Axe & Hammer spell changes
Every Axe & Hammer skill that changed in Angels Online Eternal compared with the original game: 39 skills, rank by rank.
Axe & Hammer skills: current stats · All schools
Advanced BeatCooldown linksEffectsSecondary effectsTiming
Attacks single target within short range and stuns it
What changed
- Reduced cast time to 0.1s from 0.3s at ranks 1–5.
- Increased cast range to 5 from 1 at ranks 1–5.
- Secondary spell effects also changed; see the per-rank secondary-effect comparison.
Cooldown links
- Removed the shared cooldown restriction with: Accursed Trap (ranks 1–5); Advance Chop (ranks 1–5); Advanced Attack (ranks 1–5); Advanced Shot (ranks 1–5); Armor Flip (ranks 1–5); Armor Smash (ranks 1); Arrow Fan (ranks 1–5); Arrow Pins (ranks 1–5); Arrow Rain (ranks 1–5); Arrow Storm (ranks 1–5); Astra Dance (ranks 1–5); Aurora Trap (ranks 1–5); Ax Trap (ranks 1–5); Barbed Storm (ranks 1–5); Basic Attack (ranks 1–5); Basic Beating (ranks 1–5); Basic Shot (ranks 1–5); Blade Storm (ranks 1–5); Blood Hunt (ranks 1–5); Bloodthirst Arrow (ranks 1–5); Bomb Snipe (ranks 1–5); Bullet Arrow (ranks 1–5); Burst Arrow (ranks 1–5); Chaotic Snipe (ranks 1–5); Chapped Arrow (ranks 1–5); Concussive Shot (ranks 1–5); Cracking Beat (ranks 1–5); Cross Chop (ranks 1–5); Cyclone Stab (ranks 1–5); Dancing Stab (ranks 1–5); Dark Dagger (ranks 1–5); Deadly Combo (ranks 1–5); Deadly Sweep (ranks 1–5); Death Rend (ranks 1–5); Divine Fury (ranks 1–5); Double Shoot (ranks 1–5); Drain Strike (ranks 1–5); Dream Slaughter (ranks 1–5); Enervation Arrow (ranks 1–5); Fiend Pierce Blade (ranks 1–5); Fiery Whirlwind (ranks 1–5); Freezing Rain (ranks 1–5); Frenzied Chop (ranks 1–5); Frosty Stab (ranks 1–5); Frozen Snipe (ranks 1–5); Gae Bolg (ranks 1–5); Glacier Arrow (ranks 1–5); Great Attack (ranks 1–5); Great Beat (ranks 1–5); Great Chop (ranks 1–5); Great Shot (ranks 1–5); Heart Stab (ranks 1–5); Heavy Attack (ranks 1–5); Heavy Beat (ranks 1–5); Heavy Crack (ranks 1–5); Holy Pummel (ranks 1–5); Horizon Divider (ranks 1–5); Killing Stab (ranks 1–5); Lava Burst (ranks 1–5); Meteor Rain (ranks 1–5); Panther Killing (ranks 1–5); Pierced Beat (ranks 1–5); Poisoned Dagger (ranks 1–5); Powerful Beat (ranks 1–5); Quadruple Shoot (ranks 1–5); Quick Stab (ranks 1–5); Rain of Blades (ranks 1–5); Rapid Strike (ranks 1–5); Rapidfire (ranks 1–5); Revolving Swords (ranks 1–5); Savage Blades (ranks 1–5); Scorpion Snipe (ranks 1–5); Shadow Blind (ranks 1–5); Shadow Clone (ranks 1–5); Shaking Beat (ranks 1–5); Sharp Dance (ranks 1–5); Shatter Armor (ranks 1–5); Shockwave (ranks 1–5); Sickle Cut (ranks 1–5); Skilled Stab (ranks 1–5); Slicing Hit (ranks 1–5); Slow Snipe (ranks 1–5); Smoke Bomb (ranks 1–5); Solar Burst (ranks 1–5); Spear Hacking (ranks 1–5); Spear Volley (ranks 1–5); Spears Trap (ranks 1–5); Spliting Attack (ranks 1–5); Stab (ranks 1–5); Steel Rain (ranks 1–5); Strangle Strike (ranks 1–5); Strong Beat (ranks 1–5); Stunning Dagger (ranks 1–5); Swift Slash (ranks 1–5); Sword Trap (ranks 1–5); Tendon Chop (ranks 1–5); Triple Shoot (ranks 1–5); Twin Blade Attack (ranks 1–5); Vampire Arrow (ranks 1–5); Whirlfire (ranks 1–5); Zen Blade (ranks 1–5). Applies at ranks 1–5.
| Rank | Setting | Before | Now |
|---|---|---|---|
| 1 | Cast time | 0.3s | 0.1s |
| Cast range | 1 | 5 | |
| 2 | Cast time | 0.3s | 0.1s |
| Cast range | 1 | 5 | |
| 3 | Cast time | 0.3s | 0.1s |
| Cast range | 1 | 5 | |
| 4 | Cast time | 0.3s | 0.1s |
| Cast range | 1 | 5 | |
| 5 | Cast time | 0.3s | 0.1s |
| Cast range | 1 | 5 |
More details
Rank 1
| Setting | Before | Now |
|---|---|---|
| Effect/cooldown category | 300 | 301 |
| Name | Advanced Beat I | Advanced Beat 1 |
Rank 2
| Setting | Before | Now |
|---|---|---|
| Effect/cooldown category | 300 | 301 |
| Name | Advanced Beat II | Advanced Beat 2 |
Rank 3
| Setting | Before | Now |
|---|---|---|
| Effect/cooldown category | 300 | 301 |
| Name | Advanced Beat III | Advanced Beat 3 |
Rank 4
| Setting | Before | Now |
|---|---|---|
| Effect/cooldown category | 300 | 301 |
| Name | Advanced Beat IV | Advanced Beat 4 |
Rank 5
| Setting | Before | Now |
|---|---|---|
| Effect/cooldown category | 300 | 301 |
| Name | Advanced Beat V | Advanced Beat 5 |
Rank 1 — Advanced Beat I
| Setting | Before | Now |
|---|---|---|
| Duration | 2s | 3s |
Rank 2 — Advanced Beat II
| Setting | Before | Now |
|---|---|---|
| Duration | 2s | 3s |
Rank 3 — Advanced Beat III
| Setting | Before | Now |
|---|---|---|
| Duration | 2s | 3s |
Rank 4 — Advanced Beat IV
| Setting | Before | Now |
|---|---|---|
| Duration | 2s | 3s |
Rank 5 — Advanced Beat V
| Setting | Before | Now |
|---|---|---|
| Duration | 2s | 3s |
Angry ChargeCooldown links
Rush towards your target, using momentum to deal damage to your target, with a chance of damaging target's armor.
Cooldown links
- Added a shared cooldown restriction with: Chaarge!!! (ranks 1–5); Raging Spiral Thrust (ranks 1–5); Spinning Axe (ranks 1–5). Applies at ranks 1–5.
Armor SmashCooldown links
Short-distance range attack caused by a powerful impact, temporarily reducing Defense and Melee DMG Resist of all targets within range with a chance to inflict Mind Scorch. Targets with Mind Scorch won't be able to move, attack, or cast spells. Targets won't be inflicted with Mind Scorch again while the effect lasts.
Cooldown links
- Removed the shared cooldown restriction with: Advanced Beat (ranks 1–5); Ax Trap (ranks 1–5); Basic Beating (ranks 1–5); Chapped Arrow (ranks 1–5); Close Snipe (ranks 1–5); Cracking Beat (ranks 1–5); Cross Chop (ranks 1–5); Cyclone Stab (ranks 1–5); Death Chop (ranks 1–5); Frozen Snipe (ranks 1–5); Great Beat (ranks 1–5); Heart Stab (ranks 1–5); Heavy Beat (ranks 1–5); Meteor Rain (ranks 1–5); Pierced Beat (ranks 1–5); Powerful Beat (ranks 1–5); Quick Stab (ranks 1–5); Shaking Beat (ranks 1–5); Slow Snipe (ranks 1–5); Strong Beat (ranks 1–5); Swift Slash (ranks 1); Sword Trap (ranks 2–5); Tendon Chop (ranks 1–5); Vampire Arrow (ranks 1–5). Applies at ranks 1–5.
- Added a shared cooldown restriction with: Devouring Slash (ranks 1–5); Lethal Arrow (ranks 1–5); Mindless Slash (ranks 1–5); Mystic Missile (ranks 1–5); Reaper's Chain (ranks 1–5). Applies at ranks 1–5.
| Rank | Setting | Before | Now |
|---|---|---|---|
| 2 | Declared tier | 1 | 2 |
| 3 | Declared tier | 1 | 3 |
| 4 | Declared tier | 1 | 4 |
| 5 | Declared tier | 1 | 5 |
Ax TrapCooldown linksResourcesTiming
AOE within short range. Spread out the flaming axes to damage nearby targets.
What changed
- Reduced cast time to 0.1s from 0.5s at ranks 1–5.
- Reduced hit/effect delay to 0.3s from 0.8s at ranks 1–5.
- Reduced cooldown to 2s from 3.5s at ranks 1–5.
- Reduced SP cost to 2 SP from 3 SP at ranks 1–5.
Cooldown links
- Removed the shared cooldown restriction with: Accursed Trap (ranks 1–5); Advance Chop (ranks 1–5); Advanced Attack (ranks 1–5); Advanced Beat (ranks 1–5); Advanced Shot (ranks 1–5); Armor Flip (ranks 1–5); Armor Smash (ranks 1); Arrow Fan (ranks 1–5); Arrow Pins (ranks 1–5); Arrow Rain (ranks 1–5); Arrow Storm (ranks 1–5); Astra Dance (ranks 1–5); Aurora Trap (ranks 1–5); Barbed Storm (ranks 1–5); Basic Attack (ranks 1–5); Basic Beating (ranks 1–5); Basic Shot (ranks 1–5); Blade Storm (ranks 1–5); Blood Hunt (ranks 1–5); Bloodthirst Arrow (ranks 1–5); Bomb Snipe (ranks 1–5); Bullet Arrow (ranks 1–5); Burst Arrow (ranks 1–5); Chaotic Snipe (ranks 1–5); Chapped Arrow (ranks 1–5); Close Snipe (ranks 1–5); Concussive Shot (ranks 1–5); Cracking Beat (ranks 1–5); Cross Chop (ranks 1–5); Cyclone Stab (ranks 1–5); Dancing Stab (ranks 1–5); Dark Dagger (ranks 1–5); Deadly Combo (ranks 1–5); Deadly Sweep (ranks 1–5); Death Chop (ranks 1–5); Death Rend (ranks 1–5); Divine Fury (ranks 1–5); Double Shoot (ranks 1–5); Drain Strike (ranks 1–5); Dream Slaughter (ranks 1–5); Enervation Arrow (ranks 1–5); Fiend Pierce Blade (ranks 1–5); Fiery Whirlwind (ranks 1–5); Freezing Rain (ranks 1–5); Frenzied Chop (ranks 1–5); Frosty Stab (ranks 1–5); Frozen Snipe (ranks 1–5); Gae Bolg (ranks 1–5); Glacier Arrow (ranks 1–5); Great Attack (ranks 1–5); Great Beat (ranks 1–5); Great Chop (ranks 1–5); Great Shot (ranks 1–5); Heart Stab (ranks 1–5); Heavy Attack (ranks 1–5); Heavy Beat (ranks 1–5); Heavy Crack (ranks 1–5); Holy Pummel (ranks 1–5); Horizon Divider (ranks 1–5); Killing Stab (ranks 1–5); Lava Burst (ranks 1–5); Meteor Rain (ranks 1–5); Panther Killing (ranks 1–5); Pierced Beat (ranks 1–5); Poisoned Dagger (ranks 1–5); Powerful Beat (ranks 1–5); Quadruple Shoot (ranks 1–5); Quick Stab (ranks 1–5); Rain of Blades (ranks 1–5); Rapid Strike (ranks 1–5); Rapidfire (ranks 1–5); Revolving Swords (ranks 1–5); Savage Blades (ranks 1–5); Scorpion Snipe (ranks 1–5); Shadow Blind (ranks 1–5); Shadow Clone (ranks 1–5); Shaking Beat (ranks 1–5); Sharp Dance (ranks 1–5); Shatter Armor (ranks 1–5); Shockwave (ranks 1–5); Sickle Cut (ranks 1–5); Skilled Stab (ranks 1–5); Slicing Hit (ranks 1–5); Slow Snipe (ranks 1–5); Smoke Bomb (ranks 1–5); Solar Burst (ranks 1–5); Spear Hacking (ranks 1–5); Spear Volley (ranks 1–5); Spears Trap (ranks 1–5); Spliting Attack (ranks 1–5); Stab (ranks 1–5); Steel Rain (ranks 1–5); Strangle Strike (ranks 1–5); Strong Beat (ranks 1–5); Stunning Dagger (ranks 1–5); Swift Slash (ranks 1–5); Sword Trap (ranks 1–5); Tendon Chop (ranks 1–5); Triple Shoot (ranks 1–5); Twin Blade Attack (ranks 1–5); Vampire Arrow (ranks 1–5); Whirlfire (ranks 1–5); Zen Blade (ranks 1–5). Applies at ranks 1–5.
| Rank | Setting | Before | Now |
|---|---|---|---|
| 1 | Cast time | 0.5s | 0.1s |
| Hit/effect delay | 0.8s | 0.3s | |
| Cooldown | 3.5s | 2s | |
| SP cost | 3 SP | 2 SP | |
| 2 | Cast time | 0.5s | 0.1s |
| Hit/effect delay | 0.8s | 0.3s | |
| Cooldown | 3.5s | 2s | |
| SP cost | 3 SP | 2 SP | |
| 3 | Cast time | 0.5s | 0.1s |
| Hit/effect delay | 0.8s | 0.3s | |
| Cooldown | 3.5s | 2s | |
| SP cost | 3 SP | 2 SP | |
| 4 | Cast time | 0.5s | 0.1s |
| Hit/effect delay | 0.8s | 0.3s | |
| Cooldown | 3.5s | 2s | |
| SP cost | 3 SP | 2 SP | |
| 5 | Cast time | 0.5s | 0.1s |
| Hit/effect delay | 0.8s | 0.3s | |
| Cooldown | 3.5s | 2s | |
| SP cost | 3 SP | 2 SP |
More details
Rank 1
| Setting | Before | Now |
|---|---|---|
| Effect/cooldown category | 300 | 305 |
| Name | Ax Trap I | Ax Trap 1 |
Rank 2
| Setting | Before | Now |
|---|---|---|
| Effect/cooldown category | 300 | 305 |
| Name | Ax Trap II | Ax Trap 2 |
Rank 3
| Setting | Before | Now |
|---|---|---|
| Effect/cooldown category | 300 | 305 |
| Name | Ax Trap III | Ax Trap 3 |
Rank 4
| Setting | Before | Now |
|---|---|---|
| Effect/cooldown category | 300 | 305 |
| Name | Ax Trap IV | Ax Trap 4 |
Rank 5
| Setting | Before | Now |
|---|---|---|
| Effect/cooldown category | 300 | 305 |
| Name | Ax Trap V | Ax Trap 5 |
Basic BeatingCooldown linksEffectsSecondary effectsTiming
Attacks a single target within short range and stuns it
What changed
- Reduced cast time to 0.1s from 0.3s at ranks 1–5.
- Increased cast range to 5 from 1 at ranks 1–5.
- Secondary spell effects also changed; see the per-rank secondary-effect comparison.
Cooldown links
- Removed the shared cooldown restriction with: Accursed Trap (ranks 1–5); Advance Chop (ranks 1–5); Advanced Attack (ranks 1–5); Advanced Beat (ranks 1–5); Advanced Shot (ranks 1–5); Armor Flip (ranks 1–5); Armor Smash (ranks 1); Arrow Fan (ranks 1–5); Arrow Pins (ranks 1–5); Arrow Rain (ranks 1–5); Arrow Storm (ranks 1–5); Astra Dance (ranks 1–5); Aurora Trap (ranks 1–5); Ax Trap (ranks 1–5); Barbed Storm (ranks 1–5); Basic Attack (ranks 1–5); Basic Shot (ranks 1–5); Blade Storm (ranks 1–5); Blood Hunt (ranks 1–5); Bloodthirst Arrow (ranks 1–5); Bomb Snipe (ranks 1–5); Bullet Arrow (ranks 1–5); Burst Arrow (ranks 1–5); Chaotic Snipe (ranks 1–5); Chapped Arrow (ranks 1–5); Close Snipe (ranks 1–5); Concussive Shot (ranks 1–5); Cross Chop (ranks 1–5); Cyclone Stab (ranks 3–5); Dancing Stab (ranks 1–5); Dark Dagger (ranks 1–5); Deadly Combo (ranks 1–5); Deadly Sweep (ranks 1–5); Death Chop (ranks 1–5); Death Rend (ranks 1–5); Divine Fury (ranks 1–5); Double Shoot (ranks 1–5); Drain Strike (ranks 1–5); Dream Slaughter (ranks 1–5); Enervation Arrow (ranks 1–5); Fiend Pierce Blade (ranks 1–5); Fiery Whirlwind (ranks 1–5); Freezing Rain (ranks 1–5); Frenzied Chop (ranks 1–5); Frosty Stab (ranks 1–5); Frozen Snipe (ranks 1–5); Gae Bolg (ranks 1–5); Glacier Arrow (ranks 1–5); Great Attack (ranks 1–5); Great Beat (ranks 1–5); Great Chop (ranks 1–5); Great Shot (ranks 1–5); Heart Stab (ranks 1–5); Heavy Attack (ranks 1–5); Heavy Crack (ranks 1–5); Holy Pummel (ranks 1–5); Horizon Divider (ranks 1–5); Killing Stab (ranks 1–5); Lava Burst (ranks 1–5); Meteor Rain (ranks 1–5); Panther Killing (ranks 1–5); Poisoned Dagger (ranks 1–5); Quadruple Shoot (ranks 1–5); Quick Stab (ranks 1–5); Rain of Blades (ranks 1–5); Rapid Strike (ranks 1–5); Rapidfire (ranks 1–5); Revolving Swords (ranks 1–5); Savage Blades (ranks 1–5); Scorpion Snipe (ranks 1–5); Shadow Blind (ranks 1–5); Shadow Clone (ranks 1–5); Sharp Dance (ranks 1–5); Shatter Armor (ranks 1–5); Shockwave (ranks 1–5); Sickle Cut (ranks 1–5); Skilled Stab (ranks 1–5); Slicing Hit (ranks 1–5); Slow Snipe (ranks 1–5); Smoke Bomb (ranks 1–5); Solar Burst (ranks 1–5); Spear Hacking (ranks 1–5); Spear Volley (ranks 1–5); Spears Trap (ranks 1–5); Spliting Attack (ranks 1–5); Stab (ranks 1–5); Steel Rain (ranks 1–5); Strangle Strike (ranks 1–5); Stunning Dagger (ranks 1–5); Swift Slash (ranks 1–5); Sword Trap (ranks 1–5); Tendon Chop (ranks 1–5); Triple Shoot (ranks 1–5); Twin Blade Attack (ranks 1–5); Vampire Arrow (ranks 1–5); Whirlfire (ranks 1–5); Zen Blade (ranks 1–5). Applies at ranks 1–5.
