Spear spell changes
Every Spear skill that changed in Angels Online Eternal compared with the original game: 37 skills, rank by rank.
Spear skills: current stats · All schools
Advanced AttackCooldown linksEffects
Attacks single target within short range and repulses target
What changed
- Increased cast range to 5 from 2 at ranks 1–5.
Cooldown links
- Removed the shared cooldown restriction with: Advanced Beat (ranks 1–5); Ax Trap (ranks 1–5); Basic Beating (ranks 1–5); Chapped Arrow (ranks 1–5); Close Snipe (ranks 1–5); Cracking Beat (ranks 1–5); Cross Chop (ranks 1–5); Cyclone Stab (ranks 1–5); Death Chop (ranks 1–5); Frozen Snipe (ranks 1–5); Great Beat (ranks 1–5); Heart Stab (ranks 1–5); Heavy Beat (ranks 1–5); Meteor Rain (ranks 1–5); Pierced Beat (ranks 1–5); Powerful Beat (ranks 1–5); Quick Stab (ranks 1–5); Shaking Beat (ranks 1–5); Slow Snipe (ranks 1–5); Strong Beat (ranks 1–5); Swift Slash (ranks 1); Sword Trap (ranks 2–5); Tendon Chop (ranks 1–5); Vampire Arrow (ranks 1–5). Applies at ranks 1–5.
- Added a shared cooldown restriction with: Devouring Slash (ranks 1–5); Lethal Arrow (ranks 1–5); Mindless Slash (ranks 1–5); Mystic Missile (ranks 1–5); Reaper's Chain (ranks 1–5). Applies at ranks 1–5.
| Rank | Setting | Before | Now |
|---|---|---|---|
| 1 | Cast range | 2 | 5 |
| 2 | Cast range | 2 | 5 |
| 3 | Cast range | 2 | 5 |
| 4 | Cast range | 2 | 5 |
| 5 | Cast range | 2 | 5 |
More details
Rank 1
| Setting | Before | Now |
|---|---|---|
| Name | Advanced Attack I | Advanced Attack 1 |
Rank 2
| Setting | Before | Now |
|---|---|---|
| Name | Advanced Attack II | Advanced Attack 2 |
Rank 3
| Setting | Before | Now |
|---|---|---|
| Name | Advanced Attack III | Advanced Attack 3 |
Rank 4
| Setting | Before | Now |
|---|---|---|
| Name | Advanced Attack IV | Advanced Attack 4 |
Rank 5
| Setting | Before | Now |
|---|---|---|
| Name | Advanced Attack V | Advanced Attack 5 |
Armor BreakCooldown links
Long-ranged attack on a single target. A powerful shot that has a chance of decreasing target's Defense.
Cooldown links
- Added a shared cooldown restriction with: Armorburst Spear (ranks 1–5). Applies at ranks 1–5.
Armorburst SpearNew tiersSecondary effects
Hurl an explosive magic spear at a distant target, reducing its DEF; the resulting shockwave also reduces the DEF of nearby enemies.
What changed
- Added ranks 1–5. Their complete current values are listed below.
- Secondary spell effects also changed; see the per-rank secondary-effect comparison.
| Rank | Setting | Before | Now |
|---|---|---|---|
| 1 | Cast time | Not present | 0.1s |
| Cooldown | Not present | 2.3s | |
| SP cost | Not present | 2 SP | |
| Cast range | Not present | 10 | |
| Skill power parameter (HP field) | Not present | 37360 | |
| Damage coefficient | Not present | 101 | |
| HP effect mode | Not present | Flat amount | |
| NPC targeting blocked | Not present | Yes | |
| Offensive spell flag | Not present | Yes | |
| Physical attack flag | Not present | Yes | |
| Projectile flag | Not present | Yes | |
| Required equipment 1 | Not present | 槍 | |
| Required school 1 | Not present | Spear | |
| Required skill level | Not present | 350 | |
| Shared-category cooldown restriction | Not present | Yes | |
| Target type | Not present | Character | |
| Trigger chance | Not present | 100% | |
| Triggered spell | Not present | Armour Extortion I-Explosion Armour | |
| Description | Not present | Hurl an explosive magic spear at a distant target, reducing its DEF; the resulting shockwave also reduces the DEF of nearby enemies. | |
| 2 | Cast time | Not present | 0.1s |
| Cooldown | Not present | 2.3s | |
| SP cost | Not present | 2 SP | |
| Cast range | Not present | 10 | |
| Skill power parameter (HP field) | Not present | 40036 | |
| Damage coefficient | Not present | 110 | |
| HP effect mode | Not present | Flat amount | |
| NPC targeting blocked | Not present | Yes | |
| Offensive spell flag | Not present | Yes | |
| Physical attack flag | Not present | Yes | |
| Projectile flag | Not present | Yes | |
| Replacement rule | Not present | 16852 | |
| Required equipment 1 | Not present | 槍 | |
| Required school 1 | Not present | Spear | |
| Required skill level | Not present | 360 | |
| Shared-category cooldown restriction | Not present | Yes | |
| Target type | Not present | Character | |
| Trigger chance | Not present | 100% | |
| Triggered spell | Not present | Armour Extortion II-Explosive Armour | |
| Description | Not present | Hurl an explosive magic spear at a distant target, reducing its DEF; the resulting shockwave also reduces the DEF of nearby enemies. | |
| 3 | Cast time | Not present | 0.1s |
| Cooldown | Not present | 2.3s | |
| SP cost | Not present | 2 SP | |
| Cast range | Not present | 10 | |
| Skill power parameter (HP field) | Not present | 42803 | |
| Damage coefficient | Not present | 122 | |
| HP effect mode | Not present | Flat amount | |
| NPC targeting blocked | Not present | Yes | |
| Offensive spell flag | Not present | Yes | |
| Physical attack flag | Not present | Yes | |
| Projectile flag | Not present | Yes | |
| Replacement rule | Not present | 16853 | |
| Required equipment 1 | Not present | 槍 | |
| Required school 1 | Not present | Spear | |
| Required skill level | Not present | 370 | |
| Shared-category cooldown restriction | Not present | Yes | |
| Target type | Not present | Character | |
| Trigger chance | Not present | 100% | |
| Triggered spell | Not present | Armour Extortion III-Explosive Armour | |
| Description | Not present | Hurl an explosive magic spear at a distant target, reducing its DEF; the resulting shockwave also reduces the DEF of nearby enemies. | |
| 4 | Cast time | Not present | 0.1s |
| Cooldown | Not present | 2.3s | |
| SP cost | Not present | 2 SP | |
| Cast range | Not present | 10 | |
| Skill power parameter (HP field) | Not present | 45661 | |
| Damage coefficient | Not present | 135 | |
| HP effect mode | Not present | Flat amount | |
| NPC targeting blocked | Not present | Yes | |
| Offensive spell flag | Not present | Yes | |
| Physical attack flag | Not present | Yes | |
| Projectile flag | Not present | Yes | |
| Replacement rule | Not present | 16854 | |
| Required equipment 1 | Not present | 槍 | |
| Required school 1 | Not present | Spear | |
| Required skill level | Not present | 380 | |
| Shared-category cooldown restriction | Not present | Yes | |
| Target type | Not present | Character | |
| Trigger chance | Not present | 100% | |
| Triggered spell | Not present | Armour Extortion IV-Explosive Armour | |
| Description | Not present | Hurl an explosive magic spear at a distant target, reducing its DEF; the resulting shockwave also reduces the DEF of nearby enemies. | |
| 5 | Cast time | Not present | 0.1s |
| Cooldown | Not present | 2.3s | |
| SP cost | Not present | 2 SP | |
| Cast range | Not present | 10 | |
| Skill power parameter (HP field) | Not present | 51340 | |
| Damage coefficient | Not present | 174 | |
| HP effect mode | Not present | Flat amount | |
| NPC targeting blocked | Not present | Yes | |
| Offensive spell flag | Not present | Yes | |
| Physical attack flag | Not present | Yes | |
| Projectile flag | Not present | Yes | |
| Replacement rule | Not present | 16855 | |
| Required equipment 1 | Not present | 槍 | |
| Required school 1 | Not present | Spear | |
| Required skill level | Not present | 390 | |
| Shared-category cooldown restriction | Not present | Yes | |
| Target type | Not present | Character | |
| Trigger chance | Not present | 100% | |
| Triggered spell | Not present | Armour stinging V-cracker | |
| Description | Not present | Hurl an explosive magic spear at a distant target, reducing its DEF; the resulting shockwave also reduces the DEF of nearby enemies. |
More details
Rank 1
| Setting | Before | Now |
|---|---|---|
| Cast animation | Not present | 攻擊動作 |
| Declared tier | Not present | 1 |
| Effect formula | Not present | 15 |
| Effect/cooldown category | Not present | 861 |
| Icon ID | Not present | 40214 |
| Name | Not present | Armorburst Spear Ⅰ |
| Spell family group | Not present | 1655 |
| Visual effect ID | Not present | 719 |
Rank 2
| Setting | Before | Now |
|---|---|---|
| Cast animation | Not present | 攻擊動作 |
| Declared tier | Not present | 2 |
| Effect formula | Not present | 15 |
| Effect/cooldown category | Not present | 861 |
| Icon ID | Not present | 40214 |
| Name | Not present | Armorburst Spear Ⅱ |
| Spell family group | Not present | 1655 |
| Visual effect ID | Not present | 719 |
Rank 3
| Setting | Before | Now |
|---|---|---|
| Cast animation | Not present | 攻擊動作 |
| Declared tier | Not present | 3 |
| Effect formula | Not present | 15 |
| Effect/cooldown category | Not present | 861 |
| Icon ID | Not present | 40214 |
| Name | Not present | Armorburst Spear Ⅲ |
| Spell family group | Not present | 1655 |
| Visual effect ID | Not present | 719 |
Rank 4
| Setting | Before | Now |
|---|---|---|
| Cast animation | Not present | 攻擊動作 |
| Declared tier | Not present | 4 |
| Effect formula | Not present | 15 |
| Effect/cooldown category | Not present | 861 |
| Icon ID | Not present | 40214 |
| Name | Not present | Armorburst Spear Ⅳ |
| Spell family group | Not present | 1655 |
| Visual effect ID | Not present | 719 |
Rank 5
| Setting | Before | Now |
|---|---|---|
| Cast animation | Not present | 攻擊動作 |
| Declared tier | Not present | 5 |
| Effect formula | Not present | 15 |
| Effect/cooldown category | Not present | 861 |
| Icon ID | Not present | 40214 |
| Name | Not present | Armorburst Spear Ⅴ |
| Spell family group | Not present | 1655 |
| Visual effect ID | Not present | 719 |
Rank 1 — Armour Extortion I-Explosion Armour
| Setting | Before | Now |
|---|---|---|
| Duration | Not present | 1s |
| Damage coefficient | Not present | 100 |
| Defense bonus | Not present | -6300 |
| NPC targeting blocked | Not present | Yes |
| Offensive spell flag | Not present | Yes |
| Physical attack flag | Not present | Yes |
| Shared-category cooldown restriction | Not present | Yes |
| Status effect | Not present | 閃紅色 |
| Target type | Not present | Self |
Rank 2 — Armour Extortion II-Explosive Armour
| Setting | Before | Now |
|---|---|---|
| Duration | Not present | 1s |
| Damage coefficient | Not present | 100 |
| Defense bonus | Not present | -9900 |
| NPC targeting blocked | Not present | Yes |
| Offensive spell flag | Not present | Yes |
| Physical attack flag | Not present | Yes |
| Shared-category cooldown restriction | Not present | Yes |
| Status effect | Not present | 閃紅色 |
| Target type | Not present | Self |
Rank 3 — Armour Extortion III-Explosive Armour
| Setting | Before | Now |
|---|---|---|
| Duration | Not present | 1s |
| Damage coefficient | Not present | 100 |
| Defense bonus | Not present | -12240 |
| NPC targeting blocked | Not present | Yes |
| Offensive spell flag | Not present | Yes |
| Physical attack flag | Not present | Yes |
| Shared-category cooldown restriction | Not present | Yes |
| Status effect | Not present | 閃紅色 |
| Target type | Not present | Self |
Rank 4 — Armour Extortion IV-Explosive Armour
| Setting | Before | Now |
|---|---|---|
| Duration | Not present | 1s |
| Damage coefficient | Not present | 100 |
| Defense bonus | Not present | -15420 |
| NPC targeting blocked | Not present | Yes |
| Offensive spell flag | Not present | Yes |
| Physical attack flag | Not present | Yes |
| Shared-category cooldown restriction | Not present | Yes |
| Status effect | Not present | 閃紅色 |
| Target type | Not present | Self |
Rank 5 — Armour stinging V-cracker
| Setting | Before | Now |
|---|---|---|
| Duration | Not present | 1s |
| Damage coefficient | Not present | 100 |
| Defense bonus | Not present | -23610 |
| NPC targeting blocked | Not present | Yes |
| Offensive spell flag | Not present | Yes |
| Physical attack flag | Not present | Yes |
| Shared-category cooldown restriction | Not present | Yes |
| Status effect | Not present | 閃紅色 |
| Target type | Not present | Self |
Basic AttackCooldown links
Attacks single target within short range and repulses it
Cooldown links
- Removed the shared cooldown restriction with: Advanced Beat (ranks 1–5); Ax Trap (ranks 1–5); Basic Beating (ranks 1–5); Chapped Arrow (ranks 1–5); Close Snipe (ranks 1–5); Cracking Beat (ranks 1–5); Cross Chop (ranks 1–5); Cyclone Stab (ranks 1–5); Death Chop (ranks 1–5); Frozen Snipe (ranks 1–5); Great Beat (ranks 1–5); Heart Stab (ranks 1–5); Heavy Beat (ranks 1–5); Meteor Rain (ranks 1–5); Pierced Beat (ranks 1–5); Powerful Beat (ranks 1–5); Quick Stab (ranks 1–5); Shaking Beat (ranks 1–5); Slow Snipe (ranks 1–5); Strong Beat (ranks 1–5); Swift Slash (ranks 1); Sword Trap (ranks 2–5); Tendon Chop (ranks 1–5); Vampire Arrow (ranks 1–5). Applies at ranks 1–5.
- Added a shared cooldown restriction with: Devouring Slash (ranks 1–5); Lethal Arrow (ranks 1–5); Mindless Slash (ranks 1–5); Mystic Missile (ranks 1–5); Reaper's Chain (ranks 1–5). Applies at ranks 1–5.
| Rank | Setting | Before | Now |
|---|---|---|---|
| 1 | Name | Basic Attack I | Basic Attack 1 |
| 2 | Name | Basic Attack II | Basic Attack 2 |
| 3 | Name | Basic Attack III | Basic Attack 3 |
| 4 | Name | Basic Attack IV | Basic Attack 4 |
| 5 | Name | Basic Attack V | Basic Attack 5 |
Bloody SongNames
Increase player's melee damage ability within the effective time
What changed
- Name, wording or presentation changed. Gameplay values are unchanged in the compared records.
| Rank | Setting | Before | Now |
|---|---|---|---|
| 1 | Name | Bloody Song I | Bloody Song 1 |
| 2 | Name | Bloody Song II | Bloody Song 2 |
| 3 | Name | Bloody Song III | Bloody Song 3 |
| 4 | Name | Bloody Song IV | Bloody Song 4 |
| 5 | Name | Bloody Song V | Bloody Song 5 |
Burst SpikeCooldown links
Inflicts massive damage on target with a destructive, short range stab.
Cooldown links
- Added a shared cooldown restriction with: Magic Spike (ranks 1–5). Applies at ranks 1–5.
Cruel LanceCooldown links
Charge at your target with your spear, causing a large amount of damage, with a chance to immobilizing your target.
Cooldown links
- Added a shared cooldown restriction with: Chaarge!!! (ranks 1–5); Raging Spiral Thrust (ranks 1–5); Spinning Axe (ranks 1–5). Applies at ranks 1–5.
Cyclone StabCooldown linksDamageEffectsResourcesTiming
Attacks single target within short range. It can stab target 4 times
What changed
- Reduced cast time to 0.1s from 0.4s at ranks 1–5.
- Reduced cooldown to 1.5s from 2s at ranks 1–4.
- Reduced cooldown to 1.2s from 2s at rank 5.
- Reduced SP cost to 2 SP from 3 SP at ranks 1, 3–5.
