Common stances spell changes
Every Common stances skill that changed in Angels Online Eternal compared with the original game: 16 skills, rank by rank.
Common stances skills: current stats · All schools
AegisCooldown links
Also learned by: Axe & Hammer, Sword
Cooldown links
- Added a shared cooldown restriction with: Vague Form (ranks 1–5). Applies at ranks 1–5.
Anti-locked TacticsNames
Decreases the target's hit rate if he attacks you with the same skill or stance after you've been attacked by them within the effective time. Effect 1.
Also learned by: Axe & Hammer, Bow, Shadowblade, Spear, Sword
What changed
- Other names in the compared definitions: Anti-Chain Tactics.
| Rank | Setting | Before | Now |
|---|---|---|---|
| 1 | Name | Anti-Chain Tactics I | Anti-locked Tactics 1 |
| 2 | Name | Anti-Chain Tactics II | Anti-locked Tactics 2 |
| 3 | Name | Anti-Chain Tactics III | Anti-locked Tactics 3 |
| 4 | Name | Anti-Chain Tactics IV | Anti-locked Tactics 4 |
| 5 | Name | Anti-Chain Tactics V | Anti-locked Tactics 5 |
Blood HuntCooldown links
A long-range spell that sends forth a bloodred beast to attack the enemy.
Also learned by: Axe & Hammer, Shadowblade, Spear, Sword
Cooldown links
- Removed the shared cooldown restriction with: Advanced Beat (ranks 1–5); Ax Trap (ranks 1–5); Basic Beating (ranks 1–5); Chapped Arrow (ranks 1–5); Close Snipe (ranks 1–5); Cracking Beat (ranks 1–5); Cross Chop (ranks 1–5); Cyclone Stab (ranks 1–5); Death Chop (ranks 1–5); Frozen Snipe (ranks 1–5); Great Beat (ranks 1–5); Heart Stab (ranks 1–5); Heavy Beat (ranks 1–5); Meteor Rain (ranks 1–5); Pierced Beat (ranks 1–5); Powerful Beat (ranks 1–5); Quick Stab (ranks 1–5); Shaking Beat (ranks 1–5); Slow Snipe (ranks 1–5); Strong Beat (ranks 1–5); Swift Slash (ranks 1); Sword Trap (ranks 2–5); Tendon Chop (ranks 1–5); Vampire Arrow (ranks 1–5). Applies at ranks 1–5.
- Added a shared cooldown restriction with: Devouring Slash (ranks 1–5); Lethal Arrow (ranks 1–5); Mindless Slash (ranks 1–5); Mystic Missile (ranks 1–5); Reaper's Chain (ranks 1–5). Applies at ranks 1–5.
Bloody StormEffects
Decrease a player's HP and increase a player's SP within the effective time
Also learned by: Axe & Hammer, Bow, Shadowblade, Spear, Sword
What changed
- Status effect: 仇恨加成 → Not set at ranks 1–5.
| Rank | Setting | Before | Now |
|---|---|---|---|
| 1 | Status effect | 仇恨加成 | Not set |
| 2 | Status effect | 仇恨加成 | Not set |
| 3 | Status effect | 仇恨加成 | Not set |
| 4 | Status effect | 仇恨加成 | Not set |
| 5 | Status effect | 仇恨加成 | Not set |
More details
Rank 1
| Setting | Before | Now |
|---|---|---|
| Name | Bloody Storm I | Bloody Storm 1 |
| Status visual | 35 | Not set |
Rank 2
| Setting | Before | Now |
|---|---|---|
| Name | Bloody Storm II | Bloody Storm 2 |
| Status visual | 35 | Not set |
Rank 3
| Setting | Before | Now |
|---|---|---|
| Name | Bloody Storm III | Bloody Storm 3 |
| Status visual | 35 | Not set |
Rank 4
| Setting | Before | Now |
|---|---|---|
| Name | Bloody Storm IV | Bloody Storm 4 |
| Status visual | 35 | Not set |
Rank 5
| Setting | Before | Now |
|---|---|---|
| Name | Bloody Storm V | Bloody Storm 5 |
| Status visual | 35 | Not set |
Crazy RoarNames
Scares nearby targets into escaping within the effective time. But the effect stops if they are attacked
Also learned by: Axe & Hammer, Bow, Shadowblade, Spear, Sword
What changed
- Name, wording or presentation changed. Gameplay values are unchanged in the compared records.