- Added a shared cooldown restriction with: Halo Strike (ranks 5). Applies at ranks 1–5.
| Rank | Setting | Before | Now |
|---|---|---|---|
| 1 | Cast time | 0.3s | 0.1s |
| Cast range | 1 | 5 | |
| 2 | Cast time | 0.3s | 0.1s |
| Cast range | 1 | 5 | |
| 3 | Cast time | 0.3s | 0.1s |
| Cast range | 1 | 5 | |
| 4 | Cast time | 0.3s | 0.1s |
| Cast range | 1 | 5 | |
| 5 | Cast time | 0.3s | 0.1s |
| Cast range | 1 | 5 |
More details
Rank 1
| Setting | Before | Now |
|---|---|---|
| Effect/cooldown category | 300 | 100 |
| Name | Basic Beating I | Basic Beating 1 |
Rank 2
| Setting | Before | Now |
|---|---|---|
| Effect/cooldown category | 300 | 100 |
| Name | Basic Beating II | Basic Beating 2 |
Rank 3
| Setting | Before | Now |
|---|---|---|
| Effect/cooldown category | 300 | 100 |
| Name | Basic Beating III | Basic Beating 3 |
Rank 4
| Setting | Before | Now |
|---|---|---|
| Effect/cooldown category | 300 | 100 |
| Name | Basic Beating IV | Basic Beating 4 |
Rank 5
| Setting | Before | Now |
|---|---|---|
| Effect/cooldown category | 300 | 100 |
| Name | Basic Beating V | Basic Beating 5 |
Rank 1 — Basic Beat I
| Setting | Before | Now |
|---|---|---|
| Duration | 2s | 3s |
Rank 2 — Basic Beat II
| Setting | Before | Now |
|---|---|---|
| Duration | 2s | 3s |
Rank 3 — Basic Beat III
| Setting | Before | Now |
|---|---|---|
| Duration | 2s | 3s |
Rank 4 — Basic Beat IV
| Setting | Before | Now |
|---|---|---|
| Duration | 2s | 3s |
Rank 5 — Basic Beat V
| Setting | Before | Now |
|---|---|---|
| Duration | 2s | 3s |
Cracking BeatCooldown linksResourcesTiming
AOE within short range. Cast spell on the ground and cause a powerful airflow to damage nearby targets
What changed
- Reduced cast time to 0.1s from 0.5s at ranks 1–5.
- Reduced cooldown to 1.5s from 2.1s at ranks 1–5.
- Reduced SP cost to 2 SP from 3 SP at ranks 1–5.
Cooldown links
- Removed the shared cooldown restriction with: Accursed Trap (ranks 1–5); Advance Chop (ranks 1–5); Advanced Attack (ranks 1–5); Advanced Beat (ranks 1–5); Advanced Shot (ranks 1–5); Armor Flip (ranks 1–5); Armor Smash (ranks 1); Arrow Fan (ranks 1–5); Arrow Pins (ranks 1–5); Arrow Rain (ranks 1–5); Arrow Storm (ranks 1–5); Astra Dance (ranks 1–5); Aurora Trap (ranks 1–5); Ax Trap (ranks 1–5); Barbed Storm (ranks 1–5); Basic Attack (ranks 1–5); Basic Shot (ranks 1–5); Blade Storm (ranks 1–5); Blood Hunt (ranks 1–5); Bloodthirst Arrow (ranks 1–5); Bomb Snipe (ranks 1–5); Bullet Arrow (ranks 1–5); Burst Arrow (ranks 1–5); Chaotic Snipe (ranks 1–5); Chapped Arrow (ranks 1–5); Close Snipe (ranks 1–5); Concussive Shot (ranks 1–5); Cross Chop (ranks 1–5); Cyclone Stab (ranks 3–5); Dancing Stab (ranks 1–5); Dark Dagger (ranks 1–5); Deadly Combo (ranks 1–5); Deadly Sweep (ranks 1–5); Death Chop (ranks 1–5); Death Rend (ranks 1–5); Divine Fury (ranks 1–5); Double Shoot (ranks 1–5); Drain Strike (ranks 1–5); Dream Slaughter (ranks 1–5); Enervation Arrow (ranks 1–5); Fiend Pierce Blade (ranks 1–5); Fiery Whirlwind (ranks 1–5); Freezing Rain (ranks 1–5); Frenzied Chop (ranks 1–5); Frosty Stab (ranks 1–5); Frozen Snipe (ranks 1–5); Gae Bolg (ranks 1–5); Glacier Arrow (ranks 1–5); Great Attack (ranks 1–5); Great Beat (ranks 1–5); Great Chop (ranks 1–5); Great Shot (ranks 1–5); Heart Stab (ranks 1–5); Heavy Attack (ranks 1–5); Heavy Crack (ranks 1–5); Holy Pummel (ranks 1–5); Horizon Divider (ranks 1–5); Killing Stab (ranks 1–5); Lava Burst (ranks 1–5); Meteor Rain (ranks 1–5); Panther Killing (ranks 1–5); Poisoned Dagger (ranks 1–5); Quadruple Shoot (ranks 1–5); Quick Stab (ranks 1–5); Rain of Blades (ranks 1–5); Rapid Strike (ranks 1–5); Rapidfire (ranks 1–5); Revolving Swords (ranks 1–5); Savage Blades (ranks 1–5); Scorpion Snipe (ranks 1–5); Shadow Blind (ranks 1–5); Shadow Clone (ranks 1–5); Sharp Dance (ranks 1–5); Shatter Armor (ranks 1–5); Shockwave (ranks 1–5); Sickle Cut (ranks 1–5); Skilled Stab (ranks 1–5); Slicing Hit (ranks 1–5); Slow Snipe (ranks 1–5); Smoke Bomb (ranks 1–5); Solar Burst (ranks 1–5); Spear Hacking (ranks 1–5); Spear Volley (ranks 1–5); Spears Trap (ranks 1–5); Spliting Attack (ranks 1–5); Stab (ranks 1–5); Steel Rain (ranks 1–5); Strangle Strike (ranks 1–5); Stunning Dagger (ranks 1–5); Swift Slash (ranks 1–5); Sword Trap (ranks 1–5); Tendon Chop (ranks 1–5); Triple Shoot (ranks 1–5); Twin Blade Attack (ranks 1–5); Vampire Arrow (ranks 1–5); Whirlfire (ranks 1–5); Zen Blade (ranks 1–5). Applies at ranks 1–5.
- Added a shared cooldown restriction with: Halo Strike (ranks 5). Applies at ranks 1–5.
| Rank | Setting | Before | Now |
|---|---|---|---|
| 1 | Cast time | 0.5s | 0.1s |
| Cooldown | 2.1s | 1.5s | |
| SP cost | 3 SP | 2 SP | |
| 2 | Cast time | 0.5s | 0.1s |
| Cooldown | 2.1s | 1.5s | |
| SP cost | 3 SP | 2 SP | |
| 3 | Cast time | 0.5s | 0.1s |
| Cooldown | 2.1s | 1.5s | |
| SP cost | 3 SP | 2 SP | |
| 4 | Cast time | 0.5s | 0.1s |
| Cooldown | 2.1s | 1.5s | |
| SP cost | 3 SP | 2 SP | |
| 5 | Cast time | 0.5s | 0.1s |
| Cooldown | 2.1s | 1.5s | |
| SP cost | 3 SP | 2 SP |
More details
Rank 1
| Setting | Before | Now |
|---|---|---|
| Effect/cooldown category | 300 | 100 |
| Name | Cracking Beat I | Cracking Beat 1 |
Rank 2
| Setting | Before | Now |
|---|---|---|
| Effect/cooldown category | 300 | 100 |
| Name | Cracking Beat II | Cracking Beat 2 |
Rank 3
| Setting | Before | Now |
|---|---|---|
| Effect/cooldown category | 300 | 100 |
| Name | Cracking Beat III | Cracking Beat 3 |
Rank 4
| Setting | Before | Now |
|---|---|---|
| Effect/cooldown category | 300 | 100 |
| Name | Cracking Beat IV | Cracking Beat 4 |
Rank 5
| Setting | Before | Now |
|---|---|---|
| Effect/cooldown category | 300 | 100 |
| Name | Cracking Beat V | Cracking Beat 5 |
Cross StrikeCooldown links
concentrates all of your strength upon your spear and then launches it as an explosive force that attacks all within range
Cooldown links
- Added a shared cooldown restriction with: Earthsplitter Combo (ranks 1–5); Silent Blow (ranks 1–5). Applies at ranks 1–5.
CrusherCooldown links
Crushes target's armor, and while spell is effective, causes
Cooldown links
- Added a shared cooldown restriction with: Earthsplitter Combo (ranks 1–5); Silent Blow (ranks 1–5). Applies at ranks 1–5.
Divine FuryCooldown links
Manipulates the rage of the gods, and deals continuous DMG to all targets within range. May weaken and stun targets.
Cooldown links
- Removed the shared cooldown restriction with: Advanced Beat (ranks 1–5); Ax Trap (ranks 1–5); Basic Beating (ranks 1–5); Chapped Arrow (ranks 1–5); Close Snipe (ranks 1–5); Cracking Beat (ranks 1–5); Cross Chop (ranks 1–5); Cyclone Stab (ranks 1–5); Death Chop (ranks 1–5); Frozen Snipe (ranks 1–5); Great Beat (ranks 1–5); Heart Stab (ranks 1–5); Heavy Beat (ranks 1–5); Meteor Rain (ranks 1–5); Pierced Beat (ranks 1–5); Powerful Beat (ranks 1–5); Quick Stab (ranks 1–5); Shaking Beat (ranks 1–5); Slow Snipe (ranks 1–5); Strong Beat (ranks 1–5); Swift Slash (ranks 1); Sword Trap (ranks 2–5); Tendon Chop (ranks 1–5); Vampire Arrow (ranks 1–5). Applies at ranks 1–5.
- Added a shared cooldown restriction with: Devouring Slash (ranks 1–5); Lethal Arrow (ranks 1–5); Mindless Slash (ranks 1–5); Mystic Missile (ranks 1–5); Reaper's Chain (ranks 1–5). Applies at ranks 1–5.
Earth BashCooldown links
The caster directs their energy into the earth, causing a massive tremor that will explode around nearby targets. This spell may also shock the caster, so be careful!
Cooldown links
- Added a shared cooldown restriction with: Earthsplitter Combo (ranks 1–5); Silent Blow (ranks 1–5). Applies at ranks 1–5.
Earthsplitter ComboNew tiersSecondary effects
Repeatedly split the ground to create several shockwaves, damaging enemies in a line ahead of you and possibly reducing their DEF.
What changed
- Added ranks 1–5. Their complete current values are listed below.
- Secondary spell effects also changed; see the per-rank secondary-effect comparison.
| Rank | Setting | Before | Now |
|---|---|---|---|
| 1 | Cast time | Not present | 0.5s |
| Hit/effect delay | Not present | 0.2s | |
| Cooldown | Not present | 1s | |
| SP cost | Not present | 4 SP | |
| Scheduled hit count | Not present | 2 | |
| Time between hits | Not present | 0.6s | |
| Cast range | Not present | 12 | |
| Area radius | Not present | 6 | |
| Skill power parameter (HP field) | Not present | 2100 | |
| Damage coefficient | Not present | 77 | |
| Ground-targeted area flag | Not present | Yes | |
| HP effect mode | Not present | Flat amount | |
| NPC targeting blocked | Not present | Yes | |
| Offensive spell flag | Not present | Yes | |
| Physical attack flag | Not present | Yes | |
| Projectile flag | Not present | Yes | |
| Required equipment 1 | Not present | 斧 | |
| Required equipment 2 | Not present | 錘 | |
| Required school 1 | Not present | Axe & Hammer | |
| Required skill level | Not present | 350 | |
| Shared-category cooldown restriction | Not present | Yes | |
| Target type | Not present | Ground | |
| Trigger chance | Not present | 60% | |
| Triggered spell | Not present | Break-I-Crush | |
| Description | Not present | Repeatedly split the ground to create several shockwaves, damaging enemies in a line ahead of you and possibly reducing their DEF. | |
| 2 | Cast time | Not present | 0.5s |
| Hit/effect delay | Not present | 0.2s | |
| Cooldown | Not present | 1s | |
| SP cost | Not present | 4 SP | |
| Scheduled hit count | Not present | 2 | |
| Time between hits | Not present | 0.6s | |
| Cast range | Not present | 12 | |
| Area radius | Not present | 6 | |
| Skill power parameter (HP field) | Not present | 2880 | |
| Damage coefficient | Not present | 83 | |
| Ground-targeted area flag | Not present | Yes | |
| HP effect mode | Not present | Flat amount | |
| NPC targeting blocked | Not present | Yes | |
| Offensive spell flag | Not present | Yes | |
| Physical attack flag | Not present | Yes | |
| Projectile flag | Not present | Yes | |
| Replacement rule | Not present | 16842 | |
| Required equipment 1 | Not present | 斧 | |
| Required equipment 2 | Not present | 錘 | |
| Required school 1 | Not present | Axe & Hammer | |
| Required skill level | Not present | 360 | |
| Shared-category cooldown restriction | Not present | Yes | |
| Target type | Not present | Ground | |
| Trigger chance | Not present | 60% | |
| Triggered spell | Not present | Rift 2-Crush | |
| Description | Not present | Repeatedly split the ground to create several shockwaves, damaging enemies in a line ahead of you and possibly reducing their DEF. | |
| 3 | Cast time | Not present | 0.5s |
| Hit/effect delay | Not present | 0.2s | |
| Cooldown | Not present | 1s | |
| SP cost | Not present | 4 SP | |
| Scheduled hit count | Not present | 2 | |
| Time between hits | Not present | 0.5s | |
| Cast range | Not present | 12 | |
| Area radius | Not present | 6 | |
| Skill power parameter (HP field) | Not present | 3700 | |
| Damage coefficient | Not present | 92 | |
| Ground-targeted area flag | Not present | Yes | |
| HP effect mode | Not present | Flat amount | |
| NPC targeting blocked | Not present | Yes | |
| Offensive spell flag | Not present | Yes | |
| Physical attack flag | Not present | Yes | |
| Projectile flag | Not present | Yes | |
| Replacement rule | Not present | 16843 | |
| Required equipment 1 | Not present | 斧 | |
| Required equipment 2 | Not present | 錘 | |
| Required school 1 | Not present | Axe & Hammer | |
| Required skill level | Not present | 370 | |
| Shared-category cooldown restriction | Not present | Yes | |
| Target type | Not present | Ground | |
| Trigger chance | Not present | 60% | |
| Triggered spell | Not present | Crack-Crash III | |
| Description | Not present | Repeatedly split the ground to create several shockwaves, damaging enemies in a line ahead of you and possibly reducing their DEF. | |
| 4 | Cast time | Not present | 0.5s |
| Hit/effect delay | Not present | 0.2s | |
| Cooldown | Not present | 1s | |
| SP cost | Not present | 4 SP | |
| Scheduled hit count | Not present | 2 | |
| Time between hits | Not present | 0.5s | |
| Cast range | Not present | 12 | |
| Area radius | Not present | 6 | |
| Skill power parameter (HP field) | Not present | 4560 | |
| Damage coefficient | Not present | 102 | |
| Ground-targeted area flag | Not present | Yes | |
| HP effect mode | Not present | Flat amount | |
| NPC targeting blocked | Not present | Yes | |
| Offensive spell flag | Not present | Yes | |
| Physical attack flag | Not present | Yes | |
| Projectile flag | Not present | Yes | |
| Replacement rule | Not present | 16844 | |
| Required equipment 1 | Not present | 斧 | |
| Required equipment 2 | Not present | 錘 | |
| Required school 1 | Not present | Axe & Hammer | |
| Required skill level | Not present | 380 | |
| Shared-category cooldown restriction | Not present | Yes | |
| Target type | Not present | Ground | |
| Trigger chance | Not present | 60% | |
| Triggered spell | Not present | Break-in IV-Crush | |
| Description | Not present | Repeatedly split the ground to create several shockwaves, damaging enemies in a line ahead of you and possibly reducing their DEF. | |
| 5 | Cast time | Not present | 0.5s |
| Hit/effect delay | Not present | 0.2s | |
| Cooldown | Not present | 1s | |
| SP cost | Not present | 4 SP | |
| Scheduled hit count | Not present | 3 | |
| Time between hits | Not present | 0.4s | |
| Cast range | Not present | 12 | |
| Area radius | Not present | 6 | |
| Skill power parameter (HP field) | Not present | 7800 | |
| Damage coefficient | Not present | 112 | |
| Ground-targeted area flag | Not present | Yes | |
| HP effect mode | Not present | Flat amount | |
| NPC targeting blocked | Not present | Yes | |
| Offensive spell flag | Not present | Yes | |
| Physical attack flag | Not present | Yes | |
| Projectile flag | Not present | Yes | |
| Replacement rule | Not present | 16845 | |
| Required equipment 1 | Not present | 斧 | |
| Required equipment 2 | Not present | 錘 | |
| Required school 1 | Not present | Axe & Hammer | |
| Required skill level | Not present | 390 | |
| Shared-category cooldown restriction | Not present | Yes | |
| Target type | Not present | Ground | |
| Trigger chance | Not present | 60% | |
| Triggered spell | Not present | Breaking V-Crushing | |
| Description | Not present | Repeatedly split the ground to create several shockwaves, damaging enemies in a line ahead of you and possibly reducing their DEF. |
More details
Rank 1
| Setting | Before | Now |
|---|---|---|
| Cast animation | Not present | 攻擊動作 |
| Declared tier | Not present | 1 |
| Effect formula | Not present | 15 |
| Effect/cooldown category | Not present | 316 |
| Formula parameter 3 | Not present | 2 |
| Icon ID | Not present | 40212 |
| Name | Not present | Earthsplitter Combo Ⅰ |
| Spell family group | Not present | 1469 |
| Visual effect ID | Not present | 717 |
Rank 2
| Setting | Before | Now |
|---|---|---|
| Cast animation | Not present | 攻擊動作 |
| Declared tier | Not present | 2 |
| Effect formula | Not present | 15 |
| Effect/cooldown category | Not present | 316 |
| Formula parameter 3 | Not present | 2 |
| Icon ID | Not present | 40212 |
| Name | Not present | Earthsplitter Combo Ⅱ |
| Spell family group | Not present | 1469 |
| Visual effect ID | Not present | 717 |
Rank 3
| Setting | Before | Now |
|---|---|---|
| Cast animation | Not present | 攻擊動作 |
| Declared tier | Not present | 3 |
| Effect formula | Not present | 15 |
| Effect/cooldown category | Not present | 316 |
| Formula parameter 3 | Not present | 2 |
| Icon ID | Not present | 40212 |
| Name | Not present | Earthsplitter Combo Ⅲ |
| Spell family group | Not present | 1469 |
| Visual effect ID | Not present | 717 |
Rank 4
| Setting | Before | Now |
|---|---|---|
| Cast animation | Not present | 攻擊動作 |
| Declared tier | Not present | 4 |
| Effect formula | Not present | 15 |
| Effect/cooldown category | Not present | 316 |
| Formula parameter 3 | Not present | 2 |
| Icon ID | Not present | 40212 |
| Name | Not present | Earthsplitter Combo Ⅳ |
| Spell family group | Not present | 1469 |
| Visual effect ID | Not present | 717 |
Rank 5
| Setting | Before | Now |
|---|---|---|
| Cast animation | Not present | 攻擊動作 |
| Declared tier | Not present | 5 |
| Effect formula | Not present | 15 |
| Effect/cooldown category | Not present | 316 |
| Formula parameter 3 | Not present | 2 |
| Icon ID | Not present | 40212 |
| Name | Not present | Earthsplitter Combo Ⅴ |
| Spell family group | Not present | 1469 |
| Visual effect ID | Not present | 717 |
Rank 1 — Break-I-Crush
| Setting | Before | Now |
|---|---|---|
| Duration | Not present | 5s |
| Damage coefficient | Not present | 100 |
| Defense bonus | Not present | -2800 |
| NPC targeting blocked | Not present | Yes |
| Physical attack flag | Not present | Yes |
| Shared-category cooldown restriction | Not present | Yes |
| Status effect | Not present | 閃黃色 |
| Target type | Not present | Self |
Rank 2 — Rift 2-Crush
| Setting | Before | Now |
|---|---|---|
| Duration | Not present | 5s |
| Damage coefficient | Not present | 100 |
| Defense bonus | Not present | -3300 |
| NPC targeting blocked | Not present | Yes |
| Physical attack flag | Not present | Yes |
| Shared-category cooldown restriction | Not present | Yes |
| Status effect | Not present | 閃黃色 |
| Target type | Not present | Self |
Rank 3 — Crack-Crash III
| Setting | Before | Now |
|---|---|---|
| Duration | Not present | 5s |
| Damage coefficient | Not present | 100 |
| Defense bonus | Not present | -4080 |
| NPC targeting blocked | Not present | Yes |
| Physical attack flag | Not present | Yes |
| Shared-category cooldown restriction | Not present | Yes |
| Status effect | Not present | 閃黃色 |
| Target type | Not present | Self |
Rank 4 — Break-in IV-Crush
| Setting | Before | Now |
|---|---|---|
| Duration | Not present | 5s |
| Damage coefficient | Not present | 100 |
| Defense bonus | Not present | -5140 |
| NPC targeting blocked | Not present | Yes |
| Physical attack flag | Not present | Yes |
| Shared-category cooldown restriction | Not present | Yes |
| Status effect | Not present | 閃黃色 |
| Target type | Not present | Self |
Rank 5 — Breaking V-Crushing
| Setting | Before | Now |
|---|---|---|
| Duration | Not present | 5s |
| Damage coefficient | Not present | 100 |
| Defense bonus | Not present | -7870 |
| NPC targeting blocked | Not present | Yes |
| Physical attack flag | Not present | Yes |
| Shared-category cooldown restriction | Not present | Yes |
| Status effect | Not present | 閃黃色 |
| Target type | Not present | Self |
Ferocious SongNames
Increase the hit rate within the effective time, effect 1
What changed
- Name, wording or presentation changed. Gameplay values are unchanged in the compared records.
