Angels Online Eternal Wiki

Earth spell changes

Every Earth skill that changed in Angels Online Eternal compared with the original game: 60 skills, rank by rank.

Earth skills: current stats · All schools

Acid BubbleRanks 1–5Cooldown links

An acid bubble surrounds the target, dealing damage to target.

Cooldown links

Current stats on the skill page

Alloy BarkRanks 1–5Cooldown links

Gain protection from a 1000 year old dryad, hardening your skin, and increasing melee and spell defense. Also increases max HP.

Cooldown links

Current stats on the skill page

Anubis FormRanks 1–5EffectsTiming

Shapeshifts into Anubis, increasing Max HP, Movement Speed, Attack Speed, Critical Strike Chance and Common Attack Power for a certain period. Any spellcasting will return the caster to the original shape.

What changed

  • Reduced cast time to 0.5s from 2s at ranks 1–5.
  • Reduced duration to 300s from 600s at rank 2.
  • Reduced duration to 300s from 900s at rank 3.
  • Reduced duration to 300s from 1200s at rank 4.
  • Reduced duration to 300s from 2400s at rank 5.
  • HP effect changed at rank 1: 15360 (Maximum value bonus) → Not set (unspecified mode).
  • HP effect changed at rank 2: 20480 (Maximum value bonus) → Not set (unspecified mode).
  • HP effect changed at rank 3: 25600 (Maximum value bonus) → Not set (unspecified mode).
  • HP effect changed at rank 4: 30720 (Maximum value bonus) → Not set (unspecified mode).
  • HP effect changed at rank 5: 51200 (Maximum value bonus) → Not set (unspecified mode).
  • Attack bonus: 11033 → Not set at rank 1.
  • Attack bonus: 12221 → Not set at rank 2.
  • Attack bonus: 13506 → Not set at rank 3.
  • Attack bonus: 14894 → Not set at rank 4.
  • Attack bonus: 20055 → Not set at rank 5.
  • Attack speed modifier: 15 → Not set at ranks 1–4.
  • Attack speed modifier: 25 → Not set at rank 5.
  • Critical chance modifier: 20% → Not set at rank 1.
  • Critical chance modifier: 25% → Not set at rank 2.
  • Critical chance modifier: 30% → Not set at rank 3.
  • Critical chance modifier: 35% → Not set at rank 4.
  • Critical chance modifier: 45% → Not set at rank 5.
  • Defense bonus: 8826 → Not set at rank 1.
  • Defense bonus: 9777 → Not set at rank 2.
  • Defense bonus: 10805 → Not set at rank 3.
  • Defense bonus: 11915 → Not set at rank 4.
  • Defense bonus: 16044 → Not set at rank 5.
  • HP effect mode: Maximum value bonus → Not set at ranks 1–5.
  • Movement speed modifier: 20 → Not set at ranks 1–4.
  • Movement speed modifier: 35 → Not set at rank 5.
RankSettingBeforeNow
1Cast time2s0.5s
HP effect value15360Not set
Attack bonus11033Not set
Attack speed modifier15Not set
Critical chance modifier20%Not set
Defense bonus8826Not set
HP effect modeMaximum value bonusNot set
Movement speed modifier20Not set
2Cast time2s0.5s
Duration600s300s
HP effect value20480Not set
Attack bonus12221Not set
Attack speed modifier15Not set
Critical chance modifier25%Not set
Defense bonus9777Not set
HP effect modeMaximum value bonusNot set
Movement speed modifier20Not set
3Cast time2s0.5s
Duration900s300s
HP effect value25600Not set
Attack bonus13506Not set
Attack speed modifier15Not set
Critical chance modifier30%Not set
Defense bonus10805Not set
HP effect modeMaximum value bonusNot set
Movement speed modifier20Not set
4Cast time2s0.5s
Duration1200s300s
HP effect value30720Not set
Attack bonus14894Not set
Attack speed modifier15Not set
Critical chance modifier35%Not set
Defense bonus11915Not set
HP effect modeMaximum value bonusNot set
Movement speed modifier20Not set
5Cast time2s0.5s
Duration2400s300s
HP effect value51200Not set
Attack bonus20055Not set
Attack speed modifier25Not set
Critical chance modifier45%Not set
Defense bonus16044Not set
HP effect modeMaximum value bonusNot set
Movement speed modifier35Not set

Current stats on the skill page

Bear BellowingRanks 1–5Cooldown linksDamageEffectsTiming

Roar of the grizzly bear. It will damage and repulse target

What changed

  • Base damage increased by 219/232/269/331/467 at ranks 1/2/3/4/5. Values: 181/193/206/219/283 → 400/425/475/550/750.
  • Reduced cast time to 0.5s from 1s at ranks 1–5.
  • Reduced hit/effect delay to 0.3s from 0.8s at ranks 1–5.
  • Increased cast range to 15 from 12 at ranks 1–5.
  • Increased trigger chance to 100% from 90% at rank 1.
  • Increased trigger chance to 100% from 92% at rank 2.
  • Increased trigger chance to 100% from 94% at rank 3.
  • Increased trigger chance to 100% from 96% at rank 4.

Cooldown links

RankSettingBeforeNow
1Base damage181400
Cast time1s0.5s
Hit/effect delay0.8s0.3s
Cast range1215
Trigger chance90%100%
2Base damage193425
Cast time1s0.5s
Hit/effect delay0.8s0.3s
Cast range1215
Trigger chance92%100%
3Base damage206475
Cast time1s0.5s
Hit/effect delay0.8s0.3s
Cast range1215
Trigger chance94%100%
4Base damage219550
Cast time1s0.5s
Hit/effect delay0.8s0.3s
Cast range1215
Trigger chance96%100%
5Base damage283750
Cast time1s0.5s
Hit/effect delay0.8s0.3s
Cast range1215
More details

Rank 1

SettingBeforeNow
NameBear Bellowing IBear Bellowing 1

Rank 2

SettingBeforeNow
NameBear Bellowing IIBear Bellowing 2

Rank 3

SettingBeforeNow
NameBear Bellowing IIIBear Bellowing 3

Rank 4

SettingBeforeNow
NameBear Bellowing IVBear Bellowing 4

Rank 5

SettingBeforeNow
NameBear Bellowing VBear Bellowing 5

Current stats on the skill page

Bear ShiftRanks 1–5Timing

Shapeshift to a giant bear and increase HP and defensive abilities within the effective time. The player can reinstate when using the spell

What changed

  • Reduced cast time to 0.8s from 2s at rank 1.
  • Reduced cast time to 0.5s from 2s at ranks 2–5.
  • Reduced cooldown to 1s from 2s at rank 1.
RankSettingBeforeNow
1Cast time2s0.8s
Cooldown2s1s
2Cast time2s0.5s
3Cast time2s0.5s
4Cast time2s0.5s
5Cast time2s0.5s
More details

Rank 1

SettingBeforeNow
NameBear Shift IBear Shift 1

Rank 2

SettingBeforeNow
NameBear Shift IIBear Shift 2

Rank 3

SettingBeforeNow
NameBear Shift IIIBear Shift 3

Rank 4

SettingBeforeNow
NameBear Shift IVBear Shift 4

Rank 5

SettingBeforeNow
NameBear Shift VBear Shift 5

Current stats on the skill page

Beast ChargeRanks 1–5Cooldown linksTiming

Summons a crowd of raging bulls to charge the target.

What changed

  • Reduced cast time to 0.5s from 1s at ranks 1–5.

Cooldown links

RankSettingBeforeNow
1Cast time1s0.5s
2Cast time1s0.5s
3Cast time1s0.5s
4Cast time1s0.5s
5Cast time1s0.5s

Current stats on the skill page

Beast HowlsRanks 1–5Timing

Use on a confused pet monster to raise its fighting ability. The effect vanishes when the target leaves the party or is no longer confused.

What changed

  • Reduced cast time to 0.5s from 1s at ranks 1–5.
RankSettingBeforeNow
1Cast time1s0.5s
2Cast time1s0.5s
3Cast time1s0.5s
4Cast time1s0.5s
5Cast time1s0.5s

Current stats on the skill page

Berserk CryRanks 1–5Cooldown links

A mighty roar inflicts damage and knocks back target.

Cooldown links

Current stats on the skill page

Butterflies TrapRanks 1–5Cooldown linksDamageTiming

Attacks single target. All butterflies besiege the target and cause serious damage

What changed

  • Base damage increased by 91/121/152/191/223 at ranks 1/2/3/4/5. Values: 121/131/140/151/199 → 212/252/292/342/422.
  • Reduced damage variance to 12 from 13 at rank 2.
  • Reduced damage variance to 12 from 14 at rank 3.
  • Reduced damage variance to 12 from 15 at rank 4.
  • Reduced damage variance to 12 from 20 at rank 5.
  • Reduced cast time to 0.5s from 1s at ranks 1–5.
  • Reduced hit/effect delay to 0.2s from 0.8s at ranks 1–5.
  • Reduced cooldown to 0.3s from 1s at ranks 1–5.

Cooldown links

RankSettingBeforeNow
1Base damage121212
Cast time1s0.5s
Hit/effect delay0.8s0.2s
Cooldown1s0.3s
2Base damage131252
Damage variance1312
Cast time1s0.5s
Hit/effect delay0.8s0.2s
Cooldown1s0.3s
3Base damage140292
Damage variance1412
Cast time1s0.5s
Hit/effect delay0.8s0.2s
Cooldown1s0.3s
4Base damage151342
Damage variance1512
Cast time1s0.5s
Hit/effect delay0.8s0.2s
Cooldown1s0.3s
5Base damage199422
Damage variance2012
Cast time1s0.5s
Hit/effect delay0.8s0.2s
Cooldown1s0.3s
More details

Rank 1

SettingBeforeNow
NameButterflies Trap IButterflies Trap 1

Rank 2

SettingBeforeNow
NameButterflies Trap IIButterflies Trap 2

Rank 3

SettingBeforeNow
NameButterflies Trap IIIButterflies Trap 3

Rank 4

SettingBeforeNow
NameButterflies Trap IVButterflies Trap 4

Rank 5

SettingBeforeNow
NameButterflies Trap VButterflies Trap 5

Current stats on the skill page

Canker MossRanks 1–5Cooldown linksDamageSecondary effectsTiming

AOE with corrosion damage. Cast spell on the ground and damage nearby targets. And it also makes enemies

What changed

  • Reduced cast time to 0.5s from 2s at ranks 1–5.
  • Reduced hit/effect delay to 0.2s from 0.8s at ranks 1–5.
  • Reduced cooldown to 1.5s from 2s at ranks 1–5.
  • Increased corrosion damage bonus to 1500 from 219 at rank 1.
  • Increased corrosion damage bonus to 1800 from 273 at rank 2.
  • Increased corrosion damage bonus to 2100 from 339 at rank 3.
  • Increased corrosion damage bonus to 2500 from 421 at rank 4.
  • Increased corrosion damage bonus to 3000 from 685 at rank 5.
  • Secondary spell effects also changed; see the per-rank secondary-effect comparison.

Cooldown links

RankSettingBeforeNow
1Cast time2s0.5s
Hit/effect delay0.8s0.2s
Cooldown2s1.5s
Corrosion damage bonus2191500
2Cast time2s0.5s
Hit/effect delay0.8s0.2s
Cooldown2s1.5s
Corrosion damage bonus2731800
3Cast time2s0.5s
Hit/effect delay0.8s0.2s
Cooldown2s1.5s
Corrosion damage bonus3392100
4Cast time2s0.5s
Hit/effect delay0.8s0.2s
Cooldown2s1.5s
Corrosion damage bonus4212500
5Cast time2s0.5s
Hit/effect delay0.8s0.2s
Cooldown2s1.5s
Corrosion damage bonus6853000
More details

Rank 1

SettingBeforeNow
Effect/cooldown category201196
NameCanker Moss ICanker Moss 1

Rank 2

SettingBeforeNow
Effect/cooldown category201196
NameCanker Moss IICanker Moss 2

Rank 3

SettingBeforeNow
Effect/cooldown category201196
NameCanker Moss IIICanker Moss 3

Rank 4

SettingBeforeNow
Effect/cooldown category201196
NameCanker Moss IVCanker Moss 4

Rank 5

SettingBeforeNow
Effect/cooldown category201196
NameCanker Moss VCanker Moss 5

Rank 1 — Canker Moss I

SettingBeforeNow
HP damage component-20-100

Rank 2 — Canker Moss II

SettingBeforeNow
HP damage component-22-250

Rank 3 — Canker Moss III

SettingBeforeNow
HP damage component-24-300

Rank 4 — Canker Moss IV

SettingBeforeNow
HP damage component-26-350

Rank 5 — Canker Moss V

SettingBeforeNow
HP damage component-35-400

Current stats on the skill page

Colossal BuildRanks 1–5New tiersSecondary effects

Transforms into a giant monster of particular viability, high DMG output, high ACC, and increased ATK SPD when the spell is in effect. Grants divine giant power for 5 minutes. The divine power remains after the transformation ends, but the caster's original form will be restored if the spell is cast again when the transformation is still in effect.

