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Silent Tank

Earth family · Advanced

Silent Tank

Attack & defence · Pet Lv55+: use an Advanced Blood Certificate.

See this form in the family planner →

How to raise Silent Tank

Route 1

Treatment order: MeanMeanNice

  1. EarthElf Egg
    EarthElf EggObtain and use the egg.
  2. Earth Elf
    MeanorNeutral
    Earth ElfTreat EarthElf Egg this way. Hatches at pet Lv15.
  3. Earth Ganger
    MeanorNeutral
    Earth GangerTreat Earth Elf this way. Pet Lv35+: use a Medium Blood Certificate.
  4. Silent Tank
    Nice
    Silent TankTreat Earth Ganger this way. Pet Lv55+: use an Advanced Blood Certificate.
Exact growth requirements

If you have mixed Mean and Nice answers, check these conditions before evolving. Each new evolution starts fresh.

Route 2

Treatment order: MeanNiceMean

  1. EarthElf Egg
    EarthElf EggObtain and use the egg.
  2. Earth Elf
    MeanorNeutral
    Earth ElfTreat EarthElf Egg this way. Hatches at pet Lv15.
  3. Mr. Clay
    Nice
    Mr. ClayTreat Earth Elf this way. Pet Lv35+: use a Medium Blood Certificate.
  4. Silent Tank
    MeanorNeutral
    Silent TankTreat Mr. Clay this way. Pet Lv55+: use an Advanced Blood Certificate.
Exact growth requirements

If you have mixed Mean and Nice answers, check these conditions before evolving. Each new evolution starts fresh.

Evolves from: Earth Ganger, Mr. Clay.

Advanced is the last stage for this family. There is no further evolution listed for this form.

Stats by level

Attack & defence growth. Base stats depend on level and growth type. Evolution rolls add permanent bonuses. The natural range includes the possible bonuses from every earlier stage on the routes shown above.

AttributeLevel baseThis evolution addsNatural total range
HP1,971325–3972,498–2,628
MP791131–161922–952
Average attack428151–184579–692
Defence552162–300808–1,044
Spell attack21453–99267–313
Spell defence21654–99287–418
Rigor28765–121352–408
Agility17732–60219–302
Thunder attack000
Fire attack000
Ice attack000
Corrosion attack000
Thunder resistance28028
Fire resistance28028
Ice resistance28028
Corrosion resistance28028
Constitution resistance000
Spirit resistance000

Attack variance at this level: ±21 around average attack. Fusion, stars, special feeding, equipment and temporary buffs can change your pet’s actual totals.