| Rank | Setting | Before | Now |
|---|---|---|---|
| 1 | Name | Ferocious Song I | Ferocious Song 1 |
| 2 | Name | Ferocious Song II | Ferocious Song 2 |
| 3 | Name | Ferocious Song III | Ferocious Song 3 |
| 4 | Name | Ferocious Song IV | Ferocious Song 4 |
| 5 | Name | Ferocious Song V | Ferocious Song 5 |
Fighting ShieldNames
Increase defense within the effective time
What changed
- Name, wording or presentation changed. Gameplay values are unchanged in the compared records.
| Rank | Setting | Before | Now |
|---|---|---|---|
| 1 | Name | Fighting Shield I | Fighting Shield 1 |
| 2 | Name | Fighting Shield II | Fighting Shield 2 |
| 3 | Name | Fighting Shield III | Fighting Shield 3 |
| 4 | Name | Fighting Shield IV | Fighting Shield 4 |
| 5 | Name | Fighting Shield V | Fighting Shield 5 |
Firestorm ChopCooldown links
A giant axe trailing flames chops down, dealing damage to all targets in a straight line.
Cooldown links
- Added a shared cooldown restriction with: Earthsplitter Combo (ranks 1–5); Silent Blow (ranks 1–5). Applies at ranks 1–5.
Frenzied ChopCooldown links
Strike your target with a vicious blow, gaining Bloodrage. Increases attack power and attack speed.
Cooldown links
- Removed the shared cooldown restriction with: Advanced Beat (ranks 1–5); Ax Trap (ranks 1–5); Basic Beating (ranks 1–5); Chapped Arrow (ranks 1–5); Close Snipe (ranks 1–5); Cracking Beat (ranks 1–5); Cross Chop (ranks 1–5); Cyclone Stab (ranks 1–5); Death Chop (ranks 1–5); Frozen Snipe (ranks 1–5); Great Beat (ranks 1–5); Heart Stab (ranks 1–5); Heavy Beat (ranks 1–5); Meteor Rain (ranks 1–5); Pierced Beat (ranks 1–5); Powerful Beat (ranks 1–5); Quick Stab (ranks 1–5); Shaking Beat (ranks 1–5); Slow Snipe (ranks 1–5); Strong Beat (ranks 1–5); Swift Slash (ranks 1); Sword Trap (ranks 2–5); Tendon Chop (ranks 1–5); Vampire Arrow (ranks 1–5). Applies at ranks 1–5.
- Added a shared cooldown restriction with: Devouring Slash (ranks 1–5); Lethal Arrow (ranks 1–5); Mindless Slash (ranks 1–5); Mystic Missile (ranks 1–5); Reaper's Chain (ranks 1–5). Applies at ranks 1–5.
Great BeatCooldown linksEffectsSecondary effectsTiming
Attacks single target within short range and stuns it
What changed
- Reduced cast time to 0.1s from 0.3s at ranks 1–5.
- Increased cast range to 5 from 1 at ranks 1–5.
- Increased trigger chance to 30% from 10% at rank 1.
- Increased trigger chance to 35% from 10% at rank 2.
- Increased trigger chance to 40% from 10% at rank 3.
- Increased trigger chance to 45% from 10% at rank 4.
- Increased trigger chance to 60% from 10% at rank 5.
- Secondary spell effects also changed; see the per-rank secondary-effect comparison.
Cooldown links
- Removed the shared cooldown restriction with: Accursed Trap (ranks 1–5); Advance Chop (ranks 1–5); Advanced Attack (ranks 1–5); Advanced Beat (ranks 1–5); Advanced Shot (ranks 1–5); Armor Flip (ranks 1–5); Armor Smash (ranks 1); Arrow Fan (ranks 1–5); Arrow Pins (ranks 1–5); Arrow Rain (ranks 1–5); Arrow Storm (ranks 1–5); Astra Dance (ranks 1–5); Aurora Trap (ranks 1–5); Ax Trap (ranks 1–5); Barbed Storm (ranks 1–5); Basic Attack (ranks 1–5); Basic Beating (ranks 1–5); Basic Shot (ranks 1–5); Blade Storm (ranks 1–5); Blood Hunt (ranks 1–5); Bloodthirst Arrow (ranks 1–5); Bomb Snipe (ranks 1–5); Bullet Arrow (ranks 1–5); Burst Arrow (ranks 1–5); Chaotic Snipe (ranks 1–5); Chapped Arrow (ranks 1–5); Close Snipe (ranks 1–5); Concussive Shot (ranks 1–5); Cracking Beat (ranks 1–5); Cross Chop (ranks 1); Cyclone Stab (ranks 1–2); Dancing Stab (ranks 1–5); Dark Dagger (ranks 1–5); Deadly Combo (ranks 1–5); Deadly Sweep (ranks 1–5); Death Chop (ranks 1–5); Death Rend (ranks 1–5); Divine Fury (ranks 1–5); Double Shoot (ranks 1–5); Drain Strike (ranks 1–5); Dream Slaughter (ranks 1–5); Enervation Arrow (ranks 1–5); Fiend Pierce Blade (ranks 1–5); Fiery Whirlwind (ranks 1–5); Freezing Rain (ranks 1–5); Frenzied Chop (ranks 1–5); Frosty Stab (ranks 1–5); Frozen Snipe (ranks 1–5); Gae Bolg (ranks 1–5); Glacier Arrow (ranks 1–5); Great Attack (ranks 1–5); Great Chop (ranks 1–5); Great Shot (ranks 1–5); Heart Stab (ranks 1–5); Heavy Attack (ranks 1–5); Heavy Beat (ranks 1–5); Heavy Crack (ranks 1–5); Holy Pummel (ranks 1–5); Horizon Divider (ranks 1–5); Killing Stab (ranks 1–5); Lava Burst (ranks 1–5); Meteor Rain (ranks 1–5); Panther Killing (ranks 1–5); Pierced Beat (ranks 1–5); Poisoned Dagger (ranks 1–5); Powerful Beat (ranks 1–5); Quadruple Shoot (ranks 1–5); Quick Stab (ranks 1–5); Rain of Blades (ranks 1–5); Rapid Strike (ranks 1–5); Rapidfire (ranks 1–5); Revolving Swords (ranks 1–5); Savage Blades (ranks 1–5); Scorpion Snipe (ranks 1–5); Shadow Blind (ranks 1–5); Shadow Clone (ranks 1–5); Shaking Beat (ranks 1–5); Sharp Dance (ranks 1–5); Shatter Armor (ranks 1–5); Shockwave (ranks 1–5); Sickle Cut (ranks 1–5); Skilled Stab (ranks 1–5); Slicing Hit (ranks 1–5); Slow Snipe (ranks 1–5); Smoke Bomb (ranks 1–5); Solar Burst (ranks 1–5); Spear Hacking (ranks 1–5); Spear Volley (ranks 1–5); Spears Trap (ranks 1–5); Spliting Attack (ranks 1–5); Stab (ranks 1–5); Steel Rain (ranks 1–5); Strangle Strike (ranks 1–5); Strong Beat (ranks 1–5); Stunning Dagger (ranks 1–5); Swift Slash (ranks 2–5); Sword Trap (ranks 1–5); Tendon Chop (ranks 1–5); Triple Shoot (ranks 1–5); Twin Blade Attack (ranks 1–5); Whirlfire (ranks 1–5); Zen Blade (ranks 1–5). Applies at ranks 1–5.
| Rank | Setting | Before | Now |
|---|---|---|---|
| 1 | Cast time | 0.3s | 0.1s |
| Cast range | 1 | 5 | |
| Trigger chance | 10% | 30% | |
| 2 | Cast time | 0.3s | 0.1s |
| Cast range | 1 | 5 | |
| Trigger chance | 10% | 35% | |
| 3 | Cast time | 0.3s | 0.1s |
| Cast range | 1 | 5 | |
| Trigger chance | 10% | 40% | |
| 4 | Cast time | 0.3s | 0.1s |
| Cast range | 1 | 5 | |
| Trigger chance | 10% | 45% | |
| 5 | Cast time | 0.3s | 0.1s |
| Cast range | 1 | 5 | |
| Trigger chance | 10% | 60% |
More details
Rank 1
| Setting | Before | Now |
|---|---|---|
| Effect/cooldown category | 300 | 299 |
| Name | Great Beat I | Great Beat 1 |
Rank 2
| Setting | Before | Now |
|---|---|---|
| Effect/cooldown category | 300 | 299 |
| Name | Great Beat II | Great Beat 2 |
Rank 3
| Setting | Before | Now |
|---|---|---|
| Effect/cooldown category | 300 | 299 |
| Name | Great Beat III | Great Beat 3 |
Rank 4
| Setting | Before | Now |
|---|---|---|
| Effect/cooldown category | 300 | 299 |
| Name | Great Beat IV | Great Beat 4 |
Rank 5
| Setting | Before | Now |
|---|---|---|
| Effect/cooldown category | 300 | 299 |
| Name | Great Beat V | Great Beat 5 |
Rank 1 — Great Beat I
| Setting | Before | Now |
|---|---|---|
| Duration | 2s | 3s |
Rank 2 — Great Beat II
| Setting | Before | Now |
|---|---|---|
| Duration | 2s | 3s |
Rank 3 — Great Beat III
| Setting | Before | Now |
|---|---|---|
| Duration | 2s | 3s |
Rank 4 — Great Beat IV
| Setting | Before | Now |
|---|---|---|
| Duration | 2s | 3s |
Rank 5 — Great Beat V
| Setting | Before | Now |
|---|---|---|
| Duration | 2s | 3s |
Heavy Axe CleaveCooldown linksEffectsTiming
The heavy weight of the axe can cleave flesh from bone with ease.
What changed
- Reduced cast time to 0.1s from 0.3s at ranks 1–5.
- Reduced cooldown to 0.5s from 1s at ranks 1–5.
- Increased cast range to 5 from 1 at ranks 1–5.
Cooldown links
- Added a shared cooldown restriction with: Earthsplitter Combo (ranks 1–5); Silent Blow (ranks 1–5). Applies at ranks 1–5.
| Rank | Setting | Before | Now |
|---|---|---|---|
| 1 | Cast time | 0.3s | 0.1s |
| Cooldown | 1s | 0.5s | |
| Cast range | 1 | 5 | |
| 2 | Cast time | 0.3s | 0.1s |
| Cooldown | 1s | 0.5s | |
| Cast range | 1 | 5 | |
| 3 | Cast time | 0.3s | 0.1s |
| Cooldown | 1s | 0.5s | |
| Cast range | 1 | 5 | |
| 4 | Cast time | 0.3s | 0.1s |
| Cooldown | 1s | 0.5s | |
| Cast range | 1 | 5 | |
| 5 | Cast time | 0.3s | 0.1s |
| Cooldown | 1s | 0.5s | |
| Cast range | 1 | 5 |
More details
Rank 1
| Setting | Before | Now |
|---|---|---|
| Name | Heavy Axe Cleave I | Heavy Axe Cleave 1 |
Rank 2
| Setting | Before | Now |
|---|---|---|
| Name | Heavy Axe Cleave II | Heavy Axe Cleave 2 |
Rank 3
| Setting | Before | Now |
|---|---|---|
| Name | Heavy Axe Cleave III | Heavy Axe Cleave 3 |
Rank 4
| Setting | Before | Now |
|---|---|---|
| Name | Heavy Axe Cleave IV | Heavy Axe Cleave 4 |
Rank 5
| Setting | Before | Now |
|---|---|---|
| Name | Heavy Axe Cleave V | Heavy Axe Cleave 5 |
Heavy BeatCooldown linksEffectsResourcesTiming
Attacks single target within short range. It can cause 3 times as much damage
What changed
- Reduced cast time to 0.1s from 0.3s at ranks 1–5.
- Reduced SP cost to 1 SP from 3 SP at ranks 1–5.
- Increased cast range to 5 from 1 at ranks 1–5.