- Increased SP cost to 4 SP from 3 SP at rank 2.
- Increased scheduled hit count to 5 from 4 at rank 5.
- Reduced time between hits to 0.133s from 0.3s at ranks 1–5.
- Increased cast range to 5 from 2 at ranks 1–5.
Cooldown links
- Removed the shared cooldown restriction with: Accursed Trap (ranks 1–5); Advance Chop (ranks 1–5); Advanced Attack (ranks 1–5); Advanced Beat (ranks 1–5); Advanced Shot (ranks 1–5); Armor Flip (ranks 1–5); Armor Smash (ranks 1); Arrow Fan (ranks 1–5); Arrow Pins (ranks 1–5); Arrow Rain (ranks 1–5); Arrow Storm (ranks 1–5); Astra Dance (ranks 1–5); Aurora Trap (ranks 1–5); Ax Trap (ranks 1–5); Barbed Storm (ranks 1–5); Basic Attack (ranks 1–5); Basic Beating (ranks 1–5); Basic Shot (ranks 1–5); Blade Storm (ranks 1–5); Blood Hunt (ranks 1–5); Bloodthirst Arrow (ranks 1–5); Bomb Snipe (ranks 1–5); Bullet Arrow (ranks 1–5); Burst Arrow (ranks 1–5); Chaotic Snipe (ranks 1–5); Chapped Arrow (ranks 1–5); Close Snipe (ranks 1–5); Concussive Shot (ranks 1–5); Cracking Beat (ranks 1–5); Cross Chop (ranks 1–5); other ranks of this spell; Dancing Stab (ranks 1–5); Dark Dagger (ranks 1–5); Deadly Combo (ranks 1–5); Deadly Sweep (ranks 1–5); Death Chop (ranks 1–5); Death Rend (ranks 1–5); Divine Fury (ranks 1–5); Double Shoot (ranks 1–5); Drain Strike (ranks 1–5); Dream Slaughter (ranks 1–5); Enervation Arrow (ranks 1–5); Fiend Pierce Blade (ranks 1–5); Fiery Whirlwind (ranks 1–5); Freezing Rain (ranks 1–5); Frenzied Chop (ranks 1–5); Frosty Stab (ranks 1–5); Frozen Snipe (ranks 1–5); Gae Bolg (ranks 1–5); Glacier Arrow (ranks 1–5); Great Attack (ranks 1–5); Great Beat (ranks 1–5); Great Chop (ranks 1–5); Great Shot (ranks 1–5); Heart Stab (ranks 1–5); Heavy Attack (ranks 1–5); Heavy Beat (ranks 1–5); Heavy Crack (ranks 1–5); Holy Pummel (ranks 1–5); Horizon Divider (ranks 1–5); Killing Stab (ranks 1–5); Lava Burst (ranks 1–5); Meteor Rain (ranks 1–5); Panther Killing (ranks 1–5); Pierced Beat (ranks 1–5); Poisoned Dagger (ranks 1–5); Powerful Beat (ranks 1–5); Quadruple Shoot (ranks 1–5); Quick Stab (ranks 1–5); Rain of Blades (ranks 1–5); Rapid Strike (ranks 1–5); Rapidfire (ranks 1–5); Revolving Swords (ranks 1–5); Savage Blades (ranks 1–5); Scorpion Snipe (ranks 1–5); Shadow Blind (ranks 1–5); Shadow Clone (ranks 1–5); Shaking Beat (ranks 1–5); Sharp Dance (ranks 1–5); Shatter Armor (ranks 1–5); Shockwave (ranks 1–5); Sickle Cut (ranks 1–5); Skilled Stab (ranks 1–5); Slicing Hit (ranks 1–5); Slow Snipe (ranks 1–5); Smoke Bomb (ranks 1–5); Solar Burst (ranks 1–5); Spear Hacking (ranks 1–5); Spear Volley (ranks 1–5); Spears Trap (ranks 1–5); Spliting Attack (ranks 1–5); Stab (ranks 1–5); Steel Rain (ranks 1–5); Strangle Strike (ranks 1–5); Strong Beat (ranks 1–5); Stunning Dagger (ranks 1–5); Swift Slash (ranks 1–5); Sword Trap (ranks 1–5); Tendon Chop (ranks 1–5); Triple Shoot (ranks 1–5); Twin Blade Attack (ranks 1–5); Vampire Arrow (ranks 1–5); Whirlfire (ranks 1–5); Zen Blade (ranks 1–5). Applies at ranks 1–5.
| Rank | Setting | Before | Now |
|---|---|---|---|
| 1 | Cast time | 0.4s | 0.1s |
| Cooldown | 2s | 1.5s | |
| SP cost | 3 SP | 2 SP | |
| Time between hits | 0.3s | 0.133s | |
| Cast range | 2 | 5 | |
| Shared-category cooldown restriction | Yes | No | |
| 2 | Cast time | 0.4s | 0.1s |
| Cooldown | 2s | 1.5s | |
| SP cost | 3 SP | 4 SP | |
| Time between hits | 0.3s | 0.133s | |
| Cast range | 2 | 5 | |
| Shared-category cooldown restriction | Yes | No | |
| 3 | Cast time | 0.4s | 0.1s |
| Cooldown | 2s | 1.5s | |
| SP cost | 3 SP | 2 SP | |
| Time between hits | 0.3s | 0.133s | |
| Cast range | 2 | 5 | |
| Shared-category cooldown restriction | Yes | No | |
| 4 | Cast time | 0.4s | 0.1s |
| Cooldown | 2s | 1.5s | |
| SP cost | 3 SP | 2 SP | |
| Time between hits | 0.3s | 0.133s | |
| Cast range | 2 | 5 | |
| Shared-category cooldown restriction | Yes | No | |
| 5 | Cast time | 0.4s | 0.1s |
| Cooldown | 2s | 1.2s | |
| SP cost | 3 SP | 2 SP | |
| Scheduled hit count | 4 | 5 | |
| Time between hits | 0.3s | 0.133s | |
| Cast range | 2 | 5 | |
| Shared-category cooldown restriction | Yes | No |
More details
Rank 1
| Setting | Before | Now |
|---|---|---|
| Effect/cooldown category | 300 | 100 |
| Name | Cyclone Stab I | Cyclone Stab 1 |
Rank 2
| Setting | Before | Now |
|---|---|---|
| Effect/cooldown category | 300 | 100 |
| Name | Cyclone Stab II | Cyclone Stab 2 |
Rank 3
| Setting | Before | Now |
|---|---|---|
| Effect/cooldown category | 300 | 299 |
| Name | Cyclone Stab III | Cyclone Stab 3 |
Rank 4
| Setting | Before | Now |
|---|---|---|
| Effect/cooldown category | 300 | 299 |
| Name | Cyclone Stab IV | Cyclone Stab 4 |
Rank 5
| Setting | Before | Now |
|---|---|---|
| Effect/cooldown category | 300 | 299 |
| Name | Cyclone Stab V | Cyclone Stab 5 |
Dancing StabEffectsResources
AOE within short range. Uses the spear kill nearby targets
What changed
- Reduced SP cost to 1 SP from 2 SP at ranks 1–5.
- Increased area radius to 7 from 5 at ranks 1–5.
| Rank | Setting | Before | Now |
|---|---|---|---|
| 1 | SP cost | 2 SP | 1 SP |
| Area radius | 5 | 7 | |
| 2 | SP cost | 2 SP | 1 SP |
| Area radius | 5 | 7 | |
| 3 | SP cost | 2 SP | 1 SP |
| Area radius | 5 | 7 | |
| 4 | SP cost | 2 SP | 1 SP |
| Area radius | 5 | 7 | |
| 5 | SP cost | 2 SP | 1 SP |
| Area radius | 5 | 7 |
More details
Rank 1
| Setting | Before | Now |
|---|---|---|
| Name | Dancing Stab I | Dancing Stab 1 |
Rank 2
| Setting | Before | Now |
|---|---|---|
| Name | Dancing Stab II | Dancing Stab 2 |
Rank 3
| Setting | Before | Now |
|---|---|---|
| Name | Dancing Stab III | Dancing Stab 3 |
Rank 4
| Setting | Before | Now |
|---|---|---|
| Name | Dancing Stab IV | Dancing Stab 4 |
Rank 5
| Setting | Before | Now |
|---|---|---|
| Name | Dancing Stab V | Dancing Stab 5 |
Deadly SweepCooldown links
Hones your senses, and allows you to perform a deadly spear dance, dealing damage to surrounding enemies. Hit rate can be affected by Anti-Chain Tactics. Damage to bosses reduced to half.
Cooldown links
- Removed the shared cooldown restriction with: Advanced Beat (ranks 1–5); Ax Trap (ranks 1–5); Basic Beating (ranks 1–5); Chapped Arrow (ranks 1–5); Close Snipe (ranks 1–5); Cracking Beat (ranks 1–5); Cross Chop (ranks 1–5); Cyclone Stab (ranks 1–5); Death Chop (ranks 1–5); Frozen Snipe (ranks 1–5); Great Beat (ranks 1–5); Heart Stab (ranks 1–5); Heavy Beat (ranks 1–5); Meteor Rain (ranks 1–5); Pierced Beat (ranks 1–5); Powerful Beat (ranks 1–5); Quick Stab (ranks 1–5); Shaking Beat (ranks 1–5); Slow Snipe (ranks 1–5); Strong Beat (ranks 1–5); Swift Slash (ranks 1); Sword Trap (ranks 2–5); Tendon Chop (ranks 1–5); Vampire Arrow (ranks 1–5). Applies at ranks 1–5.
- Added a shared cooldown restriction with: Devouring Slash (ranks 1–5); Lethal Arrow (ranks 1–5); Mindless Slash (ranks 1–5); Mystic Missile (ranks 1–5); Reaper's Chain (ranks 1–5). Applies at ranks 1–5.
Electric SpearNames
While this is effective, some spear attacks will have a chance of decreasing your opponent's ability to nullify melee and spell damage.
What changed
- Name, wording or presentation changed. Gameplay values are unchanged in the compared records.
| Rank | Setting | Before | Now |
|---|---|---|---|
| 1 | Description | While this is effective, all spear attacks will have a chance of decreasing your opponent's ability to nullify melee and spell damage. | While this is effective, some spear attacks will have a chance of decreasing your opponent's ability to nullify melee and spell damage. |
| 2 | Description | While this is effective, all spear attacks will have a chance of decreasing your opponent's ability to nullify melee and spell damage. | While this is effective, some spear attacks will have a chance of decreasing your opponent's ability to nullify melee and spell damage. |
| 3 | Description | While this is effective, all spear attacks will have a chance of decreasing your opponent's ability to nullify melee and spell damage. | While this is effective, some spear attacks will have a chance of decreasing your opponent's ability to nullify melee and spell damage. |
| 4 | Description | While this is effective, all spear attacks will have a chance of decreasing your opponent's ability to nullify melee and spell damage. | While this is effective, some spear attacks will have a chance of decreasing your opponent's ability to nullify melee and spell damage. |
| 5 | Description | While this is effective, all spear attacks will have a chance of decreasing your opponent's ability to nullify melee and spell damage. | While this is effective, some spear attacks will have a chance of decreasing your opponent's ability to nullify melee and spell damage. |
Endless EnergyEffects
Raises a player's HP upper limit within the effective time
What changed
- HP effect changed at rank 1: 30 (Maximum value bonus) → 1 (Maximum value percentage bonus).
- HP effect changed at rank 2: 55 (Maximum value bonus) → 2 (Maximum value percentage bonus).
- HP effect changed at rank 3: 86 (Maximum value bonus) → 3 (Maximum value percentage bonus).
- HP effect changed at rank 4: 120 (Maximum value bonus) → 4 (Maximum value percentage bonus).
- HP effect changed at rank 5: 532 (Maximum value bonus) → 5 (Maximum value percentage bonus).
- HP effect mode: Maximum value bonus → Maximum value percentage bonus at ranks 1–5.
| Rank | Setting | Before | Now |
|---|---|---|---|
| 1 | Maximum HP bonus (%) | 30 | 1 |
| HP effect mode | Maximum value bonus | Maximum value percentage bonus | |
| 2 | Maximum HP bonus (%) | 55 | 2 |
| HP effect mode | Maximum value bonus | Maximum value percentage bonus | |
| 3 | Maximum HP bonus (%) | 86 | 3 |
| HP effect mode | Maximum value bonus | Maximum value percentage bonus | |
| 4 | Maximum HP bonus (%) | 120 | 4 |
| HP effect mode | Maximum value bonus | Maximum value percentage bonus | |
| 5 | Maximum HP bonus (%) | 532 | 5 |
| HP effect mode | Maximum value bonus | Maximum value percentage bonus |
More details
Rank 1
| Setting | Before | Now |
|---|---|---|
| Name | Endless Energy I | Endless Energy 1 |
Rank 2
| Setting | Before | Now |
|---|---|---|
| Name | Endless Energy II | Endless Energy 2 |
Rank 3
| Setting | Before | Now |
|---|---|---|
| Name | Endless Energy III | Endless Energy 3 |
Rank 4
| Setting | Before | Now |
|---|---|---|
| Name | Endless Energy IV | Endless Energy 4 |
Rank 5
| Setting | Before | Now |
|---|---|---|
| Name | Endless Energy V | Endless Energy 5 |
Energy RoarEffects
Raises player's HP upper limit within the effective time. Decreases enemy's shooting rate when player suffers damage. Limited to 10 uses.
What changed
- Maximum HP bonus increased by 65/306/434/550/453 at ranks 1/2/3/4/5. Values: 135/194/266/350/747 → 200/500/700/900/1200.
| Rank | Setting | Before | Now |
|---|---|---|---|
| 1 | Maximum HP bonus | 135 | 200 |
| 2 | Maximum HP bonus | 194 | 500 |
| 3 | Maximum HP bonus | 266 | 700 |
| 4 | Maximum HP bonus | 350 | 900 |
| 5 | Maximum HP bonus | 747 | 1200 |
More details
Rank 1
| Setting | Before | Now |
|---|---|---|
| Name | Energy Roar I | Energy Roar 1 |
Rank 2
| Setting | Before | Now |
|---|---|---|
| Name | Energy Roar II | Energy Roar 2 |
Rank 3
| Setting | Before | Now |
|---|---|---|
| Name | Energy Roar III | Energy Roar 3 |
Rank 4
| Setting | Before | Now |
|---|---|---|
| Name | Energy Roar IV | Energy Roar 4 |
Rank 5
| Setting | Before | Now |
|---|---|---|
| Name | Energy Roar V | Energy Roar 5 |
Extended ShotNames
Increases the attack range of common and spear abilities.
What changed
- Name, wording or presentation changed. Gameplay values are unchanged in the compared records.
| Rank | Setting | Before | Now |
|---|---|---|---|
| 1 | Name | Extended Shot I | Extended Shot 1 |
| 2 | Name | Extended Shot II | Extended Shot 2 |
| 3 | Name | Extended Shot III | Extended Shot 3 |
| 4 | Name | Extended Shot IV | Extended Shot 4 |
| 5 | Name | Extended Shot V | Extended Shot 5 |
Frosty StabCooldown links
Attacks a single target at long range, stabbing the target with an ice lance, dealing damage and has a chance of causing
Cooldown links
- Removed the shared cooldown restriction with: Advanced Beat (ranks 1–5); Ax Trap (ranks 1–5); Basic Beating (ranks 1–5); Chapped Arrow (ranks 1–5); Close Snipe (ranks 1–5); Cracking Beat (ranks 1–5); Cross Chop (ranks 1–5); Cyclone Stab (ranks 1–5); Death Chop (ranks 1–5); Frozen Snipe (ranks 1–5); Great Beat (ranks 1–5); Heart Stab (ranks 1–5); Heavy Beat (ranks 1–5); Meteor Rain (ranks 1–5); Pierced Beat (ranks 1–5); Powerful Beat (ranks 1–5); Quick Stab (ranks 1–5); Shaking Beat (ranks 1–5); Slow Snipe (ranks 1–5); Strong Beat (ranks 1–5); Swift Slash (ranks 1); Sword Trap (ranks 2–5); Tendon Chop (ranks 1–5); Vampire Arrow (ranks 1–5). Applies at ranks 1–5.
