
Sword family · Intermediate
BloodySword
Defence · Pet Lv35+: use a Medium Blood Certificate.
See this form in the family planner →How to raise BloodySword
Treatment order: MeanNice
HolySwordEggObtain and use the egg.
MeanorNeutralFlying SwordTreat HolySwordEgg this way. Hatches at pet Lv15.
NiceorNeutralBloodySwordTreat Flying Sword this way. Pet Lv35+: use a Medium Blood Certificate.
Exact growth requirements
If you have mixed Mean and Nice answers, check these conditions before evolving. Each new evolution starts fresh.
- HolySwordEgg → Flying Sword: Growth score ≤ 0.
- Flying Sword → BloodySword: Growth score > -8.
Evolves from: Flying Sword.
Next evolution
- EvilDragon's Spine: Mean.
- GiantGod's Sword: NiceorNeutral.
Stats by level
Defence growth. Base stats depend on level and growth type. Evolution rolls add permanent bonuses. The natural range includes the possible bonuses from every earlier stage on the routes shown above.
| Attribute | Level base | This evolution adds | Natural total range |
|---|---|---|---|
| HP | 1,167 | 210–246 | 1,456–1,506 |
| MP | 386 | 0 | 386 |
| Average attack | 236 | 81–95 | 317–331 |
| Defence | 353 | 106–170 | 507–599 |
| Spell attack | 109 | 0 | 109 |
| Spell defence | 181 | 48–82 | 250–300 |
| Rigor | 201 | 0 | 201 |
| Agility | 117 | 38–64 | 170–206 |
| Thunder attack | 0 | 0 | 0 |
| Fire attack | 0 | 0 | 0 |
| Ice attack | 0 | 0 | 0 |
| Corrosion attack | 0 | 0 | 0 |
| Thunder resistance | 18 | 0 | 18 |
| Fire resistance | 18 | 0 | 18 |
| Ice resistance | 18 | 0 | 18 |
| Corrosion resistance | 18 | 0 | 18 |
| Constitution resistance | 0 | 0 | 0 |
| Spirit resistance | 0 | 0 | 0 |
Attack variance at this level: ±12 around average attack. Fusion, stars, special feeding, equipment and temporary buffs can change your pet’s actual totals.
- Movement speed
- 80
- Attack speed
- 110
- Attack range
- 1
- Critical chance
- 7%
Skills for this form
Nimbus Shield 26 skill ranks
| Rank | Skill | MP | Range | Effect |
|---|---|---|---|---|
| 1 | Nimbus Shield I | 30 | 0 | Spell damage resistance: +1. Lasts 300 seconds. |
| 2 | Nimbus Shield II | 40 | 0 | Spell damage resistance: +2. Lasts 300 seconds. |
| 3 | Nimbus Shield III | 56 | 0 | Spell damage resistance: +3. Lasts 300 seconds. |
| 4 | Nimbus Shield IV | 74 | 0 | Spell damage resistance: +4. Lasts 300 seconds. |
| 5 | Nimbus Shield V | 96 | 0 | Spell damage resistance: +5. Lasts 300 seconds. |
| 6 | Nimbus Shield VI | 120 | 0 | Spell damage resistance: +6. Lasts 600 seconds. |
| 7 | Nimbus Shield VII | 146 | 0 | Spell damage resistance: +7. Lasts 900 seconds. |
| 8 | Nimbus Shield VIII | 176 | 0 | Spell damage resistance: +8. Lasts 1200 seconds. |
| 9 | Nimbus Shield IX | 206 | 0 | Spell damage resistance: +9. Lasts 1500 seconds. |
| 10 | Nimbus Shield X | 236 | 0 | Spell damage resistance: +10. Lasts 1800 seconds. |
| 11 | Nimbus Shield XI | 269 | 0 | Spell damage resistance: +11. Lasts 1800 seconds. |
| 12 | Nimbus Shield XII | 307 | 0 | Spell damage resistance: +12. Lasts 1800 seconds. |
| 13 | Nimbus Shield 13 | 345 | 0 | Spell damage resistance: +13. Lasts 1800 seconds. |
| 14 | Nimbus Shield 14 | 383 | 0 | Spell damage resistance: +14. Lasts 1800 seconds. |
| 15 | Nimbus Shield 15 | 426 | 0 | Spell damage resistance: +15. Lasts 1800 seconds. |
| 16 | Nimbus Shield XVI | 515 | 0 | Spell damage resistance: +16. Lasts 1800 seconds. |
| 17 | Nimbus Shield XVII | 640 | 0 | Spell damage resistance: +17. Lasts 1800 seconds. |
| 18 | Nimbus Shield XVIII | 710 | 0 | Spell damage resistance: +18. Lasts 1800 seconds. |
| 19 | Nimbus Shield XIX | 785 | 0 | Spell damage resistance: +19. Lasts 1800 seconds. |
| 20 | Nimbus Shield XX | 863 | 0 | Spell damage resistance: +20. Lasts 1800 seconds. |
| 21 | Nimbus Shield XXI | 946 | 0 | Spell damage resistance: +20. Lasts 1815 seconds. |
| 22 | Nimbus Shield XXII | 1032 | 0 | Spell damage resistance: +20. Lasts 1830 seconds. |
| 23 | Nimbus Shield XXIII | 1122 | 0 | Spell damage resistance: +20. Lasts 1845 seconds. |