Cooldown links
- Removed the shared cooldown restriction with: Accursed Trap (ranks 1–5); Advance Chop (ranks 1–5); Advanced Attack (ranks 1–5); Advanced Beat (ranks 1–5); Advanced Shot (ranks 1–5); Armor Flip (ranks 1–5); Armor Smash (ranks 1); Arrow Fan (ranks 1–5); Arrow Pins (ranks 1–5); Arrow Rain (ranks 1–5); Arrow Storm (ranks 1–5); Astra Dance (ranks 1–5); Aurora Trap (ranks 1–5); Ax Trap (ranks 1–5); Barbed Storm (ranks 1–5); Basic Attack (ranks 1–5); Basic Shot (ranks 1–5); Blade Storm (ranks 1–5); Blood Hunt (ranks 1–5); Bloodthirst Arrow (ranks 1–5); Bomb Snipe (ranks 1–5); Bullet Arrow (ranks 1–5); Burst Arrow (ranks 1–5); Chaotic Snipe (ranks 1–5); Chapped Arrow (ranks 1–5); Close Snipe (ranks 1–5); Concussive Shot (ranks 1–5); Cross Chop (ranks 1–5); Cyclone Stab (ranks 3–5); Dancing Stab (ranks 1–5); Dark Dagger (ranks 1–5); Deadly Combo (ranks 1–5); Deadly Sweep (ranks 1–5); Death Chop (ranks 1–5); Death Rend (ranks 1–5); Divine Fury (ranks 1–5); Double Shoot (ranks 1–5); Drain Strike (ranks 1–5); Dream Slaughter (ranks 1–5); Enervation Arrow (ranks 1–5); Fiend Pierce Blade (ranks 1–5); Fiery Whirlwind (ranks 1–5); Freezing Rain (ranks 1–5); Frenzied Chop (ranks 1–5); Frosty Stab (ranks 1–5); Frozen Snipe (ranks 1–5); Gae Bolg (ranks 1–5); Glacier Arrow (ranks 1–5); Great Attack (ranks 1–5); Great Beat (ranks 1–5); Great Chop (ranks 1–5); Great Shot (ranks 1–5); Heart Stab (ranks 1–5); Heavy Attack (ranks 1–5); Heavy Crack (ranks 1–5); Holy Pummel (ranks 1–5); Horizon Divider (ranks 1–5); Killing Stab (ranks 1–5); Lava Burst (ranks 1–5); Meteor Rain (ranks 1–5); Panther Killing (ranks 1–5); Poisoned Dagger (ranks 1–5); Quadruple Shoot (ranks 1–5); Quick Stab (ranks 1–5); Rain of Blades (ranks 1–5); Rapid Strike (ranks 1–5); Rapidfire (ranks 1–5); Revolving Swords (ranks 1–5); Savage Blades (ranks 1–5); Scorpion Snipe (ranks 1–5); Shadow Blind (ranks 1–5); Shadow Clone (ranks 1–5); Sharp Dance (ranks 1–5); Shatter Armor (ranks 1–5); Shockwave (ranks 1–5); Sickle Cut (ranks 1–5); Skilled Stab (ranks 1–5); Slicing Hit (ranks 1–5); Slow Snipe (ranks 1–5); Smoke Bomb (ranks 1–5); Solar Burst (ranks 1–5); Spear Hacking (ranks 1–5); Spear Volley (ranks 1–5); Spears Trap (ranks 1–5); Spliting Attack (ranks 1–5); Stab (ranks 1–5); Steel Rain (ranks 1–5); Strangle Strike (ranks 1–5); Stunning Dagger (ranks 1–5); Swift Slash (ranks 1–5); Sword Trap (ranks 1–5); Tendon Chop (ranks 1–5); Triple Shoot (ranks 1–5); Twin Blade Attack (ranks 1–5); Vampire Arrow (ranks 1–5); Whirlfire (ranks 1–5); Zen Blade (ranks 1–5). Applies at ranks 1–5.
- Added a shared cooldown restriction with: Halo Strike (ranks 5). Applies at ranks 1–5.
| Rank | Setting | Before | Now |
|---|---|---|---|
| 1 | Cast time | 0.3s | 0.1s |
| SP cost | 3 SP | 1 SP | |
| Cast range | 1 | 5 | |
| 2 | Cast time | 0.3s | 0.1s |
| SP cost | 3 SP | 1 SP | |
| Cast range | 1 | 5 | |
| 3 | Cast time | 0.3s | 0.1s |
| SP cost | 3 SP | 1 SP | |
| Cast range | 1 | 5 | |
| 4 | Cast time | 0.3s | 0.1s |
| SP cost | 3 SP | 1 SP | |
| Cast range | 1 | 5 | |
| 5 | Cast time | 0.3s | 0.1s |
| SP cost | 3 SP | 1 SP | |
| Cast range | 1 | 5 |
More details
Rank 1
| Setting | Before | Now |
|---|---|---|
| Effect/cooldown category | 300 | 100 |
| Name | Heavy Beat I | Heavy Beat 1 |
Rank 2
| Setting | Before | Now |
|---|---|---|
| Effect/cooldown category | 300 | 100 |
| Name | Heavy Beat II | Heavy Beat 2 |
Rank 3
| Setting | Before | Now |
|---|---|---|
| Effect/cooldown category | 300 | 100 |
| Name | Heavy Beat III | Heavy Beat 3 |
Rank 4
| Setting | Before | Now |
|---|---|---|
| Effect/cooldown category | 300 | 100 |
| Name | Heavy Beat IV | Heavy Beat 4 |
Rank 5
| Setting | Before | Now |
|---|---|---|
| Effect/cooldown category | 300 | 100 |
| Name | Heavy Beat V | Heavy Beat 5 |
Heavy CrackCooldown links
Short-range AOE spell. Splits the ground with a deafening 'crack' and blows rocks and debris all over the target enemies and possibly reducing the target's armor.
Cooldown links
- Removed the shared cooldown restriction with: Advanced Beat (ranks 1–5); Ax Trap (ranks 1–5); Basic Beating (ranks 1–5); Chapped Arrow (ranks 1–5); Close Snipe (ranks 1–5); Cracking Beat (ranks 1–5); Cross Chop (ranks 1–5); Cyclone Stab (ranks 1–5); Death Chop (ranks 1–5); Frozen Snipe (ranks 1–5); Great Beat (ranks 1–5); Heart Stab (ranks 1–5); Heavy Beat (ranks 1–5); Meteor Rain (ranks 1–5); Pierced Beat (ranks 1–5); Powerful Beat (ranks 1–5); Quick Stab (ranks 1–5); Shaking Beat (ranks 1–5); Slow Snipe (ranks 1–5); Strong Beat (ranks 1–5); Swift Slash (ranks 1); Sword Trap (ranks 2–5); Tendon Chop (ranks 1–5); Vampire Arrow (ranks 1–5). Applies at ranks 1–5.
- Added a shared cooldown restriction with: Devouring Slash (ranks 1–5); Lethal Arrow (ranks 1–5); Mindless Slash (ranks 1–5); Mystic Missile (ranks 1–5); Reaper's Chain (ranks 1–5). Applies at ranks 1–5.
Hell ShieldNames
Increase player's defensive ability. The player can still destroy the enemy's armor even if the player has suffered damage. Limited to 10 uses
What changed
- Name, wording or presentation changed. Gameplay values are unchanged in the compared records.
| Rank | Setting | Before | Now |
|---|---|---|---|
| 1 | Name | Hell Shield I | Hell Shield 1 |
| 2 | Name | Hell Shield II | Hell Shield 2 |
| 3 | Name | Hell Shield III | Hell Shield 3 |
| 4 | Name | Hell Shield IV | Hell Shield 4 |
| 5 | Name | Hell Shield V | Hell Shield 5 |
Holy PummelCooldown links
A divine blow from the heavens above. Deals continuous damage to random targets within a limited area, with a chance of stunning them.
Cooldown links
- Removed the shared cooldown restriction with: Advanced Beat (ranks 1–5); Ax Trap (ranks 1–5); Basic Beating (ranks 1–5); Chapped Arrow (ranks 1–5); Close Snipe (ranks 1–5); Cracking Beat (ranks 1–5); Cross Chop (ranks 1–5); Cyclone Stab (ranks 1–5); Death Chop (ranks 1–5); Frozen Snipe (ranks 1–5); Great Beat (ranks 1–5); Heart Stab (ranks 1–5); Heavy Beat (ranks 1–5); Meteor Rain (ranks 1–5); Pierced Beat (ranks 1–5); Powerful Beat (ranks 1–5); Quick Stab (ranks 1–5); Shaking Beat (ranks 1–5); Slow Snipe (ranks 1–5); Strong Beat (ranks 1–5); Swift Slash (ranks 1); Sword Trap (ranks 2–5); Tendon Chop (ranks 1–5); Vampire Arrow (ranks 1–5). Applies at ranks 1–5.
- Added a shared cooldown restriction with: Devouring Slash (ranks 1–5); Lethal Arrow (ranks 1–5); Mindless Slash (ranks 1–5); Mystic Missile (ranks 1–5); Reaper's Chain (ranks 1–5). Applies at ranks 1–5.
Lava BurstCooldown links
Short-range AOE spell that inflicts massive damage on surrounding enemies in 8 directions, with high chance of
Cooldown links
- Removed the shared cooldown restriction with: Advanced Beat (ranks 1–5); Ax Trap (ranks 1–5); Basic Beating (ranks 1–5); Chapped Arrow (ranks 1–5); Close Snipe (ranks 1–5); Cracking Beat (ranks 1–5); Cross Chop (ranks 1–5); Cyclone Stab (ranks 1–5); Death Chop (ranks 1–5); Frozen Snipe (ranks 1–5); Great Beat (ranks 1–5); Heart Stab (ranks 1–5); Heavy Beat (ranks 1–5); Meteor Rain (ranks 1–5); Pierced Beat (ranks 1–5); Powerful Beat (ranks 1–5); Quick Stab (ranks 1–5); Shaking Beat (ranks 1–5); Slow Snipe (ranks 1–5); Strong Beat (ranks 1–5); Swift Slash (ranks 1); Sword Trap (ranks 2–5); Tendon Chop (ranks 1–5); Vampire Arrow (ranks 1–5). Applies at ranks 1–5.
- Added a shared cooldown restriction with: Devouring Slash (ranks 1–5); Lethal Arrow (ranks 1–5); Mindless Slash (ranks 1–5); Mystic Missile (ranks 1–5); Reaper's Chain (ranks 1–5). Applies at ranks 1–5.
OmnicrushNew tiersSecondary effects
This long-ranged hammer reduces the target's ATK and Spell ATK.
What changed
- Added ranks 1–5. Their complete current values are listed below.
- Secondary spell effects also changed; see the per-rank secondary-effect comparison.
| Rank | Setting | Before | Now |
|---|---|---|---|
| 1 | Cast time | Not present | 0.3s |
| Hit/effect delay | Not present | 0.5s | |
| Cooldown | Not present | 1s | |
| MP cost | Not present | 3340 | |
| Cast range | Not present | 8 | |
| Skill power parameter (HP field) | Not present | 46362 | |
| HP effect mode | Not present | Flat amount | |
| NPC targeting blocked | Not present | Yes | |
| Offensive spell flag | Not present | Yes | |
| Physical attack flag | Not present | Yes | |
| Required equipment 1 | Not present | 斧 | |
| Required equipment 2 | Not present | 錘 | |
| Required school 1 | Not present | Axe & Hammer | |
| Required skill level | Not present | 310 | |
| Shared-category cooldown restriction | Not present | Yes | |
| Target type | Not present | Character | |
| Trigger chance | Not present | 100% | |
| Triggered spell | Not present | Omnicrush I - Debuff | |
| Description | Not present | This long-ranged hammer reduces the target's ATK and Spell ATK. | |
| 2 | Cast time | Not present | 0.3s |
| Hit/effect delay | Not present | 0.5s | |
| Cooldown | Not present | 1s | |
| MP cost | Not present | 3408 | |
| Cast range | Not present | 8 | |
| Skill power parameter (HP field) | Not present | 49741 | |
| HP effect mode | Not present | Flat amount | |
| NPC targeting blocked | Not present | Yes | |
| Offensive spell flag | Not present | Yes | |
| Physical attack flag | Not present | Yes | |
| Replacement rule | Not present | 16117 | |
| Required equipment 1 | Not present | 斧 | |
| Required equipment 2 | Not present | 錘 | |
| Required school 1 | Not present | Axe & Hammer | |
| Required skill level | Not present | 320 | |
| Shared-category cooldown restriction | Not present | Yes | |
| Target type | Not present | Character | |
| Trigger chance | Not present | 100% | |
| Triggered spell | Not present | Omnicrush II - Debuff | |
| Description | Not present | This long-ranged hammer reduces the target's ATK and Spell ATK. | |
| 3 | Cast time | Not present | 0.3s |
| Hit/effect delay | Not present | 0.5s | |
| Cooldown | Not present | 1s | |
| MP cost | Not present | 3476 | |
| Cast range | Not present | 8 | |
| Skill power parameter (HP field) | Not present | 53239 | |
| HP effect mode | Not present | Flat amount | |
| NPC targeting blocked | Not present | Yes | |
| Offensive spell flag | Not present | Yes | |
| Physical attack flag | Not present | Yes | |
| Replacement rule | Not present | 16118 | |
| Required equipment 1 | Not present | 斧 | |
| Required equipment 2 | Not present | 錘 | |
| Required school 1 | Not present | Axe & Hammer | |
| Required skill level | Not present | 330 | |
| Shared-category cooldown restriction | Not present | Yes | |
| Target type | Not present | Character | |
| Trigger chance | Not present | 100% | |
| Triggered spell | Not present | Omnicrush III - Debuff | |
| Description | Not present | This long-ranged hammer reduces the target's ATK and Spell ATK. | |
| 4 | Cast time | Not present | 0.3s |
| Hit/effect delay | Not present | 0.5s | |
| Cooldown | Not present | 1s | |
| MP cost | Not present | 3545 | |
| Cast range | Not present | 8 | |
| Skill power parameter (HP field) | Not present | 56858 | |
| HP effect mode | Not present | Flat amount | |
| NPC targeting blocked | Not present | Yes | |
| Offensive spell flag | Not present | Yes | |
| Physical attack flag | Not present | Yes | |
| Replacement rule | Not present | 16119 | |
| Required equipment 1 | Not present | 斧 | |
| Required equipment 2 | Not present | 錘 | |
| Required school 1 | Not present | Axe & Hammer | |
| Required skill level | Not present | 340 | |
| Shared-category cooldown restriction | Not present | Yes | |
| Target type | Not present | Character | |
| Trigger chance | Not present | 100% | |
| Triggered spell | Not present | Omnicrush IV - Debuff | |
| Description | Not present | This long-ranged hammer reduces the target's ATK and Spell ATK. | |
| 5 | Cast time | Not present | 0.3s |
| Hit/effect delay | Not present | 0.5s | |
| Cooldown | Not present | 1s | |
| MP cost | Not present | 3840 | |
| Cast range | Not present | 8 | |
| Skill power parameter (HP field) | Not present | 63048 | |
| HP effect mode | Not present | Flat amount | |
| NPC targeting blocked | Not present | Yes | |
| Offensive spell flag | Not present | Yes | |
| Physical attack flag | Not present | Yes | |
| Replacement rule | Not present | 16120 | |
| Required equipment 1 | Not present | 斧 | |
| Required equipment 2 | Not present | 錘 | |
| Required school 1 | Not present | Axe & Hammer | |
| Required skill level | Not present | 350 | |
| Shared-category cooldown restriction | Not present | Yes | |
| Target type | Not present | Character | |
| Trigger chance | Not present | 100% | |
| Triggered spell | Not present | Omnicrush V - Debuff | |
| Description | Not present | This long-ranged hammer reduces the target's ATK and Spell ATK. |
More details
Rank 1
| Setting | Before | Now |
|---|---|---|
| Cast animation | Not present | 攻擊動作 |
| Declared tier | Not present | 1 |
| Effect formula | Not present | 15 |
| Effect priority | Not present | 1 |
| Effect/cooldown category | Not present | 31 |
| Icon ID | Not present | 40144 |
| Name | Not present | Omnicrush I |
| Spell family group | Not present | 1465 |
| Visual effect ID | Not present | 655 |
Rank 2
| Setting | Before | Now |
|---|---|---|
| Cast animation | Not present | 攻擊動作 |
| Declared tier | Not present | 2 |
| Effect formula | Not present | 15 |
| Effect priority | Not present | 2 |
| Effect/cooldown category | Not present | 31 |
| Icon ID | Not present | 40144 |
| Name | Not present | Omnicrush II |
| Spell family group | Not present | 1465 |
| Visual effect ID | Not present | 655 |
Rank 3
| Setting | Before | Now |
|---|---|---|
| Cast animation | Not present | 攻擊動作 |
| Declared tier | Not present | 3 |
| Effect formula | Not present | 15 |
| Effect priority | Not present | 3 |
| Effect/cooldown category | Not present | 31 |
| Icon ID | Not present | 40144 |
| Name | Not present | Omnicrush III |
| Spell family group | Not present | 1465 |
| Visual effect ID | Not present | 655 |
Rank 4
| Setting | Before | Now |
|---|---|---|
| Cast animation | Not present | 攻擊動作 |
| Declared tier | Not present | 4 |
| Effect formula | Not present | 15 |
| Effect priority | Not present | 4 |
| Effect/cooldown category | Not present | 31 |
| Icon ID | Not present | 40144 |
| Name | Not present | Omnicrush IV |
| Spell family group | Not present | 1465 |
| Visual effect ID | Not present | 655 |
Rank 5
| Setting | Before | Now |
|---|---|---|
| Cast animation | Not present | 攻擊動作 |
| Declared tier | Not present | 5 |
| Effect formula | Not present | 15 |
| Effect priority | Not present | 5 |
| Effect/cooldown category | Not present | 31 |
| Icon ID | Not present | 40144 |
| Name | Not present | Omnicrush V |
| Spell family group | Not present | 1465 |
| Visual effect ID | Not present | 655 |
Rank 1 — Omnicrush I - Debuff
| Setting | Before | Now |
|---|---|---|
| Duration | Not present | 10s |
| Attack bonus | Not present | -2070 |
| NPC targeting blocked | Not present | Yes |
| Offensive spell flag | Not present | Yes |
| Physical attack flag | Not present | Yes |
| Shared-category cooldown restriction | Not present | Yes |
| Spell attack bonus | Not present | -1030 |
| Status effect | Not present | 閃黃色 |
| Target type | Not present | Character |
Rank 2 — Omnicrush II - Debuff
| Setting | Before | Now |
|---|---|---|
| Duration | Not present | 12s |
| Attack bonus | Not present | -2490 |
| NPC targeting blocked | Not present | Yes |
| Offensive spell flag | Not present | Yes |
| Physical attack flag | Not present | Yes |
| Shared-category cooldown restriction | Not present | Yes |
| Spell attack bonus | Not present | -1250 |
| Status effect | Not present | 閃黃色 |
| Target type | Not present | Character |
Rank 3 — Omnicrush III - Debuff
| Setting | Before | Now |
|---|---|---|
| Duration | Not present | 14s |
| Attack bonus | Not present | -3150 |
| NPC targeting blocked | Not present | Yes |
| Offensive spell flag | Not present | Yes |
| Physical attack flag | Not present | Yes |
| Shared-category cooldown restriction | Not present | Yes |
| Spell attack bonus | Not present | -1580 |
| Status effect | Not present | 閃黃色 |
| Target type | Not present | Character |
Rank 4 — Omnicrush IV - Debuff
| Setting | Before | Now |
|---|---|---|
| Duration | Not present | 16s |
| Attack bonus | Not present | -4060 |
| NPC targeting blocked | Not present | Yes |
| Offensive spell flag | Not present | Yes |
| Physical attack flag | Not present | Yes |
| Shared-category cooldown restriction | Not present | Yes |
| Spell attack bonus | Not present | -2030 |
| Status effect | Not present | 閃黃色 |
| Target type | Not present | Character |
Rank 5 — Omnicrush V - Debuff
| Setting | Before | Now |
|---|---|---|
| Duration | Not present | 20s |
| Attack bonus | Not present | -6390 |
| NPC targeting blocked | Not present | Yes |
| Offensive spell flag | Not present | Yes |
| Physical attack flag | Not present | Yes |
| Shared-category cooldown restriction | Not present | Yes |
| Spell attack bonus | Not present | -3200 |
| Status effect | Not present | 閃黃色 |
| Target type | Not present | Character |
Pierced BeatCooldown linksEffectsSecondary effectsTiming
Attacks single target within short range and destroys target's armor. And within the effective time, it can
What changed
- Reduced cast time to 0.1s from 0.3s at ranks 1–5.