What changed

  • Added ranks 1–5. Their complete current values are listed below.
  • Secondary spell effects also changed; see the per-rank secondary-effect comparison.
RankSettingBeforeNow
1Cast timeNot present0.5s
Hit/effect delayNot present0.8s
CooldownNot present2s
MP costNot present3980
DurationNot present300s
Maximum HP bonusNot present43000
Attack bonusNot present23000
Attack speed modifierNot present15
Defense bonusNot present16500
HP effect modeNot presentMaximum value bonus
Required school 1Not presentEarth
Required skill levelNot present310
Spell defense bonusNot present3000
Target typeNot presentSelf
Transformation flagNot presentYes
Trigger chanceNot present100%
Triggered spellNot presentColossal Might I
DescriptionNot presentTransforms into a giant monster of particular viability, high DMG output, high ACC, and increased ATK SPD when the spell is in effect. Grants divine giant power for 5 minutes. The divine power remains after the transformation ends, but the caster's original form will be restored if the spell is cast again when the transformation is still in effect.
2Cast timeNot present0.5s
Hit/effect delayNot present0.8s
CooldownNot present2s
MP costNot present4280
DurationNot present300s
Maximum HP bonusNot present48000
Attack bonusNot present26000
Attack speed modifierNot present20
Defense bonusNot present18000
HP effect modeNot presentMaximum value bonus
Required school 1Not presentEarth
Required skill levelNot present320
Spell defense bonusNot present3500
Target typeNot presentSelf
Transformation flagNot presentYes
Trigger chanceNot present100%
Triggered spellNot presentColossal Might II
DescriptionNot presentTransforms into a giant monster of particular viability, high DMG output, high ACC, and increased ATK SPD when the spell is in effect. Grants divine giant power for 5 minutes. The divine power remains after the transformation ends, but the caster's original form will be restored if the spell is cast again when the transformation is still in effect.
3Cast timeNot present0.5s
Hit/effect delayNot present0.8s
CooldownNot present2s
MP costNot present4580
DurationNot present300s
Maximum HP bonusNot present53000
Attack bonusNot present29000
Attack speed modifierNot present25
Defense bonusNot present19500
HP effect modeNot presentMaximum value bonus
Required school 1Not presentEarth
Required skill levelNot present330
Spell defense bonusNot present4000
Target typeNot presentSelf
Transformation flagNot presentYes
Trigger chanceNot present100%
Triggered spellNot presentColossal Might III
DescriptionNot presentTransforms into a giant monster of particular viability, high DMG output, high ACC, and increased ATK SPD when the spell is in effect. Grants divine giant power for 5 minutes. The divine power remains after the transformation ends, but the caster's original form will be restored if the spell is cast again when the transformation is still in effect.
4Cast timeNot present0.5s
Hit/effect delayNot present0.8s
CooldownNot present2s
MP costNot present4880
DurationNot present300s
Maximum HP bonusNot present58000
Attack bonusNot present32000
Attack speed modifierNot present30
Defense bonusNot present21000
HP effect modeNot presentMaximum value bonus
Required school 1Not presentEarth
Required skill levelNot present340
Spell defense bonusNot present4500
Target typeNot presentSelf
Transformation flagNot presentYes
Trigger chanceNot present100%
Triggered spellNot presentColossal Might IV
DescriptionNot presentTransforms into a giant monster of particular viability, high DMG output, high ACC, and increased ATK SPD when the spell is in effect. Grants divine giant power for 5 minutes. The divine power remains after the transformation ends, but the caster's original form will be restored if the spell is cast again when the transformation is still in effect.
5Cast timeNot present0.5s
Hit/effect delayNot present0.8s
CooldownNot present2s
MP costNot present5230
DurationNot present300s
Maximum HP bonusNot present68000
Attack bonusNot present38000
Attack speed modifierNot present40
Defense bonusNot present27000
HP effect modeNot presentMaximum value bonus
Required school 1Not presentEarth
Required skill levelNot present350
Spell defense bonusNot present5500
Target typeNot presentSelf
Transformation flagNot presentYes
Trigger chanceNot present100%
Triggered spellNot presentColossal Might V
DescriptionNot presentTransforms into a giant monster of particular viability, high DMG output, high ACC, and increased ATK SPD when the spell is in effect. Grants divine giant power for 5 minutes. The divine power remains after the transformation ends, but the caster's original form will be restored if the spell is cast again when the transformation is still in effect.
More details

Rank 1

SettingBeforeNow
Cast animationNot present施法動作
Declared tierNot present1
Effect formulaNot present1
Effect priorityNot present1
Effect/cooldown categoryNot present70
Formula parameter 1Not present111391
Icon IDNot present40151
NameNot presentColossal Build I
Spell family groupNot present861
Visual effect IDNot present459

Rank 2

SettingBeforeNow
Cast animationNot present施法動作
Declared tierNot present2
Effect formulaNot present1
Effect priorityNot present1
Effect/cooldown categoryNot present70
Formula parameter 1Not present111391
Icon IDNot present40151
NameNot presentColossal Build II
Spell family groupNot present861
Visual effect IDNot present459

Rank 3

SettingBeforeNow
Cast animationNot present施法動作
Declared tierNot present3
Effect formulaNot present1
Effect priorityNot present1
Effect/cooldown categoryNot present70
Formula parameter 1Not present111392
Icon IDNot present40151
NameNot presentColossal Build III
Spell family groupNot present861
Visual effect IDNot present459

Rank 4

SettingBeforeNow
Cast animationNot present施法動作
Declared tierNot present4
Effect formulaNot present1
Effect priorityNot present1
Effect/cooldown categoryNot present70
Formula parameter 1Not present111392
Icon IDNot present40151
NameNot presentColossal Build IV
Spell family groupNot present861
Visual effect IDNot present459

Rank 5

SettingBeforeNow
Cast animationNot present施法動作
Declared tierNot present5
Effect formulaNot present1
Effect priorityNot present1
Effect/cooldown categoryNot present70
Formula parameter 1Not present111393
Icon IDNot present40151
NameNot presentColossal Build V
Spell family groupNot present861
Visual effect IDNot present459

Rank 1 — Colossal Might I

SettingBeforeNow
CooldownNot present2s
DurationNot present300s
Monster targeting blockedNot presentYes
NPC targeting blockedNot presentYes
Shared-category cooldown restrictionNot presentYes
Target typeNot presentSelf

Rank 2 — Colossal Might II

SettingBeforeNow
CooldownNot present2s
DurationNot present300s
Monster targeting blockedNot presentYes
NPC targeting blockedNot presentYes
Shared-category cooldown restrictionNot presentYes
Target typeNot presentSelf

Rank 3 — Colossal Might III

SettingBeforeNow
CooldownNot present2s
DurationNot present300s
Monster targeting blockedNot presentYes
NPC targeting blockedNot presentYes
Shared-category cooldown restrictionNot presentYes
Target typeNot presentSelf

Rank 4 — Colossal Might IV

SettingBeforeNow
CooldownNot present2s
DurationNot present300s
Monster targeting blockedNot presentYes
NPC targeting blockedNot presentYes
Shared-category cooldown restrictionNot presentYes
Target typeNot presentSelf

Rank 5 — Colossal Might V

SettingBeforeNow
CooldownNot present2s
DurationNot present300s
Monster targeting blockedNot presentYes
NPC targeting blockedNot presentYes
Shared-category cooldown restrictionNot presentYes
Target typeNot presentSelf

Current stats on the skill page

Corruption TrapRanks 1–5EffectsTiming

Increase the defence against corrosion within the effective time

What changed

  • Reduced cast time to 0.5s from 1s at ranks 2–5.
  • Increased duration to 3600s from 300s at rank 1.
  • Increased duration to 3600s from 600s at rank 2.
  • Increased duration to 3600s from 900s at rank 3.
  • Increased duration to 3600s from 1200s at rank 4.
  • Increased duration to 3600s from 2400s at rank 5.
  • Effect now persists through death at ranks 1–5.
RankSettingBeforeNow
1Duration300s3600s
Persists through deathNoYes
2Cast time1s0.5s
Duration600s3600s
Persists through deathNoYes
3Cast time1s0.5s
Duration900s3600s
Persists through deathNoYes
4Cast time1s0.5s
Duration1200s3600s
Persists through deathNoYes
5Cast time1s0.5s
Duration2400s3600s
Persists through deathNoYes
More details

Rank 1

SettingBeforeNow
NameCorruption Trap ICorruption Trap 1

Rank 2

SettingBeforeNow
NameCorruption Trap IICorruption Trap 2

Rank 3

SettingBeforeNow
NameCorruption Trap IIICorruption Trap 3

Rank 4

SettingBeforeNow
NameCorruption Trap IVCorruption Trap 4

Rank 5

SettingBeforeNow
NameCorruption Trap VCorruption Trap 5

Current stats on the skill page

Creature CharmRanks 1–5Timing

Charm a creature, granting it a huge boost in Agility, Accuracy, movement speed and attack speed. Effects are gone when creature is no longer charmed or when the creature has left the team.

What changed

  • Reduced cast time to 0.5s from 1s at ranks 1–5.
RankSettingBeforeNow
1Cast time1s0.5s
2Cast time1s0.5s
3Cast time1s0.5s
4Cast time1s0.5s
5Cast time1s0.5s

Current stats on the skill page

Draco ShuraRanks 1–5Timing

Transform into Draco Shura with excellent powers such as high DMG, high accuracy, high movement speed, fast attack speed, and a 5-minute Solar Power boost. Effect vanishes when any spell is cast.

What changed

  • Reduced cast time to 0.5s from 2s at ranks 1–5.
RankSettingBeforeNow
1Cast time2s0.5s
2Cast time2s0.5s
3Cast time2s0.5s
4Cast time2s0.5s
5Cast time2s0.5s

Current stats on the skill page

Earth AngerRanks 1–5Cooldown links

Summons the Titans Fist to repulse or cause damage to surrounding targets.

Cooldown links

Current stats on the skill page

Earth BestowRanks 1–5EffectsTiming

Restore HP quickly within the effective time

What changed

  • Reduced cast time to 0.5s from 1s at ranks 2–5.
  • HP restored increased by 201/216/279/389/445 at ranks 1/2/3/4/5. Values: 99/134/171/211/355 → 300/350/450/600/800.
RankSettingBeforeNow
1HP restored99300
2Cast time1s0.5s
HP restored134350
3Cast time1s0.5s
HP restored171450
4Cast time1s0.5s
HP restored211600
5Cast time1s0.5s
HP restored355800
More details

Rank 1

SettingBeforeNow
NameEarth Bestow IEarth Bestow 1

Rank 2

SettingBeforeNow
NameEarth Bestow IIEarth Bestow 2

Rank 3

SettingBeforeNow
NameEarth Bestow IIIEarth Bestow 3

Rank 4

SettingBeforeNow
NameEarth Bestow IVEarth Bestow 4

Rank 5

SettingBeforeNow
NameEarth Bestow VEarth Bestow 5

Current stats on the skill page

Earth BlessingRanks 1–5EffectsTiming

Restores HP quickly within the effective time

What changed

  • Reduced cast time to 0.5s from 1s at ranks 2–5.
  • HP restored increased by 120/157/183/208/231 at ranks 1/2/3/4/5. Values: 30/43/67/92/169 → 150/200/250/300/400.
RankSettingBeforeNow
1HP restored30150
2Cast time1s0.5s
HP restored43200
3Cast time1s0.5s
HP restored67250
4Cast time1s0.5s
HP restored92300
5Cast time1s0.5s
HP restored169400
More details

Rank 1

SettingBeforeNow
NameEarth Blessing IEarth Blessing 1

Rank 2

SettingBeforeNow
NameEarth Blessing IIEarth Blessing 2

Rank 3

SettingBeforeNow
NameEarth Blessing IIIEarth Blessing 3

Rank 4

SettingBeforeNow
NameEarth Blessing IVEarth Blessing 4

Rank 5

SettingBeforeNow
NameEarth Blessing VEarth Blessing 5

Current stats on the skill page

Earth Spirit SacrificeRanks 1–5Cooldown linksTiming

Single target magic, Offer the target as a sacrificial offering. When the earth elf spawns and attacks, there is a chance to reduce its movement speed dramatically, if target is killed by the strike, the spell caster will replenish a portion of HP, MP.

What changed

  • Reduced cast time to 0.5s from 1s at ranks 1–5.

