
Earth family · Advanced
Silent Tank
Attack & defence · Pet Lv55+: use an Advanced Blood Certificate.
See this form in the family planner →How to raise Silent Tank
Route 1
Treatment order: MeanMeanNice
EarthElf EggObtain and use the egg.
MeanorNeutralEarth ElfTreat EarthElf Egg this way. Hatches at pet Lv15.
MeanorNeutralEarth GangerTreat Earth Elf this way. Pet Lv35+: use a Medium Blood Certificate.
NiceSilent TankTreat Earth Ganger this way. Pet Lv55+: use an Advanced Blood Certificate.
Exact growth requirements
If you have mixed Mean and Nice answers, check these conditions before evolving. Each new evolution starts fresh.
- EarthElf Egg → Earth Elf: Growth score ≤ 0.
- Earth Elf → Earth Ganger: Growth score ≤ 0.
- Earth Ganger → Silent Tank: Growth score > 0.
Route 2
Treatment order: MeanNiceMean
EarthElf EggObtain and use the egg.
MeanorNeutralEarth ElfTreat EarthElf Egg this way. Hatches at pet Lv15.
NiceMr. ClayTreat Earth Elf this way. Pet Lv35+: use a Medium Blood Certificate.
MeanorNeutralSilent TankTreat Mr. Clay this way. Pet Lv55+: use an Advanced Blood Certificate.
Exact growth requirements
If you have mixed Mean and Nice answers, check these conditions before evolving. Each new evolution starts fresh.
- EarthElf Egg → Earth Elf: Growth score ≤ 0.
- Earth Elf → Mr. Clay: Growth score > 0.
- Mr. Clay → Silent Tank: Growth score ≤ 0.
Evolves from: Earth Ganger, Mr. Clay.
Advanced is the last stage for this family. There is no further evolution listed for this form.
Stats by level
Attack & defence growth. Base stats depend on level and growth type. Evolution rolls add permanent bonuses. The natural range includes the possible bonuses from every earlier stage on the routes shown above.
| Attribute | Level base | This evolution adds | Natural total range |
|---|---|---|---|
| HP | 1,971 | 325–397 | 2,498–2,628 |
| MP | 791 | 131–161 | 922–952 |
| Average attack | 428 | 151–184 | 579–692 |
| Defence | 552 | 162–300 | 808–1,044 |
| Spell attack | 214 | 53–99 | 267–313 |
| Spell defence | 216 | 54–99 | 287–418 |
| Rigor | 287 | 65–121 | 352–408 |
| Agility | 177 | 32–60 | 219–302 |
| Thunder attack | 0 | 0 | 0 |
| Fire attack | 0 | 0 | 0 |
| Ice attack | 0 | 0 | 0 |
| Corrosion attack | 0 | 0 | 0 |
| Thunder resistance | 28 | 0 | 28 |
| Fire resistance | 28 | 0 | 28 |
| Ice resistance | 28 | 0 | 28 |
| Corrosion resistance | 28 | 0 | 28 |
| Constitution resistance | 0 | 0 | 0 |
| Spirit resistance | 0 | 0 | 0 |
Attack variance at this level: ±21 around average attack. Fusion, stars, special feeding, equipment and temporary buffs can change your pet’s actual totals.
- Movement speed
- 90
- Attack speed
- 110
- Attack range
- 1
- Critical chance
- 5%
Skills for this form
Blood Carol 26 skill ranks
| Rank | Skill | MP | Range | Effect |
|---|---|---|---|---|
| 1 | Bloody Song I | 31 | 0 | Increase player's melee damage ability within the effective time |
| 2 | Bloody Song II | 42 | 0 | Increase player's melee damage ability within the effective time |
| 3 | Bloody Song III | 59 | 0 | Increase player's melee damage ability within the effective time |
| 4 | Bloody Song IV | 78 | 0 | Increase player's melee damage ability within the effective time |
| 5 | Bloody Song V | 101 | 0 | Increase player's melee damage ability within the effective time |
| 6 | Bloody Song VI | 126 | 0 | Increase player's melee damage ability within the effective time |
| 7 | Bloody Song VII | 153 | 0 | Increase player's melee damage ability within the effective time |
| 8 | Bloody Song VIII | 185 | 0 | Increase player's melee damage ability within the effective time |
| 9 | Bloody Song IX | 216 | 0 | Increase player's melee damage ability within the effective time |
| 10 | Bloody Song X | 248 | 0 | Increase player's melee damage ability within the effective time |
| 11 | Bloody Song XI | 284 | 0 | Increase player's melee damage ability within the effective time |
| 12 | Bloody Song XII | 326 | 0 | Increase player's melee damage ability within the effective time |
| 13 | Bloody Song 13 | 369 | 0 | Increase player's melee damage ability within the effective time |
| 14 | Bloody Song 14 | 416 | 0 | Increase player's melee damage ability within the effective time |
| 15 | Bloody Song 15 | 467 | 0 | Increase player's melee damage ability within the effective time |
| 16 | Bloody Song XVI | 522 | 0 | Increase player's melee damage ability within the effective time |
