, wounding the target's tendons. For a limited period of time, the target |
| 24 | Tendon Chop XXIV | 2848 | 1 | Attacks a single target nearby, wounding the target's tendons. For a limited period of time, the target |
| 25 | Tendon Chop XXV | 3185 | 1 | Attacks a single target nearby, wounding the target's tendons. For a limited period of time, the target |
| 26 | Tendon Chop XXVI | 3535 | 1 | Attacks a single target nearby, wounding the target's tendons. For a limited period of time, the target |
Open a skill to compare its ranks. The list describes the form’s skill set; it does not mean all ranks unlock at once.
Which answers should I choose?
Choose strict or harsh answers.
Choose kind or encouraging answers.
Keep your current training unchanged.
This is the final form shown for this family. You can still use these labelled answers when training it.
| When your pet… | Choose the answer with your treatment label |
|---|---|
| The flame on Your pet seems to be getting smaller. |
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| Your pet is full of angry flames. |
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| Your pet angrily jumps up and down on the spot. |
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| Your pet enthusiastically hugs its owner. |
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| Your pet is getting angry. It has taken to spying on it's owner. |
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| Your pet pulls you's clothes in order to draw your attention. |
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| Your pet is playing with fire at the side of road. |
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| Your pet performs some bumbling poses to try to be handsome. |
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| Your pet is glaring at you and stamping feet to show its anger. |
No Neutral reply for this question. Automatic Neutral training keeps growth unchanged. |