Cooldown links

RankSettingBeforeNow
1Cast time1s0.5s
2Cast time1s0.5s
3Cast time1s0.5s
4Cast time1s0.5s
5Cast time1s0.5s

Current stats on the skill page

Earthen TouchRanks 1–5Timing

Borrow the powers of the earth to temporarily add a corrosive effect to your spells.

What changed

  • Reduced cast time to 0.5s from 1s at ranks 1–5.
RankSettingBeforeNow
1Cast time1s0.5s
2Cast time1s0.5s
3Cast time1s0.5s
4Cast time1s0.5s
5Cast time1s0.5s

Current stats on the skill page

Energy FlowerRanks 1–5Cooldown linksDamageResourcesTiming

Attacks single target. When target is killed, player will get some HP and MP

What changed

  • Base damage increased by 32/74/106/139/174 at ranks 1/2/3/4/5. Values: 76/84/92/99/134 → 108/158/198/238/308.
  • Reduced damage variance to 8 from 9 at rank 3.
  • Reduced damage variance to 8 from 10 at rank 4.
  • Reduced damage variance to 8 from 13 at rank 5.
  • Reduced cast time to 0.1s from 1s at ranks 1–5.
  • Reduced hit/effect delay to 0.3s from 0.8s at ranks 1–5.
  • Reduced cooldown to 0.5s from 1s at ranks 1–5.
  • Reduced MP cost to 5 from 24 at rank 1.

Cooldown links

RankSettingBeforeNow
1Base damage76108
Cast time1s0.1s
Hit/effect delay0.8s0.3s
Cooldown1s0.5s
MP cost245
2Base damage84158
Cast time1s0.1s
Hit/effect delay0.8s0.3s
Cooldown1s0.5s
3Base damage92198
Damage variance98
Cast time1s0.1s
Hit/effect delay0.8s0.3s
Cooldown1s0.5s
4Base damage99238
Damage variance108
Cast time1s0.1s
Hit/effect delay0.8s0.3s
Cooldown1s0.5s
5Base damage134308
Damage variance138
Cast time1s0.1s
Hit/effect delay0.8s0.3s
Cooldown1s0.5s
More details

Rank 1

SettingBeforeNow
Effect/cooldown category200198
Formula parameter 148
Formula parameter 238
NameEnergy Flower IEnergy Flower 1

Rank 2

SettingBeforeNow
Effect/cooldown category200198
Formula parameter 1410
Formula parameter 2310
NameEnergy Flower IIEnergy Flower 2

Rank 3

SettingBeforeNow
Effect/cooldown category200198
Formula parameter 1414
Formula parameter 2314
NameEnergy Flower IIIEnergy Flower 3

Rank 4

SettingBeforeNow
Effect/cooldown category200198
Formula parameter 1416
Formula parameter 2316
NameEnergy Flower IVEnergy Flower 4

Rank 5

SettingBeforeNow
Effect/cooldown category200198
Formula parameter 1425
Formula parameter 2325
NameEnergy Flower VEnergy Flower 5

Current stats on the skill page

Energy SouceRanks 1–5EffectsTiming

Restore MP quickly within the effective time

What changed

  • Reduced cast time to 0.5s from 1s at ranks 2–5.
  • MP restored increased by 80/163/294/324/355 at ranks 1/2/3/4/5. Values: 20/37/56/76/145 → 100/200/350/400/500.
RankSettingBeforeNow
1MP restored20100
2Cast time1s0.5s
MP restored37200
3Cast time1s0.5s
MP restored56350
4Cast time1s0.5s
MP restored76400
5Cast time1s0.5s
MP restored145500
More details

Rank 1

SettingBeforeNow
NameEnergy Souce IEnergy Souce 1

Rank 2

SettingBeforeNow
NameEnergy Souce IIEnergy Souce 2

Rank 3

SettingBeforeNow
NameEnergy Souce IIIEnergy Souce 3

Rank 4

SettingBeforeNow
NameEnergy Souce IVEnergy Souce 4

Rank 5

SettingBeforeNow
NameEnergy Souce VEnergy Souce 5

Current stats on the skill page

FissureRanks 1–5Cooldown links

Causes the ground to crack open, dealing damage to all enemies on the line of effect.

Cooldown links

Current stats on the skill page

Flying DartRanks 1–5Cooldown linksTiming

Basic single Earth spell attack

What changed

  • Reduced cast time to 0.5s from 1s at ranks 1–5.

Cooldown links

RankSettingBeforeNow
1Cast time1s0.5s
2Cast time1s0.5s
3Cast time1s0.5s
4Cast time1s0.5s
5Cast time1s0.5s
More details

Rank 1

SettingBeforeNow
NameFlying Dart IFlying Dart 1

Rank 2

SettingBeforeNow
NameFlying Dart IIFlying Dart 2

Rank 3

SettingBeforeNow
NameFlying Dart IIIFlying Dart 3

Rank 4

SettingBeforeNow
NameFlying Dart IVFlying Dart 4

Rank 5

SettingBeforeNow
NameFlying Dart VFlying Dart 5

Current stats on the skill page

Foam Marsh AssaultRanks 1–5New tiersSecondary effects

Cast a marsh bubble from long range in an area, causing the area to be corroded and continuously poisoned, with a chance to reduce Max MP.

What changed

  • Added ranks 1–5. Their complete current values are listed below.
  • Secondary spell effects also changed; see the per-rank secondary-effect comparison.
RankSettingBeforeNow
1Base damageNot present4540
Damage varianceNot present454
Cast timeNot present0.5s
Hit/effect delayNot present0.7s
CooldownNot present2.5s
MP costNot present8109
Cast rangeNot present12
Area radiusNot present4
Corrosion damage bonusNot present14930
Critical chance modifierNot present2%
NPC targeting blockedNot presentYes
Offensive spell flagNot presentYes
Required school 1Not presentEarth
Required skill levelNot present320
Shared-category cooldown restrictionNot presentYes
Target typeNot presentCharacter
Trigger chanceNot present100%
Triggered spellNot presentFoam Marsh Assault I_Erode
acid_probNot present100%
DescriptionNot presentCast a marsh bubble from long range in an area, causing the area to be corroded and continuously poisoned, with a chance to reduce Max MP.
2Base damageNot present4700
Damage varianceNot present470
Cast timeNot present0.5s
Hit/effect delayNot present0.7s
CooldownNot present2.5s
MP costNot present8250
Cast rangeNot present12
Area radiusNot present4
Corrosion damage bonusNot present15370
Critical chance modifierNot present3%
NPC targeting blockedNot presentYes
Offensive spell flagNot presentYes
Required school 1Not presentEarth
Required skill levelNot present330
Shared-category cooldown restrictionNot presentYes
Target typeNot presentCharacter
Trigger chanceNot present100%
Triggered spellNot presentFoam Marsh Assault II_Erode
acid_probNot present100%
DescriptionNot presentCast a marsh bubble from long range in an area, causing the area to be corroded and continuously poisoned, with a chance to reduce Max MP.
3Base damageNot present4860
Damage varianceNot present486
Cast timeNot present0.5s
Hit/effect delayNot present0.7s
CooldownNot present2.5s
MP costNot present8392
Cast rangeNot present12
Area radiusNot present4
Corrosion damage bonusNot present16050
Critical chance modifierNot present4%
NPC targeting blockedNot presentYes
Offensive spell flagNot presentYes
Required school 1Not presentEarth
Required skill levelNot present340
Shared-category cooldown restrictionNot presentYes
Target typeNot presentCharacter
Trigger chanceNot present100%
Triggered spellNot presentFoam Marsh Assault III_Erode
acid_probNot present100%
DescriptionNot presentCast a marsh bubble from long range in an area, causing the area to be corroded and continuously poisoned, with a chance to reduce Max MP.
4Base damageNot present5020
Damage varianceNot present502
Cast timeNot present0.5s
Hit/effect delayNot present0.7s
CooldownNot present2.5s
MP costNot present8932
Cast rangeNot present12
Area radiusNot present4
Corrosion damage bonusNot present16990
Critical chance modifierNot present5%
NPC targeting blockedNot presentYes
Offensive spell flagNot presentYes
Required school 1Not presentEarth
Required skill levelNot present350
Shared-category cooldown restrictionNot presentYes
Target typeNot presentCharacter
Trigger chanceNot present100%
Triggered spellNot presentFoam Marsh Assault IV_Erode
acid_probNot present100%
DescriptionNot presentCast a marsh bubble from long range in an area, causing the area to be corroded and continuously poisoned, with a chance to reduce Max MP.
5Base damageNot present5440
Damage varianceNot present544
Cast timeNot present0.5s
Hit/effect delayNot present0.7s
CooldownNot present2.5s
MP costNot present9151
Cast rangeNot present12
Area radiusNot present4
Corrosion damage bonusNot present19390
Critical chance modifierNot present10%
NPC targeting blockedNot presentYes
Offensive spell flagNot presentYes
Required school 1Not presentEarth
Required skill levelNot present360
Shared-category cooldown restrictionNot presentYes
Target typeNot presentCharacter
Trigger chanceNot present100%
Triggered spellNot presentFoam Marsh Assault V_Erode
acid_probNot present100%
DescriptionNot presentCast a marsh bubble from long range in an area, causing the area to be corroded and continuously poisoned, with a chance to reduce Max MP.
More details

Rank 1

SettingBeforeNow
Cast animationNot present施法動作
Declared tierNot present1
Effect formulaNot present1
Effect priorityNot present1
Effect/cooldown categoryNot present54
Icon IDNot present40176
NameNot presentFoam Marsh Assault I
Spell family groupNot present862
Visual effect IDNot present678

Rank 2

SettingBeforeNow
Cast animationNot present施法動作
Declared tierNot present2
Effect formulaNot present1
Effect priorityNot present2
Effect/cooldown categoryNot present54
Icon IDNot present40176
NameNot presentFoam Marsh Assault II
Spell family groupNot present862
Visual effect IDNot present678

Rank 3

SettingBeforeNow
Cast animationNot present施法動作
Declared tierNot present3
Effect formulaNot present1
Effect priorityNot present3
Effect/cooldown categoryNot present54
Icon IDNot present40176
NameNot presentFoam Marsh Assault III
Spell family groupNot present862
Visual effect IDNot present678

Rank 4

SettingBeforeNow
Cast animationNot present施法動作
Declared tierNot present4
Effect formulaNot present1
Effect priorityNot present4
Effect/cooldown categoryNot present54
Icon IDNot present40176
NameNot presentFoam Marsh Assault IV
Spell family groupNot present862
Visual effect IDNot present678

Rank 5

SettingBeforeNow
Cast animationNot present施法動作
Declared tierNot present5
Effect formulaNot present1
Effect priorityNot present5
Effect/cooldown categoryNot present54
Icon IDNot present40176
NameNot presentFoam Marsh Assault V
Spell family groupNot present862
Visual effect IDNot present678

Rank 1 — Foam Marsh Assault I_Erode

SettingBeforeNow
Base damageNot present2270
Damage varianceNot present227
DurationNot present1s
Corrosion damage bonusNot present7465
Hidden status flagNot presentYes
NPC targeting blockedNot presentYes
Offensive spell flagNot presentYes
Target typeNot presentCharacter
Trigger chanceNot present40%
Triggered spellNot presentFoam Marsh Assault I_Reduction
acid_probNot present100%

Rank 1 — Foam Marsh Assault I_Reduction

SettingBeforeNow
DurationNot present5s
Maximum MP bonusNot present-4100
MP effect modeNot presentMaximum value bonus
NPC targeting blockedNot presentYes
Offensive spell flagNot presentYes
Status effectNot present閃紅色
Target typeNot presentCharacter

Rank 2 — Foam Marsh Assault II_Erode

SettingBeforeNow
Base damageNot present2350
Damage varianceNot present235
DurationNot present1s
Corrosion damage bonusNot present7685
Hidden status flagNot presentYes
NPC targeting blockedNot presentYes
Offensive spell flagNot presentYes
Target typeNot presentCharacter
Trigger chanceNot present50%
Triggered spellNot presentFoam Marsh Assault II_Reduction
acid_probNot present100%

Rank 2 — Foam Marsh Assault II_Reduction

SettingBeforeNow
DurationNot present5s
Maximum MP bonusNot present-4520
MP effect modeNot presentMaximum value bonus
NPC targeting blockedNot presentYes
Offensive spell flagNot presentYes
Status effectNot present閃紅色
Target typeNot presentCharacter

Rank 3 — Foam Marsh Assault III_Erode

SettingBeforeNow
Base damageNot present2430
Damage varianceNot present243
DurationNot present1s
Corrosion damage bonusNot present8025
Hidden status flagNot presentYes
NPC targeting blockedNot presentYes
Offensive spell flagNot presentYes
Target typeNot presentCharacter
Trigger chanceNot present60%
Triggered spellNot presentFoam Marsh Assault III_Reduction
acid_probNot present100%

