Baby family · Advanced
LittleBabyDetective
Spell attack · Pet Lv55+: use an Advanced Blood Certificate.
See this form in the family planner →How to raise LittleBabyDetective
Route 1
Treatment order: MeanNiceNice
Baby EggObtain and use the egg.
MeanorNeutralCrawling BabyTreat Baby Egg this way. Hatches at pet Lv15.
NiceBuzzing BabyTreat Crawling Baby this way. Pet Lv35+: use a Medium Blood Certificate.
NiceLittleBabyDetectiveTreat Buzzing Baby this way. Pet Lv55+: use an Advanced Blood Certificate.
Exact growth requirements
If you have mixed Mean and Nice answers, check these conditions before evolving. Each new evolution starts fresh.
- Baby Egg → Crawling Baby: Growth score ≤ 10.
- Crawling Baby → Buzzing Baby: Growth score > 8.
- Buzzing Baby → LittleBabyDetective: Growth score > 0.
Route 2
Treatment order: NiceMeanMean
Baby EggObtain and use the egg.
NiceHopping BabyTreat Baby Egg this way. Hatches at pet Lv15.
MeanToy Car RiderTreat Hopping Baby this way. Pet Lv35+: use a Medium Blood Certificate.
MeanorNeutralLittleBabyDetectiveTreat Toy Car Rider this way. Pet Lv55+: use an Advanced Blood Certificate.
Exact growth requirements
If you have mixed Mean and Nice answers, check these conditions before evolving. Each new evolution starts fresh.
- Baby Egg → Hopping Baby: Growth score > 10.
- Hopping Baby → Toy Car Rider: Growth score ≤ -12.
- Toy Car Rider → LittleBabyDetective: Growth score ≤ 0.
Evolves from: Buzzing Baby, Toy Car Rider.
Advanced is the last stage for this family. There is no further evolution listed for this form.
Stats by level
Spell attack growth. Base stats depend on level and growth type. Evolution rolls add permanent bonuses. The natural range includes the possible bonuses from every earlier stage on the routes shown above.
| Attribute | Level base | This evolution adds | Natural total range |
|---|---|---|---|
| HP | 1,696 | 402–470 | 2,346–2,479 |
| MP | 1,204 | 265–311 | 1,658–1,769 |
| Average attack | 402 | 184–216 | 586–688 |
| Defence | 503 | 194–312 | 697–931 |
| Spell attack | 418 | 148–238 | 566–853 |
| Spell defence | 282 | 90–150 | 441–605 |
| Rigor | 264 | 91–151 | 355–415 |
| Agility | 177 | 52–90 | 244–319 |
| Thunder attack | 0 | 0 | 0 |
| Fire attack | 0 | 0 | 0 |
| Ice attack | 0 | 0 | 0 |
| Corrosion attack | 0 | 0 | 0 |
| Thunder resistance | 28 | 0 | 28 |
| Fire resistance | 28 | 0 | 28 |
| Ice resistance | 28 | 0 | 28 |
| Corrosion resistance | 28 | 0 | 28 |
| Constitution resistance | 0 | 0 | 0 |
| Spirit resistance | 0 | 0 | 0 |
Attack variance at this level: ±20 around average attack. Fusion, stars, special feeding, equipment and temporary buffs can change your pet’s actual totals.