- Added a shared cooldown restriction with: Devouring Slash (ranks 1–5); Lethal Arrow (ranks 1–5); Mindless Slash (ranks 1–5); Mystic Missile (ranks 1–5); Reaper's Chain (ranks 1–5). Applies at ranks 1–5.
Gae BolgCooldown links
Launches a javelin, dealing damage to a target multiple times. Has a chance of decreasing target's melee and spell defense. Hit rate can be affected by Anti-Chain Tactics. Damage to bosses reduced to half.
Cooldown links
- Removed the shared cooldown restriction with: Advanced Beat (ranks 1–5); Ax Trap (ranks 1–5); Basic Beating (ranks 1–5); Chapped Arrow (ranks 1–5); Close Snipe (ranks 1–5); Cracking Beat (ranks 1–5); Cross Chop (ranks 1–5); Cyclone Stab (ranks 1–5); Death Chop (ranks 1–5); Frozen Snipe (ranks 1–5); Great Beat (ranks 1–5); Heart Stab (ranks 1–5); Heavy Beat (ranks 1–5); Meteor Rain (ranks 1–5); Pierced Beat (ranks 1–5); Powerful Beat (ranks 1–5); Quick Stab (ranks 1–5); Shaking Beat (ranks 1–5); Slow Snipe (ranks 1–5); Strong Beat (ranks 1–5); Swift Slash (ranks 1); Sword Trap (ranks 2–5); Tendon Chop (ranks 1–5); Vampire Arrow (ranks 1–5). Applies at ranks 1–5.
- Added a shared cooldown restriction with: Devouring Slash (ranks 1–5); Lethal Arrow (ranks 1–5); Mindless Slash (ranks 1–5); Mystic Missile (ranks 1–5); Reaper's Chain (ranks 1–5). Applies at ranks 1–5.
Great AttackCooldown linksEffects
Attacks single target within short range and repulses target
What changed
- Increased cast range to 5 from 2 at ranks 1–5.
Cooldown links
- Removed the shared cooldown restriction with: Advanced Beat (ranks 1–5); Ax Trap (ranks 1–5); Basic Beating (ranks 1–5); Chapped Arrow (ranks 1–5); Close Snipe (ranks 1–5); Cracking Beat (ranks 1–5); Cross Chop (ranks 1–5); Cyclone Stab (ranks 1–5); Death Chop (ranks 1–5); Frozen Snipe (ranks 1–5); Great Beat (ranks 1–5); Heart Stab (ranks 1–5); Heavy Beat (ranks 1–5); Meteor Rain (ranks 1–5); Pierced Beat (ranks 1–5); Powerful Beat (ranks 1–5); Quick Stab (ranks 1–5); Shaking Beat (ranks 1–5); Slow Snipe (ranks 1–5); Strong Beat (ranks 1–5); Swift Slash (ranks 1); Sword Trap (ranks 2–5); Tendon Chop (ranks 1–5); Vampire Arrow (ranks 1–5). Applies at ranks 1–5.
- Added a shared cooldown restriction with: Devouring Slash (ranks 1–5); Lethal Arrow (ranks 1–5); Mindless Slash (ranks 1–5); Mystic Missile (ranks 1–5); Reaper's Chain (ranks 1–5). Applies at ranks 1–5.
| Rank | Setting | Before | Now |
|---|---|---|---|
| 1 | Cast range | 2 | 5 |
| 2 | Cast range | 2 | 5 |
| 3 | Cast range | 2 | 5 |
| 4 | Cast range | 2 | 5 |
| 5 | Cast range | 2 | 5 |
More details
Rank 1
| Setting | Before | Now |
|---|---|---|
| Name | Great Attack I | Great Attack 1 |
Rank 2
| Setting | Before | Now |
|---|---|---|
| Name | Great Attack II | Great Attack 2 |
Rank 3
| Setting | Before | Now |
|---|---|---|
| Name | Great Attack III | Great Attack 3 |
Rank 4
| Setting | Before | Now |
|---|---|---|
| Name | Great Attack IV | Great Attack 4 |
Rank 5
| Setting | Before | Now |
|---|---|---|
| Name | Great Attack V | Great Attack 5 |
Heart StabCooldown linksEffectsResourcesTiming
Attacks single target within short range. It can stab target 3 times
What changed
- Reduced cast time to 0.1s from 0.2s at ranks 1–5.
- Increased cooldown to 1.5s from 1s at ranks 1–4.
- Increased cooldown to 1.2s from 1s at rank 5.
- Reduced SP cost to 1 SP from 3 SP at ranks 1–5.
- Reduced time between hits to 0.133s from 0.3s at ranks 1–5.
- Increased cast range to 5 from 2 at ranks 1–5.
Cooldown links
- Removed the shared cooldown restriction with: Accursed Trap (ranks 1–5); Advance Chop (ranks 1–5); Advanced Attack (ranks 1–5); Advanced Beat (ranks 1–5); Advanced Shot (ranks 1–5); Armor Flip (ranks 1–5); Armor Smash (ranks 1); Arrow Fan (ranks 1–5); Arrow Pins (ranks 1–5); Arrow Rain (ranks 1–5); Arrow Storm (ranks 1–5); Astra Dance (ranks 1–5); Aurora Trap (ranks 1–5); Ax Trap (ranks 1–5); Barbed Storm (ranks 1–5); Basic Attack (ranks 1–5); Basic Beating (ranks 1–5); Basic Shot (ranks 1–5); Blade Storm (ranks 1–5); Blood Hunt (ranks 1–5); Bloodthirst Arrow (ranks 1–5); Bomb Snipe (ranks 1–5); Bullet Arrow (ranks 1–5); Burst Arrow (ranks 1–5); Chaotic Snipe (ranks 1–5); Chapped Arrow (ranks 1–5); Close Snipe (ranks 1–5); Concussive Shot (ranks 1–5); Cracking Beat (ranks 1–5); Cross Chop (ranks 1–5); Cyclone Stab (ranks 1–5); Dancing Stab (ranks 1–5); Dark Dagger (ranks 1–5); Deadly Combo (ranks 1–5); Deadly Sweep (ranks 1–5); Death Chop (ranks 1–5); Death Rend (ranks 1–5); Divine Fury (ranks 1–5); Double Shoot (ranks 1–5); Drain Strike (ranks 1–5); Dream Slaughter (ranks 1–5); Enervation Arrow (ranks 1–5); Fiend Pierce Blade (ranks 1–5); Fiery Whirlwind (ranks 1–5); Freezing Rain (ranks 1–5); Frenzied Chop (ranks 1–5); Frosty Stab (ranks 1–5); Frozen Snipe (ranks 1–5); Gae Bolg (ranks 1–5); Glacier Arrow (ranks 1–5); Great Attack (ranks 1–5); Great Beat (ranks 1–5); Great Chop (ranks 1–5); Great Shot (ranks 1–5); other ranks of this spell; Heavy Attack (ranks 1–5); Heavy Beat (ranks 1–5); Heavy Crack (ranks 1–5); Holy Pummel (ranks 1–5); Horizon Divider (ranks 1–5); Killing Stab (ranks 1–5); Lava Burst (ranks 1–5); Meteor Rain (ranks 1–5); Panther Killing (ranks 1–5); Pierced Beat (ranks 1–5); Poisoned Dagger (ranks 1–5); Powerful Beat (ranks 1–5); Quadruple Shoot (ranks 1–5); Quick Stab (ranks 1–5); Rain of Blades (ranks 1–5); Rapid Strike (ranks 1–5); Rapidfire (ranks 1–5); Revolving Swords (ranks 1–5); Savage Blades (ranks 1–5); Scorpion Snipe (ranks 1–5); Shadow Blind (ranks 1–5); Shadow Clone (ranks 1–5); Shaking Beat (ranks 1–5); Sharp Dance (ranks 1–5); Shatter Armor (ranks 1–5); Shockwave (ranks 1–5); Sickle Cut (ranks 1–5); Skilled Stab (ranks 1–5); Slicing Hit (ranks 1–5); Slow Snipe (ranks 1–5); Smoke Bomb (ranks 1–5); Solar Burst (ranks 1–5); Spear Hacking (ranks 1–5); Spear Volley (ranks 1–5); Spears Trap (ranks 1–5); Spliting Attack (ranks 1–5); Stab (ranks 1–5); Steel Rain (ranks 1–5); Strangle Strike (ranks 1–5); Strong Beat (ranks 1–5); Stunning Dagger (ranks 1–5); Swift Slash (ranks 1–5); Sword Trap (ranks 1–5); Tendon Chop (ranks 1–5); Triple Shoot (ranks 1–5); Twin Blade Attack (ranks 1–5); Vampire Arrow (ranks 1–5); Whirlfire (ranks 1–5); Zen Blade (ranks 1–5). Applies at ranks 1–5.
| Rank | Setting | Before | Now |
|---|---|---|---|
| 1 | Cast time | 0.2s | 0.1s |
| Cooldown | 1s | 1.5s | |
| SP cost | 3 SP | 1 SP | |
| Time between hits | 0.3s | 0.133s | |
| Cast range | 2 | 5 | |
| Shared-category cooldown restriction | Yes | No | |
| 2 | Cast time | 0.2s | 0.1s |
| Cooldown | 1s | 1.5s | |
| SP cost | 3 SP | 1 SP | |
| Time between hits | 0.3s | 0.133s | |
| Cast range | 2 | 5 | |
| Shared-category cooldown restriction | Yes | No | |
| 3 | Cast time | 0.2s | 0.1s |
| Cooldown | 1s | 1.5s | |
| SP cost | 3 SP | 1 SP | |
| Time between hits | 0.3s | 0.133s | |
| Cast range | 2 | 5 | |
| Shared-category cooldown restriction | Yes | No | |
| 4 | Cast time | 0.2s | 0.1s |
| Cooldown | 1s | 1.5s | |
| SP cost | 3 SP | 1 SP | |
| Time between hits | 0.3s | 0.133s | |
| Cast range | 2 | 5 | |
| Shared-category cooldown restriction | Yes | No | |
| 5 | Cast time | 0.2s | 0.1s |
| Cooldown | 1s | 1.2s | |
| SP cost | 3 SP | 1 SP | |
| Time between hits | 0.3s | 0.133s | |
| Cast range | 2 | 5 | |
| Shared-category cooldown restriction | Yes | No |
More details
Rank 1
| Setting | Before | Now |
|---|---|---|
| Effect/cooldown category | 300 | 298 |
| Name | Heart Stab I | Heart Stab 1 |
Rank 2
| Setting | Before | Now |
|---|---|---|
| Effect/cooldown category | 300 | 298 |
| Name | Heart Stab II | Heart Stab 2 |
Rank 3
| Setting | Before | Now |
|---|---|---|
| Effect/cooldown category | 300 | 298 |
| Name | Heart Stab III | Heart Stab 3 |
Rank 4
| Setting | Before | Now |
|---|---|---|
| Effect/cooldown category | 300 | 298 |
| Name | Heart Stab IV | Heart Stab 4 |
Rank 5
| Setting | Before | Now |
|---|---|---|
| Effect/cooldown category | 300 | 298 |
| Name | Heart Stab V | Heart Stab 5 |
Heaven's BoltCooldown links
Mid-range single-target attack. The flying spear pins the target to the ground, summoning violent lightning with a chance to shove away all targets within range.
Cooldown links
- Added a shared cooldown restriction with: Earthsplitter Combo (ranks 1–5); Silent Blow (ranks 1–5). Applies at ranks 1–5.
Heavy AttackCooldown linksEffects
Attacks a single target within short range. Attacks single target and
What changed
- Increased cast range to 5 from 2 at ranks 1–5.
Cooldown links
- Removed the shared cooldown restriction with: Advanced Beat (ranks 1–5); Ax Trap (ranks 1–5); Basic Beating (ranks 1–5); Chapped Arrow (ranks 1–5); Close Snipe (ranks 1–5); Cracking Beat (ranks 1–5); Cross Chop (ranks 1–5); Cyclone Stab (ranks 1–5); Death Chop (ranks 1–5); Frozen Snipe (ranks 1–5); Great Beat (ranks 1–5); Heart Stab (ranks 1–5); Heavy Beat (ranks 1–5); Meteor Rain (ranks 1–5); Pierced Beat (ranks 1–5); Powerful Beat (ranks 1–5); Quick Stab (ranks 1–5); Shaking Beat (ranks 1–5); Slow Snipe (ranks 1–5); Strong Beat (ranks 1–5); Swift Slash (ranks 1); Sword Trap (ranks 2–5); Tendon Chop (ranks 1–5); Vampire Arrow (ranks 1–5). Applies at ranks 1–5.
- Added a shared cooldown restriction with: Devouring Slash (ranks 1–5); Lethal Arrow (ranks 1–5); Mindless Slash (ranks 1–5); Mystic Missile (ranks 1–5); Reaper's Chain (ranks 1–5). Applies at ranks 1–5.
| Rank | Setting | Before | Now |
|---|---|---|---|
| 1 | Cast range | 2 | 5 |
| 2 | Cast range | 2 | 5 |
| 3 | Cast range | 2 | 5 |
| 4 | Cast range | 2 | 5 |
| 5 | Cast range | 2 | 5 |
More details
Rank 1
| Setting | Before | Now |
|---|---|---|
| Name | Heavy Attack I | Heavy Attack 1 |
Rank 2
| Setting | Before | Now |
|---|---|---|
| Name | Heavy Attack II | Heavy Attack 2 |
Rank 3
| Setting | Before | Now |
|---|---|---|
| Name | Heavy Attack III | Heavy Attack 3 |
Rank 4
| Setting | Before | Now |
|---|---|---|
| Name | Heavy Attack IV | Heavy Attack 4 |
Rank 5
| Setting | Before | Now |
|---|---|---|
| Name | Heavy Attack V | Heavy Attack 5 |
Heavy StabCooldown linksEffects
Targets vital areas for a kill with one deep thrust. Chance on hit: Throws the target away
What changed
- Increased cast range to 7 from 5 at ranks 1–5.
Cooldown links
- Added a shared cooldown restriction with: Earthsplitter Combo (ranks 1–5); Silent Blow (ranks 1–5). Applies at ranks 1–5.
| Rank | Setting | Before | Now |
|---|---|---|---|
| 1 | Cast range | 5 | 7 |
| 2 | Cast range | 5 | 7 |
| 3 | Cast range | 5 | 7 |
| 4 | Cast range | 5 | 7 |
| 5 | Cast range | 5 | 7 |
More details
Rank 1
| Setting | Before | Now |
|---|---|---|
| Name | Heavy Stab I | Heavy Stab 1 |
Rank 2
| Setting | Before | Now |
|---|---|---|
| Name | Heavy Stab II | Heavy Stab 2 |
Rank 3
| Setting | Before | Now |
|---|---|---|
| Name | Heavy Stab III | Heavy Stab 3 |
Rank 4
| Setting | Before | Now |
|---|---|---|
| Name | Heavy Stab IV | Heavy Stab 4 |
Rank 5
| Setting | Before | Now |
|---|---|---|
| Name | Heavy Stab V | Heavy Stab 5 |
Magic SpikeNew tiersSecondary effects
Long-range, charged attack in the direction of a designated location, causing damage to those on the path. The farther the damage is from self, the higher the damage bonus, and it also causes knockback.
What changed
- Added ranks 1–5. Their complete current values are listed below.
