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LittleBabyDetective

Baby family · Advanced

LittleBabyDetective

Spell attack · Pet Lv55+: use an Advanced Blood Certificate.

See this form in the family planner →

How to raise LittleBabyDetective

Route 1

Treatment order: MeanNiceNice

  1. Baby Egg
    Baby EggObtain and use the egg.
  2. Crawling Baby
    MeanorNeutral
    Crawling BabyTreat Baby Egg this way. Hatches at pet Lv15.
  3. Buzzing Baby
    Nice
    Buzzing BabyTreat Crawling Baby this way. Pet Lv35+: use a Medium Blood Certificate.
  4. LittleBabyDetective
    Nice
    LittleBabyDetectiveTreat Buzzing Baby this way. Pet Lv55+: use an Advanced Blood Certificate.
Exact growth requirements

If you have mixed Mean and Nice answers, check these conditions before evolving. Each new evolution starts fresh.

Route 2

Treatment order: NiceMeanMean

  1. Baby Egg
    Baby EggObtain and use the egg.
  2. Hopping Baby
    Nice
    Hopping BabyTreat Baby Egg this way. Hatches at pet Lv15.
  3. Toy Car Rider
    Mean
    Toy Car RiderTreat Hopping Baby this way. Pet Lv35+: use a Medium Blood Certificate.
  4. LittleBabyDetective
    MeanorNeutral
    LittleBabyDetectiveTreat Toy Car Rider this way. Pet Lv55+: use an Advanced Blood Certificate.
Exact growth requirements

If you have mixed Mean and Nice answers, check these conditions before evolving. Each new evolution starts fresh.

Evolves from: Buzzing Baby, Toy Car Rider.

Advanced is the last stage for this family. There is no further evolution listed for this form.

Stats by level

Spell attack growth. Base stats depend on level and growth type. Evolution rolls add permanent bonuses. The natural range includes the possible bonuses from every earlier stage on the routes shown above.

AttributeLevel baseThis evolution addsNatural total range
HP1,696402–4702,346–2,479
MP1,204265–3111,658–1,769
Average attack402184–216586–688
Defence503194–312697–931
Spell attack418148–238566–853
Spell defence28290–150441–605
Rigor26491–151355–415
Agility17752–90244–319
Thunder attack000
Fire attack000
Ice attack000
Corrosion attack000
Thunder resistance28028
Fire resistance28028
Ice resistance28028
Corrosion resistance28028
Constitution resistance000
Spirit resistance000

Attack variance at this level: ±20 around average attack. Fusion, stars, special feeding, equipment and temporary buffs can change your pet’s actual totals.