Movement speed
90
Attack speed
110
Attack range
1
Critical chance
5%

Skills for this form

Blood Carol 26 skill ranks
RankSkillMPRangeEffect
1Bloody Song I310Increase player's melee damage ability within the effective time
2Bloody Song II420Increase player's melee damage ability within the effective time
3Bloody Song III590Increase player's melee damage ability within the effective time
4Bloody Song IV780Increase player's melee damage ability within the effective time
5Bloody Song V1010Increase player's melee damage ability within the effective time
6Bloody Song VI1260Increase player's melee damage ability within the effective time
7Bloody Song VII1530Increase player's melee damage ability within the effective time
8Bloody Song VIII1850Increase player's melee damage ability within the effective time
9Bloody Song IX2160Increase player's melee damage ability within the effective time
10Bloody Song X2480Increase player's melee damage ability within the effective time
11Bloody Song XI2840Increase player's melee damage ability within the effective time
12Bloody Song XII3260Increase player's melee damage ability within the effective time
13Bloody Song 133690Increase player's melee damage ability within the effective time
14Bloody Song 144160Increase player's melee damage ability within the effective time
15Bloody Song 154670Increase player's melee damage ability within the effective time
16Bloody Song XVI5220Increase player's melee damage ability within the effective time
17Bloody Song XVII6880Increase player's melee damage ability within the effective time
18Bloody Song XVIII7940Increase player's melee damage ability within the effective time
19Bloody Song XIX9120Increase player's melee damage ability within the effective time
20Bloody Song XX10420Increase player's melee damage ability within the effective time
21Bloody Song XXI11870Increase player's melee damage ability within the effective time
22Bloody Song XXII13420Increases caster's melee damage for a limited period of time.
23Bloody Song XXIII15070Increases caster's melee damage for a limited period of time.
24Bloody Song XXIV16850Increases caster's melee damage for a limited period of time.
25Bloody Song XXV18770Increases caster's melee damage for a limited period of time.
26Bloody Song XXVI20840Increases caster's melee damage for a limited period of time.
Stiff Hide 26 skill ranks
RankSkillMPRangeEffect
1Hard Shield I310Physical damage resistance: +6. Lasts 300 seconds.
2Hard Shield II420Physical damage resistance: +8. Lasts 300 seconds.
3Hard Shield III590Physical damage resistance: +9. Lasts 300 seconds.
4Hard Shield IV780Physical damage resistance: +10. Lasts 300 seconds.
5Hard Shield V1010Physical damage resistance: +11. Lasts 300 seconds.
6Hard Shield VI1260Physical damage resistance: +12. Lasts 600 seconds.
7Hard Shield VII1530Physical damage resistance: +14. Lasts 900 seconds.
8Hard Shield VIII1850Physical damage resistance: +15. Lasts 1200 seconds.
9Hard Shield IX2160Physical damage resistance: +16. Lasts 1500 seconds.
10Hard Shield X2480Physical damage resistance: +20. Lasts 1800 seconds.
11Hard Shield XI2840Physical damage resistance: +20. Lasts 2400 seconds.
12Hard Shield XII3260Physical damage resistance: +20. Lasts 3600 seconds.
13Hard Shield XIII3690Physical damage resistance: +20. Lasts 4200 seconds.
14Hard Shield XIV4160Physical damage resistance: +20. Lasts 4500 seconds.
15Hard Shield XV4670Physical damage resistance: +20. Lasts 4650 seconds.
16Hard Shield XVI5250Physical damage resistance: +21. Lasts 4800 seconds.
17Hard Shield XVII6000Physical damage resistance: +22. Lasts 4800 seconds.
18Hard Shield XVIII6890Physical damage resistance: +23. Lasts 4800 seconds.
19Hard Shield XIX7920Physical damage resistance: +24. Lasts 4800 seconds.
20Hard Shield XX9070Physical damage resistance: +25. Lasts 4800 seconds.
21Hard Shield XXI10340Physical damage resistance: +25. Lasts 4815 seconds.
22Hard Shield XXII11740Physical damage resistance: +25. Lasts 4830 seconds.
23Hard Shield XXIII13280Physical damage resistance: +25. Lasts 4845 seconds.
24Hard Shield XXIV14940Physical damage resistance: +25. Lasts 4860 seconds.
25Hard Shield XXV16730Physical damage resistance: +25. Lasts 4875 seconds.
26Hard Shield XXVI18650Physical damage resistance: +25. Lasts 4890 seconds.
Expose Armor 26 skill ranks
RankSkillMPRangeEffect
1Expose Armor I281Attacks a single target within short range and destroys target's armor. And within the effective time, it can
2Expose Armor II381Attacks a single target within short range and destroys target's armor. And within the effective time, it can
3Expose Armor III511Attacks a single target within short range and destroys target's armor. And within the effective time, it can
4Expose Armor IV661Attacks a single target within short range and destroys target's armor. And within the effective time, it can
5Expose Armor V861Attacks a single target within short range and destroys target's armor. And within the effective time, it can
6Expose Armor VI1081Attacks a single target within short range and destroys target's armor. And within the effective time, it can
7Expose Armor VII1361Attacks a single target within short range and destroys target's armor. And within the effective time, it can
8Expose Armor VIII1641Attacks a single target within short range and destroys target's armor. And within the effective time, it can
9Expose Armor IX1991Attacks a single target within short range and destroys target's armor. And within the effective time, it can
10Expose Armor X2481Attacks a single target within short range and destroys target's armor. And within the effective time, it can
11Expose Armor XI2941Attacks a single target within short range and destroys target's armor. And within the effective time, it can
12Expose Armor XII3541Attacks a single target within short range and destroys target's armor. And within the effective time, it can
13Expose Armor XIII4161Attacks a single target within short range and destroys target's armor. And within the effective time, it can
14Expose Armor XIV4851Attacks a single target within short range and destroys target's armor. And within the effective time, it can
15Expose Armor XV5621Attacks a single target within short range and destroys target's armor. And within the effective time, it can
16Expose Armor XVI7111Attacks a single target within short range and destroys target's armor. And within the effective time, it can
17Expose Armor XVII9421Attacks a single target within short range and destroys target's armor. And within the effective time, it can
18Expose Armor XVIII11981Attacks a single target within short range and destroys target's armor. And within the effective time, it can
19Expose Armor XIX14781Attacks a single target within short range and destroys target's armor. And within the effective time, it can
20Expose Armor XX17801Attacks a single target within short range and destroys target's armor. And within the effective time, it can
21Expose Armor XXI21041Attacks a single target within short range and destroys target's armor. And within the effective time, it can
22Expose Armor XXII24511Attacks a single target nearby, damaging the target's armor. For a limited period of time, the target
23Expose Armor XXIII28221Attacks a single target nearby, damaging the target's armor. For a limited period of time, the target
24Expose Armor XXIV32151Attacks a single target nearby, damaging the target's armor. For a limited period of time, the target
25Expose Armor XXV36311Attacks a single target nearby, damaging the target's armor. For a limited period of time, the target
26Expose Armor XXVI40701Attacks a single target nearby, damaging the target's armor. For a limited period of time, the target