- Secondary spell effects also changed; see the per-rank secondary-effect comparison.
| Rank | Setting | Before | Now |
|---|---|---|---|
| 1 | Cast time | Not present | 0.4s |
| Hit/effect delay | Not present | 1s | |
| Cooldown | Not present | 2.3s | |
| MP cost | Not present | 4808 | |
| Cast range | Not present | 12 | |
| Area radius | Not present | 5 | |
| Skill power parameter (HP field) | Not present | 41915 | |
| Damage coefficient | Not present | 100 | |
| Ground-targeted area flag | Not present | Yes | |
| HP effect mode | Not present | Flat amount | |
| NPC targeting blocked | Not present | Yes | |
| Offensive spell flag | Not present | Yes | |
| Physical attack flag | Not present | Yes | |
| Required equipment 1 | Not present | 槍 | |
| Required school 1 | Not present | Spear | |
| Required skill level | Not present | 330 | |
| Shared-category cooldown restriction | Not present | Yes | |
| Target type | Not present | Ground | |
| Trigger chance | Not present | 100% | |
| Triggered spell | Not present | Magic Spike I-Repel | |
| 依距離漸進傷害 | Not present | Yes | |
| Description | Not present | Long-range, charged attack in the direction of a designated location, causing damage to those on the path. The farther the damage is from self, the higher the damage bonus, and it also causes knockback. | |
| 2 | Cast time | Not present | 0.4s |
| Hit/effect delay | Not present | 1s | |
| Cooldown | Not present | 2.3s | |
| MP cost | Not present | 4902 | |
| Cast range | Not present | 12 | |
| Area radius | Not present | 5 | |
| Skill power parameter (HP field) | Not present | 44710 | |
| Damage coefficient | Not present | 100 | |
| Ground-targeted area flag | Not present | Yes | |
| HP effect mode | Not present | Flat amount | |
| NPC targeting blocked | Not present | Yes | |
| Offensive spell flag | Not present | Yes | |
| Physical attack flag | Not present | Yes | |
| Replacement rule | Not present | 16604 | |
| Required equipment 1 | Not present | 槍 | |
| Required school 1 | Not present | Spear | |
| Required skill level | Not present | 340 | |
| Shared-category cooldown restriction | Not present | Yes | |
| Target type | Not present | Ground | |
| Trigger chance | Not present | 100% | |
| Triggered spell | Not present | Magic Spike I-Repel | |
| 依距離漸進傷害 | Not present | Yes | |
| Description | Not present | Long-range, charged attack in the direction of a designated location, causing damage to those on the path. The farther the damage is from self, the higher the damage bonus, and it also causes knockback. | |
| 3 | Cast time | Not present | 0.4s |
| Hit/effect delay | Not present | 1s | |
| Cooldown | Not present | 2.3s | |
| MP cost | Not present | 5227 | |
| Cast range | Not present | 12 | |
| Area radius | Not present | 5 | |
| Skill power parameter (HP field) | Not present | 47596 | |
| Damage coefficient | Not present | 100 | |
| Ground-targeted area flag | Not present | Yes | |
| HP effect mode | Not present | Flat amount | |
| NPC targeting blocked | Not present | Yes | |
| Offensive spell flag | Not present | Yes | |
| Physical attack flag | Not present | Yes | |
| Replacement rule | Not present | 16605 | |
| Required equipment 1 | Not present | 槍 | |
| Required school 1 | Not present | Spear | |
| Required skill level | Not present | 350 | |
| Shared-category cooldown restriction | Not present | Yes | |
| Target type | Not present | Ground | |
| Trigger chance | Not present | 100% | |
| Triggered spell | Not present | Magic Spike I-Repel | |
| 依距離漸進傷害 | Not present | Yes | |
| Description | Not present | Long-range, charged attack in the direction of a designated location, causing damage to those on the path. The farther the damage is from self, the higher the damage bonus, and it also causes knockback. | |
| 4 | Cast time | Not present | 0.4s |
| Hit/effect delay | Not present | 1s | |
| Cooldown | Not present | 2.3s | |
| MP cost | Not present | 5321 | |
| Cast range | Not present | 12 | |
| Area radius | Not present | 5 | |
| Skill power parameter (HP field) | Not present | 50573 | |
| Damage coefficient | Not present | 100 | |
| Ground-targeted area flag | Not present | Yes | |
| HP effect mode | Not present | Flat amount | |
| NPC targeting blocked | Not present | Yes | |
| Offensive spell flag | Not present | Yes | |
| Physical attack flag | Not present | Yes | |
| Replacement rule | Not present | 16606 | |
| Required equipment 1 | Not present | 槍 | |
| Required school 1 | Not present | Spear | |
| Required skill level | Not present | 360 | |
| Shared-category cooldown restriction | Not present | Yes | |
| Target type | Not present | Ground | |
| Trigger chance | Not present | 100% | |
| Triggered spell | Not present | Magic Spike I-Repel | |
| 依距離漸進傷害 | Not present | Yes | |
| Description | Not present | Long-range, charged attack in the direction of a designated location, causing damage to those on the path. The farther the damage is from self, the higher the damage bonus, and it also causes knockback. | |
| 5 | Cast time | Not present | 0.4s |
| Hit/effect delay | Not present | 1s | |
| Cooldown | Not present | 2.3s | |
| MP cost | Not present | 5490 | |
| Cast range | Not present | 12 | |
| Area radius | Not present | 5 | |
| Skill power parameter (HP field) | Not present | 56301 | |
| Damage coefficient | Not present | 100 | |
| Ground-targeted area flag | Not present | Yes | |
| HP effect mode | Not present | Flat amount | |
| NPC targeting blocked | Not present | Yes | |
| Offensive spell flag | Not present | Yes | |
| Physical attack flag | Not present | Yes | |
| Replacement rule | Not present | 16607 | |
| Required equipment 1 | Not present | 槍 | |
| Required school 1 | Not present | Spear | |
| Required skill level | Not present | 370 | |
| Shared-category cooldown restriction | Not present | Yes | |
| Target type | Not present | Ground | |
| Trigger chance | Not present | 100% | |
| Triggered spell | Not present | Magic Spike I-Repel | |
| 依距離漸進傷害 | Not present | Yes | |
| Description | Not present | Long-range, charged attack in the direction of a designated location, causing damage to those on the path. The farther the damage is from self, the higher the damage bonus, and it also causes knockback. |
More details
Rank 1
| Setting | Before | Now |
|---|---|---|
| Cast animation | Not present | 攻擊動作 |
| Declared tier | Not present | 1 |
| Effect formula | Not present | 43 |
| Effect/cooldown category | Not present | 511 |
| Formula parameter 1 | Not present | 10 |
| Formula parameter 2 | Not present | 12 |
| Formula parameter 3 | Not present | 2 |
| Icon ID | Not present | 40195 |
| Name | Not present | Magic Spike I |
| Spell family group | Not present | 1653 |
| Visual effect ID | Not present | 706 |
Rank 2
| Setting | Before | Now |
|---|---|---|
| Cast animation | Not present | 攻擊動作 |
| Declared tier | Not present | 2 |
| Effect formula | Not present | 43 |
| Effect/cooldown category | Not present | 511 |
| Formula parameter 1 | Not present | 10 |
| Formula parameter 2 | Not present | 12 |
| Formula parameter 3 | Not present | 2 |
| Icon ID | Not present | 40195 |
| Name | Not present | Magic Spike II |
| Spell family group | Not present | 1653 |
| Visual effect ID | Not present | 706 |
Rank 3
| Setting | Before | Now |
|---|---|---|
| Cast animation | Not present | 攻擊動作 |
| Declared tier | Not present | 3 |
| Effect formula | Not present | 43 |
| Effect/cooldown category | Not present | 511 |
| Formula parameter 1 | Not present | 10 |
| Formula parameter 2 | Not present | 12 |
| Formula parameter 3 | Not present | 2 |
| Icon ID | Not present | 40195 |
| Name | Not present | Magic Spike III |
| Spell family group | Not present | 1653 |
| Visual effect ID | Not present | 706 |
Rank 4
| Setting | Before | Now |
|---|---|---|
| Cast animation | Not present | 攻擊動作 |
| Declared tier | Not present | 4 |
| Effect formula | Not present | 43 |
| Effect/cooldown category | Not present | 511 |
| Formula parameter 1 | Not present | 10 |
| Formula parameter 2 | Not present | 12 |
| Formula parameter 3 | Not present | 2 |
| Icon ID | Not present | 40195 |
| Name | Not present | Magic Spike IV |
| Spell family group | Not present | 1653 |
| Visual effect ID | Not present | 706 |
Rank 5
| Setting | Before | Now |
|---|---|---|
| Cast animation | Not present | 攻擊動作 |
| Declared tier | Not present | 5 |
| Effect formula | Not present | 43 |
| Effect/cooldown category | Not present | 511 |
| Formula parameter 1 | Not present | 10 |
| Formula parameter 2 | Not present | 12 |
| Formula parameter 3 | Not present | 2 |
| Icon ID | Not present | 40195 |
| Name | Not present | Magic Spike V |
| Spell family group | Not present | 1653 |
| Visual effect ID | Not present | 706 |
Rank 1 — Magic Spike I-Repel
| Setting | Before | Now |
|---|---|---|
| Constitution-resisted flag | Not present | Yes |
| Damage coefficient | Not present | 100 |
| Offensive spell flag | Not present | Yes |
| Required school 1 | Not present | Spear |
| Target type | Not present | Self |
Rank 2 — Magic Spike I-Repel
| Setting | Before | Now |
|---|---|---|
| Constitution-resisted flag | Not present | Yes |
| Damage coefficient | Not present | 100 |
| Offensive spell flag | Not present | Yes |
| Required school 1 | Not present | Spear |
| Target type | Not present | Self |
Rank 3 — Magic Spike I-Repel
| Setting | Before | Now |
|---|---|---|
| Constitution-resisted flag | Not present | Yes |
| Damage coefficient | Not present | 100 |
| Offensive spell flag | Not present | Yes |
| Required school 1 | Not present | Spear |
| Target type | Not present | Self |
Rank 4 — Magic Spike I-Repel
| Setting | Before | Now |
|---|---|---|
| Constitution-resisted flag | Not present | Yes |
| Damage coefficient | Not present | 100 |
| Offensive spell flag | Not present | Yes |
| Required school 1 | Not present | Spear |
| Target type | Not present | Self |
Rank 5 — Magic Spike I-Repel
| Setting | Before | Now |
|---|---|---|
| Constitution-resisted flag | Not present | Yes |
| Damage coefficient | Not present | 100 |
| Offensive spell flag | Not present | Yes |
| Required school 1 | Not present | Spear |
| Target type | Not present | Self |
Maim ShotNames
While in effect, increases your Melee Attack and Spell Attack, and has a chance of reducing the target's Movement Speed when wielding Attack Skills or Spells with a spear equipped.
What changed
- Name, wording or presentation changed. Gameplay values are unchanged in the compared records.
| Rank | Setting | Before | Now |
|---|---|---|---|
| 1 | Description | While spell is effective, your Melee Attack and Spell Attack are increased, and all spear attacks have a chance of reducing target's Movement Speed. | While in effect, increases your Melee Attack and Spell Attack, and has a chance of reducing the target's Movement Speed when wielding Attack Skills or Spells with a spear equipped. |
| 2 | Description | While spell is effective, your Melee Attack and Spell Attack are increased, and all spear attacks have a chance of reducing target's Movement Speed. | While in effect, increases your Melee Attack and Spell Attack, and has a chance of reducing the target's Movement Speed when wielding Attack Skills or Spells with a spear equipped. |
| 3 | Description | While spell is effective, your Melee Attack and Spell Attack are increased, and all spear attacks have a chance of reducing target's Movement Speed. | While in effect, increases your Melee Attack and Spell Attack, and has a chance of reducing the target's Movement Speed when wielding Attack Skills or Spells with a spear equipped. |
| 4 | Description | While spell is effective, your Melee Attack and Spell Attack are increased, and all spear attacks have a chance of reducing target's Movement Speed. | While in effect, increases your Melee Attack and Spell Attack, and has a chance of reducing the target's Movement Speed when wielding Attack Skills or Spells with a spear equipped. |
| 5 | Description | While spell is effective, your Melee Attack and Spell Attack are increased, and all spear attacks have a chance of reducing target's Movement Speed. | While in effect, increases your Melee Attack and Spell Attack, and has a chance of reducing the target's Movement Speed when wielding Attack Skills or Spells with a spear equipped. |
Phantom ThrustNew tiers
Skill Power: 31715 Medium-range single target, the first strike deals damage and applies [Phantom's Mark] to reduce the target's Accuracy and Melee Hit Rate. When cast again on a target with [Phantom's Mark], it triggers additional multi-strike damage and applies [Phantom's Technique] to self, enhancing Melee Dodge and Spell DMG Resist.
What changed
- Added ranks 1–5. Their complete current values are listed below.
| Rank | Setting | Before | Now |
|---|---|---|---|
| 1 | Cast time | Not present | 0.1s |
| Cooldown | Not present | 2s | |
| SP cost | Not present | 2 SP | |
| Cast range | Not present | 6 | |
| Damage coefficient | Not present | 100 | |
| NPC targeting blocked | Not present | Yes | |
| Offensive spell flag | Not present | Yes | |
| Physical attack flag | Not present | Yes | |
| Required equipment 1 | Not present | 槍 | |
| Required school 1 | Not present | Spear | |
| Required skill level | Not present | 340 | |
| Shared-category cooldown restriction | Not present | Yes | |
| Status parameter | Not present | 16710 | |
| Target type | Not present | Character | |
| Description | Not present | Skill Power: 31715 Medium-range single target, the first strike deals damage and applies [Phantom's Mark] to reduce the target's Accuracy and Melee Hit Rate. When cast again on a target with [Phantom's Mark], it triggers additional multi-strike damage and applies [Phantom's Technique] to self, enhancing Melee Dodge and Spell DMG Resist. | |
| 2 | Cast time | Not present | 0.1s |
| Cooldown | Not present | 2s | |
| SP cost | Not present | 2 SP | |
| Cast range | Not present | 6 | |
| Damage coefficient | Not present | 100 | |
| NPC targeting blocked | Not present | Yes | |
| Offensive spell flag | Not present | Yes | |
| Physical attack flag | Not present | Yes | |
| Replacement rule | Not present | 16609 | |
| Required equipment 1 | Not present | 槍 | |
| Required school 1 | Not present | Spear | |
| Required skill level | Not present | 350 | |
| Shared-category cooldown restriction | Not present | Yes | |
| Status parameter | Not present | 16711 | |
| Target type | Not present | Character | |
| Description | Not present | Skill Power: 31715 Medium-range single target, the first strike deals damage and applies [Phantom's Mark] to reduce the target's Accuracy and Melee Hit Rate. When cast again on a target with [Phantom's Mark], it triggers additional multi-strike damage and applies [Phantom's Technique] to self, enhancing Melee Dodge and Spell DMG Resist. | |
| 3 | Cast time | Not present | 0.1s |
| Cooldown | Not present | 2s | |
| SP cost | Not present | 2 SP | |
| Cast range | Not present | 6 | |
| Damage coefficient | Not present | 100 | |
| NPC targeting blocked | Not present | Yes | |
| Offensive spell flag | Not present | Yes | |
| Physical attack flag | Not present | Yes | |
| Replacement rule | Not present | 16610 | |
| Required equipment 1 | Not present | 槍 | |
| Required school 1 | Not present | Spear | |
| Required skill level | Not present | 360 | |
| Shared-category cooldown restriction | Not present | Yes | |
| Status parameter | Not present | 16712 | |
| Target type | Not present | Character | |
| Description | Not present | Skill Power: 36796 Medium-range single target, the first strike deals damage and applies [Phantom's Mark] to reduce the target's Accuracy and Melee Hit Rate. When cast again on a target with [Phantom's Mark], it triggers additional multi-strike damage and applies [Phantom's Technique] to self, enhancing Melee Dodge and Spell DMG Resist. | |
| 4 | Cast time | Not present | 0.1s |
| Cooldown | Not present | 2s | |
| SP cost | Not present | 2 SP | |
| Cast range | Not present | 6 | |
| Damage coefficient | Not present | 100 | |
| NPC targeting blocked | Not present | Yes | |
| Offensive spell flag | Not present | Yes | |
| Physical attack flag | Not present | Yes | |
| Replacement rule | Not present | 16611 | |
| Required equipment 1 | Not present | 槍 | |
| Required school 1 | Not present | Spear | |
| Required skill level | Not present | 370 | |
| Shared-category cooldown restriction | Not present | Yes | |
| Status parameter | Not present | 16713 | |
| Target type | Not present | Character | |
| Description | Not present | Skill Power: 39473 Medium-range single target, the first strike deals damage and applies [Phantom's Mark] to reduce the target's Accuracy and Melee Hit Rate. When cast again on a target with [Phantom's Mark], it triggers additional multi-strike damage and applies [Phantom's Technique] to self, enhancing Melee Dodge and Spell DMG Resist. | |
| 5 | Cast time | Not present | 0.1s |
| Cooldown | Not present | 2s | |
| SP cost | Not present | 2 SP | |
| Cast range | Not present | 6 | |
| Damage coefficient | Not present | 100 | |
| NPC targeting blocked | Not present | Yes | |
| Offensive spell flag | Not present | Yes | |
| Physical attack flag | Not present | Yes | |
| Replacement rule | Not present | 16612 | |
| Required equipment 1 | Not present | 槍 | |
| Required school 1 | Not present | Spear | |
| Required skill level | Not present | 380 | |
| Shared-category cooldown restriction | Not present | Yes | |
| Status parameter | Not present | 16714 | |
| Target type | Not present | Character | |
| Description | Not present | Skill Power: 44901 Medium-range single target, the first strike deals damage and applies [Phantom's Mark] to reduce the target's Accuracy and Melee Hit Rate. When cast again on a target with [Phantom's Mark], it triggers additional multi-strike damage and applies [Phantom's Technique] to self, enhancing Melee Dodge and Spell DMG Resist. |
More details
Rank 1
| Setting | Before | Now |
|---|---|---|
| Cast animation | Not present | 攻擊動作 |
| Declared tier | Not present | 1 |
| Effect formula | Not present | 65 |
| Effect priority | Not present | 1 |
| Effect/cooldown category | Not present | 221 |
| Formula parameter 1 | Not present | 16725 |
| Formula parameter 2 | Not present | 16715 |
| Formula parameter 3 | Not present | 100 |
| Icon ID | Not present | 40196 |
| Name | Not present | Phantom Thrust I |
| Spell family group | Not present | 1654 |
| Visual effect ID | Not present | 711 |
Rank 2
| Setting | Before | Now |
|---|---|---|
| Cast animation | Not present | 攻擊動作 |
| Declared tier | Not present | 2 |
| Effect formula | Not present | 65 |
| Effect priority | Not present | 2 |
| Effect/cooldown category | Not present | 221 |
| Formula parameter 1 | Not present | 16725 |
| Formula parameter 2 | Not present | 16716 |
| Formula parameter 3 | Not present | 100 |
| Icon ID | Not present | 40196 |
| Name | Not present | Phantom Thrust II |
| Spell family group | Not present | 1654 |
| Visual effect ID | Not present | 711 |
Rank 3
| Setting | Before | Now |
|---|---|---|
| Cast animation | Not present | 攻擊動作 |
| Declared tier | Not present | 3 |
| Effect formula | Not present | 65 |
| Effect priority | Not present | 3 |
| Effect/cooldown category | Not present | 221 |
| Formula parameter 1 | Not present | 16725 |
| Formula parameter 2 | Not present | 16717 |
| Formula parameter 3 | Not present | 100 |
| Icon ID | Not present | 40196 |
| Name | Not present | Phantom Thrust III |
| Spell family group | Not present | 1654 |
| Visual effect ID | Not present | 711 |
Rank 4
| Setting | Before | Now |
|---|---|---|
| Cast animation | Not present | 攻擊動作 |
| Declared tier | Not present | 4 |
| Effect formula | Not present | 65 |
| Effect priority | Not present | 4 |
| Effect/cooldown category | Not present | 221 |
| Formula parameter 1 | Not present | 16725 |
| Formula parameter 2 | Not present | 16718 |
| Formula parameter 3 | Not present | 100 |
| Icon ID | Not present | 40196 |
| Name | Not present | Phantom Thrust IV |
| Spell family group | Not present | 1654 |
| Visual effect ID | Not present | 711 |
Rank 5
| Setting | Before | Now |
|---|---|---|
| Cast animation | Not present | 攻擊動作 |
| Declared tier | Not present | 5 |
| Effect formula | Not present | 65 |
| Effect priority | Not present | 5 |
| Effect/cooldown category | Not present | 221 |
| Formula parameter 1 | Not present | 16725 |
| Formula parameter 2 | Not present | 16719 |
| Formula parameter 3 | Not present | 100 |
| Icon ID | Not present | 40196 |
| Name | Not present | Phantom Thrust V |
| Spell family group | Not present | 1654 |
| Visual effect ID | Not present | 711 |
Quake SpearNew tiersSecondary effects
Far-range Attack. Plants a long spear into the ground and shoots multiple phantom spears that randomly attack all enemies within range. This skill also has a chance to reduce the Melee and Spell RES of affected targets.