Rank 3 — Foam Marsh Assault III_Reduction

SettingBeforeNow
DurationNot present7s
Maximum MP bonusNot present-5180
MP effect modeNot presentMaximum value bonus
NPC targeting blockedNot presentYes
Offensive spell flagNot presentYes
Status effectNot present閃紅色
Target typeNot presentCharacter

Rank 4 — Foam Marsh Assault IV_Erode

SettingBeforeNow
Base damageNot present2510
Damage varianceNot present251
DurationNot present1s
Corrosion damage bonusNot present8495
Hidden status flagNot presentYes
NPC targeting blockedNot presentYes
Offensive spell flagNot presentYes
Target typeNot presentCharacter
Trigger chanceNot present70%
Triggered spellNot presentFoam Marsh Assault IV_Reduction
acid_probNot present100%

Rank 4 — Foam Marsh Assault IV_Reduction

SettingBeforeNow
DurationNot present7s
Maximum MP bonusNot present-6080
MP effect modeNot presentMaximum value bonus
NPC targeting blockedNot presentYes
Offensive spell flagNot presentYes
Status effectNot present閃紅色
Target typeNot presentCharacter

Rank 5 — Foam Marsh Assault V_Erode

SettingBeforeNow
Base damageNot present2720
Damage varianceNot present272
DurationNot present1s
Corrosion damage bonusNot present9695
Hidden status flagNot presentYes
NPC targeting blockedNot presentYes
Offensive spell flagNot presentYes
Target typeNot presentCharacter
Trigger chanceNot present85%
Triggered spellNot presentFoam Marsh Assault V_Reduction
acid_probNot present100%

Rank 5 — Foam Marsh Assault V_Reduction

SettingBeforeNow
DurationNot present10s
Maximum MP bonusNot present-8380
MP effect modeNot presentMaximum value bonus
NPC targeting blockedNot presentYes
Offensive spell flagNot presentYes
Status effectNot present閃紅色
Target typeNot presentCharacter

Current stats on the skill page

GnashRanks 1–5Cooldown linksTiming

Attack a single enemy and increase your own spell attack at the same time. If the attack kills the target, the caster will recover some HP and MP.

What changed

  • Reduced cast time to 0.5s from 1s at ranks 1–5.

Cooldown links

RankSettingBeforeNow
1Cast time1s0.5s
2Cast time1s0.5s
3Cast time1s0.5s
4Cast time1s0.5s
5Cast time1s0.5s

Current stats on the skill page

Great FissureRanks 1–5Timing

Causes the earth to crack in a straight line, dealing DMG to all targets on the straight line. Depending on Stamina, the enemy will be

What changed

  • Reduced cast time to 0.5s from 2s at ranks 1–5.
RankSettingBeforeNow
1Cast time2s0.5s
2Cast time2s0.5s
3Cast time2s0.5s
4Cast time2s0.5s
5Cast time2s0.5s

Current stats on the skill page

Green SpringRanks 1–5New tiers

Calls upon the power of spring to gradually regenerate the HP and MP of allies within range. Lasts %1.

What changed

  • Added ranks 1–5. Their complete current values are listed below.
RankSettingBeforeNow
1Cast timeNot present0.5s
Hit/effect delayNot present0.8s
CooldownNot present2s
MP costNot present7493
Area radiusNot present5
DurationNot present15s
HP restoredNot present4000
MP restoredNot present3200
Effect tick interval (table units)Not present3
HP effect modeNot presentFlat amount
MP effect modeNot presentFlat amount
Monster targeting blockedNot presentYes
NPC targeting blockedNot presentYes
Required school 1Not presentEarth
Required skill levelNot present300
Shared-category cooldown restrictionNot presentYes
Target typeNot presentSelf
DescriptionNot presentCalls upon the power of spring to gradually regenerate the HP and MP of allies within range. Lasts %1.
2Cast timeNot present0.5s
Hit/effect delayNot present0.8s
CooldownNot present2s
MP costNot present7968
Area radiusNot present5
DurationNot present15s
HP restoredNot present4410
MP restoredNot present3530
Effect tick interval (table units)Not present3
HP effect modeNot presentFlat amount
MP effect modeNot presentFlat amount
Monster targeting blockedNot presentYes
NPC targeting blockedNot presentYes
Required school 1Not presentEarth
Required skill levelNot present310
Shared-category cooldown restrictionNot presentYes
Target typeNot presentSelf
DescriptionNot presentCalls upon the power of spring to gradually regenerate the HP and MP of allies within range. Lasts %1.
3Cast timeNot present0.5s
Hit/effect delayNot present0.8s
CooldownNot present2s
MP costNot present8084
Area radiusNot present5
DurationNot present15s
HP restoredNot present5050
MP restoredNot present4050
Effect tick interval (table units)Not present3
HP effect modeNot presentFlat amount
MP effect modeNot presentFlat amount
Monster targeting blockedNot presentYes
NPC targeting blockedNot presentYes
Required school 1Not presentEarth
Required skill levelNot present320
Shared-category cooldown restrictionNot presentYes
Target typeNot presentSelf
DescriptionNot presentCalls upon the power of spring to gradually regenerate the HP and MP of allies within range. Lasts %1.
4Cast timeNot present0.5s
Hit/effect delayNot present0.8s
CooldownNot present2s
MP costNot present8200
Area radiusNot present5
DurationNot present15s
HP restoredNot present5930
MP restoredNot present4750
Effect tick interval (table units)Not present3
HP effect modeNot presentFlat amount
MP effect modeNot presentFlat amount
Monster targeting blockedNot presentYes
NPC targeting blockedNot presentYes
Required school 1Not presentEarth
Required skill levelNot present330
Shared-category cooldown restrictionNot presentYes
Target typeNot presentSelf
DescriptionNot presentCalls upon the power of spring to gradually regenerate the HP and MP of allies within range. Lasts %1.
5Cast timeNot present0.5s
Hit/effect delayNot present0.8s
CooldownNot present2s
MP costNot present8317
Area radiusNot present5
DurationNot present15s
HP restoredNot present8200
MP restoredNot present6570
Effect tick interval (table units)Not present3
HP effect modeNot presentFlat amount
MP effect modeNot presentFlat amount
Monster targeting blockedNot presentYes
NPC targeting blockedNot presentYes
Required school 1Not presentEarth
Required skill levelNot present340
Shared-category cooldown restrictionNot presentYes
Target typeNot presentSelf
DescriptionNot presentCalls upon the power of spring to gradually regenerate the HP and MP of allies within range. Lasts %1.
More details

Rank 1

SettingBeforeNow
Cast animationNot present施法動作
Declared tierNot present1
Effect formulaNot present1
Effect priorityNot present6
Effect/cooldown categoryNot present515
Icon IDNot present31284
NameNot presentGreen Spring I
Spell family groupNot present860
Visual effect IDNot present436

Rank 2

SettingBeforeNow
Cast animationNot present施法動作
Declared tierNot present2
Effect formulaNot present1
Effect priorityNot present7
Effect/cooldown categoryNot present515
Icon IDNot present31284
NameNot presentGreen Spring II
Spell family groupNot present860
Visual effect IDNot present436

Rank 3

SettingBeforeNow
Cast animationNot present施法動作
Declared tierNot present3
Effect formulaNot present1
Effect priorityNot present8
Effect/cooldown categoryNot present515
Icon IDNot present31284
NameNot presentGreen Spring III
Spell family groupNot present860
Visual effect IDNot present436

Rank 4

SettingBeforeNow
Cast animationNot present施法動作
Declared tierNot present4
Effect formulaNot present1
Effect priorityNot present9
Effect/cooldown categoryNot present515
Icon IDNot present31284
NameNot presentGreen Spring IV
Spell family groupNot present860
Visual effect IDNot present436

Rank 5

SettingBeforeNow
Cast animationNot present施法動作
Declared tierNot present5
Effect formulaNot present1
Effect priorityNot present10
Effect/cooldown categoryNot present515
Icon IDNot present31284
NameNot presentGreen Spring V
Spell family groupNot present860
Visual effect IDNot present436

Current stats on the skill page

Krystal KnightRanks 1–5Timing

Transform into a crystallized knight with excellent powers such as boosted HP, high defense, fast attack speed, high critical rate and powerful attack. Effect vanishes when any spell is cast.

What changed

  • Reduced cast time to 0.5s from 2s at ranks 1–5.
RankSettingBeforeNow
1Cast time2s0.5s
2Cast time2s0.5s
3Cast time2s0.5s
4Cast time2s0.5s
5Cast time2s0.5s

Current stats on the skill page

Life VineRanks 1–5Timing

Borrow the life force of vines for a limited period of time. Increases caster's HP and MP recovery rate, and has a chance to stabbing an attacker, causing the attacker to continuously lose HP. Effect activated up to ten times.

What changed

  • Reduced cast time to 0.5s from 1s at ranks 1–5.
RankSettingBeforeNow
1Cast time1s0.5s
2Cast time1s0.5s
3Cast time1s0.5s
4Cast time1s0.5s
5Cast time1s0.5s

Current stats on the skill page

Lull ThornRanks 1–5Cooldown linksDamageSecondary effectsTiming

AOE. Cast the spell on the ground and damage nearby targets. And it also makes enemies

What changed

  • Base damage increased by 22/107/192/277/360 at ranks 1/2/3/4/5. Values: 128/143/158/173/240 → 150/250/350/450/600.
  • Increased damage variance to 24 from 13 at rank 1.
  • Increased damage variance to 24 from 14 at rank 2.
  • Increased damage variance to 24 from 16 at rank 3.
  • Increased damage variance to 24 from 17 at rank 4.
  • Reduced cast time to 0.5s from 2s at ranks 1–5.
  • Reduced hit/effect delay to 0.2s from 0.8s at ranks 1–5.
  • Reduced cooldown to 1s from 2s at ranks 1–5.
  • Secondary spell effects also changed; see the per-rank secondary-effect comparison.

Cooldown links

RankSettingBeforeNow
1Base damage128150
Damage variance1324
Cast time2s0.5s
Hit/effect delay0.8s0.2s
Cooldown2s1s
2Base damage143250
Damage variance1424
Cast time2s0.5s
Hit/effect delay0.8s0.2s
Cooldown2s1s
3Base damage158350
Damage variance1624
Cast time2s0.5s
Hit/effect delay0.8s0.2s
Cooldown2s1s
4Base damage173450
Damage variance1724
Cast time2s0.5s
Hit/effect delay0.8s0.2s
Cooldown2s1s
5Base damage240600
Cast time2s0.5s
Hit/effect delay0.8s0.2s
Cooldown2s1s
More details

Rank 1

SettingBeforeNow
Effect/cooldown category201197
NameLull Thorn ILull Thorn 1

Rank 2

SettingBeforeNow
Effect/cooldown category201197
NameLull Thorn IILull Thorn 2

Rank 3

SettingBeforeNow
Effect/cooldown category201197
NameLull Thorn IIILull Thorn 3

Rank 4

SettingBeforeNow
Effect/cooldown category201197
NameLull Thorn IVLull Thorn 4

Rank 5

SettingBeforeNow
Effect/cooldown category201197
NameLull Thorn VLull Thorn 5

Rank 1 — Lull Thorn I

SettingBeforeNow
Movement speed modifier-10-100

Rank 3 — Lull Thorn III

SettingBeforeNow
Movement speed modifier-10-20

Rank 4 — Lull Thorn IV

SettingBeforeNow
Movement speed modifier-10-30

Rank 5 — Lull Thorn V

SettingBeforeNow
Movement speed modifier-10-40

Current stats on the skill page

Natural AntibodyRanks 1–5EffectsTiming

Increase target's physical resistance within the effective time

What changed

  • Reduced cast time to 0.5s from 1s at ranks 2–5.
  • Increased duration to 3600s from 300s at rank 1.
  • Increased duration to 3600s from 600s at rank 2.
  • Increased duration to 3600s from 900s at rank 3.
  • Increased duration to 3600s from 1200s at rank 4.
  • Increased duration to 3600s from 2400s at rank 5.
  • Effect now persists through death at ranks 1–5.
RankSettingBeforeNow
1Duration300s3600s
Persists through deathNoYes
2Cast time1s0.5s
Duration600s3600s
Persists through deathNoYes
3Cast time1s0.5s
Duration900s3600s
Persists through deathNoYes
4Cast time1s0.5s
Duration1200s3600s
Persists through deathNoYes
5Cast time1s0.5s
Duration2400s3600s
Persists through deathNoYes
More details

Rank 1

SettingBeforeNow
NameNatural Antibody INatural Antibody 1

Rank 2

SettingBeforeNow
NameNatural Antibody IINatural Antibody 2

Rank 3

SettingBeforeNow
NameNatural Antibody IIINatural Antibody 3

Rank 4

SettingBeforeNow
NameNatural Antibody IVNatural Antibody 4

Rank 5

SettingBeforeNow
NameNatural Antibody VNatural Antibody 5

Current stats on the skill page

Natural RemedyRanks 1–5Timing

A wave of natural energy charges up the entire body. Gradually regenerates HP and MP for %1 .