- Movement speed
- 90
- Attack speed
- 110
- Attack range
- 1
- Critical chance
- 5%
Skills for this form
Exhaustion Curse 26 skill ranks
| Rank | Skill | MP | Range | Effect |
|---|---|---|---|---|
| 1 | Exhaustion Curse I | 34 | 12 | Decreases melee damage ability within the effective time |
| 2 | Exhaustion Curse II | 74 | 12 | Decreases melee damage ability within the effective time |
| 3 | Exhaustion Curse III | 120 | 12 | Decreases melee damage ability within the effective time |
| 4 | Exhaustion Curse IV | 170 | 12 | Decreases melee damage ability within the effective time |
| 5 | Exhaustion Curse V | 222 | 12 | Decreases melee damage ability within the effective time |
| 6 | Exhaustion Curse VI | 276 | 12 | Decreases melee damage ability within the effective time |
| 7 | Exhaustion Curse VII | 332 | 12 | Decreases melee damage ability within the effective time |
| 8 | Exhaustion Curse VIII | 392 | 12 | Decreases melee damage ability within the effective time |
| 9 | Exhaustion Curse IX | 452 | 12 | Decreases melee damage ability within the effective time |
| 10 | Exhaustion Curse X | 514 | 12 | Decreases melee damage ability within the effective time |
| 11 | Exhaustion Curse XI | 584 | 12 | Decreases melee damage ability within the effective time |
| 12 | Exhaustion Curse XII | 664 | 12 | Decreases melee damage ability within the effective time |
| 13 | Exhaustion Curse 13 | 744 | 12 | Decreases melee damage ability within the effective time |
| 14 | Exhaustion Curse 14 | 826 | 12 | Decreases melee damage ability within the effective time |
| 15 | Exhaustion Curse 15 | 916 | 12 | Decreases melee damage ability within the effective time |
| 16 | Exhaustion Curse XVI | 1016 | 12 | Decreases melee damage ability within the effective time |
| 17 | Exhaustion Curse XVII | 1149 | 12 | Decreases melee damage ability within the effective time |
| 18 | Exhaustion Curse XVIII | 1287 | 12 | Reduce target's physical damage within the effective time |
| 19 | Exhaustion Curse XIX | 1431 | 12 | Reduce target's physical damage within the effective time |
| 20 | Exhaustion Curse XX | 1581 | 12 | Reduce target's physical damage within the effective time |
| 21 | Exhaustion Curse XXI | 1740 | 12 | Reduce target's physical damage within the effective time |
| 22 | Exhaustion Curse XXII | 1903 | 12 | Decreases target's melee damage for a limited period of time. |
| 23 | Exhaustion Curse XXIII | 2070 | 12 | Decreases target's melee damage for a limited period of time. |
| 24 | Exhaustion Curse XXIV | 2244 | 12 | Decreases target's melee damage for a limited period of time. |
| 25 | Exhaustion Curse XXV | 2426 | 12 | Decreases target's melee damage for a limited period of time. |
| 26 | Exhaustion Curse XXVI | 2617 | 12 | Decreases target's melee damage for a limited period of time. |
Flame Time 26 skill ranks
| Rank | Skill | MP | Range | Effect |
|---|---|---|---|---|
| 1 | Fire Trap I | 108 | 12 | AOE with fire damage within the effective time |
| 2 | Fire Trap II | 169 | 12 | AOE with fire damage within the effective time |
| 3 | Fire Trap III | 205 | 12 | AOE with fire damage within the effective time |
| 4 | Fire Trap IV | 300 | 12 | AOE with fire damage within the effective time |
| 5 | Fire Trap V | 393 | 12 | AOE with fire damage within the effective time |
| 6 | Fire Trap VI | 497 | 12 | AOE with fire damage within the effective time |
| 7 | Fire Trap VII | 597 | 12 | AOE with fire damage within the effective time |
| 8 | Fire Trap VIII | 700 | 12 | AOE with fire damage within the effective time |
| 9 | Fire Trap IX | 812 | 12 | AOE with fire damage within the effective time |
| 10 | Fire Trap X | 913 | 12 | AOE with fire damage within the effective time |
| 11 | Fire Trap XI | 1026 | 12 | AOE with fire damage within the effective time. |
| 12 | Fire Trap XII | 1154 | 12 | AOE with fire damage within the effective time. |
| 13 | Fire Trap 13 | 1270 | 12 | An area spell that adds fire damage around the chosen location. |
| 14 | Fire Trap 14 | 1398 | 12 | An area spell that adds fire damage around the chosen location. |
| 15 | Fire Trap 15 | 1541 | 12 | An area spell that adds fire damage around the chosen location. |
| 16 | Fire Trap XVI | 1651 | 12 | AOE with fire damage within the effective time |
| 17 | Fire Trap XVII | 1777 | 12 | AOE with fire damage within the effective time |
| 18 | Fire Trap XVIII | 1918 | 12 | AOE. It causes fire damage and hurts nearby targets. Within the effective time, it can |
| 19 | Fire Trap XIX | 2075 | 12 | AOE. It causes fire damage and hurts nearby targets. Within the effective time, it can |
| 20 | Fire Trap XX | 2250 | 12 | AOE. It causes fire damage and hurts nearby targets. Within the effective time, it can |
| 21 | Fire Trap XXI | 2443 | 12 | AOE. It causes fire damage and hurts nearby targets. Within the effective time, it can |
| 22 | Fire Trap XXII | 2651 | 12 | Deals fire damage to all enemies within range. For a limited period of time, also causes enemies to have continuous |
| 23 | Fire Trap XXIII | 2878 | 12 | Deals fire damage to all enemies within range. For a limited period of time, also causes enemies to have continuous |
