
Sword family · Intermediate
HoveringSword
Attack & defence · Pet Lv35+: use a Medium Blood Certificate.
See this form in the family planner →How to raise HoveringSword
Treatment order: MeanMean
HolySwordEggObtain and use the egg.
MeanorNeutralFlying SwordTreat HolySwordEgg this way. Hatches at pet Lv15.
MeanHoveringSwordTreat Flying Sword this way. Pet Lv35+: use a Medium Blood Certificate.
Exact growth requirements
If you have mixed Mean and Nice answers, check these conditions before evolving. Each new evolution starts fresh.
- HolySwordEgg → Flying Sword: Growth score ≤ 0.
- Flying Sword → HoveringSword: Growth score ≤ -8.
Evolves from: Flying Sword.
Next evolution
- Metatron's sword: Mean.
- EvilDragon's Spine: NiceorNeutral.
Stats by level
Attack & defence growth. Base stats depend on level and growth type. Evolution rolls add permanent bonuses. The natural range includes the possible bonuses from every earlier stage on the routes shown above.
| Attribute | Level base | This evolution adds | Natural total range |
|---|---|---|---|
| HP | 1,167 | 210–246 | 1,456–1,506 |
| MP | 468 | 84–98 | 552–566 |
| Average attack | 244 | 88–102 | 332–346 |
| Defence | 312 | 93–151 | 453–539 |
| Spell attack | 136 | 0 | 136 |
| Spell defence | 139 | 48–82 | 208–258 |
| Rigor | 187 | 0 | 187 |
| Agility | 117 | 38–64 | 170–206 |
| Thunder attack | 0 | 0 | 0 |
| Fire attack | 0 | 0 | 0 |
| Ice attack | 0 | 0 | 0 |
| Corrosion attack | 0 | 0 | 0 |
| Thunder resistance | 18 | 0 | 18 |
| Fire resistance | 18 | 0 | 18 |
| Ice resistance | 18 | 0 | 18 |
| Corrosion resistance | 18 | 0 | 18 |
| Constitution resistance | 0 | 0 | 0 |
| Spirit resistance | 0 | 0 | 0 |
Attack variance at this level: ±12 around average attack. Fusion, stars, special feeding, equipment and temporary buffs can change your pet’s actual totals.
- Movement speed
- 80
- Attack speed
- 110
- Attack range
- 1
- Critical chance
- 7%
Skills for this form
Stiff Hide 26 skill ranks
| Rank | Skill | MP | Range | Effect |
|---|---|---|---|---|
| 1 | Hard Shield I | 31 | 0 | Physical damage resistance: +6. Lasts 300 seconds. |
| 2 | Hard Shield II | 42 | 0 | Physical damage resistance: +8. Lasts 300 seconds. |
| 3 | Hard Shield III | 59 | 0 | Physical damage resistance: +9. Lasts 300 seconds. |
| 4 | Hard Shield IV | 78 | 0 | Physical damage resistance: +10. Lasts 300 seconds. |
| 5 | Hard Shield V | 101 | 0 | Physical damage resistance: +11. Lasts 300 seconds. |
| 6 | Hard Shield VI | 126 | 0 | Physical damage resistance: +12. Lasts 600 seconds. |
| 7 | Hard Shield VII | 153 | 0 | Physical damage resistance: +14. Lasts 900 seconds. |
| 8 | Hard Shield VIII | 185 | 0 | Physical damage resistance: +15. Lasts 1200 seconds. |
| 9 | Hard Shield IX | 216 | 0 | Physical damage resistance: +16. Lasts 1500 seconds. |
| 10 | Hard Shield X | 248 | 0 | Physical damage resistance: +20. Lasts 1800 seconds. |
| 11 | Hard Shield XI | 284 | 0 | Physical damage resistance: +20. Lasts 2400 seconds. |
| 12 | Hard Shield XII | 326 | 0 | Physical damage resistance: +20. Lasts 3600 seconds. |
| 13 | Hard Shield XIII | 369 | 0 | Physical damage resistance: +20. Lasts 4200 seconds. |
| 14 | Hard Shield XIV | 416 | 0 | Physical damage resistance: +20. Lasts 4500 seconds. |
| 15 | Hard Shield XV | 467 | 0 | Physical damage resistance: +20. Lasts 4650 seconds. |
| 16 | Hard Shield XVI | 525 | 0 | Physical damage resistance: +21. Lasts 4800 seconds. |
| 17 | Hard Shield XVII | 600 | 0 | Physical damage resistance: +22. Lasts 4800 seconds. |
| 18 | Hard Shield XVIII | 689 | 0 | Physical damage resistance: +23. Lasts 4800 seconds. |
| 19 | Hard Shield XIX | 792 | 0 | Physical damage resistance: +24. Lasts 4800 seconds. |
| 20 | Hard Shield XX | 907 | 0 | Physical damage resistance: +25. Lasts 4800 seconds. |
| 21 | Hard Shield XXI | 1034 | 0 | Physical damage resistance: +25. Lasts 4815 seconds. |
| 22 | Hard Shield XXII | 1174 | 0 | Physical damage resistance: +25. Lasts 4830 seconds. |
| 23 | Hard Shield XXIII | 1328 | 0 | Physical damage resistance: +25. Lasts 4845 seconds. |
| 24 | Hard Shield XXIV | 1494 | 0 | Physical damage resistance: +25. Lasts 4860 seconds. |
| 25 | Hard Shield XXV | 1673 | 0 | Physical damage resistance: +25. Lasts 4875 seconds. |