| Rank | Setting | Before | Now |
|---|---|---|---|
| 1 | Name | Crazy Roar I | Crazy Roar 1 |
| 2 | Name | Crazy Roar II | Crazy Roar 2 |
| 3 | Name | Crazy Roar III | Crazy Roar 3 |
| 4 | Name | Crazy Roar IV | Crazy Roar 4 |
| 5 | Name | Crazy Roar V | Crazy Roar 5 |
Cross SlashCooldown links
emits a cross-shaped force that deals damage to all in its path
Also learned by: Bow, Shadowblade, Spear
Cooldown links
- Added a shared cooldown restriction with: Wild Strike (ranks 1–5). Applies at ranks 1–5.
Defence WallCooldown links
Increase upper limit of HP and decrease melee damage and movement speed
Also learned by: Axe & Hammer, Sword
Cooldown links
- Added a shared cooldown restriction with: Wild Strike (ranks 1–5). Applies at ranks 1–5.
| Rank | Setting | Before | Now |
|---|---|---|---|
| 1 | Name | Defence Wall I | Defence Wall 1 |
| 2 | Name | Defence Wall II | Defence Wall 2 |
| 3 | Name | Defence Wall III | Defence Wall 3 |
| 4 | Name | Defence Wall IV | Defence Wall 4 |
| 5 | Name | Defence Wall V | Defence Wall 5 |
Demonic BarrierNames
Increases magical defense but reduces physical defense within the effective time.
Also learned by: Axe & Hammer, Spear, Sword
What changed
- Name, wording or presentation changed. Gameplay values are unchanged in the compared records.
| Rank | Setting | Before | Now |
|---|---|---|---|
| 1 | Effect/cooldown category | 79 | 70 |
| Name | Demonic Barrier I | Demonic Barrier 1 | |
| 2 | Effect/cooldown category | 79 | 70 |
| Name | Demonic Barrier II | Demonic Barrier 2 | |
| 3 | Effect/cooldown category | 79 | 70 |
| Name | Demonic Barrier III | Demonic Barrier 3 | |
| 4 | Effect/cooldown category | 79 | 70 |
| Name | Demonic Barrier IV | Demonic Barrier 4 | |
| 5 | Effect/cooldown category | 79 | 70 |
| Name | Demonic Barrier V | Demonic Barrier 5 |
Dream SlaughterCooldown links
AOE at long range. Uses many swords to besiege and damage nearby targets
Also learned by: Axe & Hammer, Shadowblade, Spear, Sword
Cooldown links
- Removed the shared cooldown restriction with: Advanced Beat (ranks 1–5); Ax Trap (ranks 1–5); Basic Beating (ranks 1–5); Chapped Arrow (ranks 1–5); Close Snipe (ranks 1–5); Cracking Beat (ranks 1–5); Cross Chop (ranks 1–5); Cyclone Stab (ranks 1–5); Death Chop (ranks 1–5); Frozen Snipe (ranks 1–5); Great Beat (ranks 1–5); Heart Stab (ranks 1–5); Heavy Beat (ranks 1–5); Meteor Rain (ranks 1–5); Pierced Beat (ranks 1–5); Powerful Beat (ranks 1–5); Quick Stab (ranks 1–5); Shaking Beat (ranks 1–5); Slow Snipe (ranks 1–5); Strong Beat (ranks 1–5); Swift Slash (ranks 1); Sword Trap (ranks 2–5); Tendon Chop (ranks 1–5); Vampire Arrow (ranks 1–5). Applies at ranks 1–5.