What changed

  • Reduced cast time to 0.5s from 1s at ranks 1–5.
RankSettingBeforeNow
1Cast time1s0.5s
2Cast time1s0.5s
3Cast time1s0.5s
4Cast time1s0.5s
5Cast time1s0.5s

Current stats on the skill page

Orangutan FormRanks 1–5Timing

Shapeshift into an orangutan, increasing max health, movement, attack speed, critical strike chance and common attack power for a certain period. Any spellcasting will return the caster to the original shape.

What changed

  • Reduced cast time to 0.5s from 2s at ranks 1–5.
RankSettingBeforeNow
1Cast time2s0.5s
2Cast time2s0.5s
3Cast time2s0.5s
4Cast time2s0.5s
5Cast time2s0.5s

Current stats on the skill page

Poison FangRanks 1–5Cooldown links

Unleashes snake spirit on enemy. Lethal venom from the bite inflicts continuous damage on target,

Cooldown links

Current stats on the skill page

Rebound SpellRanks 1–5Cooldown linksEffectsTiming

Transfer some lost damage to the attacker within the effective time, effect 1

What changed

  • Reduced cast time to 0.5s from 1.5s at rank 1.
  • Reduced cast time to 0.5s from 1.2s at rank 2.
  • Increased duration to 3600s from 300s at ranks 1–5.
  • Can now target NPCs at ranks 1–5.
  • Effect now persists through death at ranks 1–5.
  • Increased physical damage reflection to 5 from 3 at rank 1.
  • Increased physical damage reflection to 7 from 5 at rank 2.
  • Increased physical damage reflection to 9 from 7 at rank 3.
  • Increased physical damage reflection to 11 from 9 at rank 4.
  • Increased physical damage reflection to 20 from 15 at rank 5.

Cooldown links

RankSettingBeforeNow
1Cast time1.5s0.5s
Duration300s3600s
NPC targeting blockedYesNo
Persists through deathNoYes
Physical damage reflection35
Shared-category cooldown restrictionYesNo
DescriptionTransfers partial DMG taken back to the attacker during the effective duration. Does not affect Bosses. Effect lasts %1.Transfer some lost damage to the attacker within the effective time, effect 1
2Cast time1.2s0.5s
Duration300s3600s
NPC targeting blockedYesNo
Persists through deathNoYes
Physical damage reflection57
Shared-category cooldown restrictionYesNo
DescriptionTransfers partial DMG taken back to the attacker during the effective duration. Does not affect Bosses. Effect lasts %1.Transfer some lost damage to the attacker within the effective time, effect 1
3Duration300s3600s
NPC targeting blockedYesNo
Persists through deathNoYes
Physical damage reflection79
Shared-category cooldown restrictionYesNo
DescriptionTransfers partial DMG taken back to the attacker during the effective duration. Does not affect Bosses. Effect lasts %1.Transfer some lost damage to the attacker within the effective time, effect 1
4Duration300s3600s
NPC targeting blockedYesNo
Persists through deathNoYes
Physical damage reflection911
Shared-category cooldown restrictionYesNo
DescriptionTransfers partial DMG taken back to the attacker during the effective duration. Does not affect Bosses. Effect lasts %1.Transfer some lost damage to the attacker within the effective time, effect 1
5Duration300s3600s
NPC targeting blockedYesNo
Persists through deathNoYes
Physical damage reflection1520
Shared-category cooldown restrictionYesNo
DescriptionTransfers partial DMG taken back to the attacker during the effective duration. Does not affect Bosses. Effect lasts %1.Transfer some lost damage to the attacker within the effective time, effect 1
More details

Rank 1

SettingBeforeNow
Effect priority31
NameRebound Spell IRebound Spell 1

Rank 2

SettingBeforeNow
Effect priority53
NameRebound Spell IIRebound Spell 2

Rank 3

SettingBeforeNow
Effect priority75
NameRebound Spell IIIRebound Spell 3

Rank 4

SettingBeforeNow
Effect priority97
NameRebound Spell IVRebound Spell 4

Rank 5

SettingBeforeNow
Effect priority1510
NameRebound Spell VRebound Spell 5

Current stats on the skill page

RegenerationRanks 1–5Timing

Increases your HP and MP recovery rates. Effect lasts for %1

What changed

  • Reduced cast time to 0.5s from 1s at ranks 1–5.
RankSettingBeforeNow
1Cast time1s0.5s
2Cast time1s0.5s
3Cast time1s0.5s
4Cast time1s0.5s
5Cast time1s0.5s

Current stats on the skill page

RevitalizeRanks 1–5Cooldown linksTiming

Healing vines gradually replenish allies' HP and MP for %1.

What changed

  • Reduced cast time to 0.5s from 2s at ranks 1–5.

Cooldown links

RankSettingBeforeNow
1Cast time2s0.5s
2Cast time2s0.5s
3Cast time2s0.5s
4Cast time2s0.5s
5Cast time2s0.5s

Current stats on the skill page

Rock PillarsRanks 1–5Timing

Call upon the powers of the earth, and summon rock pillars to attack your enemies.

What changed

  • Reduced cast time to 0.5s from 2s at ranks 1–5.
RankSettingBeforeNow
1Cast time2s0.5s
2Cast time2s0.5s
3Cast time2s0.5s
4Cast time2s0.5s
5Cast time2s0.5s

Current stats on the skill page

Shark ShiftRanks 1–5EffectsTiming

Shapeshift to a shark body and tansfer the mage's abilities to melee combat abilities. The player can reinstate when using the spell

What changed

  • Reduced cast time to 0.5s from 2s at ranks 1–5.
  • Reduced hit/effect delay to 0.4s from 0.8s at ranks 1–4.
  • Maximum MP bonus (%) reduced by 70/65/60/55 at ranks 1/2/3/4. Values: 100/105/110/115 → 30/40/50/60.
  • Increased attack speed modifier to 15 from 10 at rank 2.
  • Increased attack speed modifier to 20 from 10 at rank 3.
  • Increased attack speed modifier to 25 from 10 at rank 4.
  • Increased attack speed modifier to 30 from 20 at rank 5.
  • Spell attack bonus changed by -50/-50/-50/-50/+50 at ranks 1/2/3/4/5. Values: 100/110/120/130/150 → 50/60/70/80/200.
  • Spell defense bonus reduced by 50/65/75/80 at ranks 1/2/3/4. Values: 100/120/140/160 → 50/55/65/80.
RankSettingBeforeNow
1Cast time2s0.5s
Hit/effect delay0.8s0.4s
Maximum MP bonus (%)10030
Spell attack bonus10050
Spell defense bonus10050
2Cast time2s0.5s
Hit/effect delay0.8s0.4s
Maximum MP bonus (%)10540
Attack speed modifier1015
Spell attack bonus11060
Spell defense bonus12055
3Cast time2s0.5s
Hit/effect delay0.8s0.4s
Maximum MP bonus (%)11050
Attack speed modifier1020
Spell attack bonus12070
Spell defense bonus14065
4Cast time2s0.5s
Hit/effect delay0.8s0.4s
Maximum MP bonus (%)11560
Attack speed modifier1025
Spell attack bonus13080
Spell defense bonus16080
5Cast time2s0.5s
Attack speed modifier2030
Spell attack bonus150200
More details

Rank 1

SettingBeforeNow
NameShark Shift IShark Shift 1

Rank 2

SettingBeforeNow
NameShark Shift IIShark Shift 2

Rank 3

SettingBeforeNow
NameShark Shift IIIShark Shift 3

Rank 4

SettingBeforeNow
NameShark Shift IVShark Shift 4

Rank 5

SettingBeforeNow
NameShark Shift VShark Shift 5

Current stats on the skill page

Shining CharmRanks 1–5Timing

Mislead target monster and to be player's pet temporarily

What changed

  • Reduced cast time to 0.5s from 2s at ranks 1–5.
RankSettingBeforeNow
1Cast time2s0.5s
2Cast time2s0.5s
3Cast time2s0.5s
4Cast time2s0.5s
5Cast time2s0.5s
More details

Rank 1

SettingBeforeNow
NameShining Charm IShining Charm 1

Rank 2

SettingBeforeNow
NameShining Charm IIShining Charm 2

Rank 3

SettingBeforeNow
NameShining Charm IIIShining Charm 3

Rank 4

SettingBeforeNow
NameShining Charm IVShining Charm 4

Rank 5

SettingBeforeNow
NameShining Charm VShining Charm 5

Current stats on the skill page

Spirit BindingRanks 1–5Timing

Confuse, then absorb the spirit of a target monster to enhance a corresponding ability. The enhanced value is not related to the monster's ability.

What changed

  • Reduced cast time to 0.5s from 1s at ranks 1–5.
RankSettingBeforeNow
1Cast time1s0.5s
2Cast time1s0.5s
3Cast time1s0.5s
4Cast time1s0.5s
5Cast time1s0.5s

Current stats on the skill page

StealthRanks 1–5Timing

Casters body becomes semi-transparent within the effective time. The player will reinstate when moving or attacking

What changed

  • Reduced cast time to 0.5s from 1s at ranks 1–5.
RankSettingBeforeNow
1Cast time1s0.5s
2Cast time1s0.5s
3Cast time1s0.5s
4Cast time1s0.5s
5Cast time1s0.5s
More details

Rank 1

SettingBeforeNow
NameStealth IStealth 1

Rank 2

SettingBeforeNow
NameStealth IIStealth 2

Rank 3

SettingBeforeNow
NameStealth IIIStealth 3

Rank 4

SettingBeforeNow
NameStealth IVStealth 4

Rank 5

SettingBeforeNow
NameStealth VStealth 5

Current stats on the skill page

Steelbeak DevourRanks 1–5New tiersSecondary effects

Summon a steelbeak tree spirit to bite one target, briefly immobilizing it and possibly reducing its DEF and Spell DEF. If this skill defeats the target, the caster recovers some HP and MP.

What changed

  • Added ranks 1–5. Their complete current values are listed below.
  • Secondary spell effects also changed; see the per-rank secondary-effect comparison.
RankSettingBeforeNow
1Base damageNot present47705
Damage varianceNot present4771
Cast timeNot present0.5s
Hit/effect delayNot present0.8s
CooldownNot present1s
MP costNot present7569
Cast rangeNot present12
Damage coefficientNot present110
NPC targeting blockedNot presentYes
Offensive spell flagNot presentYes
Required school 1Not presentEarth
Required skill levelNot present360
Shared-category cooldown restrictionNot presentYes
Target typeNot presentCharacter
Trigger chanceNot present100%
Triggered spellNot presentSteel mouth eat I-Turn
DescriptionNot presentSummon a steelbeak tree spirit to bite one target, briefly immobilizing it and possibly reducing its DEF and Spell DEF. If this skill defeats the target, the caster recovers some HP and MP.
2Base damageNot present51007
Damage varianceNot present5101
Cast timeNot present0.5s
Hit/effect delayNot present0.8s
CooldownNot present1s
MP costNot present7778
Cast rangeNot present12
Damage coefficientNot present122
NPC targeting blockedNot presentYes
Offensive spell flagNot presentYes
Required school 1Not presentEarth
Required skill levelNot present370
Shared-category cooldown restrictionNot presentYes
Target typeNot presentCharacter
Trigger chanceNot present100%
Triggered spellNot presentSteel mouth predator II-Turn
DescriptionNot presentSummon a steelbeak tree spirit to bite one target, briefly immobilizing it and possibly reducing its DEF and Spell DEF. If this skill defeats the target, the caster recovers some HP and MP.
3Base damageNot present54417
Damage varianceNot present5442
Cast timeNot present0.5s
Hit/effect delayNot present0.8s
CooldownNot present1s
MP costNot present7987
Cast rangeNot present12
Damage coefficientNot present135
NPC targeting blockedNot presentYes
Offensive spell flagNot presentYes
Required school 1Not presentEarth
Required skill levelNot present380
Shared-category cooldown restrictionNot presentYes
Target typeNot presentCharacter
Trigger chanceNot present100%
Triggered spellNot presentSteel mouth eater III-Turn
DescriptionNot presentSummon a steelbeak tree spirit to bite one target, briefly immobilizing it and possibly reducing its DEF and Spell DEF. If this skill defeats the target, the caster recovers some HP and MP.
4Base damageNot present57936
Damage varianceNot present5794
Cast timeNot present0.5s
Hit/effect delayNot present0.8s
CooldownNot present1s
MP costNot present8197
Cast rangeNot present12
Damage coefficientNot present174
NPC targeting blockedNot presentYes
Offensive spell flagNot presentYes
Required school 1Not presentEarth
Required skill levelNot present390
Shared-category cooldown restrictionNot presentYes
Target typeNot presentCharacter
Trigger chanceNot present100%
Triggered spellNot presentSteel mouth eats body IV - marriage
DescriptionNot presentSummon a steelbeak tree spirit to bite one target, briefly immobilizing it and possibly reducing its DEF and Spell DEF. If this skill defeats the target, the caster recovers some HP and MP.
5Base damageNot present65864
Damage varianceNot present6586
Cast timeNot present0.5s
Hit/effect delayNot present0.8s
CooldownNot present1s
MP costNot present8737
Cast rangeNot present12
Damage coefficientNot present200
NPC targeting blockedNot presentYes
Offensive spell flagNot presentYes
Required school 1Not presentEarth
Required skill levelNot present400
Shared-category cooldown restrictionNot presentYes
Target typeNot presentCharacter
Trigger chanceNot present100%
Triggered spellNot presentSteel mouth eater V-rest
DescriptionNot presentSummon a steelbeak tree spirit to bite one target, briefly immobilizing it and possibly reducing its DEF and Spell DEF. If this skill defeats the target, the caster recovers some HP and MP.
More details