| 26 | Hard Shield XXVI | 1865 | 0 | Physical damage resistance: +25. Lasts 4890 seconds. |
Crack Claw 26 skill ranks
| Rank | Skill | MP | Range | Effect |
|---|---|---|---|---|
| 1 | Crack Claw I | 16 | 1 | Spell to attack a single target within short range. It can stun target and |
| 2 | Crack Claw II | 22 | 1 | Spell to attack a single target within short range. It can stun target and |
| 3 | Crack Claw III | 30 | 1 | Spell to attack a single target within short range. It can stun target and |
| 4 | Crack Claw IV | 38 | 1 | Spell to attack a single target within short range. It can stun target and |
| 5 | Crack Claw V | 50 | 1 | Spell to attack a single target within short range. It can stun target and |
| 6 | Crack Claw VI | 62 | 1 | Spell to attack a single target within short range. It can stun target and |
| 7 | Crack Claw VII | 78 | 1 | Spell to attack a single target within short range. It can stun target and |
| 8 | Crack Claw VIII | 94 | 1 | Spell to attack a single target within short range. It can stun target and |
| 9 | Crack Claw IX | 114 | 1 | Spell to attack a single target within short range. It can stun target and |
| 10 | Crack Claw X | 138 | 1 | Spell to attack a single target within short range. It can stun target and |
| 11 | Crack Claw XI | 167 | 1 | Spell to attack a single target within short range. It can stun target and |
| 12 | Crack Claw XII | 202 | 1 | Spell to attack a single target within short range. It can stun target and |
| 13 | Crack Claw 13 | 237 | 5 | Spell to attack a single target within short range. It can stun target and |
| 14 | Crack Claw 14 | 279 | 5 | Spell to attack a single target within short range. It can stun target and |
| 15 | Crack Claw 15 | 329 | 5 | Spell to attack a single target within short range. It can stun target and |
| 16 | Crack Claw XVI | 449 | 1 | Spell to attack a single target within short range. It can stun target and |
| 17 | Crack Claw XVII | 587 | 1 | Spell to attack a single target within short range. It can stun target and |
| 18 | Crack Claw XVIII | 695 | 1 | Spell to attack a single target within short range. It can stun target and |
| 19 | Crack Claw XIX | 807 | 1 | Spell to attack a single target within short range. It can stun target and |
| 20 | Crack Claw XX | 923 | 1 | Spell to attack a single target within short range. It can stun target and |
| 21 | Crack Claw XXI | 1045 | 1 | Spell to attack a single target within short range. It can stun target and |
| 22 | Crack Claw XXII | 1172 | 1 | Attacks a single target nearby, stunning the target and |
| 23 | Crack Claw XXIII | 1304 | 1 | Attacks a single target nearby, stunning the target and |
| 24 | Crack Claw XXIV | 1442 | 1 | Attacks a single target nearby, stunning the target and |
| 25 | Crack Claw XXV | 1584 | 1 | Attacks a single target nearby, stunning the target and |
| 26 | Crack Claw XXVI | 1730 | 1 | Attacks a single target nearby, stunning the target and |
Open a skill to compare its ranks. The list describes the form’s skill set; it does not mean all ranks unlock at once.
Which answers should I choose?
Choose strict or harsh answers.
Choose kind or encouraging answers.
Keep your current training unchanged.
- Metatron's sword: Mean.
- EvilDragon's Spine: NiceorNeutral.
Match the answer label to the treatment in your route. Some questions have two Mean or two Nice replies. Follow the label even if the wording sounds different.
| When your pet… | Choose the answer with your treatment label |
|---|---|
| Your pet happily dance in front of its master you. |
|
| Your pet rolls around its master you. |
|
| Your pet seems angry and jumps here and there. |
|
| Your pet pays no attention to its master's call. |
|
| Your pet continually rubs on a stone in the open air. |
No Neutral reply for this question. Automatic Neutral training keeps growth unchanged. |
| Your pet sneakily follows its master you. |
|
| Your pet flies into the sky and then dives to scare others. |
|
| Your pet keeps knocking on something to make noise. |
No Neutral reply for this question. Automatic Neutral training keeps growth unchanged. |
| Your pet lies low on the ground and doesn't want to move any more. |
|