- Increased cast range to 5 from 1 at ranks 1–5.
- Secondary spell effects also changed; see the per-rank secondary-effect comparison.
Cooldown links
- Removed the shared cooldown restriction with: Accursed Trap (ranks 1–5); Advance Chop (ranks 1–5); Advanced Attack (ranks 1–5); Advanced Beat (ranks 1–5); Advanced Shot (ranks 1–5); Armor Flip (ranks 1–5); Armor Smash (ranks 1); Arrow Fan (ranks 1–5); Arrow Pins (ranks 1–5); Arrow Rain (ranks 1–5); Arrow Storm (ranks 1–5); Astra Dance (ranks 1–5); Aurora Trap (ranks 1–5); Ax Trap (ranks 1–5); Barbed Storm (ranks 1–5); Basic Attack (ranks 1–5); Basic Shot (ranks 1–5); Blade Storm (ranks 1–5); Blood Hunt (ranks 1–5); Bloodthirst Arrow (ranks 1–5); Bomb Snipe (ranks 1–5); Bullet Arrow (ranks 1–5); Burst Arrow (ranks 1–5); Chaotic Snipe (ranks 1–5); Chapped Arrow (ranks 1–5); Close Snipe (ranks 1–5); Concussive Shot (ranks 1–5); Cross Chop (ranks 1–5); Cyclone Stab (ranks 3–5); Dancing Stab (ranks 1–5); Dark Dagger (ranks 1–5); Deadly Combo (ranks 1–5); Deadly Sweep (ranks 1–5); Death Chop (ranks 1–5); Death Rend (ranks 1–5); Divine Fury (ranks 1–5); Double Shoot (ranks 1–5); Drain Strike (ranks 1–5); Dream Slaughter (ranks 1–5); Enervation Arrow (ranks 1–5); Fiend Pierce Blade (ranks 1–5); Fiery Whirlwind (ranks 1–5); Freezing Rain (ranks 1–5); Frenzied Chop (ranks 1–5); Frosty Stab (ranks 1–5); Frozen Snipe (ranks 1–5); Gae Bolg (ranks 1–5); Glacier Arrow (ranks 1–5); Great Attack (ranks 1–5); Great Beat (ranks 1–5); Great Chop (ranks 1–5); Great Shot (ranks 1–5); Heart Stab (ranks 1–5); Heavy Attack (ranks 1–5); Heavy Crack (ranks 1–5); Holy Pummel (ranks 1–5); Horizon Divider (ranks 1–5); Killing Stab (ranks 1–5); Lava Burst (ranks 1–5); Meteor Rain (ranks 1–5); Panther Killing (ranks 1–5); Poisoned Dagger (ranks 1–5); Quadruple Shoot (ranks 1–5); Quick Stab (ranks 1–5); Rain of Blades (ranks 1–5); Rapid Strike (ranks 1–5); Rapidfire (ranks 1–5); Revolving Swords (ranks 1–5); Savage Blades (ranks 1–5); Scorpion Snipe (ranks 1–5); Shadow Blind (ranks 1–5); Shadow Clone (ranks 1–5); Sharp Dance (ranks 1–5); Shatter Armor (ranks 1–5); Shockwave (ranks 1–5); Sickle Cut (ranks 1–5); Skilled Stab (ranks 1–5); Slicing Hit (ranks 1–5); Slow Snipe (ranks 1–5); Smoke Bomb (ranks 1–5); Solar Burst (ranks 1–5); Spear Hacking (ranks 1–5); Spear Volley (ranks 1–5); Spears Trap (ranks 1–5); Spliting Attack (ranks 1–5); Stab (ranks 1–5); Steel Rain (ranks 1–5); Strangle Strike (ranks 1–5); Stunning Dagger (ranks 1–5); Swift Slash (ranks 1–5); Sword Trap (ranks 1–5); Tendon Chop (ranks 1–5); Triple Shoot (ranks 1–5); Twin Blade Attack (ranks 1–5); Vampire Arrow (ranks 1–5); Whirlfire (ranks 1–5); Zen Blade (ranks 1–5). Applies at ranks 1–5.
- Added a shared cooldown restriction with: Halo Strike (ranks 5). Applies at ranks 1–5.
| Rank | Setting | Before | Now |
|---|---|---|---|
| 1 | Cast time | 0.3s | 0.1s |
| Cast range | 1 | 5 | |
| 2 | Cast time | 0.3s | 0.1s |
| Cast range | 1 | 5 | |
| 3 | Cast time | 0.3s | 0.1s |
| Cast range | 1 | 5 | |
| 4 | Cast time | 0.3s | 0.1s |
| Cast range | 1 | 5 | |
| 5 | Cast time | 0.3s | 0.1s |
| Cast range | 1 | 5 |
More details
Rank 1
| Setting | Before | Now |
|---|---|---|
| Effect/cooldown category | 300 | 100 |
| Name | Pierced Beat I | Pierced Beat 1 |
Rank 2
| Setting | Before | Now |
|---|---|---|
| Effect/cooldown category | 300 | 100 |
| Name | Pierced Beat II | Pierced Beat 2 |
Rank 3
| Setting | Before | Now |
|---|---|---|
| Effect/cooldown category | 300 | 100 |
| Name | Pierced Beat III | Pierced Beat 3 |
Rank 4
| Setting | Before | Now |
|---|---|---|
| Effect/cooldown category | 300 | 100 |
| Name | Pierced Beat IV | Pierced Beat 4 |
Rank 5
| Setting | Before | Now |
|---|---|---|
| Effect/cooldown category | 300 | 100 |
| Name | Pierced Beat V | Pierced Beat 5 |
Rank 2 — Pierced Beat II
| Setting | Before | Now |
|---|---|---|
| Physical damage resistance modifier | -4 | -6 |
Rank 3 — Pierced Beat III
| Setting | Before | Now |
|---|---|---|
| Physical damage resistance modifier | -6 | -7 |
Rank 4 — Pierced Beat IV
| Setting | Before | Now |
|---|---|---|
| Physical damage resistance modifier | -8 | -10 |
Powerful BeatEffectsResourcesTiming
Attacks single target within short range. It can cause 4 times as much as the original damage
What changed
- Reduced cast time to 0.1s from 0.3s at ranks 1–5.
- Reduced cooldown to 0.8s from 1s at ranks 1–5.
- Reduced SP cost to 2 SP from 3 SP at ranks 1–5.
- Increased cast range to 5 from 1 at ranks 1–5.
| Rank | Setting | Before | Now |
|---|---|---|---|
| 1 | Cast time | 0.3s | 0.1s |
| Cooldown | 1s | 0.8s | |
| SP cost | 3 SP | 2 SP | |
| Cast range | 1 | 5 | |
| 2 | Cast time | 0.3s | 0.1s |
| Cooldown | 1s | 0.8s | |
| SP cost | 3 SP | 2 SP | |
| Cast range | 1 | 5 | |
| 3 | Cast time | 0.3s | 0.1s |
| Cooldown | 1s | 0.8s | |
| SP cost | 3 SP | 2 SP | |
| Cast range | 1 | 5 | |
| 4 | Cast time | 0.3s | 0.1s |
| Cooldown | 1s | 0.8s | |
| SP cost | 3 SP | 2 SP | |
| Cast range | 1 | 5 | |
| 5 | Cast time | 0.3s | 0.1s |
| Cooldown | 1s | 0.8s | |
| SP cost | 3 SP | 2 SP | |
| Cast range | 1 | 5 |
More details
Rank 1
| Setting | Before | Now |
|---|---|---|
| Effect/cooldown category | 300 | 100 |
| Name | Powerful Beat I | Powerful Beat 1 |
Rank 2
| Setting | Before | Now |
|---|---|---|
| Effect/cooldown category | 300 | 100 |
| Name | Powerful Beat II | Powerful Beat 2 |
Rank 3
| Setting | Before | Now |
|---|---|---|
| Effect/cooldown category | 300 | 100 |
| Name | Powerful Beat III | Powerful Beat 3 |
Rank 4
| Setting | Before | Now |
|---|---|---|
| Effect/cooldown category | 300 | 100 |
| Name | Powerful Beat IV | Powerful Beat 4 |
Rank 5
| Setting | Before | Now |
|---|---|---|
| Effect/cooldown category | 300 | 100 |
| Name | Powerful Beat V | Powerful Beat 5 |
Rage ArmorCooldown links
Creates an outer armor that resists damage. During its effect, the total damage received will be transferred to surrounding enemies equally.
Cooldown links
- Removed the shared cooldown restriction with: Demonic Barrier (ranks 1–5). Applies at ranks 1–5.
- Added a shared cooldown restriction with: Wrath Armor (ranks 1–5). Applies at ranks 1–5.
Raijin's FuryNew tiersSecondary effects
Unleashes the wrath of thunder to deal great damage to the target. Chance to increase ATK, Critical Rate, and Numb the target with the power of thunder.
What changed
- Added ranks 1–5. Their complete current values are listed below.
- Secondary spell effects also changed; see the per-rank secondary-effect comparison.
| Rank | Setting | Before | Now |
|---|---|---|---|
| 1 | Cast time | Not present | 0.1s |
| Hit/effect delay | Not present | 0.1s | |
| Cooldown | Not present | 3s | |
| SP cost | Not present | 3 SP | |
| Cast range | Not present | 4 | |
| Guaranteed-hit flag | Not present | Yes | |
| NPC targeting blocked | Not present | Yes | |
| Offensive spell flag | Not present | Yes | |
| Physical attack flag | Not present | Yes | |
| Required equipment 1 | Not present | 斧 | |
| Required equipment 2 | Not present | 錘 | |
| Required school 1 | Not present | Axe & Hammer | |
| Required skill level | Not present | 300 | |
| Shared-category cooldown restriction | Not present | Yes | |
| Target type | Not present | Character | |
| Trigger chance | Not present | 100% | |
| Triggered spell | Not present | Raijin's Fury I | |
| Description | Not present | Unleashes the wrath of thunder to deal great damage to the target. Chance to increase ATK, Critical Rate, and Numb the target with the power of thunder. | |
| 2 | Cast time | Not present | 0.1s |
| Hit/effect delay | Not present | 0.1s | |
| Cooldown | Not present | 3s | |
| SP cost | Not present | 3 SP | |
| Cast range | Not present | 4 | |
| Guaranteed-hit flag | Not present | Yes | |
| NPC targeting blocked | Not present | Yes | |
| Offensive spell flag | Not present | Yes | |
| Physical attack flag | Not present | Yes | |
| Replacement rule | Not present | 15951 | |
| Required equipment 1 | Not present | 斧 | |
| Required equipment 2 | Not present | 錘 | |
| Required school 1 | Not present | Axe & Hammer | |
| Required skill level | Not present | 310 | |
| Shared-category cooldown restriction | Not present | Yes | |
| Target type | Not present | Character | |
| Trigger chance | Not present | 100% | |
| Triggered spell | Not present | Raijin's Fury II | |
| Description | Not present | Unleashes the wrath of thunder to deal great damage to the target. Chance to increase ATK, Critical Rate, and Numb the target with the power of thunder. | |
| 3 | Cast time | Not present | 0.1s |
| Hit/effect delay | Not present | 0.1s | |
| Cooldown | Not present | 3s | |
| SP cost | Not present | 3 SP | |
| Cast range | Not present | 4 | |
| Guaranteed-hit flag | Not present | Yes | |
| NPC targeting blocked | Not present | Yes | |
| Offensive spell flag | Not present | Yes | |
| Physical attack flag | Not present | Yes | |
| Replacement rule | Not present | 15952 | |
| Required equipment 1 | Not present | 斧 | |
| Required equipment 2 | Not present | 錘 | |
| Required school 1 | Not present | Axe & Hammer | |
| Required skill level | Not present | 320 | |
| Shared-category cooldown restriction | Not present | Yes | |
| Target type | Not present | Character | |
| Trigger chance | Not present | 100% | |
| Triggered spell | Not present | Raijin's Fury III | |
| Description | Not present | Unleashes the wrath of thunder to deal great damage to the target. Chance to increase ATK, Critical Rate, and Numb the target with the power of thunder. | |
| 4 | Cast time | Not present | 0.1s |
| Hit/effect delay | Not present | 0.1s | |
| Cooldown | Not present | 3s | |
| SP cost | Not present | 3 SP | |
| Cast range | Not present | 4 | |
| Guaranteed-hit flag | Not present | Yes | |
| NPC targeting blocked | Not present | Yes | |
| Offensive spell flag | Not present | Yes | |
| Physical attack flag | Not present | Yes | |
| Replacement rule | Not present | 15953 | |
| Required equipment 1 | Not present | 斧 | |
| Required equipment 2 | Not present | 錘 | |
| Required school 1 | Not present | Axe & Hammer | |
| Required skill level | Not present | 330 | |
| Shared-category cooldown restriction | Not present | Yes | |
| Target type | Not present | Character | |
| Trigger chance | Not present | 100% | |
| Triggered spell | Not present | Raijin's Fury IV | |
| Description | Not present | Unleashes the wrath of thunder to deal great damage to the target. Chance to increase ATK, Critical Rate, and Numb the target with the power of thunder. | |
| 5 | Cast time | Not present | 0.1s |
| Hit/effect delay | Not present | 0.1s | |
| Cooldown | Not present | 3s | |
| SP cost | Not present | 3 SP | |
| Cast range | Not present | 4 | |
| Guaranteed-hit flag | Not present | Yes | |
| NPC targeting blocked | Not present | Yes | |
| Offensive spell flag | Not present | Yes | |
| Physical attack flag | Not present | Yes | |
| Replacement rule | Not present | 15954 | |
| Required equipment 1 | Not present | 斧 | |
| Required equipment 2 | Not present | 錘 | |
| Required school 1 | Not present | Axe & Hammer | |
| Required skill level | Not present | 340 | |
| Shared-category cooldown restriction | Not present | Yes | |
| Target type | Not present | Character | |
| Trigger chance | Not present | 100% | |
| Triggered spell | Not present | Raijin's Fury V | |
| Description | Not present | Unleashes the wrath of thunder to deal great damage to the target. Chance to increase ATK, Critical Rate, and Numb the target with the power of thunder. |
More details
Rank 1
| Setting | Before | Now |
|---|---|---|
| Cast animation | Not present | 攻擊動作 |
| Declared tier | Not present | 1 |
| Effect formula | Not present | 40 |
| Effect/cooldown category | Not present | 583 |
| Formula parameter 1 | Not present | 30 |
| Formula parameter 2 | Not present | 7 |
| Icon ID | Not present | 40132 |
| Name | Not present | Raijin's Fury I |
| Spell family group | Not present | 1464 |
| Visual effect ID | Not present | 641 |
Rank 2
| Setting | Before | Now |
|---|---|---|
| Cast animation | Not present | 攻擊動作 |
| Declared tier | Not present | 2 |
| Effect formula | Not present | 40 |
| Effect/cooldown category | Not present | 583 |
| Formula parameter 1 | Not present | 30 |
| Formula parameter 2 | Not present | 8 |
| Icon ID | Not present | 40132 |
| Name | Not present | Raijin's Fury II |
| Spell family group | Not present | 1464 |
| Visual effect ID | Not present | 641 |
Rank 3
| Setting | Before | Now |
|---|---|---|
| Cast animation | Not present | 攻擊動作 |
| Declared tier | Not present | 3 |
| Effect formula | Not present | 40 |
| Effect/cooldown category | Not present | 583 |
| Formula parameter 1 | Not present | 30 |
| Formula parameter 2 | Not present | 9 |
| Icon ID | Not present | 40132 |
| Name | Not present | Raijin's Fury III |
| Spell family group | Not present | 1464 |
| Visual effect ID | Not present | 641 |
Rank 4
| Setting | Before | Now |
|---|---|---|
| Cast animation | Not present | 攻擊動作 |
| Declared tier | Not present | 4 |
| Effect formula | Not present | 40 |
| Effect/cooldown category | Not present | 583 |
| Formula parameter 1 | Not present | 30 |
| Formula parameter 2 | Not present | 10 |
| Icon ID | Not present | 40132 |
| Name | Not present | Raijin's Fury IV |
| Spell family group | Not present | 1464 |
| Visual effect ID | Not present | 641 |
Rank 5
| Setting | Before | Now |
|---|---|---|
| Cast animation | Not present | 攻擊動作 |
| Declared tier | Not present | 5 |
| Effect formula | Not present | 40 |
| Effect/cooldown category | Not present | 583 |
| Formula parameter 1 | Not present | 40 |
| Formula parameter 2 | Not present | 12 |
| Icon ID | Not present | 40132 |
| Name | Not present | Raijin's Fury V |
| Spell family group | Not present | 1464 |
| Visual effect ID | Not present | 641 |
Rank 1 — Raijin's Fury I
| Setting | Before | Now |
|---|---|---|
| Hit/effect delay | Not present | 0.5s |
| Skill power parameter (HP field) | Not present | 1800 |
| HP effect mode | Not present | Flat amount |
| NPC targeting blocked | Not present | Yes |
| Offensive spell flag | Not present | Yes |
| Physical attack flag | Not present | Yes |
| Required school 1 | Not present | Axe & Hammer |
| Status effect | Not present | 仇恨加成 |
| Target type | Not present | Character |
| Trigger chance | Not present | 15% |
| Triggered spell | Not present | Raijin's Fury I-Numb |
Rank 1 — Raijin's Fury I-Numb
| Setting | Before | Now |
|---|---|---|
| Duration | Not present | 5s |
| Shared-category cooldown restriction | Not present | Yes |
| Status effect | Not present | 麻痺 |
| Target type | Not present | Character |
Rank 2 — Raijin's Fury II
| Setting | Before | Now |
|---|---|---|
| Hit/effect delay | Not present | 0.5s |
| Skill power parameter (HP field) | Not present | 2480 |
| HP effect mode | Not present | Flat amount |
| NPC targeting blocked | Not present | Yes |
| Offensive spell flag | Not present | Yes |
| Physical attack flag | Not present | Yes |
| Required school 1 | Not present | Axe & Hammer |
| Status effect | Not present | 仇恨加成 |
| Target type | Not present | Character |
| Trigger chance | Not present | 19% |
| Triggered spell | Not present | Raijin's Fury II-Numb |
Rank 2 — Raijin's Fury II-Numb
| Setting | Before | Now |
|---|---|---|
| Duration | Not present | 5s |
| Shared-category cooldown restriction | Not present | Yes |
| Status effect | Not present | 麻痺 |
| Target type | Not present | Character |
Rank 3 — Raijin's Fury III
| Setting | Before | Now |
|---|---|---|
| Hit/effect delay | Not present | 0.5s |
| Skill power parameter (HP field) | Not present | 3200 |
| HP effect mode | Not present | Flat amount |
| NPC targeting blocked | Not present | Yes |
| Offensive spell flag | Not present | Yes |
| Physical attack flag | Not present | Yes |
| Required school 1 | Not present | Axe & Hammer |
| Status effect | Not present | 仇恨加成 |
| Target type | Not present | Character |
| Trigger chance | Not present | 23% |
| Triggered spell | Not present | Raijin's Fury III-Numb |
Rank 3 — Raijin's Fury III-Numb
| Setting | Before | Now |
|---|---|---|
| Duration | Not present | 5s |
| Shared-category cooldown restriction | Not present | Yes |
| Status effect | Not present | 麻痺 |
| Target type | Not present | Character |
Rank 4 — Raijin's Fury IV
| Setting | Before | Now |
|---|---|---|
| Hit/effect delay | Not present | 0.5s |
| Skill power parameter (HP field) | Not present | 3960 |
| HP effect mode | Not present | Flat amount |
| NPC targeting blocked | Not present | Yes |
| Offensive spell flag | Not present | Yes |
| Physical attack flag | Not present | Yes |
| Required school 1 | Not present | Axe & Hammer |
| Status effect | Not present | 仇恨加成 |
| Target type | Not present | Character |
| Trigger chance | Not present | 27% |
| Triggered spell | Not present | Raijin's Fury IV-Numb |
Rank 4 — Raijin's Fury IV-Numb
| Setting | Before | Now |
|---|---|---|
| Duration | Not present | 5s |
| Shared-category cooldown restriction | Not present | Yes |
| Status effect | Not present | 麻痺 |
| Target type | Not present | Character |
Rank 5 — Raijin's Fury V
| Setting | Before | Now |
|---|---|---|
| Hit/effect delay | Not present | 0.5s |
| Skill power parameter (HP field) | Not present | 6800 |
| HP effect mode | Not present | Flat amount |
| NPC targeting blocked | Not present | Yes |
| Offensive spell flag | Not present | Yes |
| Physical attack flag | Not present | Yes |
| Required school 1 | Not present | Axe & Hammer |
| Status effect | Not present | 仇恨加成 |
| Target type | Not present | Character |
| Trigger chance | Not present | 35% |
| Triggered spell | Not present | Raijin's Fury V-Numb |
Rank 5 — Raijin's Fury V-Numb
| Setting | Before | Now |
|---|---|---|
| Duration | Not present | 5s |
| Shared-category cooldown restriction | Not present | Yes |
| Status effect | Not present | 麻痺 |
| Target type | Not present | Character |
Shaking BeatResourcesTiming
AOE within short range. Cast spell on the ground and cause a seismic wave damage nearby targets
What changed
- Reduced cast time to 0.1s from 0.5s at ranks 1–5.