Open a skill to compare its ranks. The list describes the form’s skill set; it does not mean all ranks unlock at once.

Which answers should I choose?

Mean

Choose strict or harsh answers.

Nice

Choose kind or encouraging answers.

Neutral

Keep your current training unchanged.

This is the final form shown for this family. You can still use these labelled answers when training it.

When your pet…Choose the answer with your treatment label
Your pet digs out a stone and happily presents it to you.
  • MeanThrow away the stones.
  • NiceAccept the stones.
  • MeanPretend not to see.

No Neutral reply for this question. Automatic Neutral training keeps growth unchanged.

Your pet excitedly knocks and strikes at the ground.
  • NiceStrike it the same way.
  • MeanShow it that you are impatient.
  • NeutralStop it from striking the ground.
Your pet is sitting on the floor blankly staring into space.
  • MeanCry out to frighten it.
  • NeutralLook at it blankly.
  • NiceGive it a massage to invigorate it.
Your pet accidentally fell asleep.
  • NeutralCry out to wake it up.
  • NiceWake it up in a low voice.
  • MeanPour water onto it to wake it up.
Your pet looks at it's owner you giggling.
  • NiceLook at it, smiling.
  • NeutralWatch it, simpering.
  • MeanLook at it, sneering.
Your pet is kneeling down on the ground piling up stones.
  • MeanPush the stones piles over.
  • NeutralPull it up from the ground.
  • NiceSquat down to pile up stones together.
Your pet is rolling in the mud.
  • NicePick it up.
  • NeutralSecretly run away from it.
  • MeanClean it with water.
Your pet turned it's back to you, showing solitude and loneliness.
  • NeutralWait silently.
  • NiceHug it tightly.
  • MeanDoodle on it's back.
Your pet disgruntled, it thumps the ground.
  • NiceGo and care for it.
  • MeanIgnore it.
  • NeutralLecture it.

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