Rank 1

SettingBeforeNow
Cast animationNot present施法動作
Declared tierNot present1
Effect formulaNot present5
Effect/cooldown categoryNot present200
Formula parameter 1Not present10
Formula parameter 2Not present10
Icon IDNot present40227
NameNot presentSteelbeak Devour Ⅰ
Spell family groupNot present866
Visual effect IDNot present733

Rank 2

SettingBeforeNow
Cast animationNot present施法動作
Declared tierNot present2
Effect formulaNot present5
Effect/cooldown categoryNot present200
Formula parameter 1Not present10
Formula parameter 2Not present10
Icon IDNot present40227
NameNot presentSteelbeak Devour Ⅱ
Spell family groupNot present866
Visual effect IDNot present733

Rank 3

SettingBeforeNow
Cast animationNot present施法動作
Declared tierNot present3
Effect formulaNot present5
Effect/cooldown categoryNot present200
Formula parameter 1Not present10
Formula parameter 2Not present10
Icon IDNot present40227
NameNot presentSteelbeak Devour Ⅲ
Spell family groupNot present866
Visual effect IDNot present733

Rank 4

SettingBeforeNow
Cast animationNot present施法動作
Declared tierNot present4
Effect formulaNot present5
Effect/cooldown categoryNot present200
Formula parameter 1Not present10
Formula parameter 2Not present10
Icon IDNot present40227
NameNot presentSteelbeak Devour Ⅳ
Spell family groupNot present866
Visual effect IDNot present733

Rank 5

SettingBeforeNow
Cast animationNot present施法動作
Declared tierNot present5
Effect formulaNot present5
Effect/cooldown categoryNot present200
Formula parameter 1Not present15
Formula parameter 2Not present15
Icon IDNot present40227
NameNot presentSteelbeak Devour Ⅴ
Spell family groupNot present866
Visual effect IDNot present733

Rank 1 — Steel mouth eat I-Turn

SettingBeforeNow
DurationNot present1s
Damage coefficientNot present100
Guaranteed-hit flagNot presentYes
Hidden status flagNot presentYes
Offensive spell flagNot presentYes
Target typeNot presentSelf
Trigger chanceNot present100%
Triggered spellNot presentSteel mouth eater V-set

Rank 1 — Steel mouth eater V-set

SettingBeforeNow
DurationNot present2s
Constitution-resisted flagNot presentYes
Damage coefficientNot present100
Movement speed modifierNot present-1000
NPC targeting blockedNot presentYes
Physical attack flagNot presentYes
Shared-category cooldown restrictionNot presentYes
Status effectNot present定身
Target typeNot presentCharacter

Rank 2 — Steel mouth predator II-Turn

SettingBeforeNow
DurationNot present1s
Damage coefficientNot present100
Guaranteed-hit flagNot presentYes
Hidden status flagNot presentYes
Offensive spell flagNot presentYes
Target typeNot presentSelf
Trigger chanceNot present100%
Triggered spellNot presentSteel mouth eater V-set

Rank 2 — Steel mouth eater V-set

SettingBeforeNow
DurationNot present2s
Constitution-resisted flagNot presentYes
Damage coefficientNot present100
Movement speed modifierNot present-1000
NPC targeting blockedNot presentYes
Physical attack flagNot presentYes
Shared-category cooldown restrictionNot presentYes
Status effectNot present定身
Target typeNot presentCharacter

Rank 3 — Steel mouth eater III-Turn

SettingBeforeNow
DurationNot present1s
Damage coefficientNot present100
Guaranteed-hit flagNot presentYes
Hidden status flagNot presentYes
Offensive spell flagNot presentYes
Target typeNot presentSelf
Trigger chanceNot present100%
Triggered spellNot presentSteel mouth eater V-set

Rank 3 — Steel mouth eater V-set

SettingBeforeNow
DurationNot present3s
Constitution-resisted flagNot presentYes
Damage coefficientNot present100
Movement speed modifierNot present-1000
NPC targeting blockedNot presentYes
Physical attack flagNot presentYes
Shared-category cooldown restrictionNot presentYes
Status effectNot present定身
Target typeNot presentCharacter

Rank 4 — Steel mouth eats body IV - marriage

SettingBeforeNow
DurationNot present1s
Damage coefficientNot present100
Guaranteed-hit flagNot presentYes
Hidden status flagNot presentYes
Offensive spell flagNot presentYes
Target typeNot presentSelf
Trigger chanceNot present100%
Triggered spellNot presentSteel mouth eater V-set

Rank 4 — Steel mouth eater V-set

SettingBeforeNow
DurationNot present3s
Constitution-resisted flagNot presentYes
Damage coefficientNot present100
Movement speed modifierNot present-1000
NPC targeting blockedNot presentYes
Physical attack flagNot presentYes
Shared-category cooldown restrictionNot presentYes
Status effectNot present定身
Target typeNot presentCharacter

Rank 5 — Steel mouth eater V-rest

SettingBeforeNow
DurationNot present1s
Damage coefficientNot present100
Guaranteed-hit flagNot presentYes
Hidden status flagNot presentYes
Offensive spell flagNot presentYes
Target typeNot presentSelf
Trigger chanceNot present100%
Triggered spellNot presentSteel mouth eater V-set

Rank 5 — Steel mouth eater V-set

SettingBeforeNow
DurationNot present5s
Constitution-resisted flagNot presentYes
Damage coefficientNot present100
Movement speed modifierNot present-1000
NPC targeting blockedNot presentYes
Physical attack flagNot presentYes
Shared-category cooldown restrictionNot presentYes
Status effectNot present定身
Target typeNot presentCharacter

Current stats on the skill page

Stone SkinRanks 1–5New tiers

Invoke the protection of an ancient earth spirit to harden your skin, increasing DEF, Spell DEF, and physical resistance.

What changed

  • Added ranks 1–5. Their complete current values are listed below.
RankSettingBeforeNow
1Cast timeNot present0.1s
CooldownNot present30s
MP costNot present8902
DurationNot present30s
Damage coefficientNot present100
Defense bonusNot present1870
Effect tick interval (table units)Not present5
NPC targeting blockedNot presentYes
Physical attack flagNot presentYes
Physical damage resistance modifierNot present30
Required school 1Not presentEarth
Required skill levelNot present350
Shared-category cooldown restrictionNot presentYes
Spell defense bonusNot present1870
Target typeNot presentSelf
DescriptionNot presentInvoke the protection of an ancient earth spirit to harden your skin, increasing DEF, Spell DEF, and physical resistance.
2Cast timeNot present0.1s
CooldownNot present30s
MP costNot present9091
DurationNot present30s
Damage coefficientNot present100
Defense bonusNot present2200
Effect tick interval (table units)Not present5
NPC targeting blockedNot presentYes
Physical attack flagNot presentYes
Physical damage resistance modifierNot present30
Required school 1Not presentEarth
Required skill levelNot present360
Shared-category cooldown restrictionNot presentYes
Spell defense bonusNot present2200
Target typeNot presentSelf
DescriptionNot presentInvoke the protection of an ancient earth spirit to harden your skin, increasing DEF, Spell DEF, and physical resistance.
3Cast timeNot present0.1s
CooldownNot present30s
MP costNot present9279
DurationNot present30s
Damage coefficientNot present100
Defense bonusNot present2720
Effect tick interval (table units)Not present5
NPC targeting blockedNot presentYes
Physical attack flagNot presentYes
Physical damage resistance modifierNot present40
Required school 1Not presentEarth
Required skill levelNot present370
Shared-category cooldown restrictionNot presentYes
Spell defense bonusNot present2720
Target typeNot presentSelf
DescriptionNot presentInvoke the protection of an ancient earth spirit to harden your skin, increasing DEF, Spell DEF, and physical resistance.
4Cast timeNot present0.1s
CooldownNot present30s
MP costNot present9469
DurationNot present30s
Damage coefficientNot present100
Defense bonusNot present3430
Effect tick interval (table units)Not present5
NPC targeting blockedNot presentYes
Physical attack flagNot presentYes
Physical damage resistance modifierNot present40
Required school 1Not presentEarth
Required skill levelNot present380
Shared-category cooldown restrictionNot presentYes
Spell defense bonusNot present3430
Target typeNot presentSelf
DescriptionNot presentInvoke the protection of an ancient earth spirit to harden your skin, increasing DEF, Spell DEF, and physical resistance.
5Cast timeNot present0.1s
CooldownNot present30s
MP costNot present9869
DurationNot present30s
Damage coefficientNot present100
Defense bonusNot present5250
Effect tick interval (table units)Not present5
NPC targeting blockedNot presentYes
Physical attack flagNot presentYes
Physical damage resistance modifierNot present50
Required school 1Not presentEarth
Required skill levelNot present390
Shared-category cooldown restrictionNot presentYes
Spell defense bonusNot present5250
Target typeNot presentSelf
DescriptionNot presentInvoke the protection of an ancient earth spirit to harden your skin, increasing DEF, Spell DEF, and physical resistance.
More details

Rank 1

SettingBeforeNow
Cast animationNot present施法動作
Declared tierNot present1
Effect formulaNot present1
Effect priorityNot present1
Effect/cooldown categoryNot present649
Icon IDNot present40226
NameNot presentStone Skin Ⅰ
Spell family groupNot present865
Visual effect IDNot present732

Rank 2

SettingBeforeNow
Cast animationNot present施法動作
Declared tierNot present2
Effect formulaNot present1
Effect priorityNot present21
Effect/cooldown categoryNot present649
Icon IDNot present40226
NameNot presentStone Skin Ⅱ
Spell family groupNot present865
Visual effect IDNot present732

Rank 3

SettingBeforeNow
Cast animationNot present施法動作
Declared tierNot present3
Effect formulaNot present1
Effect priorityNot present3
Effect/cooldown categoryNot present649
Icon IDNot present40226
NameNot presentStone Skin Ⅲ
Spell family groupNot present865
Visual effect IDNot present732

Rank 4

SettingBeforeNow
Cast animationNot present施法動作
Declared tierNot present4
Effect formulaNot present1
Effect priorityNot present4
Effect/cooldown categoryNot present649
Icon IDNot present40226
NameNot presentStone Skin Ⅳ
Spell family groupNot present865
Visual effect IDNot present732

Rank 5

SettingBeforeNow
Cast animationNot present施法動作
Declared tierNot present5
Effect formulaNot present1
Effect priorityNot present5
Effect/cooldown categoryNot present649
Icon IDNot present40226
NameNot presentStone Skin Ⅴ
Spell family groupNot present865
Visual effect IDNot present732

Current stats on the skill page

Storm FuryRanks 1–5Cooldown linksDamage

AOE with a strong storm. When target is killed, player will obtain some HP and MP

What changed

  • Increased corrosion damage bonus to 900 from 355 at rank 1.
  • Increased corrosion damage bonus to 1300 from 380 at rank 2.
  • Increased corrosion damage bonus to 1600 from 434 at rank 3.
  • Increased corrosion damage bonus to 1800 from 480 at rank 4.
  • Increased corrosion damage bonus to 2500 from 722 at rank 5.