| 17 | Bloody Song XVII | 688 | 0 | Increase player's melee damage ability within the effective time |
| 18 | Bloody Song XVIII | 794 | 0 | Increase player's melee damage ability within the effective time |
| 19 | Bloody Song XIX | 912 | 0 | Increase player's melee damage ability within the effective time |
| 20 | Bloody Song XX | 1042 | 0 | Increase player's melee damage ability within the effective time |
| 21 | Bloody Song XXI | 1187 | 0 | Increase player's melee damage ability within the effective time |
| 22 | Bloody Song XXII | 1342 | 0 | Increases caster's melee damage for a limited period of time. |
| 23 | Bloody Song XXIII | 1507 | 0 | Increases caster's melee damage for a limited period of time. |
| 24 | Bloody Song XXIV | 1685 | 0 | Increases caster's melee damage for a limited period of time. |
| 25 | Bloody Song XXV | 1877 | 0 | Increases caster's melee damage for a limited period of time. |
| 26 | Bloody Song XXVI | 2084 | 0 | Increases caster's melee damage for a limited period of time. |
Stiff Hide 26 skill ranks
| Rank | Skill | MP | Range | Effect |
|---|---|---|---|---|
| 1 | Hard Shield I | 31 | 0 | Physical damage resistance: +6. Lasts 300 seconds. |
| 2 | Hard Shield II | 42 | 0 | Physical damage resistance: +8. Lasts 300 seconds. |
| 3 | Hard Shield III | 59 | 0 | Physical damage resistance: +9. Lasts 300 seconds. |
| 4 | Hard Shield IV | 78 | 0 | Physical damage resistance: +10. Lasts 300 seconds. |
| 5 | Hard Shield V | 101 | 0 | Physical damage resistance: +11. Lasts 300 seconds. |
| 6 | Hard Shield VI | 126 | 0 | Physical damage resistance: +12. Lasts 600 seconds. |
| 7 | Hard Shield VII | 153 | 0 | Physical damage resistance: +14. Lasts 900 seconds. |
| 8 | Hard Shield VIII | 185 | 0 | Physical damage resistance: +15. Lasts 1200 seconds. |
| 9 | Hard Shield IX | 216 | 0 | Physical damage resistance: +16. Lasts 1500 seconds. |
| 10 | Hard Shield X | 248 | 0 | Physical damage resistance: +20. Lasts 1800 seconds. |
| 11 | Hard Shield XI | 284 | 0 | Physical damage resistance: +20. Lasts 2400 seconds. |
| 12 | Hard Shield XII | 326 | 0 | Physical damage resistance: +20. Lasts 3600 seconds. |
| 13 | Hard Shield XIII | 369 | 0 | Physical damage resistance: +20. Lasts 4200 seconds. |
| 14 | Hard Shield XIV | 416 | 0 | Physical damage resistance: +20. Lasts 4500 seconds. |
| 15 | Hard Shield XV | 467 | 0 | Physical damage resistance: +20. Lasts 4650 seconds. |
| 16 | Hard Shield XVI | 525 | 0 | Physical damage resistance: +21. Lasts 4800 seconds. |
| 17 | Hard Shield XVII | 600 | 0 | Physical damage resistance: +22. Lasts 4800 seconds. |
| 18 | Hard Shield XVIII | 689 | 0 | Physical damage resistance: +23. Lasts 4800 seconds. |
| 19 | Hard Shield XIX | 792 | 0 | Physical damage resistance: +24. Lasts 4800 seconds. |
| 20 | Hard Shield XX | 907 | 0 | Physical damage resistance: +25. Lasts 4800 seconds. |
| 21 | Hard Shield XXI | 1034 | 0 | Physical damage resistance: +25. Lasts 4815 seconds. |
| 22 | Hard Shield XXII | 1174 | 0 | Physical damage resistance: +25. Lasts 4830 seconds. |
| 23 | Hard Shield XXIII | 1328 | 0 | Physical damage resistance: +25. Lasts 4845 seconds. |
| 24 | Hard Shield XXIV | 1494 | 0 | Physical damage resistance: +25. Lasts 4860 seconds. |
| 25 | Hard Shield XXV | 1673 | 0 | Physical damage resistance: +25. Lasts 4875 seconds. |
| 26 | Hard Shield XXVI | 1865 | 0 | Physical damage resistance: +25. Lasts 4890 seconds. |
Expose Armor 26 skill ranks
| Rank | Skill | MP | Range | Effect |
|---|---|---|---|---|
| 1 | Expose Armor I | 28 | 1 | Attacks a single target within short range and destroys target's armor. And within the effective time, it can |
| 2 | Expose Armor II | 38 | 1 | Attacks a single target within short range and destroys target's armor. And within the effective time, it can |
| 3 | Expose Armor III | 51 | 1 | Attacks a single target within short range and destroys target's armor. And within the effective time, it can |
| 4 | Expose Armor IV | 66 | 1 | Attacks a single target within short range and destroys target's armor. And within the effective time, it can |
| 5 | Expose Armor V | 86 | 1 | Attacks a single target within short range and destroys target's armor. And within the effective time, it can |
| 6 | Expose Armor VI | 108 | 1 | Attacks a single target within short range and destroys target's armor. And within the effective time, it can |