- Reduced cooldown to 1.5s from 2.1s at ranks 1–3, 5.
- Reduced SP cost to 1 SP from 2 SP at ranks 1–5.
| Rank | Setting | Before | Now |
|---|---|---|---|
| 1 | Cast time | 0.5s | 0.1s |
| Cooldown | 2.1s | 1.5s | |
| SP cost | 2 SP | 1 SP | |
| 2 | Cast time | 0.5s | 0.1s |
| Cooldown | 2.1s | 1.5s | |
| SP cost | 2 SP | 1 SP | |
| 3 | Cast time | 0.5s | 0.1s |
| Cooldown | 2.1s | 1.5s | |
| SP cost | 2 SP | 1 SP | |
| 4 | Cast time | 0.5s | 0.1s |
| SP cost | 2 SP | 1 SP | |
| 5 | Cast time | 0.5s | 0.1s |
| Cooldown | 2.1s | 1.5s | |
| SP cost | 2 SP | 1 SP |
More details
Rank 1
| Setting | Before | Now |
|---|---|---|
| Effect/cooldown category | 300 | 100 |
| Name | Shaking Beat I | Shaking Beat 1 |
Rank 2
| Setting | Before | Now |
|---|---|---|
| Effect/cooldown category | 300 | 100 |
| Name | Shaking Beat II | Shaking Beat 2 |
Rank 3
| Setting | Before | Now |
|---|---|---|
| Effect/cooldown category | 300 | 100 |
| Name | Shaking Beat III | Shaking Beat 3 |
Rank 4
| Setting | Before | Now |
|---|---|---|
| Effect/cooldown category | 300 | 100 |
| Name | Shaking Beat IV | Shaking Beat 4 |
Rank 5
| Setting | Before | Now |
|---|---|---|
| Effect/cooldown category | 300 | 100 |
| Name | Shaking Beat V | Shaking Beat 5 |
Shatter ArmorCooldown links
A Close-range single target attack that causes extreme damage and pierce the target's armor.For a certain duration, reduce the target's melee damage and magic damage resistance. A chance to daze the target, stopping movement, attack and spell casting.
Cooldown links
- Removed the shared cooldown restriction with: Advanced Beat (ranks 1–5); Ax Trap (ranks 1–5); Basic Beating (ranks 1–5); Chapped Arrow (ranks 1–5); Close Snipe (ranks 1–5); Cracking Beat (ranks 1–5); Cross Chop (ranks 1–5); Cyclone Stab (ranks 1–5); Death Chop (ranks 1–5); Frozen Snipe (ranks 1–5); Great Beat (ranks 1–5); Heart Stab (ranks 1–5); Heavy Beat (ranks 1–5); Meteor Rain (ranks 1–5); Pierced Beat (ranks 1–5); Powerful Beat (ranks 1–5); Quick Stab (ranks 1–5); Shaking Beat (ranks 1–5); Slow Snipe (ranks 1–5); Strong Beat (ranks 1–5); Swift Slash (ranks 1); Sword Trap (ranks 2–5); Tendon Chop (ranks 1–5); Vampire Arrow (ranks 1–5). Applies at ranks 1–5.
- Added a shared cooldown restriction with: Devouring Slash (ranks 1–5); Lethal Arrow (ranks 1–5); Mindless Slash (ranks 1–5); Mystic Missile (ranks 1–5); Reaper's Chain (ranks 1–5). Applies at ranks 1–5.
ShockwaveCooldown links
Slams the ground, causing heavy damage to all nearby enemies, with a chance to
Cooldown links
- Removed the shared cooldown restriction with: Advanced Beat (ranks 1–5); Ax Trap (ranks 1–5); Basic Beating (ranks 1–5); Chapped Arrow (ranks 1–5); Close Snipe (ranks 1–5); Cracking Beat (ranks 1–5); Cross Chop (ranks 1–5); Cyclone Stab (ranks 1–5); Death Chop (ranks 1–5); Frozen Snipe (ranks 1–5); Great Beat (ranks 1–5); Heart Stab (ranks 1–5); Heavy Beat (ranks 1–5); Meteor Rain (ranks 1–5); Pierced Beat (ranks 1–5); Powerful Beat (ranks 1–5); Quick Stab (ranks 1–5); Shaking Beat (ranks 1–5); Slow Snipe (ranks 1–5); Strong Beat (ranks 1–5); Swift Slash (ranks 1); Sword Trap (ranks 2–5); Tendon Chop (ranks 1–5); Vampire Arrow (ranks 1–5). Applies at ranks 1–5.
- Added a shared cooldown restriction with: Devouring Slash (ranks 1–5); Lethal Arrow (ranks 1–5); Mindless Slash (ranks 1–5); Mystic Missile (ranks 1–5); Reaper's Chain (ranks 1–5). Applies at ranks 1–5.
Skull CrusherNew tiersSecondary effects
Deliver a powerful overhead blow. If the target remains above 90% HP after the hit, it is stunned.
What changed
- Added ranks 1–5. Their complete current values are listed below.
- Secondary spell effects also changed; see the per-rank secondary-effect comparison.
| Rank | Setting | Before | Now |
|---|---|---|---|
| 1 | Cast time | Not present | 0.5s |
| Cooldown | Not present | 2.5s | |
| SP cost | Not present | 2 SP | |
| Cast range | Not present | 1 | |
| Area radius | Not present | 3 | |
| Skill power parameter (HP field) | Not present | 45076 | |
| Damage coefficient | Not present | 101 | |
| HP effect mode | Not present | Flat amount | |
| NPC targeting blocked | Not present | Yes | |
| Offensive spell flag | Not present | Yes | |
| Physical attack flag | Not present | Yes | |
| Required equipment 1 | Not present | 斧 | |
| Required equipment 2 | Not present | 錘 | |
| Required school 1 | Not present | Axe & Hammer | |
| Required skill level | Not present | 360 | |
| Shared-category cooldown restriction | Not present | Yes | |
| Target type | Not present | Character | |
| Trigger chance | Not present | 100% | |
| Triggered spell | Not present | Battery slash I-blood ratio | |
| Description | Not present | Deliver a powerful overhead blow. If the target remains above 90% HP after the hit, it is stunned. | |
| 2 | Cast time | Not present | 0.5s |
| Cooldown | Not present | 2.5s | |
| SP cost | Not present | 2 SP | |
| Cast range | Not present | 1 | |
| Area radius | Not present | 3 | |
| Skill power parameter (HP field) | Not present | 47983 | |
| Damage coefficient | Not present | 110 | |
| HP effect mode | Not present | Flat amount | |
| NPC targeting blocked | Not present | Yes | |
| Offensive spell flag | Not present | Yes | |
| Physical attack flag | Not present | Yes | |
| Replacement rule | Not present | 16847 | |
| Required equipment 1 | Not present | 斧 | |
| Required equipment 2 | Not present | 錘 | |
| Required school 1 | Not present | Axe & Hammer | |
| Required skill level | Not present | 370 | |
| Shared-category cooldown restriction | Not present | Yes | |
| Target type | Not present | Character | |
| Trigger chance | Not present | 100% | |
| Triggered spell | Not present | Battery blow II-blood weight determination | |
| Description | Not present | Deliver a powerful overhead blow. If the target remains above 90% HP after the hit, it is stunned. | |
| 3 | Cast time | Not present | 0.5s |
| Cooldown | Not present | 2.5s | |
| SP cost | Not present | 2 SP | |
| Cast range | Not present | 1 | |
| Area radius | Not present | 3 | |
| Skill power parameter (HP field) | Not present | 50981 | |
| Damage coefficient | Not present | 122 | |
| HP effect mode | Not present | Flat amount | |
| NPC targeting blocked | Not present | Yes | |
| Offensive spell flag | Not present | Yes | |
| Physical attack flag | Not present | Yes | |
| Replacement rule | Not present | 16848 | |
| Required equipment 1 | Not present | 斧 | |
| Required equipment 2 | Not present | 錘 | |
| Required school 1 | Not present | Axe & Hammer | |
| Required skill level | Not present | 380 | |
| Shared-category cooldown restriction | Not present | Yes | |
| Target type | Not present | Character | |
| Trigger chance | Not present | 100% | |
| Triggered spell | Not present | Scattered blow III-blood weight determination | |
| Description | Not present | Deliver a powerful overhead blow. If the target remains above 90% HP after the hit, it is stunned. | |
| 4 | Cast time | Not present | 0.5s |
| Cooldown | Not present | 2.5s | |
| SP cost | Not present | 2 SP | |
| Cast range | Not present | 1 | |
| Area radius | Not present | 3 | |
| Skill power parameter (HP field) | Not present | 54070 | |
| Damage coefficient | Not present | 135 | |
| HP effect mode | Not present | Flat amount | |
| NPC targeting blocked | Not present | Yes | |
| Offensive spell flag | Not present | Yes | |
| Physical attack flag | Not present | Yes | |
| Replacement rule | Not present | 16849 | |
| Required equipment 1 | Not present | 斧 | |
| Required equipment 2 | Not present | 錘 | |
| Required school 1 | Not present | Axe & Hammer | |
| Required skill level | Not present | 390 | |
| Shared-category cooldown restriction | Not present | Yes | |
| Target type | Not present | Character | |
| Trigger chance | Not present | 100% | |
| Triggered spell | Not present | Battery slash IV-blood ratio | |
| Description | Not present | Deliver a powerful overhead blow. If the target remains above 90% HP after the hit, it is stunned. | |
| 5 | Cast time | Not present | 0.5s |
| Cooldown | Not present | 2.5s | |
| SP cost | Not present | 2 SP | |
| Cast range | Not present | 1 | |
| Area radius | Not present | 3 | |
| Skill power parameter (HP field) | Not present | 61251 | |
| Damage coefficient | Not present | 174 | |
| HP effect mode | Not present | Flat amount | |
| NPC targeting blocked | Not present | Yes | |
| Offensive spell flag | Not present | Yes | |
| Physical attack flag | Not present | Yes | |
| Replacement rule | Not present | 16850 | |
| Required equipment 1 | Not present | 斧 | |
| Required equipment 2 | Not present | 錘 | |
| Required school 1 | Not present | Axe & Hammer | |
| Required skill level | Not present | 400 | |
| Shared-category cooldown restriction | Not present | Yes | |
| Target type | Not present | Character | |
| Trigger chance | Not present | 100% | |
| Triggered spell | Not present | Scrap V- blood weight. | |
| Description | Not present | Deliver a powerful overhead blow. If the target remains above 90% HP after the hit, it is stunned. |
More details
Rank 1
| Setting | Before | Now |
|---|---|---|
| Cast animation | Not present | 攻擊動作 |
| Declared tier | Not present | 1 |
| Effect formula | Not present | 15 |
| Effect/cooldown category | Not present | 241 |
| Icon ID | Not present | 40213 |
| Name | Not present | Skull Crusher Ⅰ |
| Spell family group | Not present | 1470 |
| Visual effect ID | Not present | 718 |
Rank 2
| Setting | Before | Now |
|---|---|---|
| Cast animation | Not present | 攻擊動作 |
| Declared tier | Not present | 2 |
| Effect formula | Not present | 15 |
| Effect/cooldown category | Not present | 241 |
| Icon ID | Not present | 40213 |
| Name | Not present | Skull Crusher Ⅱ |
| Spell family group | Not present | 1470 |
| Visual effect ID | Not present | 718 |
Rank 3
| Setting | Before | Now |
|---|---|---|
| Cast animation | Not present | 攻擊動作 |
| Declared tier | Not present | 3 |
| Effect formula | Not present | 15 |
| Effect/cooldown category | Not present | 241 |
| Icon ID | Not present | 40213 |
| Name | Not present | Skull Crusher Ⅲ |
| Spell family group | Not present | 1470 |
| Visual effect ID | Not present | 718 |
Rank 4
| Setting | Before | Now |
|---|---|---|
| Cast animation | Not present | 攻擊動作 |
| Declared tier | Not present | 4 |
| Effect formula | Not present | 15 |
| Effect/cooldown category | Not present | 241 |
| Icon ID | Not present | 40213 |
| Name | Not present | Skull Crusher Ⅳ |
| Spell family group | Not present | 1470 |
| Visual effect ID | Not present | 718 |
Rank 5
| Setting | Before | Now |
|---|---|---|
| Cast animation | Not present | 攻擊動作 |
| Declared tier | Not present | 5 |
| Effect formula | Not present | 15 |
| Effect/cooldown category | Not present | 241 |
| Icon ID | Not present | 40213 |
| Name | Not present | Skull Crusher Ⅴ |
| Spell family group | Not present | 1470 |
| Visual effect ID | Not present | 718 |
Rank 1 — Battery slash I-blood ratio
| Setting | Before | Now |
|---|---|---|
| Cast time | Not present | 0.2s |
| Hit/effect delay | Not present | 0.2s |
| Damage coefficient | Not present | 100 |
| NPC targeting blocked | Not present | Yes |
| Offensive spell flag | Not present | Yes |
| Shared-category cooldown restriction | Not present | Yes |
| Target type | Not present | Character |
Rank 2 — Battery blow II-blood weight determination
| Setting | Before | Now |
|---|---|---|
| Cast time | Not present | 0.2s |
| Hit/effect delay | Not present | 0.2s |
| Damage coefficient | Not present | 100 |
| NPC targeting blocked | Not present | Yes |
| Offensive spell flag | Not present | Yes |
| Shared-category cooldown restriction | Not present | Yes |
| Target type | Not present | Character |
Rank 3 — Scattered blow III-blood weight determination
| Setting | Before | Now |
|---|---|---|
| Cast time | Not present | 0.2s |
| Hit/effect delay | Not present | 0.2s |
| Damage coefficient | Not present | 100 |
| NPC targeting blocked | Not present | Yes |
| Offensive spell flag | Not present | Yes |
| Shared-category cooldown restriction | Not present | Yes |
| Target type | Not present | Character |
Rank 4 — Battery slash IV-blood ratio
| Setting | Before | Now |
|---|---|---|
| Cast time | Not present | 0.2s |
| Hit/effect delay | Not present | 0.2s |
| Damage coefficient | Not present | 100 |
| NPC targeting blocked | Not present | Yes |
| Offensive spell flag | Not present | Yes |
| Shared-category cooldown restriction | Not present | Yes |
| Target type | Not present | Character |
Rank 5 — Scrap V- blood weight.
| Setting | Before | Now |
|---|---|---|
| Cast time | Not present | 0.2s |
| Hit/effect delay | Not present | 0.2s |
| Damage coefficient | Not present | 100 |
| NPC targeting blocked | Not present | Yes |
| Offensive spell flag | Not present | Yes |
| Shared-category cooldown restriction | Not present | Yes |
| Target type | Not present | Character |
Spinning AxeNew tiers
Stance power: 35114 In mid-range, leap to a designated location to inflict area damage, then swing to damage all enemies within range and pull them towards you.