- Added a shared cooldown restriction with: Devouring Slash (ranks 1–5); Lethal Arrow (ranks 1–5); Mindless Slash (ranks 1–5); Mystic Missile (ranks 1–5); Reaper's Chain (ranks 1–5). Applies at ranks 1–5.
| Rank | Setting | Before | Now |
|---|---|---|---|
| 1 | Name | Dream Slaughter I | Dream Slaughter 1 |
| 2 | Name | Dream Slaughter II | Dream Slaughter 2 |
| 3 | Name | Dream Slaughter III | Dream Slaughter 3 |
| 4 | Name | Dream Slaughter IV | Dream Slaughter 4 |
| 5 | Name | Dream Slaughter V | Dream Slaughter 5 |
Fury AttackNames
Increases player's melee damage and decreases the resistance to melee damage within the effective time
Also learned by: Axe & Hammer, Bow, Shadowblade, Spear, Sword
What changed
- Name, wording or presentation changed. Gameplay values are unchanged in the compared records.
| Rank | Setting | Before | Now |
|---|---|---|---|
| 1 | Name | Fury Attack I | Fury Attack 1 |
| 2 | Name | Fury Attack II | Fury Attack 2 |
| 3 | Name | Fury Attack III | Fury Attack 3 |
| 4 | Name | Fury Attack IV | Fury Attack 4 |
| 5 | Name | Fury Attack V | Fury Attack 5 |
Panther KillingCooldown links
Attacks single long range target. Dispatch the panther to kill target
Also learned by: Axe & Hammer, Shadowblade, Spear, Sword
Cooldown links
- Removed the shared cooldown restriction with: Advanced Beat (ranks 1–5); Ax Trap (ranks 1–5); Basic Beating (ranks 1–5); Chapped Arrow (ranks 1–5); Close Snipe (ranks 1–5); Cracking Beat (ranks 1–5); Cross Chop (ranks 1–5); Cyclone Stab (ranks 1–5); Death Chop (ranks 1–5); Frozen Snipe (ranks 1–5); Great Beat (ranks 1–5); Heart Stab (ranks 1–5); Heavy Beat (ranks 1–5); Meteor Rain (ranks 1–5); Pierced Beat (ranks 1–5); Powerful Beat (ranks 1–5); Quick Stab (ranks 1–5); Shaking Beat (ranks 1–5); Slow Snipe (ranks 1–5); Strong Beat (ranks 1–5); Swift Slash (ranks 1); Sword Trap (ranks 2–5); Tendon Chop (ranks 1–5); Vampire Arrow (ranks 1–5). Applies at ranks 1–5.
- Added a shared cooldown restriction with: Devouring Slash (ranks 1–5); Lethal Arrow (ranks 1–5); Mindless Slash (ranks 1–5); Mystic Missile (ranks 1–5); Reaper's Chain (ranks 1–5). Applies at ranks 1–5.
| Rank | Setting | Before | Now |
|---|---|---|---|
| 1 | Name | Panther Killing I | Panther Killing 1 |
| 2 | Name | Panther Killing II | Panther Killing 2 |
| 3 | Name | Panther Killing III | Panther Killing 3 |
| 4 | Name | Panther Killing IV | Panther Killing 4 |
| 5 | Name | Panther Killing V | Panther Killing 5 |
Recovery ShieldNames
Decreases player's melee damage and increases the resistance to melee damage within the effective time
Also learned by: Axe & Hammer, Bow, Shadowblade, Spear, Sword
What changed
- Name, wording or presentation changed. Gameplay values are unchanged in the compared records.