What changed
- Added ranks 1–5. Their complete current values are listed below.
- Secondary spell effects also changed; see the per-rank secondary-effect comparison.
| Rank | Setting | Before | Now |
|---|---|---|---|
| 1 | Cast time | Not present | 0.5s |
| Hit/effect delay | Not present | 1s | |
| Cooldown | Not present | 5s | |
| SP cost | Not present | 3 SP | |
| Cast range | Not present | 8 | |
| Area radius | Not present | 4 | |
| Multiple single-target area hits flag | Not present | Yes | |
| NPC targeting blocked | Not present | Yes | |
| Offensive spell flag | Not present | Yes | |
| Physical attack flag | Not present | Yes | |
| Required equipment 1 | Not present | 槍 | |
| Required school 1 | Not present | Spear | |
| Required skill level | Not present | 310 | |
| Shared-category cooldown restriction | Not present | Yes | |
| Target type | Not present | Ground | |
| Trigger chance | Not present | 100% | |
| Triggered spell | Not present | Quake Spear I | |
| Description | Not present | Far-range Attack. Plants a long spear into the ground and shoots multiple phantom spears that randomly attack all enemies within range. This skill also has a chance to reduce the Melee and Spell RES of affected targets. | |
| 2 | Cast time | Not present | 0.5s |
| Hit/effect delay | Not present | 1s | |
| Cooldown | Not present | 5s | |
| SP cost | Not present | 3 SP | |
| Cast range | Not present | 8 | |
| Area radius | Not present | 4 | |
| Multiple single-target area hits flag | Not present | Yes | |
| NPC targeting blocked | Not present | Yes | |
| Offensive spell flag | Not present | Yes | |
| Physical attack flag | Not present | Yes | |
| Replacement rule | Not present | 16122 | |
| Required equipment 1 | Not present | 槍 | |
| Required school 1 | Not present | Spear | |
| Required skill level | Not present | 320 | |
| Shared-category cooldown restriction | Not present | Yes | |
| Target type | Not present | Ground | |
| Trigger chance | Not present | 100% | |
| Triggered spell | Not present | Quake Spear II | |
| Description | Not present | Far-range Attack. Plants a long spear into the ground and shoots multiple phantom spears that randomly attack all enemies within range. This skill also has a chance to reduce the Melee and Spell RES of affected targets. | |
| 3 | Cast time | Not present | 0.5s |
| Hit/effect delay | Not present | 1s | |
| Cooldown | Not present | 5s | |
| SP cost | Not present | 3 SP | |
| Cast range | Not present | 8 | |
| Area radius | Not present | 4 | |
| Multiple single-target area hits flag | Not present | Yes | |
| NPC targeting blocked | Not present | Yes | |
| Offensive spell flag | Not present | Yes | |
| Physical attack flag | Not present | Yes | |
| Replacement rule | Not present | 16123 | |
| Required equipment 1 | Not present | 槍 | |
| Required school 1 | Not present | Spear | |
| Required skill level | Not present | 330 | |
| Shared-category cooldown restriction | Not present | Yes | |
| Target type | Not present | Ground | |
| Trigger chance | Not present | 100% | |
| Triggered spell | Not present | Quake Spear III | |
| Description | Not present | Far-range Attack. Plants a long spear into the ground and shoots multiple phantom spears that randomly attack all enemies within range. This skill also has a chance to reduce the Melee and Spell RES of affected targets. | |
| 4 | Cast time | Not present | 0.5s |
| Hit/effect delay | Not present | 1s | |
| Cooldown | Not present | 5s | |
| SP cost | Not present | 3 SP | |
| Cast range | Not present | 8 | |
| Area radius | Not present | 4 | |
| Multiple single-target area hits flag | Not present | Yes | |
| NPC targeting blocked | Not present | Yes | |
| Offensive spell flag | Not present | Yes | |
| Physical attack flag | Not present | Yes | |
| Replacement rule | Not present | 16124 | |
| Required equipment 1 | Not present | 槍 | |
| Required school 1 | Not present | Spear | |
| Required skill level | Not present | 340 | |
| Shared-category cooldown restriction | Not present | Yes | |
| Target type | Not present | Ground | |
| Trigger chance | Not present | 100% | |
| Triggered spell | Not present | Quake Spear IV | |
| Description | Not present | Far-range Attack. Plants a long spear into the ground and shoots multiple phantom spears that randomly attack all enemies within range. This skill also has a chance to reduce the Melee and Spell RES of affected targets. | |
| 5 | Cast time | Not present | 0.5s |
| Hit/effect delay | Not present | 1s | |
| Cooldown | Not present | 5s | |
| SP cost | Not present | 3 SP | |
| Cast range | Not present | 8 | |
| Area radius | Not present | 4 | |
| Multiple single-target area hits flag | Not present | Yes | |
| NPC targeting blocked | Not present | Yes | |
| Offensive spell flag | Not present | Yes | |
| Physical attack flag | Not present | Yes | |
| Replacement rule | Not present | 16125 | |
| Required equipment 1 | Not present | 槍 | |
| Required school 1 | Not present | Spear | |
| Required skill level | Not present | 350 | |
| Shared-category cooldown restriction | Not present | Yes | |
| Target type | Not present | Ground | |
| Trigger chance | Not present | 100% | |
| Triggered spell | Not present | Quake Spear V | |
| Description | Not present | Far-range Attack. Plants a long spear into the ground and shoots multiple phantom spears that randomly attack all enemies within range. This skill also has a chance to reduce the Melee and Spell RES of affected targets. |
More details
Rank 1
| Setting | Before | Now |
|---|---|---|
| Cast animation | Not present | 攻擊動作 |
| Declared tier | Not present | 1 |
| Effect formula | Not present | 36 |
| Effect/cooldown category | Not present | 312 |
| Formula parameter 1 | Not present | 5 |
| Icon ID | Not present | 40145 |
| Name | Not present | Quake Spear I |
| Spell family group | Not present | 1651 |
| Visual effect ID | Not present | 656 |
Rank 2
| Setting | Before | Now |
|---|---|---|
| Cast animation | Not present | 攻擊動作 |
| Declared tier | Not present | 2 |
| Effect formula | Not present | 36 |
| Effect/cooldown category | Not present | 312 |
| Formula parameter 1 | Not present | 6 |
| Icon ID | Not present | 40145 |
| Name | Not present | Quake Spear II |
| Spell family group | Not present | 1651 |
| Visual effect ID | Not present | 656 |
Rank 3
| Setting | Before | Now |
|---|---|---|
| Cast animation | Not present | 攻擊動作 |
| Declared tier | Not present | 3 |
| Effect formula | Not present | 36 |
| Effect/cooldown category | Not present | 312 |
| Formula parameter 1 | Not present | 7 |
| Icon ID | Not present | 40145 |
| Name | Not present | Quake Spear III |
| Spell family group | Not present | 1651 |
| Visual effect ID | Not present | 656 |
Rank 4
| Setting | Before | Now |
|---|---|---|
| Cast animation | Not present | 攻擊動作 |
| Declared tier | Not present | 4 |
| Effect formula | Not present | 36 |
| Effect/cooldown category | Not present | 312 |
| Formula parameter 1 | Not present | 8 |
| Icon ID | Not present | 40145 |
| Name | Not present | Quake Spear IV |
| Spell family group | Not present | 1651 |
| Visual effect ID | Not present | 656 |
Rank 5
| Setting | Before | Now |
|---|---|---|
| Cast animation | Not present | 攻擊動作 |
| Declared tier | Not present | 5 |
| Effect formula | Not present | 36 |
| Effect/cooldown category | Not present | 312 |
| Formula parameter 1 | Not present | 10 |
| Icon ID | Not present | 40145 |
| Name | Not present | Quake Spear V |
| Spell family group | Not present | 1651 |
| Visual effect ID | Not present | 656 |
Rank 1 — Quake Spear I
| Setting | Before | Now |
|---|---|---|
| Cast time | Not present | 0.4s |
| Cooldown | Not present | 2s |
| Skill power parameter (HP field) | Not present | 1860 |
| Guaranteed-hit flag | Not present | Yes |
| HP effect mode | Not present | Flat amount |
| NPC targeting blocked | Not present | Yes |
| Offensive spell flag | Not present | Yes |
| Physical attack flag | Not present | Yes |
| Shared-category cooldown restriction | Not present | Yes |
| Target type | Not present | Character |
| Trigger chance | Not present | 30% |
| Triggered spell | Not present | Quake Spear I - Debuff |
Rank 1 — Quake Spear I - Debuff
| Setting | Before | Now |
|---|---|---|
| Hit/effect delay | Not present | 0.1s |
| Duration | Not present | 4s |
| Guaranteed-hit flag | Not present | Yes |
| NPC targeting blocked | Not present | Yes |
| Offensive spell flag | Not present | Yes |
| Physical attack flag | Not present | Yes |
| Physical damage resistance modifier | Not present | -10 |
| Shared-category cooldown restriction | Not present | Yes |
| Spell damage resistance modifier | Not present | -10 |
| Status effect | Not present | 閃紅色 |
| Target type | Not present | Character |
Rank 2 — Quake Spear II
| Setting | Before | Now |
|---|---|---|
| Cast time | Not present | 0.4s |
| Cooldown | Not present | 2s |
| Skill power parameter (HP field) | Not present | 2560 |
| Guaranteed-hit flag | Not present | Yes |
| HP effect mode | Not present | Flat amount |
| NPC targeting blocked | Not present | Yes |
| Offensive spell flag | Not present | Yes |
| Physical attack flag | Not present | Yes |
| Shared-category cooldown restriction | Not present | Yes |
| Target type | Not present | Character |
| Trigger chance | Not present | 30% |
| Triggered spell | Not present | Quake Spear II - Debuff |
Rank 2 — Quake Spear II - Debuff
| Setting | Before | Now |
|---|---|---|
| Hit/effect delay | Not present | 0.1s |
| Duration | Not present | 4s |
| Guaranteed-hit flag | Not present | Yes |
| NPC targeting blocked | Not present | Yes |
| Offensive spell flag | Not present | Yes |
| Physical attack flag | Not present | Yes |
| Physical damage resistance modifier | Not present | -15 |
| Shared-category cooldown restriction | Not present | Yes |
| Spell damage resistance modifier | Not present | -15 |
| Status effect | Not present | 閃紅色 |
| Target type | Not present | Character |
Rank 3 — Quake Spear III
| Setting | Before | Now |
|---|---|---|
| Cast time | Not present | 0.4s |
| Cooldown | Not present | 2s |
| Skill power parameter (HP field) | Not present | 3300 |
| Guaranteed-hit flag | Not present | Yes |
| HP effect mode | Not present | Flat amount |
| NPC targeting blocked | Not present | Yes |
| Offensive spell flag | Not present | Yes |
| Physical attack flag | Not present | Yes |
| Shared-category cooldown restriction | Not present | Yes |
| Target type | Not present | Character |
| Trigger chance | Not present | 30% |
| Triggered spell | Not present | Quake Spear III - Debuff |
Rank 3 — Quake Spear III - Debuff
| Setting | Before | Now |
|---|---|---|
| Hit/effect delay | Not present | 0.1s |
| Duration | Not present | 5s |
| Guaranteed-hit flag | Not present | Yes |
| NPC targeting blocked | Not present | Yes |
| Offensive spell flag | Not present | Yes |
| Physical attack flag | Not present | Yes |
| Physical damage resistance modifier | Not present | -20 |
| Shared-category cooldown restriction | Not present | Yes |
| Spell damage resistance modifier | Not present | -20 |
| Status effect | Not present | 閃紅色 |
| Target type | Not present | Character |
Rank 4 — Quake Spear IV
| Setting | Before | Now |
|---|---|---|
| Cast time | Not present | 0.4s |
| Cooldown | Not present | 2s |
| Skill power parameter (HP field) | Not present | 4080 |
| Guaranteed-hit flag | Not present | Yes |
| HP effect mode | Not present | Flat amount |
| NPC targeting blocked | Not present | Yes |
| Offensive spell flag | Not present | Yes |
| Physical attack flag | Not present | Yes |
| Shared-category cooldown restriction | Not present | Yes |
| Target type | Not present | Character |
| Trigger chance | Not present | 30% |
| Triggered spell | Not present | Quake Spear IV - Debuff |
Rank 4 — Quake Spear IV - Debuff
| Setting | Before | Now |
|---|---|---|
| Hit/effect delay | Not present | 0.1s |
| Duration | Not present | 5s |
| Guaranteed-hit flag | Not present | Yes |
| NPC targeting blocked | Not present | Yes |
| Offensive spell flag | Not present | Yes |
| Physical attack flag | Not present | Yes |
| Physical damage resistance modifier | Not present | -25 |
| Shared-category cooldown restriction | Not present | Yes |
| Spell damage resistance modifier | Not present | -25 |
| Status effect | Not present | 閃紅色 |
| Target type | Not present | Character |
Rank 5 — Quake Spear V
| Setting | Before | Now |
|---|---|---|
| Cast time | Not present | 0.4s |
| Cooldown | Not present | 2s |
| Skill power parameter (HP field) | Not present | 7000 |
| Guaranteed-hit flag | Not present | Yes |
| HP effect mode | Not present | Flat amount |
| NPC targeting blocked | Not present | Yes |
| Offensive spell flag | Not present | Yes |
| Physical attack flag | Not present | Yes |
| Shared-category cooldown restriction | Not present | Yes |
| Target type | Not present | Character |
| Trigger chance | Not present | 30% |
| Triggered spell | Not present | Quake Spear V - Debuff |
Rank 5 — Quake Spear V - Debuff
| Setting | Before | Now |
|---|---|---|
| Hit/effect delay | Not present | 0.1s |
| Duration | Not present | 7s |
| Guaranteed-hit flag | Not present | Yes |
| NPC targeting blocked | Not present | Yes |
| Offensive spell flag | Not present | Yes |
| Physical attack flag | Not present | Yes |
| Physical damage resistance modifier | Not present | -35 |
| Shared-category cooldown restriction | Not present | Yes |
| Spell damage resistance modifier | Not present | -35 |
| Status effect | Not present | 閃紅色 |
| Target type | Not present | Character |
Quick StabCooldown linksEffectsResourcesTiming
Attacks single target within short range. It can stab target twice
What changed
- Reduced cast time to 0.1s from 0.2s at ranks 1–5.