| 24 | Fire Trap XXIV | 3122 | 12 | Deals fire damage to all enemies within range. For a limited period of time, also causes enemies to have continuous |
| 25 | Fire Trap XXV | 3382 | 12 | Deals fire damage to all enemies within range. For a limited period of time, also causes enemies to have continuous |
| 26 | Fire Trap XXVI | 3657 | 12 | Deals fire damage to all enemies within range. For a limited period of time, also causes enemies to have continuous |
Fetching Eyes 26 skill ranks
| Rank | Skill | MP | Range | Effect |
|---|---|---|---|---|
| 1 | Fetching Eye I | 30 | 12 | Attacks a single target. It will transfer some of the target's MP to the spell caster |
| 2 | Fetching Eye II | 40 | 12 | Attacks a single target. It will transfer some of the target's MP to the spell caster |
| 3 | Fetching Eye III | 68 | 12 | Attacks a single target. It will transfer some of the target's MP to the spell caster |
| 4 | Fetching Eye IV | 98 | 12 | Attacks a single target. It will transfer some of the target's MP to the spell caster |
| 5 | Fetching Eye V | 128 | 12 | Attacks a single target. It will transfer some of the target's MP to the spell caster |
| 6 | Fetching Eye VI | 160 | 12 | Attacks a single target. It will transfer some of the target's MP to the spell caster |
| 7 | Fetching Eye VII | 194 | 12 | Attacks a single target. It will transfer some of the target's MP to the spell caster |
| 8 | Fetching Eye VIII | 228 | 12 | Attacks a single target. It will transfer some of the target's MP to the spell caster |
| 9 | Fetching Eye IX | 262 | 12 | Attacks a single target. It will transfer some of the target's MP to the spell caster |
| 10 | Fetching Eye X | 298 | 12 | Attacks a single target. It will transfer some of the target's MP to the spell caster |
| 11 | Fetching Eye XI | 485 | 12 | Attacks a single target. It will transfer some of target's MP to the spell caster. |
| 12 | Fetching Eye XII | 566 | 12 | Attacks a single target. It will transfer some of target's MP to the spell caster. |
| 13 | Fetching Eye XIII | 649 | 12 | Attacks a single target. It will transfer some of target's MP to the spell caster. |
| 14 | Fetching Eye XIV | 732 | 12 | Attacks a single target. It will transfer some of target's MP to the spell caster. |
| 15 | Fetching Eye XV | 817 | 12 | Attacks a single target. It will transfer some of target's MP to the spell caster. |
| 16 | Fetching Eyes IVI | 817 | 12 | Attacks a single target. It will transfer some of the target's MP to the spell caster |
| 17 | Fetching Eyes IVII | 817 | 12 | Attacks a single target. It will transfer some of the target's MP to the spell caster |
| 18 | Fetching Eyes XVIII | 837 | 12 | Attacks a single target. It will transfer some of the target's MP to the spell caster |
| 19 | Fetching Eyes XIX | 862 | 12 | Attacks a single target. It will transfer some of the target's MP to the spell caster |
| 20 | Fetching Eyes XX | 892 | 12 | Attacks a single target. It will transfer some of the target's MP to the spell caster |
| 21 | Fetching Eyes XXI | 926 | 12 | Attacks a single target. It will transfer some of the target's MP to the spell caster |
| 22 | Fetching Eyes XXII | 963 | 12 | Attacks a single target, with a chance of transferring some of the target's MP to the spell caster. |
| 23 | Fetching Eyes XXIII | 1003 | 12 | Attacks a single target, with a chance of transferring some of the target's MP to the spell caster. |
| 24 | Fetching Eyes XXIV | 1045 | 12 | Attacks a single target, with a chance of transferring some of the target's MP to the spell caster. |
| 25 | Fetching Eyes XXV | 1089 | 12 | Attacks a single target, with a chance of transferring some of the target's MP to the spell caster. |
| 26 | Fetching Eyes XXVI | 1138 | 12 | Attacks a single target, with a chance of transferring some of the target's MP to the spell caster. |
Open a skill to compare its ranks. The list describes the form’s skill set; it does not mean all ranks unlock at once.
Which answers should I choose?
Choose strict or harsh answers.
Choose kind or encouraging answers.
Keep your current training unchanged.
This is the final form shown for this family. You can still use these labelled answers when training it.
| When your pet… | Choose the answer with your treatment label |
|---|---|
| Your pet chuckles near its master. |
No Neutral reply for this question. Automatic Neutral training keeps growth unchanged. |
| Your pet gazes at its master you and wants to be hugged. |
|
| Your pet is so angry that it throws things everywhere. |
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| Your pet is looking at a small flower and loses in thought. |
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| Your pet has a sound sleep now. |
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| Your pet loses its temper and shouts at its master you. |
No Neutral reply for this question. Automatic Neutral training keeps growth unchanged. |
| Your pet puts everything it finds into its mouth. |
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| Your pet wants to kiss its master you. |
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| Your pet hides itself in a corner and says nothing. |
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