| Rank | Setting | Before | Now |
|---|---|---|---|
| 1 | Name | Recovery Shield I | Recovery Shield 1 |
| 2 | Name | Recovery Shield II | Recovery Shield 2 |
| 3 | Name | Recovery Shield III | Recovery Shield 3 |
| 4 | Name | Recovery Shield IV | Recovery Shield 4 |
| 5 | Name | Recovery Shield V | Recovery Shield 5 |
RushingCooldown links
Rush to the appointed spot instantly. Charge range 1
Also learned by: Axe & Hammer, Bow, Shadowblade, Spear, Sword
Cooldown links
- Added a shared cooldown restriction with: Chaarge!!! (ranks 1–5); Raging Spiral Thrust (ranks 1–5); Spinning Axe (ranks 1–5). Applies at ranks 1–5.
| Rank | Setting | Before | Now |
|---|---|---|---|
| 1 | Name | Rushing I | Rushing 1 |
| 2 | Name | Rushing II | Rushing 2 |
| 3 | Name | Rushing III | Rushing 3 |
| 4 | Name | Rushing IV | Rushing 4 |
| 5 | Name | Rushing V | Rushing 5 |
SilenceEffects
Silences target so they cannot use spells within the effective time
Also learned by: Axe & Hammer, Shadowblade, Spear, Sword
What changed
- Increased cast range to 5 from 1 at ranks 1, 3–5.
- Increased duration to 2s from 1s at rank 1.
- Increased duration to 2.5s from 2s at rank 2.
| Rank | Setting | Before | Now |
|---|---|---|---|
| 1 | Cast range | 1 | 5 |
| Duration | 1s | 2s | |
| 2 | Duration | 2s | 2.5s |
| 3 | Cast range | 1 | 5 |
| 4 | Cast range | 1 | 5 |
| 5 | Cast range | 1 | 5 |
More details
Rank 1
| Setting | Before | Now |
|---|---|---|
| Name | Silence I | Silence 1 |
Rank 2
| Setting | Before | Now |
|---|---|---|
| Name | Silence II | Silence 2 |
Rank 3
| Setting | Before | Now |
|---|---|---|
| Name | Silence III | Silence 3 |
Rank 4
| Setting | Before | Now |
|---|---|---|
| Name | Silence IV | Silence 4 |
Rank 5
| Setting | Before | Now |
|---|---|---|
| Name | Silence V | Silence 5 |
Speedup AttackCooldown links
Speed up a player's attacks and movement sharply. Increases melee damage as well
Also learned by: Bow, Shadowblade, Spear
Cooldown links
- Added a shared cooldown restriction with: Wild Strike (ranks 1–5). Applies at ranks 1–5.
| Rank | Setting | Before | Now |
|---|---|---|---|
| 1 | Name | Speedup Attack I | Speedup Attack 1 |
| 2 | Name | Speedup Attack II | Speedup Attack 2 |
| 3 | Name | Speedup Attack III | Speedup Attack 3 |
| 4 | Name | Speedup Attack IV | Speedup Attack 4 |
| 5 | Name | Speedup Attack V | Speedup Attack 5 |
Stealth BreakCooldown linksEffectsSecondary effects
Sweeps an area quickly to expose all enemies in stealth mode within 5 spaces. Disables them from entering stealth mode for %1.
Also learned by: Bow, Sword
What changed
- Duration: 5s → Not set at ranks 1–5.
- Reduced required skill level to 20 from 60 at rank 1.
- Reduced required skill level to 40 from 80 at rank 2.
- Reduced required skill level to 60 from 100 at rank 3.
- Reduced required skill level to 80 from 120 at rank 4.
- Reduced required skill level to 100 from 140 at rank 5.
- Trigger chance: Not set → 100% at ranks 1–5.
- Triggered spell: Not set → 16310 at ranks 1–5.
- Secondary spell effects also changed; see the per-rank secondary-effect comparison.