| 7 | Expose Armor VII | 136 | 1 | Attacks a single target within short range and destroys target's armor. And within the effective time, it can |
| 8 | Expose Armor VIII | 164 | 1 | Attacks a single target within short range and destroys target's armor. And within the effective time, it can |
| 9 | Expose Armor IX | 199 | 1 | Attacks a single target within short range and destroys target's armor. And within the effective time, it can |
| 10 | Expose Armor X | 248 | 1 | Attacks a single target within short range and destroys target's armor. And within the effective time, it can |
| 11 | Expose Armor XI | 294 | 1 | Attacks a single target within short range and destroys target's armor. And within the effective time, it can |
| 12 | Expose Armor XII | 354 | 1 | Attacks a single target within short range and destroys target's armor. And within the effective time, it can |
| 13 | Expose Armor XIII | 416 | 1 | Attacks a single target within short range and destroys target's armor. And within the effective time, it can |
| 14 | Expose Armor XIV | 485 | 1 | Attacks a single target within short range and destroys target's armor. And within the effective time, it can |
| 15 | Expose Armor XV | 562 | 1 | Attacks a single target within short range and destroys target's armor. And within the effective time, it can |
| 16 | Expose Armor XVI | 711 | 1 | Attacks a single target within short range and destroys target's armor. And within the effective time, it can |
| 17 | Expose Armor XVII | 942 | 1 | Attacks a single target within short range and destroys target's armor. And within the effective time, it can |
| 18 | Expose Armor XVIII | 1198 | 1 | Attacks a single target within short range and destroys target's armor. And within the effective time, it can |
| 19 | Expose Armor XIX | 1478 | 1 | Attacks a single target within short range and destroys target's armor. And within the effective time, it can |
| 20 | Expose Armor XX | 1780 | 1 | Attacks a single target within short range and destroys target's armor. And within the effective time, it can |
| 21 | Expose Armor XXI | 2104 | 1 | Attacks a single target within short range and destroys target's armor. And within the effective time, it can |
| 22 | Expose Armor XXII | 2451 | 1 | Attacks a single target nearby, damaging the target's armor. For a limited period of time, the target |
| 23 | Expose Armor XXIII | 2822 | 1 | Attacks a single target nearby, damaging the target's armor. For a limited period of time, the target |
| 24 | Expose Armor XXIV | 3215 | 1 | Attacks a single target nearby, damaging the target's armor. For a limited period of time, the target |
| 25 | Expose Armor XXV | 3631 | 1 | Attacks a single target nearby, damaging the target's armor. For a limited period of time, the target |
| 26 | Expose Armor XXVI | 4070 | 1 | Attacks a single target nearby, damaging the target's armor. For a limited period of time, the target |
Open a skill to compare its ranks. The list describes the form’s skill set; it does not mean all ranks unlock at once.
Which answers should I choose?
Choose strict or harsh answers.
Choose kind or encouraging answers.
Keep your current training unchanged.
This is the final form shown for this family. You can still use these labelled answers when training it.
| When your pet… | Choose the answer with your treatment label |
|---|---|
| Your pet digs out a stone and happily presents it to you. |
No Neutral reply for this question. Automatic Neutral training keeps growth unchanged. |
| Your pet excitedly knocks and strikes at the ground. |
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| Your pet is sitting on the floor blankly staring into space. |
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| Your pet accidentally fell asleep. |
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| Your pet looks at it's owner you giggling. |
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| Your pet is kneeling down on the ground piling up stones. |
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| Your pet is rolling in the mud. |
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| Your pet turned it's back to you, showing solitude and loneliness. |
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| Your pet disgruntled, it thumps the ground. |
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