Cooldown links

RankSettingBeforeNow
1Corrosion damage bonus355900
2Corrosion damage bonus3801300
3Corrosion damage bonus4341600
4Corrosion damage bonus4801800
5Corrosion damage bonus7222500
More details

Rank 1

SettingBeforeNow
Effect/cooldown category203204
NameStorm Fury IStorm Fury 1

Rank 2

SettingBeforeNow
Effect/cooldown category203204
NameStorm Fury IIStorm Fury 2

Rank 3

SettingBeforeNow
Effect/cooldown category203204
NameStorm Fury IIIStorm Fury 3

Rank 4

SettingBeforeNow
Effect/cooldown category203204
NameStorm Fury IVStorm Fury 4

Rank 5

SettingBeforeNow
Effect/cooldown category203204
NameStorm Fury VStorm Fury 5

Current stats on the skill page

Summon Blackthorn TotemRanks 1–5New tiers

Summon a Blackthorn Totem at your feet. The totem will continuously release poisonous thorns within its range, slowing down surrounding enemies and inflicting continuous corrosive damage. The totem will automatically disappear after the duration expires (this summon cannot coexist with the Guardian Star).

What changed

  • Added ranks 1–5. Their complete current values are listed below.
RankSettingBeforeNow
1Cast timeNot present0.5s
Hit/effect delayNot present0.8s
CooldownNot present2s
MP costNot present6963
Corrosion damage bonusNot present14930
Critical chance modifierNot present2%
Damage coefficientNot present100
Required school 1Not presentEarth
Required skill levelNot present330
Shared-category cooldown restrictionNot presentYes
Target typeNot presentSelf
acid_probNot present100%
召喚型Not presentYes
DescriptionNot presentSummon a Blackthorn Totem at your feet. The totem will continuously release poisonous thorns within its range, slowing down surrounding enemies and inflicting continuous corrosive damage. The totem will automatically disappear after the duration expires (this summon cannot coexist with the Guardian Star).
2Cast timeNot present0.5s
Hit/effect delayNot present0.8s
CooldownNot present2s
MP costNot present7191
Corrosion damage bonusNot present15370
Critical chance modifierNot present3%
Damage coefficientNot present100
Required school 1Not presentEarth
Required skill levelNot present340
Shared-category cooldown restrictionNot presentYes
Target typeNot presentSelf
acid_probNot present100%
召喚型Not presentYes
DescriptionNot presentSummon a Blackthorn Totem at your feet. The totem will continuously release poisonous thorns within its range, slowing down surrounding enemies and inflicting continuous corrosive damage. The totem will automatically disappear after the duration expires (this summon cannot coexist with the Guardian Star).
3Cast timeNot present0.5s
Hit/effect delayNot present0.8s
CooldownNot present2s
MP costNot present7750
Corrosion damage bonusNot present16050
Critical chance modifierNot present4%
Damage coefficientNot present100
Required school 1Not presentEarth
Required skill levelNot present350
Shared-category cooldown restrictionNot presentYes
Target typeNot presentSelf
acid_probNot present100%
召喚型Not presentYes
DescriptionNot presentSummon a Blackthorn Totem at your feet. The totem will continuously release poisonous thorns within its range, slowing down surrounding enemies and inflicting continuous corrosive damage. The totem will automatically disappear after the duration expires (this summon cannot coexist with the Guardian Star).
4Cast timeNot present0.5s
Hit/effect delayNot present0.8s
CooldownNot present2s
MP costNot present7979
Corrosion damage bonusNot present16990
Critical chance modifierNot present5%
Damage coefficientNot present100
Required school 1Not presentEarth
Required skill levelNot present360
Shared-category cooldown restrictionNot presentYes
Target typeNot presentSelf
acid_probNot present100%
召喚型Not presentYes
DescriptionNot presentSummon a Blackthorn Totem at your feet. The totem will continuously release poisonous thorns within its range, slowing down surrounding enemies and inflicting continuous corrosive damage. The totem will automatically disappear after the duration expires (this summon cannot coexist with the Guardian Star).
5Cast timeNot present0.5s
Hit/effect delayNot present0.8s
CooldownNot present2s
MP costNot present8598
Corrosion damage bonusNot present19390
Critical chance modifierNot present10%
Damage coefficientNot present100
Required school 1Not presentEarth
Required skill levelNot present370
Shared-category cooldown restrictionNot presentYes
Target typeNot presentSelf
acid_probNot present100%
召喚型Not presentYes
DescriptionNot presentSummon a Blackthorn Totem at your feet. The totem will continuously release poisonous thorns within its range, slowing down surrounding enemies and inflicting continuous corrosive damage. The totem will automatically disappear after the duration expires (this summon cannot coexist with the Guardian Star).
More details

Rank 1

SettingBeforeNow
Cast animationNot present施法動作
Declared tierNot present1
Effect formulaNot present68
Effect priorityNot present1
Effect/cooldown categoryNot present832
Formula parameter 1Not present23755
Formula parameter 2Not present10
Formula parameter 3Not present100
Icon IDNot present40207
NameNot presentSummon Blackthorn Totem I
Spell family groupNot present863
Visual effect IDNot present702

Rank 2

SettingBeforeNow
Cast animationNot present施法動作
Declared tierNot present2
Effect formulaNot present68
Effect priorityNot present2
Effect/cooldown categoryNot present832
Formula parameter 1Not present23756
Formula parameter 2Not present10
Formula parameter 3Not present100
Icon IDNot present40207
NameNot presentSummon Blackthorn Totem II
Spell family groupNot present863
Visual effect IDNot present702

Rank 3

SettingBeforeNow
Cast animationNot present施法動作
Declared tierNot present3
Effect formulaNot present68
Effect priorityNot present3
Effect/cooldown categoryNot present832
Formula parameter 1Not present23757
Formula parameter 2Not present10
Formula parameter 3Not present100
Icon IDNot present40207
NameNot presentSummon Blackthorn Totem III
Spell family groupNot present863
Visual effect IDNot present702

Rank 4

SettingBeforeNow
Cast animationNot present施法動作
Declared tierNot present4
Effect formulaNot present68
Effect priorityNot present4
Effect/cooldown categoryNot present832
Formula parameter 1Not present23758
Formula parameter 2Not present10
Formula parameter 3Not present100
Icon IDNot present40207
NameNot presentSummon Blackthorn Totem IV
Spell family groupNot present863
Visual effect IDNot present702

Rank 5

SettingBeforeNow
Cast animationNot present施法動作
Declared tierNot present5
Effect formulaNot present68
Effect priorityNot present5
Effect/cooldown categoryNot present832
Formula parameter 1Not present23759
Formula parameter 2Not present10
Formula parameter 3Not present100
Icon IDNot present40207
NameNot presentSummon Blackthorn Totem V
Spell family groupNot present863
Visual effect IDNot present702

Current stats on the skill page

Tendril EntangleRanks 1–5Timing

Makes a single target unable to move within the effective time

What changed

  • Reduced cast time to 0.5s from 2s at ranks 1–5.
RankSettingBeforeNow
1Cast time2s0.5s
2Cast time2s0.5s
3Cast time2s0.5s
4Cast time2s0.5s
5Cast time2s0.5s
More details

Rank 1

SettingBeforeNow
NameTendril Entangle ITendril Entangle 1

Rank 2

SettingBeforeNow
NameTendril Entangle IITendril Entangle 2

Rank 3

SettingBeforeNow
NameTendril Entangle IIITendril Entangle 3

Rank 4

SettingBeforeNow
NameTendril Entangle IVTendril Entangle 4

Rank 5

SettingBeforeNow
NameTendril Entangle VTendril Entangle 5

Current stats on the skill page

Titan RageRanks 1–5Timing

Imbued with the power of nature, you have a chance to counterattack every time you are attacked and take damage,

What changed

  • Reduced cast time to 0.5s from 2s at ranks 1–5.
RankSettingBeforeNow
1Cast time2s0.5s
2Cast time2s0.5s
3Cast time2s0.5s
4Cast time2s0.5s
5Cast time2s0.5s

Current stats on the skill page

Titan RumbleRanks 1–5Timing

Temporarily gains the power of a titan. While taking DMG, has a chance to reflect DMG with a powerful earthquake. Reflects up to 10 times. Lasts %1.

What changed

  • Reduced cast time to 0.5s from 2s at ranks 1–5.
RankSettingBeforeNow
1Cast time2s0.5s
2Cast time2s0.5s
3Cast time2s0.5s
4Cast time2s0.5s
5Cast time2s0.5s

Current stats on the skill page

Titan's RageRanks 1–5Cooldown links

an enraged titan, upset with the way humans treat the earth, strikes at a far-off opponent with a heavy fist

Cooldown links

Current stats on the skill page

Tree Spirit's RageRanks 1–5Cooldown linksDamageEffectsTiming

Calls down innumerous vines to entangle the enemies.

What changed

  • Reduced cast time to 0.5s from 1s at ranks 1–5.
  • Reduced hit/effect delay to 0.3s from 0.8s at ranks 1–5.
  • Increased corrosion damage bonus to 2000 from 1488 at rank 1.
  • Increased corrosion damage bonus to 3500 from 2940 at rank 2.
  • Increased corrosion damage bonus to 5500 from 4328 at rank 3.
  • Increased corrosion damage bonus to 8000 from 5750 at rank 4.
  • Increased corrosion damage bonus to 9999 from 7777 at rank 5.
  • Increased critical chance modifier to 10% from 3% at rank 1.
  • Increased critical chance modifier to 15% from 6% at rank 2.
  • Increased critical chance modifier to 20% from 9% at rank 3.
  • Increased critical chance modifier to 25% from 12% at rank 4.
  • Increased critical chance modifier to 40% from 20% at rank 5.

Cooldown links

RankSettingBeforeNow
1Cast time1s0.5s
Hit/effect delay0.8s0.3s
Corrosion damage bonus14882000
Critical chance modifier3%10%
2Cast time1s0.5s
Hit/effect delay0.8s0.3s
Corrosion damage bonus29403500
Critical chance modifier6%15%
3Cast time1s0.5s
Hit/effect delay0.8s0.3s
Corrosion damage bonus43285500
Critical chance modifier9%20%
4Cast time1s0.5s
Hit/effect delay0.8s0.3s
Corrosion damage bonus57508000
Critical chance modifier12%25%
5Cast time1s0.5s
Hit/effect delay0.8s0.3s
Corrosion damage bonus77779999
Critical chance modifier20%40%
More details

Rank 1

SettingBeforeNow
NameTree Spirit's Rage ITree Spirit's Rage 1

Rank 2

SettingBeforeNow
NameTree Spirit's Rage IITree Spirit's Rage 2

Rank 3

SettingBeforeNow
NameTree Spirit's Rage IIITree Spirit's Rage 3

Rank 4

SettingBeforeNow
NameTree Spirit's Rage IVTree Spirit's Rage 4

Rank 5

SettingBeforeNow
NameTree Spirit's Rage VTree Spirit's Rage 5

Current stats on the skill page

Unicorn ShiftRanks 1–5Timing

Shapeshift to a unicorn body and increase defence against thunder, fire, ice and corrosion. The player can reinstate when using the spell

What changed

  • Reduced cast time to 0.5s from 2s at ranks 1–5.
  • Reduced cooldown to 1s from 2s at rank 1.
RankSettingBeforeNow
1Cast time2s0.5s
Cooldown2s1s
2Cast time2s0.5s
3Cast time2s0.5s
4Cast time2s0.5s
5Cast time2s0.5s
More details

Rank 1

SettingBeforeNow
NameUnicorn Shift IUnicorn Shift 1

Rank 2

SettingBeforeNow
NameUnicorn Shift IIUnicorn Shift 2

Rank 3

SettingBeforeNow
NameUnicorn Shift IIIUnicorn Shift 3

Rank 4

SettingBeforeNow
NameUnicorn Shift IVUnicorn Shift 4

Rank 5

SettingBeforeNow
NameUnicorn Shift VUnicorn Shift 5

Current stats on the skill page

VasukiRanks 1–5Timing

Caster turns into a giant snake. Increases caster's HP, attack, accuracy, agility, movement speed and attack speed. Casting any other spells while this spell is effective will cause the caster to revert to his original form.

What changed

  • Reduced cast time to 0.5s from 2s at ranks 1–5.
RankSettingBeforeNow
1Cast time2s0.5s
2Cast time2s0.5s
3Cast time2s0.5s
4Cast time2s0.5s
5Cast time2s0.5s

Current stats on the skill page

Vibrant EnergyRanks 1–5Timing

Adds a charm effect on a creature. For its duration, significantly increase the charmed creature's Max HP points, basic attack & defense ability. When the charm effect is removed or the creature leaves the team, effect will be removed.

What changed

  • Reduced cast time to 0.5s from 1s at ranks 1–5.
RankSettingBeforeNow
1Cast time1s0.5s
2Cast time1s0.5s
3Cast time1s0.5s
4Cast time1s0.5s
5Cast time1s0.5s

Current stats on the skill page

Vine SwarmRanks 1–5Cooldown linksTiming

Thrash about wildly with vines, dealing AOE damage to all targets within range. Has a chance of

What changed

  • Reduced cast time to 0.5s from 1s at ranks 1–5.