Cooldown links
- Removed the shared cooldown restriction with: Shadow Strike (ranks 1–5); Shadow Waltz (ranks 1–5); Sneak (ranks 1–5). Applies at ranks 1–5.
| Rank | Setting | Before | Now |
|---|---|---|---|
| 1 | Duration | 5s | Not set |
| Required skill level | 60 | 20 | |
| Trigger chance | Not set | 100% | |
| Triggered spell | Not set | Stealth Break-Disrupt | |
| 2 | Duration | 5s | Not set |
| Required skill level | 80 | 40 | |
| Trigger chance | Not set | 100% | |
| Triggered spell | Not set | Stealth Break-Disrupt | |
| 3 | Duration | 5s | Not set |
| Required skill level | 100 | 60 | |
| Trigger chance | Not set | 100% | |
| Triggered spell | Not set | Stealth Break-Disrupt | |
| 4 | Duration | 5s | Not set |
| Required skill level | 120 | 80 | |
| Trigger chance | Not set | 100% | |
| Triggered spell | Not set | Stealth Break-Disrupt | |
| 5 | Duration | 5s | Not set |
| Required skill level | 140 | 100 | |
| Trigger chance | Not set | 100% | |
| Triggered spell | Not set | Stealth Break-Disrupt |
More details
Rank 1
| Setting | Before | Now |
|---|---|---|
| Effect formula | 31 | 1 |
| Effect/cooldown category | 419 | 341 |
Rank 2
| Setting | Before | Now |
|---|---|---|
| Effect formula | 31 | 1 |
| Effect/cooldown category | 419 | 341 |
Rank 3
| Setting | Before | Now |
|---|---|---|
| Effect formula | 31 | 1 |
| Effect/cooldown category | 419 | 341 |
Rank 4
| Setting | Before | Now |
|---|---|---|
| Effect formula | 31 | 1 |
| Effect/cooldown category | 419 | 341 |
Rank 5
| Setting | Before | Now |
|---|---|---|
| Effect formula | 31 | 1 |
| Effect/cooldown category | 419 | 341 |
Rank 1 — Stealth Break-Disrupt
| Setting | Before | Now |
|---|---|---|
| Duration | Not present | 5s |
| Guaranteed-hit flag | Not present | Yes |
| NPC targeting blocked | Not present | Yes |
| Offensive spell flag | Not present | Yes |
| Shared-category cooldown restriction | Not present | Yes |
| Target type | Not present | Character |
Rank 2 — Stealth Break-Disrupt
| Setting | Before | Now |
|---|---|---|
| Duration | Not present | 5s |
| Guaranteed-hit flag | Not present | Yes |
| NPC targeting blocked | Not present | Yes |
| Offensive spell flag | Not present | Yes |
| Shared-category cooldown restriction | Not present | Yes |
| Target type | Not present | Character |
Rank 3 — Stealth Break-Disrupt
| Setting | Before | Now |
|---|---|---|
| Duration | Not present | 5s |
| Guaranteed-hit flag | Not present | Yes |
| NPC targeting blocked | Not present | Yes |
| Offensive spell flag | Not present | Yes |
| Shared-category cooldown restriction | Not present | Yes |
| Target type | Not present | Character |
Rank 4 — Stealth Break-Disrupt
| Setting | Before | Now |
|---|---|---|
| Duration | Not present | 5s |
| Guaranteed-hit flag | Not present | Yes |
| NPC targeting blocked | Not present | Yes |
| Offensive spell flag | Not present | Yes |
| Shared-category cooldown restriction | Not present | Yes |
| Target type | Not present | Character |
Rank 5 — Stealth Break-Disrupt
| Setting | Before | Now |
|---|---|---|
| Duration | Not present | 5s |
| Guaranteed-hit flag | Not present | Yes |
| NPC targeting blocked | Not present | Yes |
| Offensive spell flag | Not present | Yes |
| Shared-category cooldown restriction | Not present | Yes |
| Target type | Not present | Character |
No spell matches. Clear the search or pick another change type.
Values are the base numbers in the game files, before equipment, stats and enemy defence. “Before” is the original Angels Online 8.1.2.1; “Now” is Angels Online Eternal.