What changed
- Added ranks 1–5. Their complete current values are listed below.
| Rank | Setting | Before | Now |
|---|---|---|---|
| 1 | Cooldown | Not present | 2s |
| SP cost | Not present | 3 SP | |
| Cast range | Not present | 5 | |
| Damage coefficient | Not present | 100 | |
| Guaranteed-hit flag | Not present | Yes | |
| NPC targeting blocked | Not present | Yes | |
| Offensive spell flag | Not present | Yes | |
| Physical attack flag | Not present | Yes | |
| Required equipment 1 | Not present | 斧 | |
| Required equipment 2 | Not present | 錘 | |
| Required school 1 | Not present | Axe & Hammer | |
| Required skill level | Not present | 340 | |
| Shared-category cooldown restriction | Not present | Yes | |
| Target type | Not present | Ground | |
| Description | Not present | Stance power: 35114 In mid-range, leap to a designated location to inflict area damage, then swing to damage all enemies within range and pull them towards you. | |
| 2 | Cooldown | Not present | 2s |
| SP cost | Not present | 3 SP | |
| Cast range | Not present | 5 | |
| Damage coefficient | Not present | 100 | |
| Guaranteed-hit flag | Not present | Yes | |
| NPC targeting blocked | Not present | Yes | |
| Offensive spell flag | Not present | Yes | |
| Physical attack flag | Not present | Yes | |
| Replacement rule | Not present | 16599 | |
| Required equipment 1 | Not present | 斧 | |
| Required equipment 2 | Not present | 錘 | |
| Required school 1 | Not present | Axe & Hammer | |
| Required skill level | Not present | 350 | |
| Shared-category cooldown restriction | Not present | Yes | |
| Target type | Not present | Ground | |
| Description | Not present | Stance power: 37710 In mid-range, leap to a designated location to inflict area damage, then swing to damage all enemies within range and pull them towards you. | |
| 3 | Cooldown | Not present | 2s |
| SP cost | Not present | 3 SP | |
| Cast range | Not present | 5 | |
| Damage coefficient | Not present | 100 | |
| Guaranteed-hit flag | Not present | Yes | |
| NPC targeting blocked | Not present | Yes | |
| Offensive spell flag | Not present | Yes | |
| Physical attack flag | Not present | Yes | |
| Replacement rule | Not present | 16600 | |
| Required equipment 1 | Not present | 斧 | |
| Required equipment 2 | Not present | 錘 | |
| Required school 1 | Not present | Axe & Hammer | |
| Required skill level | Not present | 360 | |
| Shared-category cooldown restriction | Not present | Yes | |
| Target type | Not present | Ground | |
| Description | Not present | Stance power: 40395 In mid-range, leap to a designated location to inflict area damage, then swing to damage all enemies within range and pull them towards you. | |
| 4 | Cooldown | Not present | 2s |
| SP cost | Not present | 3 SP | |
| Cast range | Not present | 5 | |
| Damage coefficient | Not present | 100 | |
| Guaranteed-hit flag | Not present | Yes | |
| NPC targeting blocked | Not present | Yes | |
| Offensive spell flag | Not present | Yes | |
| Physical attack flag | Not present | Yes | |
| Replacement rule | Not present | 16601 | |
| Required equipment 1 | Not present | 斧 | |
| Required equipment 2 | Not present | 錘 | |
| Required school 1 | Not present | Axe & Hammer | |
| Required skill level | Not present | 370 | |
| Shared-category cooldown restriction | Not present | Yes | |
| Target type | Not present | Ground | |
| Description | Not present | Stance power: 43172 In mid-range, leap to a designated location to inflict area damage, then swing to damage all enemies within range and pull them towards you. | |
| 5 | Cooldown | Not present | 2s |
| SP cost | Not present | 3 SP | |
| Cast range | Not present | 5 | |
| Damage coefficient | Not present | 100 | |
| Guaranteed-hit flag | Not present | Yes | |
| NPC targeting blocked | Not present | Yes | |
| Offensive spell flag | Not present | Yes | |
| Physical attack flag | Not present | Yes | |
| Replacement rule | Not present | 16602 | |
| Required equipment 1 | Not present | 斧 | |
| Required equipment 2 | Not present | 錘 | |
| Required school 1 | Not present | Axe & Hammer | |
| Required skill level | Not present | 380 | |
| Shared-category cooldown restriction | Not present | Yes | |
| Target type | Not present | Ground | |
| Description | Not present | Stance power: 48700 In mid-range, leap to a designated location to inflict area damage, then swing to damage all enemies within range and pull them towards you. |
More details
Rank 1
| Setting | Before | Now |
|---|---|---|
| Cast animation | Not present | 無動作 |
| Declared tier | Not present | 1 |
| Effect formula | Not present | 7 |
| Effect/cooldown category | Not present | 141 |
| Formula parameter 1 | Not present | 16827 |
| Formula parameter 2 | Not present | 100 |
| Icon ID | Not present | 40194 |
| Name | Not present | Spinning Axe I |
| Spell family group | Not present | 1468 |
| Visual effect ID | Not present | 705 |
Rank 2
| Setting | Before | Now |
|---|---|---|
| Cast animation | Not present | 無動作 |
| Declared tier | Not present | 2 |
| Effect formula | Not present | 7 |
| Effect/cooldown category | Not present | 141 |
| Formula parameter 1 | Not present | 16828 |
| Formula parameter 2 | Not present | 100 |
| Icon ID | Not present | 40194 |
| Name | Not present | Spinning Axe II |
| Spell family group | Not present | 1468 |
| Visual effect ID | Not present | 705 |
Rank 3
| Setting | Before | Now |
|---|---|---|
| Cast animation | Not present | 無動作 |
| Declared tier | Not present | 3 |
| Effect formula | Not present | 7 |
| Effect/cooldown category | Not present | 141 |
| Formula parameter 1 | Not present | 16829 |
| Formula parameter 2 | Not present | 100 |
| Icon ID | Not present | 40194 |
| Name | Not present | Spinning Axe III |
| Spell family group | Not present | 1468 |
| Visual effect ID | Not present | 705 |
Rank 4
| Setting | Before | Now |
|---|---|---|
| Cast animation | Not present | 無動作 |
| Declared tier | Not present | 4 |
| Effect formula | Not present | 7 |
| Effect/cooldown category | Not present | 141 |
| Formula parameter 1 | Not present | 16830 |
| Formula parameter 2 | Not present | 100 |
| Icon ID | Not present | 40194 |
| Name | Not present | Spinning Axe IV |
| Spell family group | Not present | 1468 |
| Visual effect ID | Not present | 705 |
Rank 5
| Setting | Before | Now |
|---|---|---|
| Cast animation | Not present | 無動作 |
| Declared tier | Not present | 5 |
| Effect formula | Not present | 7 |
| Effect/cooldown category | Not present | 141 |
| Formula parameter 1 | Not present | 16831 |
| Formula parameter 2 | Not present | 100 |
| Icon ID | Not present | 40194 |
| Name | Not present | Spinning Axe V |
| Spell family group | Not present | 1468 |
| Visual effect ID | Not present | 705 |
Straight CleaveCooldown links
Deals damage to all enemies in a straight line in front of you. Has a chance of decreasing the target's defense.
Cooldown links
- Added a shared cooldown restriction with: Earthsplitter Combo (ranks 1–5); Silent Blow (ranks 1–5). Applies at ranks 1–5.
Strong BeatCooldown linksEffectsResourcesTiming
Attacks single target within short range. It can cause twice as much damage as the original
What changed
- Reduced cast time to 0.1s from 0.3s at ranks 1–5.
- Reduced SP cost to 1 SP from 2 SP at ranks 1–5.
- Increased cast range to 5 from 1 at ranks 1–5.
Cooldown links
- Removed the shared cooldown restriction with: Accursed Trap (ranks 1–5); Advance Chop (ranks 1–5); Advanced Attack (ranks 1–5); Advanced Beat (ranks 1–5); Advanced Shot (ranks 1–5); Armor Flip (ranks 1–5); Armor Smash (ranks 1); Arrow Fan (ranks 1–5); Arrow Pins (ranks 1–5); Arrow Rain (ranks 1–5); Arrow Storm (ranks 1–5); Astra Dance (ranks 1–5); Aurora Trap (ranks 1–5); Ax Trap (ranks 1–5); Barbed Storm (ranks 1–5); Basic Attack (ranks 1–5); Basic Shot (ranks 1–5); Blade Storm (ranks 1–5); Blood Hunt (ranks 1–5); Bloodthirst Arrow (ranks 1–5); Bomb Snipe (ranks 1–5); Bullet Arrow (ranks 1–5); Burst Arrow (ranks 1–5); Chaotic Snipe (ranks 1–5); Chapped Arrow (ranks 1–5); Close Snipe (ranks 1–5); Concussive Shot (ranks 1–5); Cross Chop (ranks 1–5); Cyclone Stab (ranks 3–5); Dancing Stab (ranks 1–5); Dark Dagger (ranks 1–5); Deadly Combo (ranks 1–5); Deadly Sweep (ranks 1–5); Death Chop (ranks 1–5); Death Rend (ranks 1–5); Divine Fury (ranks 1–5); Double Shoot (ranks 1–5); Drain Strike (ranks 1–5); Dream Slaughter (ranks 1–5); Enervation Arrow (ranks 1–5); Fiend Pierce Blade (ranks 1–5); Fiery Whirlwind (ranks 1–5); Freezing Rain (ranks 1–5); Frenzied Chop (ranks 1–5); Frosty Stab (ranks 1–5); Frozen Snipe (ranks 1–5); Gae Bolg (ranks 1–5); Glacier Arrow (ranks 1–5); Great Attack (ranks 1–5); Great Beat (ranks 1–5); Great Chop (ranks 1–5); Great Shot (ranks 1–5); Heart Stab (ranks 1–5); Heavy Attack (ranks 1–5); Heavy Crack (ranks 1–5); Holy Pummel (ranks 1–5); Horizon Divider (ranks 1–5); Killing Stab (ranks 1–5); Lava Burst (ranks 1–5); Meteor Rain (ranks 1–5); Panther Killing (ranks 1–5); Poisoned Dagger (ranks 1–5); Quadruple Shoot (ranks 1–5); Quick Stab (ranks 1–5); Rain of Blades (ranks 1–5); Rapid Strike (ranks 1–5); Rapidfire (ranks 1–5); Revolving Swords (ranks 1–5); Savage Blades (ranks 1–5); Scorpion Snipe (ranks 1–5); Shadow Blind (ranks 1–5); Shadow Clone (ranks 1–5); Sharp Dance (ranks 1–5); Shatter Armor (ranks 1–5); Shockwave (ranks 1–5); Sickle Cut (ranks 1–5); Skilled Stab (ranks 1–5); Slicing Hit (ranks 1–5); Slow Snipe (ranks 1–5); Smoke Bomb (ranks 1–5); Solar Burst (ranks 1–5); Spear Hacking (ranks 1–5); Spear Volley (ranks 1–5); Spears Trap (ranks 1–5); Spliting Attack (ranks 1–5); Stab (ranks 1–5); Steel Rain (ranks 1–5); Strangle Strike (ranks 1–5); Stunning Dagger (ranks 1–5); Swift Slash (ranks 1–5); Sword Trap (ranks 1–5); Tendon Chop (ranks 1–5); Triple Shoot (ranks 1–5); Twin Blade Attack (ranks 1–5); Vampire Arrow (ranks 1–5); Whirlfire (ranks 1–5); Zen Blade (ranks 1–5). Applies at ranks 1–5.
- Added a shared cooldown restriction with: Halo Strike (ranks 5). Applies at ranks 1–5.
| Rank | Setting | Before | Now |
|---|---|---|---|
| 1 | Cast time | 0.3s | 0.1s |
| SP cost | 2 SP | 1 SP | |
| Cast range | 1 | 5 | |
| 2 | Cast time | 0.3s | 0.1s |
| SP cost | 2 SP | 1 SP | |
| Cast range | 1 | 5 | |
| 3 | Cast time | 0.3s | 0.1s |
| SP cost | 2 SP | 1 SP | |
| Cast range | 1 | 5 | |
| 4 | Cast time | 0.3s | 0.1s |
| SP cost | 2 SP | 1 SP | |
| Cast range | 1 | 5 | |
| 5 | Cast time | 0.3s | 0.1s |
| SP cost | 2 SP | 1 SP | |
| Cast range | 1 | 5 |
More details
Rank 1
| Setting | Before | Now |
|---|---|---|
| Effect/cooldown category | 300 | 100 |
| Name | Strong Beat I | Strong Beat 1 |
Rank 2
| Setting | Before | Now |
|---|---|---|
| Effect/cooldown category | 300 | 100 |
| Name | Strong Beat II | Strong Beat 2 |
Rank 3
| Setting | Before | Now |
|---|---|---|
| Effect/cooldown category | 300 | 100 |
| Name | Strong Beat III | Strong Beat 3 |
Rank 4
| Setting | Before | Now |
|---|---|---|
| Effect/cooldown category | 300 | 100 |
| Name | Strong Beat IV | Strong Beat 4 |
Rank 5
| Setting | Before | Now |
|---|---|---|
| Effect/cooldown category | 300 | 100 |
| Name | Strong Beat V | Strong Beat 5 |
Thor's HammerCooldown links
Causes massive damage with the might of Thor, with a chance of increasing Attack and causing
Cooldown links
- Added a shared cooldown restriction with: Raijin's Fury (ranks 1–5). Applies at ranks 1–5.
Toxic Axe StrikeNew tiers
Stance Power: 32438 Attack with a poisonous axe to deal corrosive damage to enemies in range, dealing less damage the farther away the targe. Also inflicts [Axe Poison] to poison the target and deal continuous damage. For targets already inflicted with [Axe Poison], the skill is triggered again, triggering additional damage to random targets within the range.
What changed
- Added ranks 1–5. Their complete current values are listed below.
