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EvilDragon's Spine

Sword family · Advanced

EvilDragon's Spine

Fire attack · Pet Lv55+: use an Advanced Blood Certificate.

See this form in the family planner →

How to raise EvilDragon's Spine

Route 1

Treatment order: MeanMeanNice

  1. HolySwordEgg
    HolySwordEggObtain and use the egg.
  2. Flying Sword
    MeanorNeutral
    Flying SwordTreat HolySwordEgg this way. Hatches at pet Lv15.
  3. HoveringSword
    Mean
    HoveringSwordTreat Flying Sword this way. Pet Lv35+: use a Medium Blood Certificate.
  4. EvilDragon's Spine
    NiceorNeutral
    EvilDragon's SpineTreat HoveringSword this way. Pet Lv55+: use an Advanced Blood Certificate.
Exact growth requirements

If you have mixed Mean and Nice answers, check these conditions before evolving. Each new evolution starts fresh.

Route 2

Treatment order: MeanNiceMean

  1. HolySwordEgg
    HolySwordEggObtain and use the egg.
  2. Flying Sword
    MeanorNeutral
    Flying SwordTreat HolySwordEgg this way. Hatches at pet Lv15.
  3. BloodySword
    NiceorNeutral
    BloodySwordTreat Flying Sword this way. Pet Lv35+: use a Medium Blood Certificate.
  4. EvilDragon's Spine
    Mean
    EvilDragon's SpineTreat BloodySword this way. Pet Lv55+: use an Advanced Blood Certificate.
Exact growth requirements

If you have mixed Mean and Nice answers, check these conditions before evolving. Each new evolution starts fresh.

Evolves from: HoveringSword, BloodySword.

Advanced is the last stage for this family. There is no further evolution listed for this form.

Stats by level

Fire attack growth. Base stats depend on level and growth type. Evolution rolls add permanent bonuses. The natural range includes the possible bonuses from every earlier stage on the routes shown above.

AttributeLevel baseThis evolution addsNatural total range
HP1,971433–5052,693–2,815
MP654235–275889–1,027
Average attack356201–235638–693
Defence503211–339855–1,088
Spell attack214148–238362–452
Spell defence21690–150375–485
Rigor28798–164385–451
Agility20060–102313–391
Thunder attack000
Fire attack20020
Ice attack000
Corrosion attack000
Thunder resistance28028
Fire resistance28028
Ice resistance28028
Corrosion resistance28028
Constitution resistance000
Spirit resistance000

Attack variance at this level: ±22 around average attack. Fusion, stars, special feeding, equipment and temporary buffs can change your pet’s actual totals.