Cooldown links

RankSettingBeforeNow
1Cast time1s0.5s
2Cast time1s0.5s
3Cast time1s0.5s
4Cast time1s0.5s
5Cast time1s0.5s

Current stats on the skill page

Weak CurseRanks 1–5Timing

Reduce target's physical resistance within the effective time

What changed

  • Reduced cast time to 0.5s from 2s at ranks 1–5.
RankSettingBeforeNow
1Cast time2s0.5s
2Cast time2s0.5s
3Cast time2s0.5s
4Cast time2s0.5s
5Cast time2s0.5s
More details

Rank 1

SettingBeforeNow
NameWeak Curse IWeak Curse 1

Rank 2

SettingBeforeNow
NameWeak Curse IIWeak Curse 2

Rank 3

SettingBeforeNow
NameWeak Curse IIIWeak Curse 3

Rank 4

SettingBeforeNow
NameWeak Curse IVWeak Curse 4

Rank 5

SettingBeforeNow
NameWeak Curse VWeak Curse 5

Current stats on the skill page

Wolf BellowingRanks 1–5Timing

Sharply increases player's dodge rate within the effective time

What changed

  • Reduced cast time to 0.5s from 1s at ranks 1–5.
RankSettingBeforeNow
1Cast time1s0.5s
2Cast time1s0.5s
3Cast time1s0.5s
4Cast time1s0.5s
5Cast time1s0.5s
More details

Rank 1

SettingBeforeNow
NameWolf Bellowing IWolf Bellowing 1

Rank 2

SettingBeforeNow
NameWolf Bellowing IIWolf Bellowing 2

Rank 3

SettingBeforeNow
NameWolf Bellowing IIIWolf Bellowing 3

Rank 4

SettingBeforeNow
NameWolf Bellowing IVWolf Bellowing 4

Rank 5

SettingBeforeNow
NameWolf Bellowing VWolf Bellowing 5

Current stats on the skill page

Wolf ShiftRanks 1–5EffectsResourcesTiming

Acquires the power of the wolf to increase the caster's movement speed.

What changed

  • Reduced cast time to 0.5s from 2s at ranks 1–5.
  • Increased cooldown to 38s from 2s at rank 1.
  • Increased cooldown to 36s from 2s at rank 2.
  • Increased cooldown to 34s from 2s at rank 3.
  • Increased cooldown to 32s from 2s at rank 4.
  • Increased cooldown to 30s from 2s at rank 5.
  • Increased MP cost to 205 from 31 at rank 1.
  • Increased MP cost to 223 from 58 at rank 2.
  • Increased MP cost to 241 from 88 at rank 3.
  • Increased MP cost to 260 from 119 at rank 4.
  • Increased MP cost to 280 from 152 at rank 5.
  • Increased movement speed modifier to 10 from 7 at rank 2.
  • Increased movement speed modifier to 15 from 9 at rank 3.
  • Increased movement speed modifier to 20 from 11 at rank 4.
  • Increased movement speed modifier to 40 from 20 at rank 5.
  • Transformation flag disabled at ranks 1–5.
RankSettingBeforeNow
1Cast time2s0.5s
Cooldown2s38s
MP cost31205
Transformation flagYesNo
DescriptionShapeshift to wolf and increase movement speed within the effective time. The player can reinstate when using the spellAcquires the power of the wolf to increase the caster's movement speed.
2Cast time2s0.5s
Cooldown2s36s
MP cost58223
Movement speed modifier710
Transformation flagYesNo
DescriptionShapeshift to wolf and increase movement speed within the effective time. The player can reinstate when using the spellAcquires the power of the wolf to increase the caster's movement speed.
3Cast time2s0.5s
Cooldown2s34s
MP cost88241
Movement speed modifier915
Transformation flagYesNo
DescriptionShapeshift to wolf and increase movement speed within the effective time. The player can reinstate when using the spellAcquires the power of the wolf to increase the caster's movement speed.
4Cast time2s0.5s
Cooldown2s32s
MP cost119260
Movement speed modifier1120
Transformation flagYesNo
DescriptionShapeshift to wolf and increase movement speed within the effective time. The player can reinstate when using the spellAcquires the power of the wolf to increase the caster's movement speed.
5Cast time2s0.5s
Cooldown2s30s
MP cost152280
Movement speed modifier2040
Transformation flagYesNo
DescriptionShapeshift to wolf and increase movement speed within the effective time. The player can reinstate when using the spellAcquires the power of the wolf to increase the caster's movement speed.
More details

Rank 1

SettingBeforeNow
Formula parameter 142146Not set
NameWolf Shift IWolf Shift 1
Spell family group805810

Rank 2

SettingBeforeNow
Formula parameter 142146Not set
NameWolf Shift IIWolf Shift 2
Spell family group805810

Rank 3

SettingBeforeNow
Formula parameter 142146Not set
NameWolf Shift IIIWolf Shift 3
Spell family group805810

Rank 4

SettingBeforeNow
Formula parameter 142146Not set
NameWolf Shift IVWolf Shift 4
Spell family group805810

Rank 5

SettingBeforeNow
Formula parameter 142146Not set
NameWolf Shift VWolf Shift 5
Spell family group805810

Current stats on the skill page

Wolf SpiritRanks 1–5New tiers

Charm a monster and offer it as a sacrifice to the Wolf Spirit. The charmed monster disappears, and based on the type of monster, you gain corresponding ability enhancements and the Wolf Spirit form. The enhancement values are unrelated to the monster's abilities. The Wolf Spirit form allows the character to assess the target's health when casting spells. If the target's health is below 20%, there is a chance to additionally cast Wolf's Claw, causing additional damage. (After triggering Wolf's Claw 5 times, you must charm another monster.)

What changed

  • Added ranks 1–5. Their complete current values are listed below.
RankSettingBeforeNow
1Cast timeNot present0.5s
Hit/effect delayNot present1s
CooldownNot present3s
MP costNot present8457
Cast rangeNot present12
Damage coefficientNot present100
NPC targeting blockedNot presentYes
Offensive spell flagNot presentYes
Pet targeting blockedNot presentYes
Player targeting blockedNot presentYes
Required school 1Not presentEarth
Required skill levelNot present340
Shared-category cooldown restrictionNot presentYes
Spirit-resisted flagNot presentYes
Target typeNot presentCharacter
DescriptionNot presentCharm a monster and offer it as a sacrifice to the Wolf Spirit. The charmed monster disappears, and based on the type of monster, you gain corresponding ability enhancements and the Wolf Spirit form. The enhancement values are unrelated to the monster's abilities. The Wolf Spirit form allows the character to assess the target's health when casting spells. If the target's health is below 20%, there is a chance to additionally cast Wolf's Claw, causing additional damage. (After triggering Wolf's Claw 5 times, you must charm another monster.)
2Cast timeNot present0.5s
Hit/effect delayNot present1s
CooldownNot present3s
MP costNot present9112
Cast rangeNot present12
Damage coefficientNot present100
NPC targeting blockedNot presentYes
Offensive spell flagNot presentYes
Pet targeting blockedNot presentYes
Player targeting blockedNot presentYes
Required school 1Not presentEarth
Required skill levelNot present350
Shared-category cooldown restrictionNot presentYes
Spirit-resisted flagNot presentYes
Target typeNot presentCharacter
DescriptionNot presentCharm a monster and offer it as a sacrifice to the Wolf Spirit. The charmed monster disappears, and based on the type of monster, you gain corresponding ability enhancements and the Wolf Spirit form. The enhancement values are unrelated to the monster's abilities. The Wolf Spirit form allows the character to assess the target's health when casting spells. If the target's health is below 20%, there is a chance to additionally cast Wolf's Claw, causing additional damage. (After triggering Wolf's Claw 6 times, you must charm another monster.)
3Cast timeNot present0.5s
Hit/effect delayNot present1s
CooldownNot present3s
MP costNot present9371
Cast rangeNot present12
Damage coefficientNot present100
NPC targeting blockedNot presentYes
Offensive spell flagNot presentYes
Pet targeting blockedNot presentYes
Player targeting blockedNot presentYes
Required school 1Not presentEarth
Required skill levelNot present360
Shared-category cooldown restrictionNot presentYes
Spirit-resisted flagNot presentYes
Target typeNot presentCharacter
DescriptionNot presentCharm a monster and offer it as a sacrifice to the Wolf Spirit. The charmed monster disappears, and based on the type of monster, you gain corresponding ability enhancements and the Wolf Spirit form. The enhancement values are unrelated to the monster's abilities. The Wolf Spirit form allows the character to assess the target's health when casting spells. If the target's health is below 20%, there is a chance to additionally cast Wolf's Claw, causing additional damage. (After triggering Wolf's Claw 7 times, you must charm another monster.)
4Cast timeNot present0.5s
Hit/effect delayNot present1s
CooldownNot present3s
MP costNot present9629
Cast rangeNot present12
Damage coefficientNot present100
NPC targeting blockedNot presentYes
Offensive spell flagNot presentYes
Pet targeting blockedNot presentYes
Player targeting blockedNot presentYes
Required school 1Not presentEarth
Required skill levelNot present370
Shared-category cooldown restrictionNot presentYes
Spirit-resisted flagNot presentYes
Target typeNot presentCharacter
DescriptionNot presentCharm a monster and offer it as a sacrifice to the Wolf Spirit. The charmed monster disappears, and based on the type of monster, you gain corresponding ability enhancements and the Wolf Spirit form. The enhancement values are unrelated to the monster's abilities. The Wolf Spirit form allows the character to assess the target's health when casting spells. If the target's health is below 20%, there is a chance to additionally cast Wolf's Claw, causing additional damage. (After triggering Wolf's Claw 8 times, you must charm another monster.)
5Cast timeNot present0.5s
Hit/effect delayNot present1s
CooldownNot present3s
MP costNot present10309
Cast rangeNot present12
Damage coefficientNot present100
NPC targeting blockedNot presentYes
Offensive spell flagNot presentYes
Pet targeting blockedNot presentYes
Player targeting blockedNot presentYes
Required school 1Not presentEarth
Required skill levelNot present380
Shared-category cooldown restrictionNot presentYes
Spirit-resisted flagNot presentYes
Target typeNot presentCharacter
DescriptionNot presentCharm a monster and offer it as a sacrifice to the Wolf Spirit. The charmed monster disappears, and based on the type of monster, you gain corresponding ability enhancements and the Wolf Spirit form. The enhancement values are unrelated to the monster's abilities. The Wolf Spirit form allows the character to assess the target's health when casting spells. If the target's health is below 20%, there is a chance to additionally cast Wolf's Claw, causing additional damage. (After triggering Wolf's Claw 10 times, you must charm another monster.)
More details

Rank 1

SettingBeforeNow
Cast animationNot present施法動作
Declared tierNot present1
Effect formulaNot present38
Effect/cooldown categoryNot present362
Formula parameter 1Not present16792
Formula parameter 2Not present16797
Icon IDNot present40208
NameNot presentWolf Spirit I
Spell family groupNot present864
Visual effect IDNot present714

Rank 2

SettingBeforeNow
Cast animationNot present施法動作
Declared tierNot present2
Effect formulaNot present38
Effect/cooldown categoryNot present362
Formula parameter 1Not present16793
Formula parameter 2Not present16798
Icon IDNot present40208
NameNot presentWolf Spirit II
Spell family groupNot present864
Visual effect IDNot present714

Rank 3

SettingBeforeNow
Cast animationNot present施法動作
Declared tierNot present3
Effect formulaNot present38
Effect/cooldown categoryNot present362
Formula parameter 1Not present16794
Formula parameter 2Not present16799
Icon IDNot present40208
NameNot presentWolf Spirit III
Spell family groupNot present864
Visual effect IDNot present714

Rank 4

SettingBeforeNow
Cast animationNot present施法動作
Declared tierNot present4
Effect formulaNot present38
Effect/cooldown categoryNot present362
Formula parameter 1Not present16795
Formula parameter 2Not present16800
Icon IDNot present40208
NameNot presentWolf Spirit IV
Spell family groupNot present864
Visual effect IDNot present714

Rank 5

SettingBeforeNow
Cast animationNot present施法動作
Declared tierNot present5
Effect formulaNot present38
Effect/cooldown categoryNot present362
Formula parameter 1Not present16796
Formula parameter 2Not present16801
Icon IDNot present40208
NameNot presentWolf Spirit V
Spell family groupNot present864
Visual effect IDNot present714

Current stats on the skill page

Ymir's FuryRanks 1–5Cooldown links

The metal fist of the mighty Ymir captures all targets within range and attacks them with fallen crystals. Targets will be unable to move, attack, and cast spells for 2 seconds.

Cooldown links

Current stats on the skill page

Values are the base numbers in the game files, before equipment, stats and enemy defence. “Before” is the original Angels Online 8.1.2.1; “Now” is Angels Online Eternal.