- Increased cooldown to 1.5s from 1s at ranks 1–4.
- Increased cooldown to 1.2s from 1s at rank 5.
- Reduced SP cost to 1 SP from 2 SP at ranks 1–5.
- Reduced time between hits to 0.133s from 0.3s at ranks 1–5.
- Increased cast range to 5 from 2 at ranks 1–5.
Cooldown links
- Removed the shared cooldown restriction with: Accursed Trap (ranks 1–5); Advance Chop (ranks 1–5); Advanced Attack (ranks 1–5); Advanced Beat (ranks 1–5); Advanced Shot (ranks 1–5); Armor Flip (ranks 1–5); Armor Smash (ranks 1); Arrow Fan (ranks 1–5); Arrow Pins (ranks 1–5); Arrow Rain (ranks 1–5); Arrow Storm (ranks 1–5); Astra Dance (ranks 1–5); Aurora Trap (ranks 1–5); Ax Trap (ranks 1–5); Barbed Storm (ranks 1–5); Basic Attack (ranks 1–5); Basic Beating (ranks 1–5); Basic Shot (ranks 1–5); Blade Storm (ranks 1–5); Blood Hunt (ranks 1–5); Bloodthirst Arrow (ranks 1–5); Bomb Snipe (ranks 1–5); Bullet Arrow (ranks 1–5); Burst Arrow (ranks 1–5); Chaotic Snipe (ranks 1–5); Chapped Arrow (ranks 1–5); Close Snipe (ranks 1–5); Concussive Shot (ranks 1–5); Cracking Beat (ranks 1–5); Cross Chop (ranks 1–5); Cyclone Stab (ranks 1–5); Dancing Stab (ranks 1–5); Dark Dagger (ranks 1–5); Deadly Combo (ranks 1–5); Deadly Sweep (ranks 1–5); Death Chop (ranks 1–5); Death Rend (ranks 1–5); Divine Fury (ranks 1–5); Double Shoot (ranks 1–5); Drain Strike (ranks 1–5); Dream Slaughter (ranks 1–5); Enervation Arrow (ranks 1–5); Fiend Pierce Blade (ranks 1–5); Fiery Whirlwind (ranks 1–5); Freezing Rain (ranks 1–5); Frenzied Chop (ranks 1–5); Frosty Stab (ranks 1–5); Frozen Snipe (ranks 1–5); Gae Bolg (ranks 1–5); Glacier Arrow (ranks 1–5); Great Attack (ranks 1–5); Great Beat (ranks 1–5); Great Chop (ranks 1–5); Great Shot (ranks 1–5); Heart Stab (ranks 1–5); Heavy Attack (ranks 1–5); Heavy Beat (ranks 1–5); Heavy Crack (ranks 1–5); Holy Pummel (ranks 1–5); Horizon Divider (ranks 1–5); Killing Stab (ranks 1–5); Lava Burst (ranks 1–5); Meteor Rain (ranks 1–5); Panther Killing (ranks 1–5); Pierced Beat (ranks 1–5); Poisoned Dagger (ranks 1–5); Powerful Beat (ranks 1–5); Quadruple Shoot (ranks 1–5); other ranks of this spell; Rain of Blades (ranks 1–5); Rapid Strike (ranks 1–5); Rapidfire (ranks 1–5); Revolving Swords (ranks 1–5); Savage Blades (ranks 1–5); Scorpion Snipe (ranks 1–5); Shadow Blind (ranks 1–5); Shadow Clone (ranks 1–5); Shaking Beat (ranks 1–5); Sharp Dance (ranks 1–5); Shatter Armor (ranks 1–5); Shockwave (ranks 1–5); Sickle Cut (ranks 1–5); Skilled Stab (ranks 1–5); Slicing Hit (ranks 1–5); Slow Snipe (ranks 1–5); Smoke Bomb (ranks 1–5); Solar Burst (ranks 1–5); Spear Hacking (ranks 1–5); Spear Volley (ranks 1–5); Spears Trap (ranks 1–5); Spliting Attack (ranks 1–5); Stab (ranks 1–5); Steel Rain (ranks 1–5); Strangle Strike (ranks 1–5); Strong Beat (ranks 1–5); Stunning Dagger (ranks 1–5); Swift Slash (ranks 1–5); Sword Trap (ranks 1–5); Tendon Chop (ranks 1–5); Triple Shoot (ranks 1–5); Twin Blade Attack (ranks 1–5); Vampire Arrow (ranks 1–5); Whirlfire (ranks 1–5); Zen Blade (ranks 1–5). Applies at ranks 1–5.
| Rank | Setting | Before | Now |
|---|---|---|---|
| 1 | Cast time | 0.2s | 0.1s |
| Cooldown | 1s | 1.5s | |
| SP cost | 2 SP | 1 SP | |
| Time between hits | 0.3s | 0.133s | |
| Cast range | 2 | 5 | |
| Shared-category cooldown restriction | Yes | No | |
| 2 | Cast time | 0.2s | 0.1s |
| Cooldown | 1s | 1.5s | |
| SP cost | 2 SP | 1 SP | |
| Time between hits | 0.3s | 0.133s | |
| Cast range | 2 | 5 | |
| Shared-category cooldown restriction | Yes | No | |
| 3 | Cast time | 0.2s | 0.1s |
| Cooldown | 1s | 1.5s | |
| SP cost | 2 SP | 1 SP | |
| Time between hits | 0.3s | 0.133s | |
| Cast range | 2 | 5 | |
| Shared-category cooldown restriction | Yes | No | |
| 4 | Cast time | 0.2s | 0.1s |
| Cooldown | 1s | 1.5s | |
| SP cost | 2 SP | 1 SP | |
| Time between hits | 0.3s | 0.133s | |
| Cast range | 2 | 5 | |
| Shared-category cooldown restriction | Yes | No | |
| 5 | Cast time | 0.2s | 0.1s |
| Cooldown | 1s | 1.2s | |
| SP cost | 2 SP | 1 SP | |
| Time between hits | 0.3s | 0.133s | |
| Cast range | 2 | 5 | |
| Shared-category cooldown restriction | Yes | No |
More details
Rank 1
| Setting | Before | Now |
|---|---|---|
| Effect/cooldown category | 300 | 297 |
| Name | Quick Stab I | Quick Stab 1 |
Rank 2
| Setting | Before | Now |
|---|---|---|
| Effect/cooldown category | 300 | 297 |
| Name | Quick Stab II | Quick Stab 2 |
Rank 3
| Setting | Before | Now |
|---|---|---|
| Effect/cooldown category | 300 | 297 |
| Name | Quick Stab III | Quick Stab 3 |
Rank 4
| Setting | Before | Now |
|---|---|---|
| Effect/cooldown category | 300 | 297 |
| Name | Quick Stab IV | Quick Stab 4 |
Rank 5
| Setting | Before | Now |
|---|---|---|
| Effect/cooldown category | 300 | 297 |
| Name | Quick Stab V | Quick Stab 5 |
Raging Spiral ThrustNew tiersSecondary effects
Gather fierce winds, charge the target, and unleash a powerful thrust. Accuracy is affected by anti-chain tactics. Damage against bosses is halved.
What changed
- Added ranks 1–5. Their complete current values are listed below.
- Secondary spell effects also changed; see the per-rank secondary-effect comparison.
| Rank | Setting | Before | Now |
|---|---|---|---|
| 1 | Cooldown | Not present | 1s |
| SP cost | Not present | 3 SP | |
| Cast range | Not present | 7 | |
| Damage coefficient | Not present | 100 | |
| NPC targeting blocked | Not present | Yes | |
| Offensive spell flag | Not present | Yes | |
| Physical attack flag | Not present | Yes | |
| Required equipment 1 | Not present | 槍 | |
| Required school 1 | Not present | Spear | |
| Required skill level | Not present | 360 | |
| Shared-category cooldown restriction | Not present | Yes | |
| Target type | Not present | Character | |
| Trigger chance | Not present | 100% | |
| Triggered spell | Not present | Skirmished I-Turn | |
| Description | Not present | Gather fierce winds, charge the target, and unleash a powerful thrust. Accuracy is affected by anti-chain tactics. Damage against bosses is halved. | |
| 2 | Cooldown | Not present | 1s |
| SP cost | Not present | 3 SP | |
| Cast range | Not present | 8 | |
| Damage coefficient | Not present | 100 | |
| NPC targeting blocked | Not present | Yes | |
| Offensive spell flag | Not present | Yes | |
| Physical attack flag | Not present | Yes | |
| Replacement rule | Not present | 16857 | |
| Required equipment 1 | Not present | 槍 | |
| Required school 1 | Not present | Spear | |
| Required skill level | Not present | 370 | |
| Shared-category cooldown restriction | Not present | Yes | |
| Target type | Not present | Character | |
| Trigger chance | Not present | 100% | |
| Triggered spell | Not present | Skirmished 2-Turn | |
| Description | Not present | Gather fierce winds, charge the target, and unleash a powerful thrust. Accuracy is affected by anti-chain tactics. Damage against bosses is halved. | |
| 3 | Cooldown | Not present | 1s |
| SP cost | Not present | 3 SP | |
| Cast range | Not present | 9 | |
| Damage coefficient | Not present | 100 | |
| NPC targeting blocked | Not present | Yes | |
| Offensive spell flag | Not present | Yes | |
| Physical attack flag | Not present | Yes | |
| Replacement rule | Not present | 16858 | |
| Required equipment 1 | Not present | 槍 | |
| Required school 1 | Not present | Spear | |
| Required skill level | Not present | 380 | |
| Shared-category cooldown restriction | Not present | Yes | |
| Target type | Not present | Character | |
| Trigger chance | Not present | 100% | |
| Triggered spell | Not present | Skirmish #3 - Remarry | |
| Description | Not present | Gather fierce winds, charge the target, and unleash a powerful thrust. Accuracy is affected by anti-chain tactics. Damage against bosses is halved. | |
| 4 | Cooldown | Not present | 1s |
| SP cost | Not present | 3 SP | |
| Cast range | Not present | 10 | |
| Damage coefficient | Not present | 100 | |
| NPC targeting blocked | Not present | Yes | |
| Offensive spell flag | Not present | Yes | |
| Physical attack flag | Not present | Yes | |
| Replacement rule | Not present | 16859 | |
| Required equipment 1 | Not present | 槍 | |
| Required school 1 | Not present | Spear | |
| Required skill level | Not present | 390 | |
| Shared-category cooldown restriction | Not present | Yes | |
| Target type | Not present | Character | |
| Trigger chance | Not present | 100% | |
| Triggered spell | Not present | Skirmished IV-Turn | |
| Description | Not present | Gather fierce winds, charge the target, and unleash a powerful thrust. Accuracy is affected by anti-chain tactics. Damage against bosses is halved. | |
| 5 | Cooldown | Not present | 1s |
| SP cost | Not present | 3 SP | |
| Cast range | Not present | 12 | |
| Damage coefficient | Not present | 100 | |
| NPC targeting blocked | Not present | Yes | |
| Offensive spell flag | Not present | Yes | |
| Physical attack flag | Not present | Yes | |
| Replacement rule | Not present | 16860 | |
| Required equipment 1 | Not present | 槍 | |
| Required school 1 | Not present | Spear | |
| Required skill level | Not present | 400 | |
| Shared-category cooldown restriction | Not present | Yes | |
| Target type | Not present | Character | |
| Trigger chance | Not present | 100% | |
| Triggered spell | Not present | Skirmished V-Turn | |
| Description | Not present | Gather fierce winds, charge the target, and unleash a powerful thrust. Accuracy is affected by anti-chain tactics. Damage against bosses is halved. |
More details
Rank 1
| Setting | Before | Now |
|---|---|---|
| Cast animation | Not present | 無動作 |
| Declared tier | Not present | 1 |
| Effect formula | Not present | 14 |
| Effect/cooldown category | Not present | 141 |
| Icon ID | Not present | 40215 |
| Name | Not present | Raging Spiral Thrust Ⅰ |
| Spell family group | Not present | 1656 |
| Visual effect ID | Not present | 721 |
Rank 2
| Setting | Before | Now |
|---|---|---|
| Cast animation | Not present | 無動作 |
| Declared tier | Not present | 2 |
| Effect formula | Not present | 14 |
| Effect/cooldown category | Not present | 141 |
| Icon ID | Not present | 40215 |
| Name | Not present | Raging Spiral Thrust Ⅱ |
| Spell family group | Not present | 1656 |
| Visual effect ID | Not present | 721 |
Rank 3
| Setting | Before | Now |
|---|---|---|
| Cast animation | Not present | 無動作 |
| Declared tier | Not present | 3 |
| Effect formula | Not present | 14 |
| Effect/cooldown category | Not present | 141 |
| Icon ID | Not present | 40215 |
| Name | Not present | Raging Spiral Thrust Ⅲ |
| Spell family group | Not present | 1656 |
| Visual effect ID | Not present | 721 |
Rank 4
| Setting | Before | Now |
|---|---|---|
| Cast animation | Not present | 無動作 |
| Declared tier | Not present | 4 |
| Effect formula | Not present | 14 |
| Effect/cooldown category | Not present | 141 |
| Icon ID | Not present | 40215 |
| Name | Not present | Raging Spiral Thrust Ⅳ |
| Spell family group | Not present | 1656 |
| Visual effect ID | Not present | 721 |
Rank 5
| Setting | Before | Now |
|---|---|---|
| Cast animation | Not present | 無動作 |
| Declared tier | Not present | 5 |
| Effect formula | Not present | 14 |
| Effect/cooldown category | Not present | 141 |
| Icon ID | Not present | 40215 |
| Name | Not present | Raging Spiral Thrust Ⅴ |
| Spell family group | Not present | 1656 |
| Visual effect ID | Not present | 721 |
Rank 1 — Skirmished I-Turn
| Setting | Before | Now |
|---|---|---|
| Damage coefficient | Not present | 100 |
| Guaranteed-hit flag | Not present | Yes |
| NPC targeting blocked | Not present | Yes |
| Physical attack flag | Not present | Yes |
| Shared-category cooldown restriction | Not present | Yes |
| Target type | Not present | Character |
| Trigger chance | Not present | 100% |
| Triggered spell | Not present | Skirmished I-More segments |
Rank 1 — Skirmished I-More segments
| Setting | Before | Now |
|---|---|---|
| Cast time | Not present | 0.1s |
| Hit/effect delay | Not present | 0.1s |
| Damage coefficient | Not present | 100 |
| Guaranteed-hit flag | Not present | Yes |
| NPC targeting blocked | Not present | Yes |
| Offensive spell flag | Not present | Yes |
| Physical attack flag | Not present | Yes |
| Shared-category cooldown restriction | Not present | Yes |
| Status effect | Not present | 仇恨加成 |
| Target type | Not present | Character |
| Trigger chance | Not present | 100% |
| Triggered spell | Not present | Scrolled I-harm |
Rank 1 — Scrolled I-harm
| Setting | Before | Now |
|---|---|---|
| Hit/effect delay | Not present | 0.2s |
| Skill power parameter (HP field) | Not present | 2160 |
| Damage coefficient | Not present | 65 |
| HP effect mode | Not present | Flat amount |
| NPC targeting blocked | Not present | Yes |
| Offensive spell flag | Not present | Yes |
| Physical attack flag | Not present | Yes |
| Repeated single-target flag | Not present | Yes |
| Required equipment 1 | Not present | 槍 |
| Required school 1 | Not present | Spear |
| Shared-category cooldown restriction | Not present | Yes |
| Target type | Not present | Character |
Rank 2 — Skirmished 2-Turn
| Setting | Before | Now |
|---|---|---|
| Damage coefficient | Not present | 100 |
| Guaranteed-hit flag | Not present | Yes |
| NPC targeting blocked | Not present | Yes |
| Physical attack flag | Not present | Yes |
| Shared-category cooldown restriction | Not present | Yes |
| Target type | Not present | Character |
| Trigger chance | Not present | 100% |
| Triggered spell | Not present | Skirmish surge II-multiple |
Rank 2 — Skirmish surge II-multiple
| Setting | Before | Now |
|---|---|---|
| Cast time | Not present | 0.1s |
| Hit/effect delay | Not present | 0.1s |
| Damage coefficient | Not present | 100 |
| Guaranteed-hit flag | Not present | Yes |