Movement speed
90
Attack speed
110
Attack range
1
Critical chance
7%

Skills for this form

Blood Carol 26 skill ranks
RankSkillMPRangeEffect
1Bloody Song I310Increase player's melee damage ability within the effective time
2Bloody Song II420Increase player's melee damage ability within the effective time
3Bloody Song III590Increase player's melee damage ability within the effective time
4Bloody Song IV780Increase player's melee damage ability within the effective time
5Bloody Song V1010Increase player's melee damage ability within the effective time
6Bloody Song VI1260Increase player's melee damage ability within the effective time
7Bloody Song VII1530Increase player's melee damage ability within the effective time
8Bloody Song VIII1850Increase player's melee damage ability within the effective time
9Bloody Song IX2160Increase player's melee damage ability within the effective time
10Bloody Song X2480Increase player's melee damage ability within the effective time
11Bloody Song XI2840Increase player's melee damage ability within the effective time
12Bloody Song XII3260Increase player's melee damage ability within the effective time
13Bloody Song 133690Increase player's melee damage ability within the effective time
14Bloody Song 144160Increase player's melee damage ability within the effective time
15Bloody Song 154670Increase player's melee damage ability within the effective time
16Bloody Song XVI5220Increase player's melee damage ability within the effective time
17Bloody Song XVII6880Increase player's melee damage ability within the effective time
18Bloody Song XVIII7940Increase player's melee damage ability within the effective time
19Bloody Song XIX9120Increase player's melee damage ability within the effective time
20Bloody Song XX10420Increase player's melee damage ability within the effective time
21Bloody Song XXI11870Increase player's melee damage ability within the effective time
22Bloody Song XXII13420Increases caster's melee damage for a limited period of time.
23Bloody Song XXIII15070Increases caster's melee damage for a limited period of time.
24Bloody Song XXIV16850Increases caster's melee damage for a limited period of time.
25Bloody Song XXV18770Increases caster's melee damage for a limited period of time.
26Bloody Song XXVI20840Increases caster's melee damage for a limited period of time.
Violent Bash 26 skill ranks
RankSkillMPRangeEffect
1Violent Bash I321Spell to attack a single target within short range. It causes 3x original damage
2Violent Bash II441Spell to attack a single target within short range. It causes 3x original damage
3Violent Bash III601Spell to attack a single target within short range. It causes 3x original damage
4Violent Bash IV761Spell to attack a single target within short range. It causes 3x original damage
5Violent Bash V1001Spell to attack a single target within short range. It causes 3x original damage
6Violent Bash VI1241Spell to attack a single target within short range. It causes 3x original damage
7Violent Bash VII1561Spell to attack a single target within short range. It causes 3x original damage
8Violent Bash VIII1881Spell to attack a single target within short range. It causes 3x original damage
9Violent Bash IX2281Spell to attack a single target within short range. It causes 3x original damage
10Violent Bash X2761Spell to attack a single target within short range. It causes 3x original damage
11Violent Bash XI3341Spell to attack a single target within short range. It causes 3x original damage
12Violent Bash XII4041Spell to attack a single target within short range. It causes 3x original damage
13Violent Bash 134885Spell to attack a single target within short range. It causes 3x original damage
14Violent Bash 145885Spell to attack a single target within short range. It causes 3x original damage
15Violent Bash 157065Spell to attack a single target within short range. It causes 3x original damage
16Violent Bash XVI8121Spell to attack a single target within short range. It causes 3x original damage
17Violent Bash XVII9461Spell to attack a single target within short range. It causes 3x original damage
18Violent Bash XVIII10851Spell to attack a single target within short range. It causes 3x original damage
19Violent Bash XIX12301Spell to attack a single target within short range. It causes 3x original damage
20Violent Bash XX13811Spell to attack a single target within short range. It causes 3x original damage
21Violent Bash XXI15401Spell to attack a single target within short range. It causes 3x original damage
22Violent Bash XXII17061Attacks a single target nearby, dealing three times the usual damage.
23Violent Bash XXIII18791Attacks a single target nearby, dealing three times the usual damage.
24Violent Bash XXIV20601Attacks a single target nearby, dealing three times the usual damage.
25Violent Bash XXV22471Attacks a single target nearby, dealing three times the usual damage.
26Violent Bash XXVI24401Attacks a single target nearby, dealing three times the usual damage.
Frenzy 26 skill ranks
RankSkillMPRangeEffect
1Frenzy I300Increase player's hit rate. The effect will last 300 seconds
2Frenzy II400Increase player's hit rate. The effect will last 600 seconds
3Frenzy III560Increase player's hit rate. The effect will last 900 seconds
4Frenzy IV740Increase player's hit rate. The effect will last 1200 seconds
5Frenzy V960Increase player's hit rate. The effect will last 1500 seconds
6Frenzy VI1200Increase player's hit rate. The effect will last 1800 seconds
7Frenzy VII1460Increase player's hit rate. The effect will last 1800 seconds
8Frenzy VIII1760Increase player's hit rate. The effect will last 1800 seconds
9Frenzy IX2060Increase player's hit rate. The effect will last 1800 seconds
10Frenzy X2360Increase player's hit rate. The effect will last 1800 seconds
11Frenzy XI2670Increase player's hit rate. The effect will last 1800 seconds
12Frenzy XII3010Increase player's hit rate. The effect will last 1800 seconds
13Frenzy 133380Increase player's hit rate. The effect will last 1800 seconds
14Frenzy 143780Increase player's hit rate. The effect will last 1800 seconds
15Frenzy 154210Increase player's hit rate. The effect will last 1800 seconds
16Frenzy XVI4910Increase player's hit rate. The effect will last 2100 seconds
17Frenzy XVII5880Increase player's hit rate. The effect will last 2400 seconds
18Frenzy XVIII6650Increase player's hit rate. The effect will last 2415 seconds
19Frenzy XIX7470Increase player's hit rate. The effect will last 2430 seconds
20Frenzy XX8320Increase player's hit rate. The effect will last 2445 seconds
21Frenzy XXI9180Increase player's hit rate. The effect will last 2460 seconds
22Frenzy XXII10050Increases the caster's hit rate. Effect lasts for 2475 seconds.
23Frenzy XXIII10960Increases the caster's hit rate. Effect lasts for 2490 seconds.
24Frenzy XXIV11910Increases the caster's hit rate. Effect lasts for 2505 seconds.
25Frenzy XXV12910Increases the caster's hit rate. Effect lasts for 2520 seconds.
26Frenzy XXVI13940Increases the caster's hit rate. Effect lasts for 2535 seconds.

Open a skill to compare its ranks. The list describes the form’s skill set; it does not mean all ranks unlock at once.

Which answers should I choose?

Mean

Choose strict or harsh answers.

Nice

Choose kind or encouraging answers.

Neutral

Keep your current training unchanged.

This is the final form shown for this family. You can still use these labelled answers when training it.

When your pet…Choose the answer with your treatment label
Your pet happily dance in front of its master you.
  • NiceGently hold its hand.
  • MeanYou are shocked.
  • NeutralJust move away.
Your pet rolls around its master you.
  • NeutralTell it how to roll with your gestures.
  • MeanRoll following it.
  • MeanYou feel sick
Your pet seems angry and jumps here and there.
  • NeutralLet it jump.
  • NiceTry to know its purpose.
  • MeanPick up your weapon to stop it.
Your pet pays no attention to its master's call.
  • MeanThrow a stone near it.
  • NeutralLeave it alone.
  • MeanGo to lift it.
Your pet continually rubs on a stone in the open air.
  • NiceHave no idea what it is doing.
  • NiceGo to help it.
  • MeanJust ignore it.

No Neutral reply for this question. Automatic Neutral training keeps growth unchanged.

Your pet sneakily follows its master you.
  • NeutralTurn around and scare it.
  • NiceJust let it follow you.
  • NiceCarry it and move forward.
Your pet flies into the sky and then dives to scare others.
  • NicePlay jokes with it together.
  • NeutralStop it and ask why.
  • MeanYell at it loudly.
Your pet keeps knocking on something to make noise.
  • MeanRun away because it is too noisy.
  • NiceSing loudly with it together.
  • NiceAsk it not to shout any more.

No Neutral reply for this question. Automatic Neutral training keeps growth unchanged.

Your pet lies low on the ground and doesn't want to move any more.
  • NeutralGo to show it some consideration.
  • NiceLie low together to enjoy the scenery.
  • MeanUrge it to prepare for the battle.

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