Movement speed
90
Attack speed
110
Attack range
1
Critical chance
5%

Skills for this form

Exhaustion Curse 26 skill ranks
RankSkillMPRangeEffect
1Exhaustion Curse I3412Decreases melee damage ability within the effective time
2Exhaustion Curse II7412Decreases melee damage ability within the effective time
3Exhaustion Curse III12012Decreases melee damage ability within the effective time
4Exhaustion Curse IV17012Decreases melee damage ability within the effective time
5Exhaustion Curse V22212Decreases melee damage ability within the effective time
6Exhaustion Curse VI27612Decreases melee damage ability within the effective time
7Exhaustion Curse VII33212Decreases melee damage ability within the effective time
8Exhaustion Curse VIII39212Decreases melee damage ability within the effective time
9Exhaustion Curse IX45212Decreases melee damage ability within the effective time
10Exhaustion Curse X51412Decreases melee damage ability within the effective time
11Exhaustion Curse XI58412Decreases melee damage ability within the effective time
12Exhaustion Curse XII66412Decreases melee damage ability within the effective time
13Exhaustion Curse 1374412Decreases melee damage ability within the effective time
14Exhaustion Curse 1482612Decreases melee damage ability within the effective time
15Exhaustion Curse 1591612Decreases melee damage ability within the effective time
16Exhaustion Curse XVI101612Decreases melee damage ability within the effective time
17Exhaustion Curse XVII114912Decreases melee damage ability within the effective time
18Exhaustion Curse XVIII128712Reduce target's physical damage within the effective time
19Exhaustion Curse XIX143112Reduce target's physical damage within the effective time
20Exhaustion Curse XX158112Reduce target's physical damage within the effective time
21Exhaustion Curse XXI174012Reduce target's physical damage within the effective time
22Exhaustion Curse XXII190312Decreases target's melee damage for a limited period of time.
23Exhaustion Curse XXIII207012Decreases target's melee damage for a limited period of time.
24Exhaustion Curse XXIV224412Decreases target's melee damage for a limited period of time.
25Exhaustion Curse XXV242612Decreases target's melee damage for a limited period of time.
26Exhaustion Curse XXVI261712Decreases target's melee damage for a limited period of time.
Flame Time 26 skill ranks
RankSkillMPRangeEffect
1Fire Trap I10812AOE with fire damage within the effective time
2Fire Trap II16912AOE with fire damage within the effective time
3Fire Trap III20512AOE with fire damage within the effective time
4Fire Trap IV30012AOE with fire damage within the effective time
5Fire Trap V39312AOE with fire damage within the effective time
6Fire Trap VI49712AOE with fire damage within the effective time
7Fire Trap VII59712AOE with fire damage within the effective time
8Fire Trap VIII70012AOE with fire damage within the effective time
9Fire Trap IX81212AOE with fire damage within the effective time
10Fire Trap X91312AOE with fire damage within the effective time
11Fire Trap XI102612AOE with fire damage within the effective time.
12Fire Trap XII115412AOE with fire damage within the effective time.
13Fire Trap 13127012An area spell that adds fire damage around the chosen location.
14Fire Trap 14139812An area spell that adds fire damage around the chosen location.
15Fire Trap 15154112An area spell that adds fire damage around the chosen location.
16Fire Trap XVI165112AOE with fire damage within the effective time
17Fire Trap XVII177712AOE with fire damage within the effective time
18Fire Trap XVIII191812AOE. It causes fire damage and hurts nearby targets. Within the effective time, it can
19Fire Trap XIX207512AOE. It causes fire damage and hurts nearby targets. Within the effective time, it can
20Fire Trap XX225012AOE. It causes fire damage and hurts nearby targets. Within the effective time, it can
21Fire Trap XXI244312AOE. It causes fire damage and hurts nearby targets. Within the effective time, it can
22Fire Trap XXII265112Deals fire damage to all enemies within range. For a limited period of time, also causes enemies to have continuous
23Fire Trap XXIII287812Deals fire damage to all enemies within range. For a limited period of time, also causes enemies to have continuous
24Fire Trap XXIV312212Deals fire damage to all enemies within range. For a limited period of time, also causes enemies to have continuous
25Fire Trap XXV338212Deals fire damage to all enemies within range. For a limited period of time, also causes enemies to have continuous
26Fire Trap XXVI365712Deals fire damage to all enemies within range. For a limited period of time, also causes enemies to have continuous
Fetching Eyes 26 skill ranks
RankSkillMPRangeEffect
1Fetching Eye I3012Attacks a single target. It will transfer some of the target's MP to the spell caster
2Fetching Eye II4012Attacks a single target. It will transfer some of the target's MP to the spell caster
3Fetching Eye III6812Attacks a single target. It will transfer some of the target's MP to the spell caster
4Fetching Eye IV9812Attacks a single target. It will transfer some of the target's MP to the spell caster
5Fetching Eye V12812Attacks a single target. It will transfer some of the target's MP to the spell caster
6Fetching Eye VI16012Attacks a single target. It will transfer some of the target's MP to the spell caster
7Fetching Eye VII19412Attacks a single target. It will transfer some of the target's MP to the spell caster
8Fetching Eye VIII22812Attacks a single target. It will transfer some of the target's MP to the spell caster
9Fetching Eye IX26212Attacks a single target. It will transfer some of the target's MP to the spell caster
10Fetching Eye X29812Attacks a single target. It will transfer some of the target's MP to the spell caster
11Fetching Eye XI48512Attacks a single target. It will transfer some of target's MP to the spell caster.
12Fetching Eye XII56612Attacks a single target. It will transfer some of target's MP to the spell caster.
13Fetching Eye XIII64912Attacks a single target. It will transfer some of target's MP to the spell caster.
14Fetching Eye XIV73212Attacks a single target. It will transfer some of target's MP to the spell caster.
15Fetching Eye XV81712Attacks a single target. It will transfer some of target's MP to the spell caster.
16Fetching Eyes IVI81712Attacks a single target. It will transfer some of the target's MP to the spell caster
17Fetching Eyes IVII81712Attacks a single target. It will transfer some of the target's MP to the spell caster
18Fetching Eyes XVIII83712Attacks a single target. It will transfer some of the target's MP to the spell caster
19Fetching Eyes XIX86212Attacks a single target. It will transfer some of the target's MP to the spell caster
20Fetching Eyes XX89212Attacks a single target. It will transfer some of the target's MP to the spell caster
21Fetching Eyes XXI92612Attacks a single target. It will transfer some of the target's MP to the spell caster
22Fetching Eyes XXII96312Attacks a single target, with a chance of transferring some of the target's MP to the spell caster.
23Fetching Eyes XXIII100312Attacks a single target, with a chance of transferring some of the target's MP to the spell caster.
24Fetching Eyes XXIV104512Attacks a single target, with a chance of transferring some of the target's MP to the spell caster.
25Fetching Eyes XXV108912Attacks a single target, with a chance of transferring some of the target's MP to the spell caster.
26Fetching Eyes XXVI113812Attacks a single target, with a chance of transferring some of the target's MP to the spell caster.