| 24 | Nimbus Shield XXIV | 1216 | 0 | Spell damage resistance: +20. Lasts 1860 seconds. |
| 25 | Nimbus Shield XXV | 1315 | 0 | Spell damage resistance: +20. Lasts 1875 seconds. |
| 26 | Nimbus Shield XXVI | 1417 | 0 | Spell damage resistance: +20. Lasts 1890 seconds. |
Frenzy 26 skill ranks
| Rank | Skill | MP | Range | Effect |
|---|---|---|---|---|
| 1 | Frenzy I | 30 | 0 | Increase player's hit rate. The effect will last 300 seconds |
| 2 | Frenzy II | 40 | 0 | Increase player's hit rate. The effect will last 600 seconds |
| 3 | Frenzy III | 56 | 0 | Increase player's hit rate. The effect will last 900 seconds |
| 4 | Frenzy IV | 74 | 0 | Increase player's hit rate. The effect will last 1200 seconds |
| 5 | Frenzy V | 96 | 0 | Increase player's hit rate. The effect will last 1500 seconds |
| 6 | Frenzy VI | 120 | 0 | Increase player's hit rate. The effect will last 1800 seconds |
| 7 | Frenzy VII | 146 | 0 | Increase player's hit rate. The effect will last 1800 seconds |
| 8 | Frenzy VIII | 176 | 0 | Increase player's hit rate. The effect will last 1800 seconds |
| 9 | Frenzy IX | 206 | 0 | Increase player's hit rate. The effect will last 1800 seconds |
| 10 | Frenzy X | 236 | 0 | Increase player's hit rate. The effect will last 1800 seconds |
| 11 | Frenzy XI | 267 | 0 | Increase player's hit rate. The effect will last 1800 seconds |
| 12 | Frenzy XII | 301 | 0 | Increase player's hit rate. The effect will last 1800 seconds |
| 13 | Frenzy 13 | 338 | 0 | Increase player's hit rate. The effect will last 1800 seconds |
| 14 | Frenzy 14 | 378 | 0 | Increase player's hit rate. The effect will last 1800 seconds |
| 15 | Frenzy 15 | 421 | 0 | Increase player's hit rate. The effect will last 1800 seconds |
| 16 | Frenzy XVI | 491 | 0 | Increase player's hit rate. The effect will last 2100 seconds |
| 17 | Frenzy XVII | 588 | 0 | Increase player's hit rate. The effect will last 2400 seconds |
| 18 | Frenzy XVIII | 665 | 0 | Increase player's hit rate. The effect will last 2415 seconds |
| 19 | Frenzy XIX | 747 | 0 | Increase player's hit rate. The effect will last 2430 seconds |
| 20 | Frenzy XX | 832 | 0 | Increase player's hit rate. The effect will last 2445 seconds |
| 21 | Frenzy XXI | 918 | 0 | Increase player's hit rate. The effect will last 2460 seconds |
| 22 | Frenzy XXII | 1005 | 0 | Increases the caster's hit rate. Effect lasts for 2475 seconds. |
| 23 | Frenzy XXIII | 1096 | 0 | Increases the caster's hit rate. Effect lasts for 2490 seconds. |
| 24 | Frenzy XXIV | 1191 | 0 | Increases the caster's hit rate. Effect lasts for 2505 seconds. |
| 25 | Frenzy XXV | 1291 | 0 | Increases the caster's hit rate. Effect lasts for 2520 seconds. |
| 26 | Frenzy XXVI | 1394 | 0 | Increases the caster's hit rate. Effect lasts for 2535 seconds. |
Open a skill to compare its ranks. The list describes the form’s skill set; it does not mean all ranks unlock at once.
Which answers should I choose?
Choose strict or harsh answers.
Choose kind or encouraging answers.
Keep your current training unchanged.
- EvilDragon's Spine: Mean.
- GiantGod's Sword: NiceorNeutral.
Match the answer label to the treatment in your route. Some questions have two Mean or two Nice replies. Follow the label even if the wording sounds different.
| When your pet… | Choose the answer with your treatment label |
|---|---|
| Your pet happily dance in front of its master you. |
|
| Your pet rolls around its master you. |
|
| Your pet seems angry and jumps here and there. |
|
| Your pet pays no attention to its master's call. |
|
| Your pet continually rubs on a stone in the open air. |
No Neutral reply for this question. Automatic Neutral training keeps growth unchanged. |
| Your pet sneakily follows its master you. |
|
| Your pet flies into the sky and then dives to scare others. |
|
| Your pet keeps knocking on something to make noise. |
No Neutral reply for this question. Automatic Neutral training keeps growth unchanged. |
| Your pet lies low on the ground and doesn't want to move any more. |
|