| Rank | Setting | Before | Now |
|---|---|---|---|
| 1 | Cast time | Not present | 0.5s |
| Hit/effect delay | Not present | 0.3s | |
| Cooldown | Not present | 2s | |
| SP cost | Not present | 2 SP | |
| Cast range | Not present | 5 | |
| Guaranteed-hit flag | Not present | Yes | |
| NPC targeting blocked | Not present | Yes | |
| Offensive spell flag | Not present | Yes | |
| Physical attack flag | Not present | Yes | |
| Required equipment 1 | Not present | 斧 | |
| Required equipment 2 | Not present | 錘 | |
| Required school 1 | Not present | Axe & Hammer | |
| Required skill level | Not present | 320 | |
| Shared-category cooldown restriction | Not present | Yes | |
| Status parameter | Not present | 16428 | |
| Target type | Not present | Character | |
| Description | Not present | Stance Power: 32438 Attack with a poisonous axe to deal corrosive damage to enemies in range, dealing less damage the farther away the targe. Also inflicts [Axe Poison] to poison the target and deal continuous damage. For targets already inflicted with [Axe Poison], the skill is triggered again, triggering additional damage to random targets within the range. | |
| 2 | Cast time | Not present | 0.5s |
| Hit/effect delay | Not present | 0.3s | |
| Cooldown | Not present | 2s | |
| SP cost | Not present | 2 SP | |
| Cast range | Not present | 5 | |
| Guaranteed-hit flag | Not present | Yes | |
| NPC targeting blocked | Not present | Yes | |
| Offensive spell flag | Not present | Yes | |
| Physical attack flag | Not present | Yes | |
| Replacement rule | Not present | 16322 | |
| Required equipment 1 | Not present | 斧 | |
| Required equipment 2 | Not present | 錘 | |
| Required school 1 | Not present | Axe & Hammer | |
| Required skill level | Not present | 330 | |
| Shared-category cooldown restriction | Not present | Yes | |
| Status parameter | Not present | 16429 | |
| Target type | Not present | Character | |
| Description | Not present | Stance Power: 34921 Attack with a poisonous axe to deal corrosive damage to enemies in range, dealing less damage the farther away the targe. Also inflicts [Axe Poison] to poison the target and deal continuous damage. For targets already inflicted with [Axe Poison], the skill is triggered again, triggering additional damage to random targets within the range. | |
| 3 | Cast time | Not present | 0.5s |
| Hit/effect delay | Not present | 0.3s | |
| Cooldown | Not present | 2s | |
| SP cost | Not present | 2 SP | |
| Cast range | Not present | 5 | |
| Guaranteed-hit flag | Not present | Yes | |
| NPC targeting blocked | Not present | Yes | |
| Offensive spell flag | Not present | Yes | |
| Physical attack flag | Not present | Yes | |
| Replacement rule | Not present | 16323 | |
| Required equipment 1 | Not present | 斧 | |
| Required equipment 2 | Not present | 錘 | |
| Required school 1 | Not present | Axe & Hammer | |
| Required skill level | Not present | 340 | |
| Shared-category cooldown restriction | Not present | Yes | |
| Status parameter | Not present | 16430 | |
| Target type | Not present | Character | |
| Description | Not present | Stance Power: 37495 Attack with a poisonous axe to deal corrosive damage to enemies in range, dealing less damage the farther away the targe. Also inflicts [Axe Poison] to poison the target and deal continuous damage. For targets already inflicted with [Axe Poison], the skill is triggered again, triggering additional damage to random targets within the range. | |
| 4 | Cast time | Not present | 0.5s |
| Hit/effect delay | Not present | 0.3s | |
| Cooldown | Not present | 2s | |
| SP cost | Not present | 2 SP | |
| Cast range | Not present | 5 | |
| Guaranteed-hit flag | Not present | Yes | |
| NPC targeting blocked | Not present | Yes | |
| Offensive spell flag | Not present | Yes | |
| Physical attack flag | Not present | Yes | |
| Replacement rule | Not present | 16324 | |
| Required equipment 1 | Not present | 斧 | |
| Required equipment 2 | Not present | 錘 | |
| Required school 1 | Not present | Axe & Hammer | |
| Required skill level | Not present | 350 | |
| Shared-category cooldown restriction | Not present | Yes | |
| Status parameter | Not present | 16431 | |
| Target type | Not present | Character | |
| Description | Not present | Stance Power: 40160 Attack with a poisonous axe to deal corrosive damage to enemies in range, dealing less damage the farther away the targe. Also inflicts [Axe Poison] to poison the target and deal continuous damage. For targets already inflicted with [Axe Poison], the skill is triggered again, triggering additional damage to random targets within the range. | |
| 5 | Cast time | Not present | 0.5s |
| Hit/effect delay | Not present | 0.3s | |
| Cooldown | Not present | 2s | |
| SP cost | Not present | 2 SP | |
| Cast range | Not present | 5 | |
| Guaranteed-hit flag | Not present | Yes | |
| NPC targeting blocked | Not present | Yes | |
| Offensive spell flag | Not present | Yes | |
| Physical attack flag | Not present | Yes | |
| Replacement rule | Not present | 16325 | |
| Required equipment 1 | Not present | 斧 | |
| Required equipment 2 | Not present | 錘 | |
| Required school 1 | Not present | Axe & Hammer | |
| Required skill level | Not present | 360 | |
| Shared-category cooldown restriction | Not present | Yes | |
| Status parameter | Not present | 16432 | |
| Target type | Not present | Character | |
| Description | Not present | Stance Power: 45436 Attack with a poisonous axe to deal corrosive damage to enemies in range, dealing less damage the farther away the targe. Also inflicts [Axe Poison] to poison the target and deal continuous damage. For targets already inflicted with [Axe Poison], the skill is triggered again, triggering additional damage to random targets within the range. |
More details
Rank 1
| Setting | Before | Now |
|---|---|---|
| Declared tier | Not present | 1 |
| Effect formula | Not present | 65 |
| Effect/cooldown category | Not present | 629 |
| Formula parameter 1 | Not present | 16433 |
| Formula parameter 2 | Not present | 16418 |
| Formula parameter 3 | Not present | 100 |
| Icon ID | Not present | 40169 |
| Name | Not present | Toxic Axe Strike I |
| Spell family group | Not present | 1466 |
Rank 2
| Setting | Before | Now |
|---|---|---|
| Declared tier | Not present | 2 |
| Effect formula | Not present | 65 |
| Effect/cooldown category | Not present | 629 |
| Formula parameter 1 | Not present | 16434 |
| Formula parameter 2 | Not present | 16419 |
| Formula parameter 3 | Not present | 100 |
| Icon ID | Not present | 40169 |
| Name | Not present | Toxic Axe Strike II |
| Spell family group | Not present | 1466 |
Rank 3
| Setting | Before | Now |
|---|---|---|
| Declared tier | Not present | 3 |
| Effect formula | Not present | 65 |
| Effect/cooldown category | Not present | 629 |
| Formula parameter 1 | Not present | 16435 |
| Formula parameter 2 | Not present | 16420 |
| Formula parameter 3 | Not present | 100 |
| Icon ID | Not present | 40169 |
| Name | Not present | Toxic Axe Strike III |
| Spell family group | Not present | 1466 |
Rank 4
| Setting | Before | Now |
|---|---|---|
| Declared tier | Not present | 4 |
| Effect formula | Not present | 65 |
| Effect/cooldown category | Not present | 629 |
| Formula parameter 1 | Not present | 16436 |
| Formula parameter 2 | Not present | 16421 |
| Formula parameter 3 | Not present | 100 |
| Icon ID | Not present | 40169 |
| Name | Not present | Toxic Axe Strike IV |
| Spell family group | Not present | 1466 |
Rank 5
| Setting | Before | Now |
|---|---|---|
| Declared tier | Not present | 5 |
| Effect formula | Not present | 65 |
| Effect/cooldown category | Not present | 629 |
| Formula parameter 1 | Not present | 16437 |
| Formula parameter 2 | Not present | 16422 |
| Formula parameter 3 | Not present | 100 |
| Icon ID | Not present | 40169 |
| Name | Not present | Toxic Axe Strike V |
| Spell family group | Not present | 1466 |
Unfettered RageEffects
Temporarily increases your Attack, with a chance of lowering your equipment durability when attacking with spells. Effect lasts %1.
What changed
- Required equipment 1: 斧 → Not set at ranks 1–5.
- Required equipment 2: 錘 → Not set at ranks 1–5.
| Rank | Setting | Before | Now |
|---|---|---|---|
| 1 | Required equipment 1 | 斧 | Not set |
| Required equipment 2 | 錘 | Not set | |
| Description | Increases your attack for a period of time. Has a chance of lowering your equipment durability when using an axe ability. Effect lasts for %1. | Temporarily increases your Attack, with a chance of lowering your equipment durability when attacking with spells. Effect lasts %1. | |
| 2 | Required equipment 1 | 斧 | Not set |
| Required equipment 2 | 錘 | Not set | |
| Description | Increases your attack for a period of time. Has a chance of lowering your equipment durability when using an axe ability. Effect lasts for %1. | Temporarily increases your Attack, with a chance of lowering your equipment durability when attacking with spells. Effect lasts %1. | |
| 3 | Required equipment 1 | 斧 | Not set |
| Required equipment 2 | 錘 | Not set | |
| Description | Increases your attack for a period of time. Has a chance of lowering your equipment durability when using an axe ability. Effect lasts for %1. | Temporarily increases your Attack, with a chance of lowering your equipment durability when attacking with spells. Effect lasts %1. | |
| 4 | Required equipment 1 | 斧 | Not set |
| Required equipment 2 | 錘 | Not set | |
| Description | Increases your attack for a period of time. Has a chance of lowering your equipment durability when using an axe ability. Effect lasts for %1. | Temporarily increases your Attack, with a chance of lowering your equipment durability when attacking with spells. Effect lasts %1. | |
| 5 | Required equipment 1 | 斧 | Not set |
| Required equipment 2 | 錘 | Not set | |
| Description | Increases your attack for a period of time. Has a chance of lowering your equipment durability when using an axe ability. Effect lasts for %1. | Temporarily increases your Attack, with a chance of lowering your equipment durability when attacking with spells. Effect lasts %1. |
WhirlfireCooldown links
Chance of pulling enemies towards you (does not work if there is too big a difference between your level and the enemy level), dealing melee damage to enemies within range. There is a chance of
Cooldown links
- Removed the shared cooldown restriction with: Advanced Beat (ranks 1–5); Ax Trap (ranks 1–5); Basic Beating (ranks 1–5); Chapped Arrow (ranks 1–5); Close Snipe (ranks 1–5); Cracking Beat (ranks 1–5); Cross Chop (ranks 1–5); Cyclone Stab (ranks 1–5); Death Chop (ranks 1–5); Frozen Snipe (ranks 1–5); Great Beat (ranks 1–5); Heart Stab (ranks 1–5); Heavy Beat (ranks 1–5); Meteor Rain (ranks 1–5); Pierced Beat (ranks 1–5); Powerful Beat (ranks 1–5); Quick Stab (ranks 1–5); Shaking Beat (ranks 1–5); Slow Snipe (ranks 1–5); Strong Beat (ranks 1–5); Swift Slash (ranks 1); Sword Trap (ranks 2–5); Tendon Chop (ranks 1–5); Vampire Arrow (ranks 1–5). Applies at ranks 1–5.
- Added a shared cooldown restriction with: Devouring Slash (ranks 1–5); Lethal Arrow (ranks 1–5); Mindless Slash (ranks 1–5); Mystic Missile (ranks 1–5); Reaper's Chain (ranks 1–5). Applies at ranks 1–5.
Wrath ArmorNew tiersSecondary effects
Damage limit: 46678 During the effect, a proportion of the total damage received will be converted and released to the surrounding area, with the damage not exceeding a certain limit. When the enemy receives damage, they will be slowed.
What changed
- Added ranks 1–5. Their complete current values are listed below.
- Secondary spell effects also changed; see the per-rank secondary-effect comparison.
| Rank | Setting | Before | Now |
|---|---|---|---|
| 1 | Cast time | Not present | 0.5s |
| Cooldown | Not present | 2s | |
| SP cost | Not present | 1 SP | |
| Duration | Not present | 10s | |
| Damage coefficient | Not present | 100 | |
| Required equipment 1 | Not present | 斧 | |
| Required equipment 2 | Not present | 錘 | |
| Required school 1 | Not present | Axe & Hammer | |
| Required skill level | Not present | 330 | |
| Shared-category cooldown restriction | Not present | Yes | |
| Status effect | Not present | 魔法還擊 | |
| Target type | Not present | Self | |
| Trigger chance | Not present | 100% | |
| Triggered spell | Not present | Wrath Armor I-Accumulation | |
| Description | Not present | Damage limit: 46678 During the effect, a proportion of the total damage received will be converted and released to the surrounding area, with the damage not exceeding a certain limit. When the enemy receives damage, they will be slowed. | |
| 2 | Cast time | Not present | 0.5s |
| Cooldown | Not present | 2s | |
| SP cost | Not present | 1 SP | |
| Duration | Not present | 10s | |
| Damage coefficient | Not present | 100 | |
| Replacement rule | Not present | 16594 | |
| Required equipment 1 | Not present | 斧 | |
| Required equipment 2 | Not present | 錘 | |
| Required school 1 | Not present | Axe & Hammer | |
| Required skill level | Not present | 340 | |
| Shared-category cooldown restriction | Not present | Yes | |
| Status effect | Not present | 魔法還擊 | |
| Target type | Not present | Self | |
| Trigger chance | Not present | 100% | |
| Triggered spell | Not present | Wrath Armor II-Accumulation | |
| Description | Not present | Damage limit: 48239 During the effect, a proportion of the total damage received will be converted and released to the surrounding area, with the damage not exceeding a certain limit. When the enemy receives damage, they will be slowed. | |
| 3 | Cast time | Not present | 0.5s |
| Cooldown | Not present | 2s | |
| SP cost | Not present | 1 SP | |
| Duration | Not present | 10s | |
| Damage coefficient | Not present | 100 | |
| Replacement rule | Not present | 16595 | |
| Required equipment 1 | Not present | 斧 | |
| Required equipment 2 | Not present | 錘 | |
| Required school 1 | Not present | Axe & Hammer | |
| Required skill level | Not present | 350 | |
| Shared-category cooldown restriction | Not present | Yes | |
| Status effect | Not present | 魔法還擊 | |
| Target type | Not present | Self | |
| Trigger chance | Not present | 100% | |
| Triggered spell | Not present | Wrath Armor III-Accumulation | |
| Description | Not present | Damage limit: 49879 During the effect, a proportion of the total damage received will be converted and released to the surrounding area, with the damage not exceeding a certain limit. When the enemy receives damage, they will be slowed. | |
| 4 | Cast time | Not present | 0.5s |
| Cooldown | Not present | 2s | |
| SP cost | Not present | 1 SP | |
| Duration | Not present | 10s | |
| Damage coefficient | Not present | 100 | |
| Replacement rule | Not present | 16596 | |
| Required equipment 1 | Not present | 斧 | |
| Required equipment 2 | Not present | 錘 | |
| Required school 1 | Not present | Axe & Hammer | |
| Required skill level | Not present | 360 | |
| Shared-category cooldown restriction | Not present | Yes | |
| Status effect | Not present | 魔法還擊 | |
| Target type | Not present | Self | |
| Trigger chance | Not present | 100% | |
| Triggered spell | Not present | Wrath Armor IV-Accumulation | |
| Description | Not present | Damage limit: 51599 During the effect, a proportion of the total damage received will be converted and released to the surrounding area, with the damage not exceeding a certain limit. When the enemy receives damage, they will be slowed. | |
| 5 | Cast time | Not present | 0.5s |
| Cooldown | Not present | 2s | |
| SP cost | Not present | 1 SP | |
| Duration | Not present | 10s | |
| Damage coefficient | Not present | 100 | |
| Replacement rule | Not present | 16597 | |
| Required equipment 1 | Not present | 斧 | |
| Required equipment 2 | Not present | 錘 | |
| Required school 1 | Not present | Axe & Hammer | |
| Required skill level | Not present | 370 | |
| Shared-category cooldown restriction | Not present | Yes | |
| Status effect | Not present | 魔法還擊 | |
| Target type | Not present | Self | |
| Trigger chance | Not present | 100% | |
| Triggered spell | Not present | Wrath Armor V-Accumulation | |
| Description | Not present | Damage limit: 54588 During the effect, a proportion of the total damage received will be converted and released to the surrounding area, with the damage not exceeding a certain limit. When the enemy receives damage, they will be slowed. |
More details
Rank 1
| Setting | Before | Now |
|---|---|---|
| Cast animation | Not present | 攻擊動作 |
| Declared tier | Not present | 1 |
| Effect formula | Not present | 1 |
| Effect priority | Not present | 1 |
| Effect/cooldown category | Not present | 79 |
| Formula parameter 1 | Not present | 100 |
| Formula parameter 2 | Not present | 16689 |
| Formula parameter 3 | Not present | 30 |
| Icon ID | Not present | 40193 |
| Name | Not present | Wrath Armor I |
| Spell family group | Not present | 1467 |
| Visual effect ID | Not present | 694 |
Rank 2
| Setting | Before | Now |
|---|---|---|
| Cast animation | Not present | 攻擊動作 |
| Declared tier | Not present | 2 |
| Effect formula | Not present | 1 |
| Effect priority | Not present | 1 |
| Effect/cooldown category | Not present | 79 |
| Formula parameter 1 | Not present | 100 |
| Formula parameter 2 | Not present | 16690 |
| Formula parameter 3 | Not present | 30 |
| Icon ID | Not present | 40193 |
| Name | Not present | Wrath Armor II |
| Spell family group | Not present | 1467 |
| Visual effect ID | Not present | 694 |
Rank 3
| Setting | Before | Now |
|---|---|---|
| Cast animation | Not present | 攻擊動作 |
| Declared tier | Not present | 3 |
| Effect formula | Not present | 1 |
| Effect priority | Not present | 1 |
| Effect/cooldown category | Not present | 79 |
| Formula parameter 1 | Not present | 100 |
| Formula parameter 2 | Not present | 16691 |
| Formula parameter 3 | Not present | 30 |
| Icon ID | Not present | 40193 |
| Name | Not present | Wrath Armor III |
| Spell family group | Not present | 1467 |
| Visual effect ID | Not present | 694 |
Rank 4
| Setting | Before | Now |
|---|---|---|
| Cast animation | Not present | 攻擊動作 |
| Declared tier | Not present | 4 |
| Effect formula | Not present | 1 |
| Effect priority | Not present | 1 |
| Effect/cooldown category | Not present | 79 |
| Formula parameter 1 | Not present | 100 |
| Formula parameter 2 | Not present | 16692 |
| Formula parameter 3 | Not present | 30 |
| Icon ID | Not present | 40193 |
| Name | Not present | Wrath Armor IV |
| Spell family group | Not present | 1467 |
| Visual effect ID | Not present | 694 |
Rank 5
| Setting | Before | Now |
|---|---|---|
| Cast animation | Not present | 攻擊動作 |
| Declared tier | Not present | 5 |
| Effect formula | Not present | 1 |
| Effect priority | Not present | 1 |
| Effect/cooldown category | Not present | 79 |
| Formula parameter 1 | Not present | 100 |
| Formula parameter 2 | Not present | 16693 |
| Formula parameter 3 | Not present | 30 |
| Icon ID | Not present | 40193 |
| Name | Not present | Wrath Armor V |
| Spell family group | Not present | 1467 |
| Visual effect ID | Not present | 694 |
Rank 1 — Wrath Armor I-Accumulation
| Setting | Before | Now |
|---|---|---|
| Duration | Not present | 10s |
| Damage coefficient | Not present | 100 |
| NPC targeting blocked | Not present | Yes |
| Physical attack flag | Not present | Yes |
| Shared-category cooldown restriction | Not present | Yes |
| Status effect | Not present | 累積被攻擊傷害 |
| Target type | Not present | Self |
Rank 2 — Wrath Armor II-Accumulation
| Setting | Before | Now |
|---|---|---|
| Duration | Not present | 10s |
| Damage coefficient | Not present | 100 |
| NPC targeting blocked | Not present | Yes |
| Physical attack flag | Not present | Yes |
| Shared-category cooldown restriction | Not present | Yes |
| Status effect | Not present | 累積被攻擊傷害 |
| Target type | Not present | Self |
Rank 3 — Wrath Armor III-Accumulation
| Setting | Before | Now |
|---|---|---|
| Duration | Not present | 10s |
| Damage coefficient | Not present | 100 |
| NPC targeting blocked | Not present | Yes |
| Physical attack flag | Not present | Yes |
| Shared-category cooldown restriction | Not present | Yes |
| Status effect | Not present | 累積被攻擊傷害 |
| Target type | Not present | Self |
Rank 4 — Wrath Armor IV-Accumulation
| Setting | Before | Now |
|---|---|---|
| Duration | Not present | 10s |
| Damage coefficient | Not present | 100 |
| NPC targeting blocked | Not present | Yes |
| Physical attack flag | Not present | Yes |
| Shared-category cooldown restriction | Not present | Yes |
| Status effect | Not present | 累積被攻擊傷害 |
| Target type | Not present | Self |
Rank 5 — Wrath Armor V-Accumulation
| Setting | Before | Now |
|---|---|---|
| Duration | Not present | 10s |
| Damage coefficient | Not present | 100 |
| NPC targeting blocked | Not present | Yes |
| Physical attack flag | Not present | Yes |
| Shared-category cooldown restriction | Not present | Yes |
| Status effect | Not present | 累積被攻擊傷害 |
| Target type | Not present | Self |
No spell matches. Clear the search or pick another change type.
Values are the base numbers in the game files, before equipment, stats and enemy defence. “Before” is the original Angels Online 8.1.2.1; “Now” is Angels Online Eternal.