Open a skill to compare its ranks. The list describes the form’s skill set; it does not mean all ranks unlock at once.

Which answers should I choose?

Mean

Choose strict or harsh answers.

Nice

Choose kind or encouraging answers.

Neutral

Keep your current training unchanged.

This is the final form shown for this family. You can still use these labelled answers when training it.

When your pet…Choose the answer with your treatment label
Your pet chuckles near its master.
  • MeanYou are too tired.
  • NiceGo to ask why.
  • NiceLaugh happily together.

No Neutral reply for this question. Automatic Neutral training keeps growth unchanged.

Your pet gazes at its master you and wants to be hugged.
  • NeutralOpen your eyes and look at it.
  • NiceHug it in your arms.
  • MeanAsk it to be obedient and there is no more hug.
Your pet is so angry that it throws things everywhere.
  • MeanLoudly shout at it and ask it to stop.
  • NeutralHelp it tidy things up.
  • NiceTry to comfort it.
Your pet is looking at a small flower and loses in thought.
  • NicePluck the flower for it.
  • NeutralGently tell it that you will leave.
  • MeanScare it from its back.
Your pet has a sound sleep now.
  • NeutralFall asleep near it.
  • MeanSing lullabies in front of it.
  • MeanWake it up.
Your pet loses its temper and shouts at its master you.
  • NiceHelp it wipe its tear away.
  • MeanYou are so upset.
  • MeanPull faces at it.

No Neutral reply for this question. Automatic Neutral training keeps growth unchanged.

Your pet puts everything it finds into its mouth.
  • NeutralGrab the item from its mouth.
  • MeanForce it to spit out.
  • NiceGive it a warning.
Your pet wants to kiss its master you.
  • NiceLet it kiss your face.
  • MeanTurn around and neglect it.
  • NeutralLift it up.
Your pet hides itself in a corner and says nothing.
  • NeutralGive it a warm hug from its back.
  • MeanLeave it alone.
  • NiceAsk it what's going on.

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