| NPC targeting blocked | Not present | Yes |
| Offensive spell flag | Not present | Yes |
| Physical attack flag | Not present | Yes |
| Shared-category cooldown restriction | Not present | Yes |
| Status effect | Not present | 仇恨加成 |
| Target type | Not present | Character |
| Trigger chance | Not present | 100% |
| Triggered spell | Not present | Skirmish #II-harm |
Rank 2 — Skirmish #II-harm
| Setting | Before | Now |
|---|---|---|
| Hit/effect delay | Not present | 0.2s |
| Skill power parameter (HP field) | Not present | 2960 |
| Damage coefficient | Not present | 63 |
| HP effect mode | Not present | Flat amount |
| NPC targeting blocked | Not present | Yes |
| Offensive spell flag | Not present | Yes |
| Physical attack flag | Not present | Yes |
| Repeated single-target flag | Not present | Yes |
| Required equipment 1 | Not present | 槍 |
| Required school 1 | Not present | Spear |
| Shared-category cooldown restriction | Not present | Yes |
| Target type | Not present | Character |
Rank 3 — Skirmish #3 - Remarry
| Setting | Before | Now |
|---|---|---|
| Damage coefficient | Not present | 100 |
| Guaranteed-hit flag | Not present | Yes |
| NPC targeting blocked | Not present | Yes |
| Physical attack flag | Not present | Yes |
| Shared-category cooldown restriction | Not present | Yes |
| Target type | Not present | Character |
| Trigger chance | Not present | 100% |
| Triggered spell | Not present | Skirmished third-multiple |
Rank 3 — Skirmished third-multiple
| Setting | Before | Now |
|---|---|---|
| Cast time | Not present | 0.1s |
| Hit/effect delay | Not present | 0.1s |
| Damage coefficient | Not present | 100 |
| Guaranteed-hit flag | Not present | Yes |
| NPC targeting blocked | Not present | Yes |
| Offensive spell flag | Not present | Yes |
| Physical attack flag | Not present | Yes |
| Shared-category cooldown restriction | Not present | Yes |
| Status effect | Not present | 仇恨加成 |
| Target type | Not present | Character |
| Trigger chance | Not present | 100% |
| Triggered spell | Not present | Skirmished third-harm |
Rank 3 — Skirmished third-harm
| Setting | Before | Now |
|---|---|---|
| Hit/effect delay | Not present | 0.2s |
| Skill power parameter (HP field) | Not present | 3800 |
| Damage coefficient | Not present | 64 |
| HP effect mode | Not present | Flat amount |
| NPC targeting blocked | Not present | Yes |
| Offensive spell flag | Not present | Yes |
| Physical attack flag | Not present | Yes |
| Repeated single-target flag | Not present | Yes |
| Required equipment 1 | Not present | 槍 |
| Required school 1 | Not present | Spear |
| Shared-category cooldown restriction | Not present | Yes |
| Target type | Not present | Character |
Rank 4 — Skirmished IV-Turn
| Setting | Before | Now |
|---|---|---|
| Damage coefficient | Not present | 100 |
| Guaranteed-hit flag | Not present | Yes |
| NPC targeting blocked | Not present | Yes |
| Physical attack flag | Not present | Yes |
| Shared-category cooldown restriction | Not present | Yes |
| Target type | Not present | Character |
| Trigger chance | Not present | 100% |
| Triggered spell | Not present | Skirmished IV-More segments |
Rank 4 — Skirmished IV-More segments
| Setting | Before | Now |
|---|---|---|
| Cast time | Not present | 0.1s |
| Hit/effect delay | Not present | 0.1s |
| Damage coefficient | Not present | 100 |
| Guaranteed-hit flag | Not present | Yes |
| NPC targeting blocked | Not present | Yes |
| Offensive spell flag | Not present | Yes |
| Physical attack flag | Not present | Yes |
| Shared-category cooldown restriction | Not present | Yes |
| Status effect | Not present | 仇恨加成 |
| Target type | Not present | Character |
| Trigger chance | Not present | 100% |
| Triggered spell | Not present | Skirmished IV-harm |
Rank 4 — Skirmished IV-harm
| Setting | Before | Now |
|---|---|---|
| Hit/effect delay | Not present | 0.2s |
| Skill power parameter (HP field) | Not present | 4680 |
| Damage coefficient | Not present | 66 |
| HP effect mode | Not present | Flat amount |
| NPC targeting blocked | Not present | Yes |
| Offensive spell flag | Not present | Yes |
| Physical attack flag | Not present | Yes |
| Repeated single-target flag | Not present | Yes |
| Required equipment 1 | Not present | 槍 |
| Required school 1 | Not present | Spear |
| Shared-category cooldown restriction | Not present | Yes |
| Target type | Not present | Character |
Rank 5 — Skirmished V-Turn
| Setting | Before | Now |
|---|---|---|
| Damage coefficient | Not present | 100 |
| Guaranteed-hit flag | Not present | Yes |
| NPC targeting blocked | Not present | Yes |
| Physical attack flag | Not present | Yes |
| Shared-category cooldown restriction | Not present | Yes |
| Target type | Not present | Character |
| Trigger chance | Not present | 100% |
| Triggered spell | Not present | Skirmished V-More segments |
Rank 5 — Skirmished V-More segments
| Setting | Before | Now |
|---|---|---|
| Cast time | Not present | 0.1s |
| Hit/effect delay | Not present | 0.1s |
| Damage coefficient | Not present | 100 |
| Guaranteed-hit flag | Not present | Yes |
| NPC targeting blocked | Not present | Yes |
| Offensive spell flag | Not present | Yes |
| Physical attack flag | Not present | Yes |
| Shared-category cooldown restriction | Not present | Yes |
| Status effect | Not present | 仇恨加成 |
| Target type | Not present | Character |
| Trigger chance | Not present | 100% |
| Triggered spell | Not present | Skirmished V-harm |
Rank 5 — Skirmished V-harm
| Setting | Before | Now |
|---|---|---|
| Hit/effect delay | Not present | 0.2s |
| Skill power parameter (HP field) | Not present | 8000 |
| Damage coefficient | Not present | 76 |
| HP effect mode | Not present | Flat amount |
| NPC targeting blocked | Not present | Yes |
| Offensive spell flag | Not present | Yes |
| Physical attack flag | Not present | Yes |
| Repeated single-target flag | Not present | Yes |
| Required equipment 1 | Not present | 槍 |
| Required school 1 | Not present | Spear |
| Shared-category cooldown restriction | Not present | Yes |
| Target type | Not present | Character |
Rapid StrikeCooldown links
Rapidly jab the target from short range using your spear, causing multiple injuries everywhere.
Cooldown links
- Removed the shared cooldown restriction with: Advanced Beat (ranks 1–5); Ax Trap (ranks 1–5); Basic Beating (ranks 1–5); Chapped Arrow (ranks 1–5); Close Snipe (ranks 1–5); Cracking Beat (ranks 1–5); Cross Chop (ranks 1–5); Cyclone Stab (ranks 1–5); Death Chop (ranks 1–5); Frozen Snipe (ranks 1–5); Great Beat (ranks 1–5); Heart Stab (ranks 1–5); Heavy Beat (ranks 1–5); Meteor Rain (ranks 1–5); Pierced Beat (ranks 1–5); Powerful Beat (ranks 1–5); Quick Stab (ranks 1–5); Shaking Beat (ranks 1–5); Slow Snipe (ranks 1–5); Strong Beat (ranks 1–5); Swift Slash (ranks 1); Sword Trap (ranks 2–5); Tendon Chop (ranks 1–5); Vampire Arrow (ranks 1–5). Applies at ranks 1–5.
- Added a shared cooldown restriction with: Devouring Slash (ranks 1–5); Lethal Arrow (ranks 1–5); Mindless Slash (ranks 1–5); Mystic Missile (ranks 1–5); Reaper's Chain (ranks 1–5). Applies at ranks 1–5.
Scatter Spear TechniqueNew tiers
During the effect, set a mechanism on the spear to increase the attack range of own spear skills by 1 (for spear skills with range of at least 1) and slightly increases damage.
What changed
- Added ranks 1–5. Their complete current values are listed below.
| Rank | Setting | Before | Now |
|---|---|---|---|
| 1 | Cast time | Not present | 0.1s |
| Cooldown | Not present | 2s | |
| MP cost | Not present | 3200 | |
| Duration | Not present | 100s | |
| Attack bonus | Not present | 1359 | |
| Physical attack flag | Not present | Yes | |
| Required equipment 1 | Not present | 槍 | |
| Required school 1 | Not present | Spear | |
| Required skill level | Not present | 320 | |
| Shared-category cooldown restriction | Not present | Yes | |
| Target type | Not present | Self | |
| Description | Not present | During the effect, set a mechanism on the spear to increase the attack range of own spear skills by 1 (for spear skills with range of at least 1) and slightly increases damage. | |
| 2 | Cast time | Not present | 0.1s |
| Cooldown | Not present | 2s | |
| MP cost | Not present | 3860 | |
| Duration | Not present | 150s | |
| Attack bonus | Not present | 2407 | |
| Physical attack flag | Not present | Yes | |
| Replacement rule | Not present | 16327 | |
| Required equipment 1 | Not present | 槍 | |
| Required school 1 | Not present | Spear | |
| Required skill level | Not present | 330 | |
| Shared-category cooldown restriction | Not present | Yes | |
| Target type | Not present | Self | |
| Description | Not present | During the effect, set a mechanism on the spear to increase the attack range of own spear skills by 1 (for spear skills with range of at least 1) and slightly increases damage. | |
| 3 | Cast time | Not present | 0.1s |
| Cooldown | Not present | 2s | |
| MP cost | Not present | 4880 | |
| Duration | Not present | 200s | |
| Attack bonus | Not present | 3455 | |
| Physical attack flag | Not present | Yes | |
| Replacement rule | Not present | 16328 | |
| Required equipment 1 | Not present | 槍 | |
| Required school 1 | Not present | Spear | |
| Required skill level | Not present | 340 | |
| Shared-category cooldown restriction | Not present | Yes | |
| Target type | Not present | Self | |
| Description | Not present | During the effect, set a mechanism on the spear to increase the attack range of own spear skills by 1 (for spear skills with range of at least 1) and slightly increases damage. | |
| 4 | Cast time | Not present | 0.1s |
| Cooldown | Not present | 2s | |
| MP cost | Not present | 6280 | |
| Duration | Not present | 250s | |
| Attack bonus | Not present | 4768 | |
| Physical attack flag | Not present | Yes | |
| Replacement rule | Not present | 16329 | |
| Required equipment 1 | Not present | 槍 | |
| Required school 1 | Not present | Spear | |
| Required skill level | Not present | 350 | |
| Shared-category cooldown restriction | Not present | Yes | |
| Target type | Not present | Self | |
| Description | Not present | During the effect, set a mechanism on the spear to increase the attack range of own spear skills by 1 (for spear skills with range of at least 1) and slightly increases damage. | |
| 5 | Cast time | Not present | 0.1s |
| Cooldown | Not present | 2s | |
| MP cost | Not present | 9880 | |
| Duration | Not present | 350s | |
| Attack bonus | Not present | 5727 | |
| Physical attack flag | Not present | Yes | |
| Replacement rule | Not present | 16330 | |
| Required equipment 1 | Not present | 槍 | |
| Required school 1 | Not present | Spear | |
| Required skill level | Not present | 360 | |
| Shared-category cooldown restriction | Not present | Yes | |
| Target type | Not present | Self | |
| Description | Not present | During the effect, set a mechanism on the spear to increase the attack range of own spear skills by 1 (for spear skills with range of at least 1) and slightly increases damage. |
More details
Rank 1
| Setting | Before | Now |
|---|---|---|
| Cast animation | Not present | 攻擊動作 |
| Declared tier | Not present | 1 |
| Effect formula | Not present | 0 |
| Effect priority | Not present | 1 |
| Effect/cooldown category | Not present | 188 |
| Formula parameter 1 | Not present | 1 |
| Formula parameter 2 | Not present | 1 |
| Icon ID | Not present | 40170 |
| Name | Not present | Scatter Spear Technique I |
| Spell family group | Not present | 1652 |
| Visual effect ID | Not present | 672 |
Rank 2
| Setting | Before | Now |
|---|---|---|
| Cast animation | Not present | 攻擊動作 |
| Declared tier | Not present | 2 |
| Effect formula | Not present | 0 |
| Effect priority | Not present | 2 |
| Effect/cooldown category | Not present | 188 |
| Formula parameter 1 | Not present | 1 |
| Formula parameter 2 | Not present | 1 |
| Icon ID | Not present | 40170 |
| Name | Not present | Scatter Spear Technique II |
| Spell family group | Not present | 1652 |
| Visual effect ID | Not present | 672 |
Rank 3
| Setting | Before | Now |
|---|---|---|
| Cast animation | Not present | 攻擊動作 |
| Declared tier | Not present | 3 |
| Effect formula | Not present | 0 |
| Effect priority | Not present | 3 |
| Effect/cooldown category | Not present | 188 |
| Formula parameter 1 | Not present | 1 |
| Formula parameter 2 | Not present | 1 |
| Icon ID | Not present | 40170 |
| Name | Not present | Scatter Spear Technique III |
| Spell family group | Not present | 1652 |
| Visual effect ID | Not present | 672 |
Rank 4
| Setting | Before | Now |
|---|---|---|
| Cast animation | Not present | 攻擊動作 |
| Declared tier | Not present | 4 |
| Effect formula | Not present | 0 |
| Effect priority | Not present | 4 |
| Effect/cooldown category | Not present | 188 |
| Formula parameter 1 | Not present | 1 |
| Formula parameter 2 | Not present | 1 |
| Icon ID | Not present | 40170 |
| Name | Not present | Scatter Spear Technique IV |
| Spell family group | Not present | 1652 |
| Visual effect ID | Not present | 672 |
Rank 5
| Setting | Before | Now |
|---|---|---|
| Cast animation | Not present | 攻擊動作 |
| Declared tier | Not present | 5 |
| Effect formula | Not present | 0 |
| Effect priority | Not present | 5 |
| Effect/cooldown category | Not present | 188 |
| Formula parameter 1 | Not present | 1 |
| Formula parameter 2 | Not present | 2 |
| Icon ID | Not present | 40170 |
| Name | Not present | Scatter Spear Technique V |
| Spell family group | Not present | 1652 |
| Visual effect ID | Not present | 672 |
Sharp DanceCooldown links
A complicated dance consisting of wild stabbing movements that deal heavy damage to all targets within close range, and drives targets backwards.
Cooldown links
- Removed the shared cooldown restriction with: Advanced Beat (ranks 1–5); Ax Trap (ranks 1–5); Basic Beating (ranks 1–5); Chapped Arrow (ranks 1–5); Close Snipe (ranks 1–5); Cracking Beat (ranks 1–5); Cross Chop (ranks 1–5); Cyclone Stab (ranks 1–5); Death Chop (ranks 1–5); Frozen Snipe (ranks 1–5); Great Beat (ranks 1–5); Heart Stab (ranks 1–5); Heavy Beat (ranks 1–5); Meteor Rain (ranks 1–5); Pierced Beat (ranks 1–5); Powerful Beat (ranks 1–5); Quick Stab (ranks 1–5); Shaking Beat (ranks 1–5); Slow Snipe (ranks 1–5); Strong Beat (ranks 1–5); Swift Slash (ranks 1); Sword Trap (ranks 2–5); Tendon Chop (ranks 1–5); Vampire Arrow (ranks 1–5). Applies at ranks 1–5.
- Added a shared cooldown restriction with: Devouring Slash (ranks 1–5); Lethal Arrow (ranks 1–5); Mindless Slash (ranks 1–5); Mystic Missile (ranks 1–5); Reaper's Chain (ranks 1–5). Applies at ranks 1–5.
SkyrenderCooldown links
A massive spear descends from the heavens and deals damage to all targets with a wide area.
Cooldown links
- Added a shared cooldown restriction with: Earthsplitter Combo (ranks 1–5); Silent Blow (ranks 1–5). Applies at ranks 1–5.
Spear HackingResources
AOE long range. Uses a spear to kill nearby targets in the area
What changed
- Increased SP cost to 4 SP from 3 SP at ranks 1, 5.
- Reduced SP cost to 2 SP from 3 SP at ranks 2–4.
| Rank | Setting | Before | Now |
|---|---|---|---|
| 1 | SP cost | 3 SP | 4 SP |
| 2 | SP cost | 3 SP | 2 SP |
| 3 | SP cost | 3 SP | 2 SP |
| 4 | SP cost | 3 SP | 2 SP |
| 5 | SP cost | 3 SP | 4 SP |
More details
Rank 1
| Setting | Before | Now |
|---|---|---|
| Name | Spear Hacking I | Spear Hacking 1 |
Rank 2
| Setting | Before | Now |
|---|---|---|
| Name | Spear Hacking II | Spear Hacking 2 |
Rank 3
| Setting | Before | Now |
|---|---|---|
| Name | Spear Hacking III | Spear Hacking 3 |
Rank 4
| Setting | Before | Now |
|---|---|---|
| Name | Spear Hacking IV | Spear Hacking 4 |
Rank 5
| Setting | Before | Now |
|---|---|---|
| Name | Spear Hacking V | Spear Hacking 5 |
Spear TrapCooldown linksEffects
Starts a spear dance that gathers physical and spell attack damage. When the dance is finished, the gathered damage will be released on all nearby targets at a specific rate.
What changed
- Damage coefficient: Not set → 100 at ranks 1–5.
Cooldown links
- Removed the shared cooldown restriction with: Demonic Barrier (ranks 1–5). Applies at ranks 1–5.
- Added a shared cooldown restriction with: Wrath Armor (ranks 1–5). Applies at ranks 1–5.
| Rank | Setting | Before | Now |
|---|---|---|---|
| 1 | Damage coefficient | Not set | 100 |
| 2 | Damage coefficient | Not set | 100 |
| 3 | Damage coefficient | Not set | 100 |
| 4 | Damage coefficient | Not set | 100 |
| 5 | Damage coefficient | Not set | 100 |
Spear VolleyEffectsResources
Calls down innumerous spears from the sky and causing heavy damage to enemies within affected area. It may also cause them to
What changed
- Reduced SP cost to 2 SP from 4 SP at ranks 1–5.
- MP effect value: Not set → 5441 at rank 1.
- MP effect value: Not set → 6048 at rank 2.
- MP effect value: Not set → 6666 at rank 3.
- MP effect value: Not set → 7197 at rank 4.
- MP effect value: Not set → 8251 at rank 5.
| Rank | Setting | Before | Now |
|---|---|---|---|
| 1 | SP cost | 4 SP | 2 SP |
| MP effect value | Not set | 5441 | |
| 2 | SP cost | 4 SP | 2 SP |
| MP effect value | Not set | 6048 | |
| 3 | SP cost | 4 SP | 2 SP |
| MP effect value | Not set | 6666 | |
| 4 | SP cost | 4 SP | 2 SP |
| MP effect value | Not set | 7197 | |
| 5 | SP cost | 4 SP | 2 SP |
| MP effect value | Not set | 8251 |
More details
Rank 1
| Setting | Before | Now |
|---|---|---|
| Name | Spear Volley I | Spear Volley 1 |
Rank 2
| Setting | Before | Now |
|---|---|---|
| Name | Spear Volley II | Spear Volley 2 |
Rank 3
| Setting | Before | Now |
|---|---|---|
| Name | Spear Volley III | Spear Volley 3 |
Rank 4
| Setting | Before | Now |
|---|---|---|
| Name | Spear Volley IV | Spear Volley 4 |
Rank 5
| Setting | Before | Now |
|---|---|---|
| Name | Spear Volley V | Spear Volley 5 |
Spears TrapCooldown linksResources
AOE long range. Uses a powerful spear to kill nearby targets in the area
What changed
- Reduced SP cost to 2 SP from 3 SP at ranks 1–5.
Cooldown links
- Removed the shared cooldown restriction with: Advanced Beat (ranks 1–5); Ax Trap (ranks 1–5); Basic Beating (ranks 1–5); Chapped Arrow (ranks 1–5); Close Snipe (ranks 1–5); Cracking Beat (ranks 1–5); Cross Chop (ranks 1–5); Cyclone Stab (ranks 1–5); Death Chop (ranks 1–5); Frozen Snipe (ranks 1–5); Great Beat (ranks 1–5); Heart Stab (ranks 1–5); Heavy Beat (ranks 1–5); Meteor Rain (ranks 1–5); Pierced Beat (ranks 1–5); Powerful Beat (ranks 1–5); Quick Stab (ranks 1–5); Shaking Beat (ranks 1–5); Slow Snipe (ranks 1–5); Strong Beat (ranks 1–5); Swift Slash (ranks 1); Sword Trap (ranks 2–5); Tendon Chop (ranks 1–5); Vampire Arrow (ranks 1–5). Applies at ranks 1–5.
- Added a shared cooldown restriction with: Devouring Slash (ranks 1–5); Lethal Arrow (ranks 1–5); Mindless Slash (ranks 1–5); Mystic Missile (ranks 1–5); Reaper's Chain (ranks 1–5). Applies at ranks 1–5.
| Rank | Setting | Before | Now |
|---|---|---|---|
| 1 | SP cost | 3 SP | 2 SP |
| 2 | SP cost | 3 SP | 2 SP |
| 3 | SP cost | 3 SP | 2 SP |
| 4 | SP cost | 3 SP | 2 SP |
| 5 | SP cost | 3 SP | 2 SP |
More details
Rank 1
| Setting | Before | Now |
|---|---|---|
| Name | Spears Trap I | Spears Trap 1 |
Rank 2
| Setting | Before | Now |
|---|---|---|
| Name | Spears Trap II | Spears Trap 2 |
Rank 3
| Setting | Before | Now |
|---|---|---|
| Name | Spears Trap III | Spears Trap 3 |
Rank 4
| Setting | Before | Now |
|---|---|---|
| Name | Spears Trap IV | Spears Trap 4 |
Rank 5
| Setting | Before | Now |
|---|---|---|
| Name | Spears Trap V | Spears Trap 5 |
To Arms!Effects
Greatly heightens the target's morale, increasing his/her max HP. Effect lasts for %1
What changed
- Increased duration to 3600s from 600s at ranks 1–5.
| Rank | Setting | Before | Now |
|---|---|---|---|
| 1 | Duration | 600s | 3600s |
| 2 | Duration | 600s | 3600s |
| 3 | Duration | 600s | 3600s |
| 4 | Duration | 600s | 3600s |
| 5 | Duration | 600s | 3600s |
Wild StrikeNew tiers
Transforms into a powerful spear and increases ATK, Movement Speed, and Melee DMG. When attacked, has a chance to cause the attacker to Bleed continuously and reduce the attacker's Spell DMG Resistance. May be reflected up to 10 times.
What changed
- Added ranks 1–5. Their complete current values are listed below.
| Rank | Setting | Before | Now |
|---|---|---|---|
| 1 | Cast time | Not present | 0.1s |
| Cooldown | Not present | 120s | |
| MP cost | Not present | 4935 | |
| Duration | Not present | 30s | |
| Attack bonus | Not present | 1500 | |
| Movement speed modifier | Not present | 5 | |
| Physical attack flag | Not present | Yes | |
| Physical damage modifier | Not present | 5 | |
| Required equipment 1 | Not present | 槍 | |
| Required school 1 | Not present | Spear | |
| Required skill level | Not present | 300 | |
| Shared-category cooldown restriction | Not present | Yes | |
| Status effect | Not present | 魔法還擊 | |
| Target type | Not present | Self | |
| Description | Not present | Transforms into a powerful spear and increases ATK, Movement Speed, and Melee DMG. When attacked, has a chance to cause the attacker to Bleed continuously and reduce the attacker's Spell DMG Resistance. May be reflected up to 10 times. | |
| 2 | Cast time | Not present | 0.1s |
| Cooldown | Not present | 120s | |
| MP cost | Not present | 5192 | |
| Duration | Not present | 30s | |
| Attack bonus | Not present | 1810 | |
| Movement speed modifier | Not present | 10 | |
| Physical attack flag | Not present | Yes | |
| Physical damage modifier | Not present | 7 | |
| Replacement rule | Not present | 15956 | |
| Required equipment 1 | Not present | 槍 | |
| Required school 1 | Not present | Spear | |
| Required skill level | Not present | 310 | |
| Shared-category cooldown restriction | Not present | Yes | |
| Status effect | Not present | 魔法還擊 | |
| Target type | Not present | Self | |
| Description | Not present | Transforms into a powerful spear and increases ATK, Movement Speed, and Melee DMG. When attacked, has a chance to cause the attacker to Bleed continuously and reduce the attacker's Spell DMG Resistance. May be reflected up to 10 times. | |
| 3 | Cast time | Not present | 0.1s |
| Cooldown | Not present | 120s | |
| MP cost | Not present | 5209 | |
| Duration | Not present | 30s | |
| Attack bonus | Not present | 2290 | |
| Movement speed modifier | Not present | 15 | |
| Physical attack flag | Not present | Yes | |
| Physical damage modifier | Not present | 9 | |
| Replacement rule | Not present | 15957 | |
| Required equipment 1 | Not present | 槍 | |
| Required school 1 | Not present | Spear | |
| Required skill level | Not present | 320 | |
| Shared-category cooldown restriction | Not present | Yes | |
| Status effect | Not present | 魔法還擊 | |
| Target type | Not present | Self | |
| Description | Not present | Transforms into a powerful spear and increases ATK, Movement Speed, and Melee DMG. When attacked, has a chance to cause the attacker to Bleed continuously and reduce the attacker's Spell DMG Resistance. May be reflected up to 10 times. | |
| 4 | Cast time | Not present | 0.1s |
| Cooldown | Not present | 120s | |
| MP cost | Not present | 5227 | |
| Duration | Not present | 30s | |
| Attack bonus | Not present | 2950 | |
| Movement speed modifier | Not present | 20 | |
| Physical attack flag | Not present | Yes | |
| Physical damage modifier | Not present | 11 | |
| Replacement rule | Not present | 15958 | |
| Required equipment 1 | Not present | 槍 | |
| Required school 1 | Not present | Spear | |
| Required skill level | Not present | 330 | |
| Shared-category cooldown restriction | Not present | Yes | |
| Status effect | Not present | 魔法還擊 | |
| Target type | Not present | Self | |
| Description | Not present | Transforms into a powerful spear and increases ATK, Movement Speed, and Melee DMG. When attacked, has a chance to cause the attacker to Bleed continuously and reduce the attacker's Spell DMG Resistance. May be reflected up to 10 times. | |
| 5 | Cast time | Not present | 0.1s |
| Cooldown | Not present | 120s | |
| MP cost | Not present | 5065 | |
| Duration | Not present | 60s | |
| Attack bonus | Not present | 4650 | |
| Movement speed modifier | Not present | 30 | |
| Physical attack flag | Not present | Yes | |
| Physical damage modifier | Not present | 15 | |
| Replacement rule | Not present | 15959 | |
| Required equipment 1 | Not present | 槍 | |
| Required school 1 | Not present | Spear | |
| Required skill level | Not present | 340 | |
| Shared-category cooldown restriction | Not present | Yes | |
| Status effect | Not present | 魔法還擊 | |
| Target type | Not present | Self | |
| Description | Not present | Transforms into a powerful spear and increases ATK, Movement Speed, and Melee DMG. When attacked, has a chance to cause the attacker to Bleed continuously and reduce the attacker's Spell DMG Resistance. May be reflected up to 10 times. |
More details
Rank 1
| Setting | Before | Now |
|---|---|---|
| Cast animation | Not present | 攻擊動作 |
| Declared tier | Not present | 1 |
| Effect formula | Not present | 1 |
| Effect priority | Not present | 6 |
| Effect/cooldown category | Not present | 160 |
| Formula parameter 1 | Not present | 10 |
| Formula parameter 2 | Not present | 16046 |
| Formula parameter 3 | Not present | 40 |
| Icon ID | Not present | 40133 |
| Name | Not present | Wild Strike I |
| Spell family group | Not present | 1650 |
| Visual effect ID | Not present | 643 |
Rank 2
| Setting | Before | Now |
|---|---|---|
| Cast animation | Not present | 攻擊動作 |
| Declared tier | Not present | 2 |
| Effect formula | Not present | 1 |
| Effect priority | Not present | 7 |
| Effect/cooldown category | Not present | 160 |
| Formula parameter 1 | Not present | 12 |
| Formula parameter 2 | Not present | 16047 |
| Formula parameter 3 | Not present | 40 |
| Icon ID | Not present | 40133 |
| Name | Not present | Wild Strike II |
| Spell family group | Not present | 1650 |
| Visual effect ID | Not present | 643 |
Rank 3
| Setting | Before | Now |
|---|---|---|
| Cast animation | Not present | 攻擊動作 |
| Declared tier | Not present | 3 |
| Effect formula | Not present | 1 |
| Effect priority | Not present | 8 |
| Effect/cooldown category | Not present | 160 |
| Formula parameter 1 | Not present | 14 |
| Formula parameter 2 | Not present | 16048 |
| Formula parameter 3 | Not present | 40 |
| Icon ID | Not present | 40133 |
| Name | Not present | Wild Strike III |
| Spell family group | Not present | 1650 |
| Visual effect ID | Not present | 643 |
Rank 4
| Setting | Before | Now |
|---|---|---|
| Cast animation | Not present | 攻擊動作 |
| Declared tier | Not present | 4 |
| Effect formula | Not present | 1 |
| Effect priority | Not present | 9 |
| Effect/cooldown category | Not present | 160 |
| Formula parameter 1 | Not present | 16 |
| Formula parameter 2 | Not present | 16049 |
| Formula parameter 3 | Not present | 40 |
| Icon ID | Not present | 40133 |
| Name | Not present | Wild Strike IV |
| Spell family group | Not present | 1650 |
| Visual effect ID | Not present | 643 |
Rank 5
| Setting | Before | Now |
|---|---|---|
| Cast animation | Not present | 攻擊動作 |
| Declared tier | Not present | 5 |
| Effect formula | Not present | 1 |
| Effect priority | Not present | 10 |
| Effect/cooldown category | Not present | 160 |
| Formula parameter 1 | Not present | 20 |
| Formula parameter 2 | Not present | 16050 |
| Formula parameter 3 | Not present | 40 |
| Icon ID | Not present | 40133 |
| Name | Not present | Wild Strike V |
| Spell family group | Not present | 1650 |
| Visual effect ID | Not present | 643 |
No spell matches. Clear the search or pick another change type.
Values are the base numbers in the game files, before equipment, stats and enemy defence. “Before” is the original Angels Online 8.1.2.1; “Now” is Angels Online Eternal.
